i agree with the essence of what you're saying, but I think your title ruins this thread.
first of all, it gives the impression that it's mainly a pvp issue.
secondly, a cap is pretty boring. I'd still advocate a rolling average - the further above the average you are, the less XP you get from mobs (maybe down to 1% if you're like 400points above the average), the further you are below the average, the more XP you get.
That way, people would still feel rewarded for playing and grinding cold still be a thing. But the pulling ahead too far wouldn't be an issue anymore
As a stam glass nb:
- 300cp
-- Warrior: -15% crit/ -15% hardy
-- Thief: +25% stam regen
-- Mage: +15% base/ +15% crit
- 600cp
-- Warrior: -15% crit/ -15% hardy/ -15% block cost/ -15% elemental
-- Thief: +25% stam regen/ +15% mag regen/ -10% stam cost
-- Mage: +20% base/ +20% crit/ +15% heavy attack
- 900cp
-- Warrior: -15% crit/ -15% hardy/ -15% block cost/ -15% elemental/ -15% dots/ +10% healing
-- Thief: +25% stam regen/ +15% mag regen/ -10% stam cost/ -10% mag cost/ -15% sprint cost
-- Mage: +25% base/ +25% crit/ +15% heavy attack / +15% armor pen
- 1200cp
-- Warrior: -15% crit/ -15% hardy/ -15% block cost/ -15% elemental/ -15% dots/ +10% healing/ +15% shields / +15% spell res
-- Thief:+25% stam regen/ +25% mag regen/ -10% stam cost/ -10% mag cost/ -15% sprint cost/ +11% dodgeroll
-- Mage: +25% base/ +25% crit/ +15% heavy attack / +15% armor pen / +15% healing/ +15% crit heals
- 1500cp
-- Warrior: -25% crit/ -25% hardy/ -15% block cost/ -15% elemental/ -15% dots/ +10% healing/ +15% shields / +15% spell res
-- Thief:+25% stam regen/ +25% mag regen/ -10% stam cost/ -10% mag cost/ -15% sprint cost/ +11% dodgeroll/ -24% time in snare
-- Mage: +25% base/ +25% crit/ +25% heavy attack / +25% armor pen / +15% healing/ +15% crit heals
- 1800cp
-- Warrior: -25% crit/ -25% hardy/ -15% block cost/ -20% elemental/ -20% dots/ +10% healing/ +25% shields / +15% spell res
-- Thief: +25% stam regen/ +25% mag regen/ -10% stam cost/ -10% mag cost/ -15% sprint cost/ +11% dodgeroll/ -24% time in snare/ -15% bash cost/ +10% return from heavy attack
-- Mage: +25% base/ +25% crit/ +25% axe&mace / +25% armor pen / +25% healing/ +15% crit heals/ +15% blade heavy
- 2100cp
-- Warrior: -25% crit/ -25% hardy/ -15% block cost/ -25% elemental/ -25% dots/ +10% healing/ +25% shields / +25% spell res
-- Thief:+25% stam regen/ +25% mag regen/ -15% stam cost/ -10% mag cost/ -15% sprint cost/ +18% dodgeroll/ -24% time in snare/ -15% bash cost/ +10% return from heavy attack
-- Mage: +25% base/ +25% crit/ +25% axe&mace / +25% armor pen / +25% healing/ +25% crit heals/ +15% blade heavy/ 15% spell pen
ThatNeonZebraAgain wrote: »Global CP caps are totally stupid.
Just make CP capped in PvP only. That's the only place where it's an issue.
Not true. When the Champion system was being tested on the PTS last January/February and everyone had all 3.6k CPs available, you could solo vDSA with crappy template gear. CP does affect PvE balance quite a lot.
It's interesting so many people are against a cap. If there are really so few people with high cp, why do you care. You're not reaching the cap? Fine - then play on. All it does is making Leaderboard Competition somehow meaningful again.
ZOS said you can keep grinding when you reached the cap, you just cant spend it for this season. It's awesome for grinders as well. They can go on a vacation for a season and when they are back, they are still fine because they already achieved the cap for the next Season as well.
I think the amount of people that got frustrated because of the CP System and have quit because of that is WAAY higher than those 50 people worldwide that would actually be "hurt" by the Cap System.
I've said it before, and I'll say it a thousand times if I have to until someone listens.
Capping CP is not the solution.
No matter how low they set the cap, there will always be people well below it getting crushed in PvP and complaining about it (regardless of whether the CP difference was the actual cause of them getting crushed).
And no matter how high they set the cap, the hardcore grinders are going to get annoyed that they can't progress their CP once they hit it.
Also, what happens to the people that are already over the cap, when the cap is implemented? Where do their extra CP go? They can't go to the void, or there will be infinite raging. They could be "locked", I suppose, but that just means that when the cap is next raised, they'll instantly be at it.
Once again, CP imbalance is only a problem in PvP (and before anyone says it, PvE leaderboards are totally a "LOL" reason to want a cap). Just make all PvP campaigns "zero-CP" (or "battle level" everyone to 1200 CP or something), and leave the rest of the game alone! Problem solved, without the need for any stupid global CP caps.
Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
Global CP caps are totally stupid.
Just make CP capped in PvP only. That's the only place where it's an issue.
FearlessOne_2014 wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So what? Are you recommending that everyone that has a family, job or two, or other IRL issues to stop playing the the game and to those who have not pick up the game yet to not even try unless they like being stomped on. There is another solution that most of the people who don't fall under stated categories would hate yet would also work. Why not have ZOS flat out sell champ point packages on the crown store. That way both groups can be competitive and nothing is handed to either.
Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
FearlessOne_2014 wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So what? Are you recommending that everyone that has a family, job or two, or other IRL issues to stop playing the the game and to those who have not pick up the game yet to not even try unless they like being stomped on. There is another solution that most of the people who don't fall under stated categories would hate yet would also work. Why not have ZOS flat out sell champ point packages on the crown store. That way both groups can be competitive and nothing is handed to either.
Are you seriously hitting me with that hypothesis?
For the record if you need so much time outside a game where you can't play it to it's full potential you either shouldn't be gaming in the first place or suck it up and do what you can. Where do you draw the line? What about gamers who have one arm? Should ZOS make changes to combat so they can compete at higher levels? After all, it's not fair that a player with one arm be outplayed because he is missing an appendage... right?
Also show me one example where you are losing a fight because of CP. Just one. I pvp AND DIE all the damn time and I can't make that claim.
At the end of the day, people need something to whine about, something to blame. When you play the unfair card it gives you special victim status and removes your poor decisions, ignorance or laziness from the equation. When it's not "nerf dks" it's "nerf DK vamps" then it's "nerf vamps" then its "nerf dk vamp emps" then it's "nerf bolt escape" then it's "nerf shields" then it's "nerf NBs" then it's "nerf cloak" then it's "Nerf CP" then its "nerf animation cancelling" then it's "omg macro users killed me" then it's "nerf sneak attack"... This *** gets old... quick and it never changes. There is always something.
wrathofrraath wrote: »Also ZOS already officially stated a season cap and catch-up mechanic is coming
wrathofrraath wrote: »Also ZOS already officially stated a season cap and catch-up mechanic is coming
ETA 2020
Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
Rune_Relic wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So because you are so L33t you can overcome anyone regardless of CP..... the champion system is fine for everyone else too ?
Awesome logic
We need to jack in our jobs and grind 24/7 or pay people to use our accounts for us instead.
Yeah... we get that too.
Rune_Relic wrote: »Once you are VR1 you begin gaining CP. The only thing stopping people from gaining CP is themselves. The same goes for leveling, PvP rank grinding, etc. All of you need to stop whining. Not once have I died because someone had too much CP or I too little...
This is the same mentality of those inept sluggards who refuse to level past vr1 and want the rest of the 13 levels handed to them while bitching about how unfair things are. Regarding PvP, CPs, etc, everyone acts so limpwristed, soggy, and entitled. It blows my mind.
Not a single one of you is prohibited from grinding CP. The person that goes out there and grinds CP does only that. He doesn't PvP, he doesn't raid, he grinds. Meanwhile whiny people cry about how unfair it is that someone puts out effort to reach a goal. These same whining people also like to skip over the fact that ZOS themselves said they are putting in a mechanism to help people catch up in the near future. Instead, these whining crybabies keep circling and mentioning bs hypothesis about potential unfairness and mythical people that have 1600+ CP that are commonplace. Sorry, but this doesn't work for me. This participation medal mentality needs to go, it's pathetic.
So because you are so L33t you can overcome anyone regardless of CP..... the champion system is fine for everyone else too ?
Awesome logic
We need to jack in our jobs and grind 24/7 or pay people to use our accounts for us instead.
Yeah... we get that too.
VincentBlanquin wrote: »threads like these are making me sick. i agree that we need cp cap asap a and pvp balance is messed, but cps are not the only cause of imbalance. its only that most visible. I agree with xael, that unslotting most cps dont hurt him much, problem is at too many layers of pve farm and grind behind be stronger at pvp. It hurt new players at pvp most. So xael, please, unslot all of your gear and slot purple crafted set and green jewelry, we will see then