Haven't played enough PTS to notice this yet, but it was expected.
They should put 2-3 of those unkillable town guards around the entrances to prevent it, if it becomes an issue.
I have had a lot of fun in IC. The city and the sewers offer great small scale PVP and the idea that you could be ganked at any second if you don't watch your back is kind of thrilling to me. With that said, this is not a grip thread about traditional gankers...the one that hide in the shadows and try to get the perfect burst rotation to one shot you. With the way IC is, this type of ganker has to be really good to pull of a gank and there are ways to prevent this (detect pots, mage light, watching your surroundings).
What I don't agree with is the ability of 4-5 people to be able to camp a door and spam AOE's so that anyone that comes through the door is killed while loading and is unable to respond at all. This is something very similar to tower farming where you set in a tower and aoe kill players as they load through the door. There is a counter to the tower farm however, siege the tower down or avoid rushing the door. There is no counter to door trolls though.
I have noticed this in 2 spots, the entrance from your alliance sewer area to the main central sewer location, and the doors that come out of the crafting station in IC proper.
Like I said above, I have no problem with traditional gankers, I consider it a valid playstyle, and I can build to counter that. I do think something needs done to prevent the trolls from camping doors and killing people as they zone, as there is no way to counter load screens!
Nice, get up in middle of night, stack at door, wait few hours for first players to come and farm them
I expect to see a few well known dc eu players leveling their second char to grand overlord in no time haha
Tonnopesceb16_ESO wrote: »I just don't get it...
In the PTS what is the point to grief others players experience?
You farm TV stones? You cant keep them since zos can reboot to zero the server at any time.
You are a pve only "carebear" player and you want that others understand how bad IC is and you wish that this update will fail, because is not what you want?
You want other players to quit so the dlc cant be tested the right way?
I just don't get it srsly...
Haven't played enough PTS to notice this yet, but it was expected.
They should put 2-3 of those unkillable town guards around the entrances to prevent it, if it becomes an issue.
MaximusDargus wrote: »Tonnopesceb16_ESO wrote: »I just don't get it...
In the PTS what is the point to grief others players experience?
You farm TV stones? You cant keep them since zos can reboot to zero the server at any time.
You are a pve only "carebear" player and you want that others understand how bad IC is and you wish that this update will fail, because is not what you want?
You want other players to quit so the dlc cant be tested the right way?
I just don't get it srsly...
Maybe there is NO POINT in griefing others players experience?
And the fact players do it in PTS just shows that they DONT NEED ANYTHING to act like jerks?
This just shows that its BAD without any incentive (PTS progress wiped out) so imagine HOW BAD its gonna be on LIVE server if they will be able to keep their stones.
This is what PTS is about. To test things. And this time human (PVPers) behaviour have been tested. People are jerks and encouraging and awarding harassment and ganking will only lead to degradation of ESO community.
MaximusDargus wrote: »Tonnopesceb16_ESO wrote: »I just don't get it...
In the PTS what is the point to grief others players experience?
You farm TV stones? You cant keep them since zos can reboot to zero the server at any time.
You are a pve only "carebear" player and you want that others understand how bad IC is and you wish that this update will fail, because is not what you want?
You want other players to quit so the dlc cant be tested the right way?
I just don't get it srsly...
Maybe there is NO POINT in griefing others players experience?
And the fact players do it in PTS just shows that they DONT NEED ANYTHING to act like jerks?
This just shows that its BAD without any incentive (PTS progress wiped out) so imagine HOW BAD its gonna be on LIVE server if they will be able to keep their stones.
This is what PTS is about. To test things. And this time human (PVPers) behaviour have been tested. People are jerks and encouraging and awarding harassment and ganking will only lead to degradation of ESO community.
People who gank these doors should be banned from ever accessing PTS again... PTS is for testing, if we cannot test the patch will not be able to be launched properly. Have fun doing this behavior on live, but not on the pts.
Tonnopesceb16_ESO wrote: »
In the PTS what is the point to grief others players experience?
Tonnopesceb16_ESO wrote: »I just don't get it...
In the PTS what is the point to grief others players experience?
You farm TV stones? You cant keep them since zos can reboot to zero the server at any time.
You are a pve only "carebear" player and you want that others understand how bad IC is and you wish that this update will fail, because is not what you want?
You want other players to quit so the dlc cant be tested the right way?
I just don't get it srsly...
ZOS_BrianWheeler wrote: »Besides the large central doors between districts, there are two doors to the left and right down the walls which lead to an elevated safe location in the neighboring district.
ZOS_BrianWheeler wrote: »Besides the large central doors between districts, there are two doors to the left and right down the walls which lead to an elevated safe location in the neighboring district. We will however look at solutions at the main doors as well.
TL:DR
- Lag, it is still here. I have yet to see 400 meteors dropping in the same place, but I did witness a 3 way battle of about 8-12 people and saw some lag spikes. If we are getting lag spikes with small group battles, I can only imagine how it will be when you toss in zergfest!