Rune_Relic wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So because you are so L33t you can overcome anyone regardless of CP..... the champion system is fine for everyone else too ?
Awesome logic
We need to jack in our jobs and grind 24/7 or pay people to use our accounts for us instead.
Yeah... we get that too.
Where did I say I was "L33t and can overcome anyone regardless of CP"? Awesome logic? You reek of desperation.
Does your game not work? When you log on, are you not gaining CP or experience toward CP? Strange, you might want to open a ticket. As I mentioned in the post you quoted from, anyone VR1 and up gains CP.
You need to "jack in our jobs and grind 24/7 or pay people"? I assume by "jack" you mean "quit?" I don't sit in front of the computer all day playing video games and I certainly don't have a hard time gaining CP. What's your excuse? No, you would rather log on the forum and whine about alleged unfairness and hold your hand out for that which you feel entitled. Should people not be able to play the game while you are at work or doing whatever it is while you are not in game? What about leveling? What about PvP? Should we all wait on you so we don't get ahead? Pathetic...VincentBlanquin wrote: »threads like these are making me sick. i agree that we need cp cap asap a and pvp balance is messed, but cps are not the only cause of imbalance. its only that most visible. I agree with xael, that unslotting most cps dont hurt him much, problem is at too many layers of pve farm and grind behind be stronger at pvp. It hurt new players at pvp most. So xael, please, unslot all of your gear and slot purple crafted set and green jewelry, we will see then
Show me one example where PvP is imbalanced do to someone having CP. Name one person that is notorious throughout Cyrodiil who is killing tons of people because of his awesome CP pool. You can't. However I bet any of you, the moment someone announces they have a ton of CP (1k+) and they kill anyone at all, the first damn thing said is going to be "OP because of CP." No matter how bad of a player, no matter how lazy, no matter the variable, it will be because of CP.
Sorry Vincent I don't agree with you about the "stronger at pvp" due to CP vs someone that doesn't have them. I have already demonstrated several times I can do just fine without them. A skilled player is going to play well regardless, unless zerged, lagged, or bugged or some overpowered exploit. New players are going to die regardless of CP. Before CP was even thought about, back in April, I was crapping all over tons of people in Cyrodiil. I came from a PvP background and I had several months of beta under my belt. This was back before ZOS began putting "training wheels" on this game. You didn't have CC immunity automatically after being CC'd. You didn't have a non vet campaign with super stats and damage reduction. You had level 10s running with vr10s. Before any of you are tempted to make some TTK strawman, I was 1-2 shotting with ease from March-October. It was little different than now. Vince why would I unslot my gear and change it out? I earned my gear and I am a veteran player. Am I supposed to feel some sort of sympathy and change my playstyle because other people are not successful? I don't understand this reasoning at all. It's neither here nor there...
Me personally, I have 300 CP. I have a wife and kids, so I play when I can, which ends up being maybe 20-30 hours a week. I consider myself casual to semi-hardcore, which probably describes a majority of the player base as this is a really causal friendly game!
From what I have seen from all the forums and polls talking about CP imbalance and calls for CP caps, I draw the following conclusion:
- about 15-20% of the player base are very passionate about there not being caps, with about 5-10% threatening to leave the game if caps are implemented.
- about 50-60% of the player base may goes as far as sharing their opinion, but at the end of the day, caps or not isn't going to drastically affect their play.
- about 25-40% of the player base is really passionate about having a cp cap and a logical catch-up mechanic (not xp pots) with maybe 15-20% threatening to leave the game if there are no caps.
From my perspective, I see both positives and negatives from either having a cap or not having it. I think, given that the majority of the player base are casuals, a CP cap would have slightly more positive affects then negative. Therefore, I am more inclined to support a CP cap, not because I hate grinders, but because I think it would be better for the longevity of the game, bringing new blood to the game, and having the least amount of people leave the game!
I would rather have these so called ~50 elite grinders leave the game because a CP cap drastically hindered their gameplay, then potentially 15-20% of the new and casual player base leave because of no cap, because the more happy casuals we have, the more crap gets bought from the crown store, and the more people sub, meaning the more money ZOS makes, giving them more incentive to keep regular content updates!
VincentBlanquin wrote: »
seriously, you are too affected to please anyone. Who care about grinders, that should have been problem with cp cap. It will be very stupid from zenimax cater game to them. The less power creep at pvp, the better pvp. The less power creep at pve, the better balanced pve difficulty. period
it was obvious from beginning, that cp cap should come in the future, so who cares. stop to forum blackmailing
Rune_Relic wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So because you are so L33t you can overcome anyone regardless of CP..... the champion system is fine for everyone else too ?
Awesome logic
We need to jack in our jobs and grind 24/7 or pay people to use our accounts for us instead.
Yeah... we get that too.
Where did I say I was "L33t and can overcome anyone regardless of CP"? Awesome logic? You reek of desperation.
Does your game not work? When you log on, are you not gaining CP or experience toward CP? Strange, you might want to open a ticket. As I mentioned in the post you quoted from, anyone VR1 and up gains CP.
You need to "jack in our jobs and grind 24/7 or pay people"? I assume by "jack" you mean "quit?" I don't sit in front of the computer all day playing video games and I certainly don't have a hard time gaining CP. What's your excuse? No, you would rather log on the forum and whine about alleged unfairness and hold your hand out for that which you feel entitled. Should people not be able to play the game while you are at work or doing whatever it is while you are not in game? What about leveling? What about PvP? Should we all wait on you so we don't get ahead? Pathetic...VincentBlanquin wrote: »threads like these are making me sick. i agree that we need cp cap asap a and pvp balance is messed, but cps are not the only cause of imbalance. its only that most visible. I agree with xael, that unslotting most cps dont hurt him much, problem is at too many layers of pve farm and grind behind be stronger at pvp. It hurt new players at pvp most. So xael, please, unslot all of your gear and slot purple crafted set and green jewelry, we will see then
Show me one example where PvP is imbalanced do to someone having CP. Name one person that is notorious throughout Cyrodiil who is killing tons of people because of his awesome CP pool. You can't. However I bet any of you, the moment someone announces they have a ton of CP (1k+) and they kill anyone at all, the first damn thing said is going to be "OP because of CP." No matter how bad of a player, no matter how lazy, no matter the variable, it will be because of CP.
Sorry Vincent I don't agree with you about the "stronger at pvp" due to CP vs someone that doesn't have them. I have already demonstrated several times I can do just fine without them. A skilled player is going to play well regardless, unless zerged, lagged, or bugged or some overpowered exploit. New players are going to die regardless of CP. Before CP was even thought about, back in April, I was crapping all over tons of people in Cyrodiil. I came from a PvP background and I had several months of beta under my belt. This was back before ZOS began putting "training wheels" on this game. You didn't have CC immunity automatically after being CC'd. You didn't have a non vet campaign with super stats and damage reduction. You had level 10s running with vr10s. Before any of you are tempted to make some TTK strawman, I was 1-2 shotting with ease from March-October. It was little different than now. Vince why would I unslot my gear and change it out? I earned my gear and I am a veteran player. Am I supposed to feel some sort of sympathy and change my playstyle because other people are not successful? I don't understand this reasoning at all. It's neither here nor there...
Me personally, I have 300 CP. I have a wife and kids, so I play when I can, which ends up being maybe 20-30 hours a week. I consider myself casual to semi-hardcore, which probably describes a majority of the player base as this is a really causal friendly game!
From what I have seen from all the forums and polls talking about CP imbalance and calls for CP caps, I draw the following conclusion:
- about 15-20% of the player base are very passionate about there not being caps, with about 5-10% threatening to leave the game if caps are implemented.
- about 50-60% of the player base may goes as far as sharing their opinion, but at the end of the day, caps or not isn't going to drastically affect their play.
- about 25-40% of the player base is really passionate about having a cp cap and a logical catch-up mechanic (not xp pots) with maybe 15-20% threatening to leave the game if there are no caps.
From my perspective, I see both positives and negatives from either having a cap or not having it. I think, given that the majority of the player base are casuals, a CP cap would have slightly more positive affects then negative. Therefore, I am more inclined to support a CP cap, not because I hate grinders, but because I think it would be better for the longevity of the game, bringing new blood to the game, and having the least amount of people leave the game!
I would rather have these so called ~50 elite grinders leave the game because a CP cap drastically hindered their gameplay, then potentially 15-20% of the new and casual player base leave because of no cap, because the more happy casuals we have, the more crap gets bought from the crown store, and the more people sub, meaning the more money ZOS makes, giving them more incentive to keep regular content updates!
FearlessOne_2014 wrote: »
@Xael what I dont get in your thesis about CP making no difference in PvP. Let's assume I clone you and I give your clone 500 CP while you have like 200. Would you still say the odds of who wins the duel are even?
I do agree that in the current state of the game, it doesnt make much of a difference because I know a ton of CP grinders and guess what they do - they grind CP. They are not defending a keep in Cyro, they kill goblins.
(PvE Sidenote: But when you assemble 12 of those grinders to a PvE raid for an evening, you can bet at the end of the day, you have a new #1 on the leaderboard. But whatever - noone cares about that anymore.)
But if the system stays the way it is, there WILL be a point in the future where the regular Joe wo gets a CP a day also has 1k CP, where the average CP a player has is 500, 750, 1k, 2k...and at that point, no one will ever want to start this game fresh.
Whenever a new Expansion of *Random MMORPG* hits, its usually a reset and new player can join in and compete with the best (gear wise) in a reasonable amount of time. The Champion System as it is makes it impossible for new players to ever catch up and for returning players as well. My wife took a break from the game because of the lack of content and I can tell you it's a world of a difference if I play her Nightblade with 170 CP compared to my 420.
TL,DR: While I agree that it's not that big of a deal atm, it will be sooner or later and I would applaud ZOS for making the right choices NOW instead of waiting until that day comes.
I've said it before, and I'll say it a thousand times if I have to until someone listens.
Capping CP is not the solution.
@Jeckll Not sure, we are talking about clone. Considering this is a wild hypothesis, I would rather you use something more realistic, someone skilled either more than I, less than I, or even. To be truthful, I have lost to people that are really bad at this game by doing stuff that's really stupid and reckless. So yeah... there's that.
Regarding PvE and leaderboards... I don't know what to say there. That's kind of a design flaw, however it's not like you guys can't go out and grind if it becomes part of the meta to run CP Juggernauts. Sounds like a large time sink to me then again I am not too crazy about PvE.
Regarding starting the game fresh, let's be realthis most recent population has a fresh batch of newbies (you can tell by the forum posts or zone chat), a wave of them rather, and outside of the next major content drop, I doubt this game is going to have many resurgences. Aside from us loyalists who put up with a ton of bs... I think they are on their last leg. The next major failure or balldrop is going to lose a ton of Vet players. Back on point, those that start this game fresh (even with BwB and a CP cap) are going to get destroyed. Between a veteran player and a new one, the difference is like night and day.
Regarding your TLDR... it might be true, then again, the catch up method might make it not so bad. I would rather them do something later than act out now due to fearmongering. While I do see it as a valid concern, even if they removed it entirely bad players are going to get obliterated as if nothing changed. It's just the way it is. To be honest, I feel like v2.1 is akin to putting more Training Wheels on PvP just like Blackwater Blade, even though I can practically make people explode (some ppl...). Your response I find refreshing in light of the "omg not fair" or "omg sky is falling" posts.
/shrug
if a said player choses to invest his/her time when playing eso to grind. rather then pve, pvp or whatever. what gives u the right to be jelly and scream nerf cp. this guy has more. due to that said player chosing his/her time to grind, when you chose to do other game activities and be a casual. those who invest time into the game should in theory be a greater and more cp talented player. regardless, i know 20 or more good players with only 280 or so cp that are casual s and perform above standards even with the cp gap.
What I hope, is that they introduce the cap at around 250-300. Then increase it by around 60 each month. And people below the cap has a 200% "catch up enlightenment" wich stacks with the regular 400% enlightenment.
Well being in Hardcore raid guild EP with an average of 400 CP I do care that AD/DC hardcore raid guilds most have 700+ CP
And please dont tell me I just should go grind...
You spend to much time on forums insted of getting CP in game, go grind!
In general if you are good player you will keep wrecking the newbies eaven with 100 cp. Newbies will always suffer from experience players, that makes you statment about champion points irrelivant
Did you... even read the rest of my post that you quoted? Obviously not.trimsic_ESO wrote: »I've said it before, and I'll say it a thousand times if I have to until someone listens.
Capping CP is not the solution.
And we say it a thousand times until people like you listen
Capping CP IS the solution.
Unless:
- you don't care about pvp
- you don't care about people who just started the game
- you don't care about people who have a limited play time
Capping CP allows people to catch up and puts the CP system under control.
Did you... even read the rest of my post that you quoted? Obviously not.
I'm amazed by the number of people that think capping CP is a solution.
CP is only a problem in PvP. I will laugh in the face of anyone who claims "leaderboards" as a reason it matters in PvE.
Whatever cap they implement, there will be people already at it, and new VR people with no CP. There will always be a differential between players.
If you want to make PvP "fair" (at least as CP goes) you equalize CP in PvP areas.
And if you equalize CP in PvP, you DON'T NEED A STUPID CAP!
Why is this so hard a concept to grasp?
EDIT: I bolded the important bits for people that don't like to read more than a few words.
ThatNeonZebraAgain wrote: »Global CP caps are totally stupid.
Just make CP capped in PvP only. That's the only place where it's an issue.
Not true. When the Champion system was being tested on the PTS last January/February and everyone had all 3.6k CPs available, you could solo vDSA with crappy template gear. CP does affect PvE balance quite a lot.
Also ZoS sad that there are 35 ppl with more then 600 cp total. I don't know about NA, but i know more then 35 on EU who has more then 600 cp, so that shud be *snipe* information.