Fizzlewizzle wrote: »I'm not much of a PvP guy, but when there is (Payed) dlc, especially when it is deemed necessary for leveling, it would be nice to access it without restrictions.
Fizzlewizzle wrote: »I'm not much of a PvP guy, but when there is (Payed) dlc, especially when it is deemed necessary for leveling, it would be nice to access it without restrictions.
Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
I have to applaud ZOS's decision to have open access, and it has nothing to do with "whiny pve", it has to do with being practicle! I work a 10hr shift, 6 days a week, with only a 3 to 4hr window a night to play. I want access to the new dropped sets and crafted ones when my time allows! Not when my faction gains access to it, which may or may not be while I'm on. I and many others don't have time to play for 1 or 2 hours just to try and capture a keep and maybe gain access to IC. This is just my personal reasons why open access is a good idea. I'm sure ZOS'S considered other factors as well like, would no open access encourage buff server's.Good job ZOS! glad to see these forums that have a lot of disinformation, bias and straight up manipulation in them don't always dictate your decisions.

Pretty much this. As much as i don´t like it - with esos campaign system it´s the only way to get it working. If the choice of campaign was permanent and you couldn´t campaign hop i´d agree with the other side of the argument.
Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
NPK Daniel wrote: »Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.
Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.
That Arrius - Farr farm would be REAL now LOL.
Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!
I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.
NPK Daniel wrote: »Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.
Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.
That Arrius - Farr farm would be REAL now LOL.
Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!
I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.
eventide03b14a_ESO wrote: »Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
This is why uninformed people shouldn't be allowed to voice their opinions. Buffs no longer carry outside Cyrodiil. So basically your whole argument is null and void. Thanks for playing though.
DaveMoeDee wrote: »I think the gated access is a great idea in theory. But all my characters are DC. The maps rarely seem very blue when I check.
Then again, I probably won't buy the DLC at launch. Maybe I'll just sub when the next DLC comes out.
eventide03b14a_ESO wrote: »I have to applaud ZOS's decision to have open access, and it has nothing to do with "whiny pve", it has to do with being practicle! I work a 10hr shift, 6 days a week, with only a 3 to 4hr window a night to play. I want access to the new dropped sets and crafted ones when my time allows! Not when my faction gains access to it, which may or may not be while I'm on. I and many others don't have time to play for 1 or 2 hours just to try and capture a keep and maybe gain access to IC. This is just my personal reasons why open access is a good idea. I'm sure ZOS'S considered other factors as well like, would no open access encourage buff server's.Good job ZOS! glad to see these forums that have a lot of disinformation, bias and straight up manipulation in them don't always dictate your decisions.
If you don't have enough time to play this game perhaps you should find one that caters to your schedule instead of lauding ZOS for dumbing it down for the rest of us. May I suggest:
I really didn't think that the easy argument I posted could be missunderstood by anyone. Since you decided to be an arrogant prick, let me add: This is why stupid people shouldn't be allowed to voice their opinions.eventide03b14a_ESO wrote: »Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
This is why uninformed people shouldn't be allowed to voice their opinions. Buffs no longer carry outside Cyrodiil. So basically your whole argument is null and void. Thanks for playing though.
I don't get the PvE argument. If I wouldn't want to fight other people inside I would ask for huge limitations and go to a campaign where no other faction except mine fullfills those. Open access means that there will be a lot of PvP inside the city.everyone who voted for it being great is either a pver or a ganker lol
Personally I would be fine with this too. I spend most my time playing on enemy buffcampaigns farming but I think having more balanced campaigns would be good overall.NPK Daniel wrote: »Limiting access to IC will just lead to new buff campaigns where PvErs can do PvE in IC without getting interrupted.
I welcome this. I would thoroughly enjoy relocating to a AD or EP buff server full of their die hard PVE crowd. Nom nom nom.
Maybe let the campaigns have open access for the first month... But after that, I agree and love the idea about gates being open = no access to imperial city.
That Arrius - Farr farm would be REAL now LOL.
Leaving access open to everyone at all times just means teams like mine will be going zone to zone in imperial city allllll day long. YOUR STONES SHALL BE MINE RIGHT MEOW!
I'm going to bring the 72 warrior group back just for you ZOS if you leave Imperial city access open to everyone forever.
lonewolf26 wrote: »If you pay for content I feel you should have reasonable access to it. Open access is fine for those who want it. If you don't, just join a campaign that locks it due to capture objectives.