whoever is making these decisions on racial passives is woefully out of touch with how players actually approach endgame pvp and competitive pve
can orcs and nords at least get the same "robust constitution" buff that khajits did? you guys do realize that even with the healing nerf in pvp, that health regen is an absurdly tiny number compared to even self healing, let alone heals received by templars in your group or pugs spamming healing springs?
if orcs are supposed to be the warrior race and nords the tank race, having a racial stamina regen buff is absolutely essential (unless you stop playing at level 49)... as it stands how, they're a joke compared to bosmer, redguard, imperial, khajit
and then there's argonians... poor argonians
whoever is making these decisions on racial passives is woefully out of touch with how players actually approach endgame pvp and competitive pve
can orcs and nords at least get the same "robust constitution" buff that khajits did? you guys do realize that even with the healing nerf in pvp, that health regen is an absurdly tiny number compared to even self healing, let alone heals received by templars in your group or pugs spamming healing springs?
if orcs are supposed to be the warrior race and nords the tank race, having a racial stamina regen buff is absolutely essential (unless you stop playing at level 49)... as it stands how, they're a joke compared to bosmer, redguard, imperial, khajit
and then there's argonians... poor argonians
Robust is a very good passive when you actualy build your tank character around health regen.
Robust is a very good passive when you actualy build your tank character around health regen.
i've run my nord DK through VDSA as both a stam build and magicka build... she's an alliance rank 39 legate on EP... at no point was increased health regen even remotely noticeable once self-healing abilities such as rally, vigor, dragon blood, burning embers, deep breath, entropy, etc entered the picture... to say nothing of the incredible burst heals provided by allies
health regen is useful while leveling a new character through solo pve, but is a worthless stat to invest in at endgame where your ability to sustain stamina and/or magicka are far more relevant to your success than an extra 500hp every 2 seconds
with the changes to blocking and stamina regen, having a racial passive that buffs stamina regen is absolutely essential to keep nords and orcs competitive with other races, in the same way that it was given to khajit so they could be competitive with bosmer, redguard, and imperial builds
and then there's argonians... poor argonians
What about liches and ice mages? I can think of several bosses in Veteran Dungeons and Craglorn delves who cast a ring of frost on the ground, and it's deadly to non-Tanks unless they happen to be Nords.Resist Frost - The only thing I know of that uses frost damage is a frost atronach, one of the easiest atronachs in the game to avoid manually.
Brasseurfb16_ESO wrote: »Robust is a very good passive when you actualy build your tank character around health regen. Is it situational, yes? But aren't most racial passive situational already?
What about liches and ice mages? I can think of several bosses in Veteran Dungeons and Craglorn delves who cast a ring of frost on the ground, and it's deadly to non-Tanks unless they happen to be Nords.Resist Frost - The only thing I know of that uses frost damage is a frost atronach, one of the easiest atronachs in the game to avoid manually.
@ColtPython your wood elf stam regen will allow you to use more weapon damage glyphs at least, compared to other races. So you can get a certain amount of offensive power indirectly over your racials.
I just don't understand how when the forums cried "buff the weak racials" that somehow showed up on the devs screens as "Buff the aldmeri dominion racials."