phaseadept wrote: »If the PC players are complaining, and it goes live in this state the console community is going to rage. Most console players are built for this exact type of griefing. They already do it in delves in PvP + groups of PC transfers that farm choke points throughout Cyrodiil.
Now that behavior is going to be rewarded?
This will destroy the game experience.
I promise you, console players will only spawn camp, door camp, and snipe people who are fighting bosses.
phaseadept wrote: »If the PC players are complaining, and it goes live in this state the console community is going to rage. Most console players are built for this exact type of griefing. They already do it in delves in PvP + groups of PC transfers that farm choke points throughout Cyrodiil.
Now that behavior is going to be rewarded?
This will destroy the game experience.
I promise you, console players will only spawn camp, door camp, and snipe people who are fighting bosses.
dude... you went into pvp expecting none of that to happen? Get rid of the game lol people are going to play that way regardless, and if you enter a dungeon in a PVP zone you have every right to be killed or killed while fighting a boss lol it is called risk.......
Spawn camping has no value with the new system since you drop 100% stones and people STILL do it........
MaximusDargus wrote: »phaseadept wrote: »If the PC players are complaining, and it goes live in this state the console community is going to rage. Most console players are built for this exact type of griefing. They already do it in delves in PvP + groups of PC transfers that farm choke points throughout Cyrodiil.
Now that behavior is going to be rewarded?
This will destroy the game experience.
I promise you, console players will only spawn camp, door camp, and snipe people who are fighting bosses.
dude... you went into pvp expecting none of that to happen? Get rid of the game lol people are going to play that way regardless, and if you enter a dungeon in a PVP zone you have every right to be killed or killed while fighting a boss lol it is called risk.......
Spawn camping has no value with the new system since you drop 100% stones and people STILL do it........
Its not PVP. Its PVP + PVE. You cant tell people who go there for PVE content to gtfo just because you think that IC is meant to be 100% PVP.
It is now, and it will never be as long as there is any bit of PVE inside of Cyrio and IC. And untill that moment you will have to deal with what PVE players going to PVP area have to say.
phaseadept wrote: »@OGLezard
I'm referring to the community reaction. It doesn't bother me much because the amount of needs that will follow this due to the console reaction will just cause the community to become more toxic as it relates to PvP.
If you don't realize this, I'd question your experience with MMOs
phaseadept wrote: »It's not a matter of carebear or not. There's content locked behind this zone.
Crafting locations, sets, etc. the sets aren't even PvP specific.
The community on consoles will rage. PC players handle this better in some regards, but console players tend to be a different bread. . . a very loud developer attention getting breed.
phaseadept wrote: »It's not a matter of carebear or not. There's content locked behind this zone.
Crafting locations, sets, etc. the sets aren't even PvP specific.
The community on consoles will rage. PC players handle this better in some regards, but console players tend to be a different bread. . . a very loud developer attention getting breed.
phaseadept wrote: »It's not a matter of carebear or not. There's content locked behind this zone.
Crafting locations, sets, etc. the sets aren't even PvP specific.
The community on consoles will rage. PC players handle this better in some regards, but console players tend to be a different bread. . . a very loud developer attention getting breed.
No. It's not.
All the gear is either from dungeons, which you can get to without PvP or Bind on Equip...which means you can still buy it. And as for locations in the city, if you don't want to lose stones...don't carry them!
They can be safely put in the bank ffs.
Stop trying to ruin an update for PvPers because it wasn't meant specifically for you.
Orsinium will be here in a few months and you'll get your zone of stupid mobs that you have little to no chance of dying to.
This is a PvP update. If you don't like it don't play it, but DON'T demand that it's changed just because you don't enjoy it.
You know what?
"I dislike Trials. So I demand that all trials be open PvP zones now."
See how silly and entitled that sounds?
Drawberrry wrote: »phaseadept wrote: »
MaximusDargus wrote: »phaseadept wrote: »It's not a matter of carebear or not. There's content locked behind this zone.
Crafting locations, sets, etc. the sets aren't even PvP specific.
The community on consoles will rage. PC players handle this better in some regards, but console players tend to be a different bread. . . a very loud developer attention getting breed.
No. It's not.
All the gear is either from dungeons, which you can get to without PvP or Bind on Equip...which means you can still buy it. And as for locations in the city, if you don't want to lose stones...don't carry them!
They can be safely put in the bank ffs.
Stop trying to ruin an update for PvPers because it wasn't meant specifically for you.
Orsinium will be here in a few months and you'll get your zone of stupid mobs that you have little to no chance of dying to.
This is a PvP update. If you don't like it don't play it, but DON'T demand that it's changed just because you don't enjoy it.
You know what?
"I dislike Trials. So I demand that all trials be open PvP zones now."
See how silly and entitled that sounds?
You are trying too hard. And you fail at it.
This update was ruined for PVPers the moment ZOS decided to put in any PVE content in it.
This is NOT PVPers update. Its both PVPers and PVE players update. ZOS did it to you. If ZOS would make IC a TRUE PVP. No quests, no dungeons, no exclusive VR15 VR16 gear. Make it so TV stones would ONLY come from player VS player combat.
That would be PVP update and then PVE players would have very little to do with it.
But no. ZOS decided to force PVP inside IC and lure PVE players with non-PVP content in IC. ZOS did it on purpose. So now dear PVP players, you HAVE to deal with PVE complaints and deal with us with respect.
MaximusDargus wrote: »phaseadept wrote: »It's not a matter of carebear or not. There's content locked behind this zone.
Crafting locations, sets, etc. the sets aren't even PvP specific.
The community on consoles will rage. PC players handle this better in some regards, but console players tend to be a different bread. . . a very loud developer attention getting breed.
No. It's not.
All the gear is either from dungeons, which you can get to without PvP or Bind on Equip...which means you can still buy it. And as for locations in the city, if you don't want to lose stones...don't carry them!
They can be safely put in the bank ffs.
Stop trying to ruin an update for PvPers because it wasn't meant specifically for you.
Orsinium will be here in a few months and you'll get your zone of stupid mobs that you have little to no chance of dying to.
This is a PvP update. If you don't like it don't play it, but DON'T demand that it's changed just because you don't enjoy it.
You know what?
"I dislike Trials. So I demand that all trials be open PvP zones now."
See how silly and entitled that sounds?
You are trying too hard. And you fail at it.
This update was ruined for PVPers the moment ZOS decided to put in any PVE content in it.
This is NOT PVPers update. Its both PVPers and PVE players update. ZOS did it to you. If ZOS would make IC a TRUE PVP. No quests, no dungeons, no exclusive VR15 VR16 gear. Make it so TV stones would ONLY come from player VS player combat.
That would be PVP update and then PVE players would have very little to do with it.
But no. ZOS decided to force PVP inside IC and lure PVE players with non-PVP content in IC. ZOS did it on purpose. So now dear PVP players, you HAVE to deal with PVE complaints and deal with us with respect.
r.leigh.harperb14_ESO wrote: »What is Tel Var made of? Do I have Tel Var in me?
I got about 2k in 2 hours play (mostly in the sewers) and was able to bank them. I figured Tel Var was something that evil creatures generated and we heroes could pick up.
Then I went topside, with 0 stones in my inventory.
I was surprised to see that my death recap said I lost 70 stones when I was killed- several times. It deprived me of the slim pleasure of thinking "ha! you ganked me for nothing!"
I checked my bank and still had the same amount of stones- so... where did the stones that went to the gankers come from? Is my body generating them just by being in the Imperial City? If so, why can't I just carry around a bucket and expel them for myself?
If anyone has a link to the lore and logic surrounding the stones I'd appreciate seeing it!
Yeah, they actually have two famous NPC in your home base talking about it, Lady Cinnabar and Phrastus of Elinhir! The stones are little pieces of White-Gold Tower, chipped off by daedra, doubtless for some nefarious purpose!! I'm sure we'll get the full story if we read all the books, listen to the quest dialogue, and finish the story.
r.leigh.harperb14_ESO wrote: »Yeah, they actually have two famous NPC in your home base talking about it, Lady Cinnabar and Phrastus of Elinhir! The stones are little pieces of White-Gold Tower, chipped off by daedra, doubtless for some nefarious purpose!! I'm sure we'll get the full story if we read all the books, listen to the quest dialogue, and finish the story.
Interesting. I'll have to look closer next time I'm in.
I did manage to finish the first quest and got rewarded in TV stones (sorry if that's a spoiler...) which leads me to even further confusion. Wouldn't the good guys be trying to... I dunno... glue the bits back on to the tower? Instead of using them as currency? The merchants alone must have enough to build an entirely new tower.
I find it all a bit implausible. I hope a full play-through will help it make more sense.
phaseadept wrote: »By the way, for the "competitive PvP people"
Think of the nerfs from other MMOs and why. If we want this game to still be fun, use caution in giving ZOS a why(reason) to make everyone play with nerfed weapons and abilities.
phaseadept wrote: »That would be a fine argument if the zone wasn't already announced, advertised, and pushed into our hands with 'PVE' attached to it's name.
The description of the DLC is 'a sprawling PVE/PVP space'.Like, it's literally right there?
ThyIronFist wrote: »I'm playing on the PTS a lot and I'm enjoying the small scale. When this patch goes live next month small scale will become rare and there will be zergs in the imperial city, mark my words. You will see these 24+ man groups just running around farming and killing NPCs and players to get Tel Var stones. It will happen.
Bad players will hide behind their zergs as they do nowadays, playing on the live servers makes me mad as there are huge zergs and organized 24-48 man groups. I've seen it happen a lot lately especially on buff campaigns, and there is nothing you can do about it. You can't even have fair fights.
If these huge groups will enter the imperial city then whatever that is left of small scale and organized small group play will die out. It will either be go NB gank mode or run in a zerg to get your Tel Var stones.
I doubt any zerg will really form just to grind TV Stones from mobs (and this should be discouraged by significantly reducing the amount of TV Stones earned in such a case).
ThyIronFist wrote: »I'm playing on the PTS a lot and I'm enjoying the small scale. When this patch goes live next month small scale will become rare and there will be zergs in the imperial city, mark my words. You will see these 24+ man groups just running around farming and killing NPCs and players to get Tel Var stones. It will happen.
Bad players will hide behind their zergs as they do nowadays, playing on the live servers makes me mad as there are huge zergs and organized 24-48 man groups. I've seen it happen a lot lately especially on buff campaigns, and there is nothing you can do about it. You can't even have fair fights.
If these huge groups will enter the imperial city then whatever that is left of small scale and organized small group play will die out. It will either be go NB gank mode or run in a zerg to get your Tel Var stones.