Soloplayer<NB<organized groups
Of course NB's feels strong on PTS, but there are no big guildraids. Wait for Live and you will see, that NB's aren't the big problem.
Darnathian wrote: »
That's because the 10000 ahead of you quit already.
Sorry couldn't resist. You pitched a softball. Lol
Cloak is a key skill used in a technique to drop aggro, which is easily done in the IC. You can see it for yourself right now. Log in.
snip
Pangnirtung wrote: »Is this any different than a year ago when it was the DKs who were overpowered?
Just a hunch, this will be a complaint until the servers go down for good one day. There will NEVER be balance in PVP.
Master_Kas wrote: »GreenSoup2HoT wrote: »I think they need to stop Magicka Regen from Cloak just like Mist Form. This way magicka nightblade's will eventually need a safe place to regen rather then running around cloaking 24/7.
Then stamina nightblades can use cloak 2-3 times (if it doesn't get countered) then die, specially with the dodgenerf?
Rather a cost increase if you spam it.
Add a no regen when spamming shields aswell then , see how all people like this.
People always seems to forget not every nightblade is a magicka nb permacloaking.
Master_Kas wrote: »GreenSoup2HoT wrote: »I think they need to stop Magicka Regen from Cloak just like Mist Form. This way magicka nightblade's will eventually need a safe place to regen rather then running around cloaking 24/7.
Then stamina nightblades can use cloak 2-3 times (if it doesn't get countered) then die, specially with the dodgenerf?
Rather a cost increase if you spam it.
Add a no regen when spamming shields aswell then , see how all people like this.
People always seems to forget not every nightblade is a magicka nb permacloaking.
Cloak is a key skill used in a technique to drop aggro, which is easily done in the IC. You can see it for yourself right now. Log in.
Hi, ESO is so awesome. Still so much stuff to learn. Would you mind sharing that technique with us? The only way I manage to clear Aggro with Cloak is to perma clock until the mobs reset. But if there is a more efficient way to do it, I would gladly take lessons from you.
BTW: Sorry for not contributing to the OT, but there are already so many threads about that...
Well, the way I do it, is I cloak, the monsters go passive as if they have a seisure, if noone else is around for them to aggro, they will stand there passive until I reappear, then I just recloak. If there is someone nearby for them to aggro while im cloaked, mobs will target that player, then I can pop out of cloak again and attack that other player with the mobs, they might reaggro me after littlebit, sure, but if they do, rince and repeat.
Well, the way I do it, is I cloak, the monsters go passive as if they have a seisure, if noone else is around for them to aggro, they will stand there passive until I reappear, then I just recloak. If there is someone nearby for them to aggro while im cloaked, mobs will target that player, then I can pop out of cloak again and attack that other player with the mobs, they might reaggro me after littlebit, sure, but if they do, rince and repeat.
From my experience in a certain cave in Cyrodiil, the mobs stay aggro on the cloaked player until the other guy starts attacking them in some way. If not, they just reaggro you after you reappear. Did this behaviour change in Update 7?
Well, the way I do it, is I cloak, the monsters go passive as if they have a seisure, if noone else is around for them to aggro, they will stand there passive until I reappear, then I just recloak. If there is someone nearby for them to aggro while im cloaked, mobs will target that player, then I can pop out of cloak again and attack that other player with the mobs, they might reaggro me after littlebit, sure, but if they do, rince and repeat.
From my experience in a certain cave in Cyrodiil, the mobs stay aggro on the cloaked player until the other guy starts attacking them in some way. If not, they just reaggro you after you reappear. Did this behaviour change in Update 7?
One cloak might not do it, but 2-3+ and mobs are surely looking for someone else to attack.
Well, the way I do it, is I cloak, the monsters go passive as if they have a seisure, if noone else is around for them to aggro, they will stand there passive until I reappear, then I just recloak. If there is someone nearby for them to aggro while im cloaked, mobs will target that player, then I can pop out of cloak again and attack that other player with the mobs, they might reaggro me after littlebit, sure, but if they do, rince and repeat.
From my experience in a certain cave in Cyrodiil, the mobs stay aggro on the cloaked player until the other guy starts attacking them in some way. If not, they just reaggro you after you reappear. Did this behaviour change in Update 7?
One cloak might not do it, but 2-3+ and mobs are surely looking for someone else to attack.
No they are not. Proximity aggro (pulling mobs simply by standing close to them) only works if the mob is not already aggroed on someone else. If you do not hit the mob that is aggroed on the cloaked nightblade, it will stay aggroed on him forever(or until the NB runs so far away that the mob resets, same as with a non-cloaked player)
mike.gaziotisb16_ESO wrote: »
Well, the way I do it, is I cloak, the monsters go passive as if they have a seisure, if noone else is around for them to aggro, they will stand there passive until I reappear, then I just recloak. If there is someone nearby for them to aggro while im cloaked, mobs will target that player, then I can pop out of cloak again and attack that other player with the mobs, they might reaggro me after littlebit, sure, but if they do, rince and repeat.
From my experience in a certain cave in Cyrodiil, the mobs stay aggro on the cloaked player until the other guy starts attacking them in some way. If not, they just reaggro you after you reappear. Did this behaviour change in Update 7?
One cloak might not do it, but 2-3+ and mobs are surely looking for someone else to attack.
No they are not. Proximity aggro (pulling mobs simply by standing close to them) only works if the mob is not already aggroed on someone else. If you do not hit the mob that is aggroed on the cloaked nightblade, it will stay aggroed on him forever(or until the NB runs so far away that the mob resets, same as with a non-cloaked player)
I'm pretty sure there is a timer after which they reset. That timer used to be 5 seconds in 1.5, which is why you could sometimes drop aggro in a 6" Batswarm and reset the fight.
It is no longer is 5" but there is a timer, not sure what it is but I will test and find out.
olemanwinter wrote: »I don't understand ESO players.
Ability to "1vX" is perfectly "balanced".
1 player killing another single player? "OP god mode"
lol