Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

METEOR SUMMIT 2015

  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    Darlgon wrote: »
    I'm so down. I'll be there on DC, spamming flappy flaps. Since no one has proposed a time/location, can we do it tonight at 10pm EST on the alessia bridge in Azura's?

    Azuras is way too crowded, unless AD has sej there will be a constant flow of EP/AD and it would be very hard to organize it without the people who don't know what we're doing attacking everyone they see.

    I say the Ideal servers would be Thorn/Chill.

    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    You two DO REALIZE this is on the PTS.. EVERY FREAKING CAMPAIGN IS A WASTELAND DURING PTS. And competition on PTS is pretty much useless.. they wipe it weekly.

    PTS isn't even out, and are you really thinking that PTS will be out tomorrow? It would be better if we did it on both the PTS and live servers to see if the changes ZoS did actually helped fix anything.
    ~Thallen~
  • Weberda
    Weberda
    ✭✭✭✭✭
    Takllin wrote: »
    Kobaal wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    Your going to cause people to rage and quit at best, at worst you will crash the server. Not to mention you are going to try and flood an already competitive and often pop locked campaign with people who don't normally play there. I'd be shocked if you could even get everyone who wants to do this inside, let alone people who don't care for this to not come and attack you.

    Take this to another dead server aka Chillrend where this can be an isolated test. You wanted to test meteor right? Then why would you test it in a campaign that has so many other variables going on at the same time...there is seriously zero sound logic in doing this on Azuras during primetime on a Saturday night.....

    So.... I should put you down for "not attending"?

    I see my point was well made.

    Nope, not on Azuras or Haderus.
    Weberda wrote: »
    Everyone who has posted in this thread knows exactly what will happen. Wheeler and everyone else at ZOS knows what will happen. Ping goes through the roof - game does not function.

    The question I want answered is why they have to wait until a major update to put in fixes. When most companies makes a defective product they take instant measures to rectify it (usually). If the fix doesn't work they immediately work on something else. On here they blame Bambi.

    Anything they put it now needs to be tested before release. It then again needs to be tested before the IC release. That's double the work, which means that either A. other stuff has to be pushed out and not ready for IC, or B. they just increased their workload further and won't get much sleep for the next few months if they are getting any at all to meet the deadline.

    If they have a fix then put it out there on live. We'll test it. After all things can't get much worse.

    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Takllin
    Takllin
    ✭✭✭✭✭
    Weberda wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    Your going to cause people to rage and quit at best, at worst you will crash the server. Not to mention you are going to try and flood an already competitive and often pop locked campaign with people who don't normally play there. I'd be shocked if you could even get everyone who wants to do this inside, let alone people who don't care for this to not come and attack you.

    Take this to another dead server aka Chillrend where this can be an isolated test. You wanted to test meteor right? Then why would you test it in a campaign that has so many other variables going on at the same time...there is seriously zero sound logic in doing this on Azuras during primetime on a Saturday night.....

    So.... I should put you down for "not attending"?

    I see my point was well made.

    Nope, not on Azuras or Haderus.
    Weberda wrote: »
    Everyone who has posted in this thread knows exactly what will happen. Wheeler and everyone else at ZOS knows what will happen. Ping goes through the roof - game does not function.

    The question I want answered is why they have to wait until a major update to put in fixes. When most companies makes a defective product they take instant measures to rectify it (usually). If the fix doesn't work they immediately work on something else. On here they blame Bambi.

    Anything they put it now needs to be tested before release. It then again needs to be tested before the IC release. That's double the work, which means that either A. other stuff has to be pushed out and not ready for IC, or B. they just increased their workload further and won't get much sleep for the next few months if they are getting any at all to meet the deadline.

    If they have a fix then put it out there on live. We'll test it. After all things can't get much worse.

    I think we all wish it was that simple but the reality is that it's not. At worst it does nothing for lag and creates bugs/exploits with LOS checks and AoE abilities, something like damage going through walls like heals/caltrops do. Then they need to roll it back which takes up a lot of their time which should be spent on IC testing/development. At best it clears up some lag, but that's a big risk to take.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • Weberda
    Weberda
    ✭✭✭✭✭
    Takllin wrote: »
    Weberda wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    Your going to cause people to rage and quit at best, at worst you will crash the server. Not to mention you are going to try and flood an already competitive and often pop locked campaign with people who don't normally play there. I'd be shocked if you could even get everyone who wants to do this inside, let alone people who don't care for this to not come and attack you.

    Take this to another dead server aka Chillrend where this can be an isolated test. You wanted to test meteor right? Then why would you test it in a campaign that has so many other variables going on at the same time...there is seriously zero sound logic in doing this on Azuras during primetime on a Saturday night.....

    So.... I should put you down for "not attending"?

    I see my point was well made.

    Nope, not on Azuras or Haderus.
    Weberda wrote: »
    Everyone who has posted in this thread knows exactly what will happen. Wheeler and everyone else at ZOS knows what will happen. Ping goes through the roof - game does not function.

    The question I want answered is why they have to wait until a major update to put in fixes. When most companies makes a defective product they take instant measures to rectify it (usually). If the fix doesn't work they immediately work on something else. On here they blame Bambi.

    Anything they put it now needs to be tested before release. It then again needs to be tested before the IC release. That's double the work, which means that either A. other stuff has to be pushed out and not ready for IC, or B. they just increased their workload further and won't get much sleep for the next few months if they are getting any at all to meet the deadline.

    If they have a fix then put it out there on live. We'll test it. After all things can't get much worse.

    I think we all wish it was that simple but the reality is that it's not. At worst it does nothing for lag and creates bugs/exploits with LOS checks and AoE abilities, something like damage going through walls like heals/caltrops do. Then they need to roll it back which takes up a lot of their time which should be spent on IC testing/development. At best it clears up some lag, but that's a big risk to take.

    Well, we certainly wouldn't want them to put out a patch that creates new/more bugs, now would we. Based on past history I think we can rely on the IC to do that.

    Edited by Weberda on July 24, 2015 4:35PM
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    I must add -- Azura has been HORRIBLE the last few days, it's not like we're ruining everyone's great time.

    I've seen so many DC leaders show up, rage, and leave Azura the last few days...
  • Takllin
    Takllin
    ✭✭✭✭✭
    Weberda wrote: »
    Takllin wrote: »
    Weberda wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Takllin wrote: »
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    Your going to cause people to rage and quit at best, at worst you will crash the server. Not to mention you are going to try and flood an already competitive and often pop locked campaign with people who don't normally play there. I'd be shocked if you could even get everyone who wants to do this inside, let alone people who don't care for this to not come and attack you.

    Take this to another dead server aka Chillrend where this can be an isolated test. You wanted to test meteor right? Then why would you test it in a campaign that has so many other variables going on at the same time...there is seriously zero sound logic in doing this on Azuras during primetime on a Saturday night.....

    So.... I should put you down for "not attending"?

    I see my point was well made.

    Nope, not on Azuras or Haderus.
    Weberda wrote: »
    Everyone who has posted in this thread knows exactly what will happen. Wheeler and everyone else at ZOS knows what will happen. Ping goes through the roof - game does not function.

    The question I want answered is why they have to wait until a major update to put in fixes. When most companies makes a defective product they take instant measures to rectify it (usually). If the fix doesn't work they immediately work on something else. On here they blame Bambi.

    Anything they put it now needs to be tested before release. It then again needs to be tested before the IC release. That's double the work, which means that either A. other stuff has to be pushed out and not ready for IC, or B. they just increased their workload further and won't get much sleep for the next few months if they are getting any at all to meet the deadline.

    If they have a fix then put it out there on live. We'll test it. After all things can't get much worse.

    I think we all wish it was that simple but the reality is that it's not. At worst it does nothing for lag and creates bugs/exploits with LOS checks and AoE abilities, something like damage going through walls like heals/caltrops do. Then they need to roll it back which takes up a lot of their time which should be spent on IC testing/development. At best it clears up some lag, but that's a big risk to take.

    Well, we certainly wouldn't want them to put out a patch that creates new/more bugs, now would we. Based on past history I think we can rely on the IC to do that.

    Name one major game update that didn't have at least one bug...it's just the nature of software, you can't catch everything and deliver it in a timely manner. Even if they had no deadline to meet, there would still be bugs that slip by because they can't possibly test every single scenario. I'd rather wait for the LOS check fix to come with IC so they have more time to test and fix any bugs/errors than have them push something now and create more of a mess.
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    Or just remove (or disable) the 3 skills in PVP we ALL KNOW causes the majority of the problems...

    Seems like a simple derp da derp solution... That could have been implemented forever ago.
  • Takllin
    Takllin
    ✭✭✭✭✭
    NPK Daniel wrote: »
    I must add -- Azura has been HORRIBLE the last few days, it's not like we're ruining everyone's great time.

    I've seen so many DC leaders show up, rage, and leave Azura the last few days...

    Exactly why you test this on a separate campaign...
    Jadokis - AD Redguard DK v16 AR 18
    Jàsènn - AD Orc Templar 47 AR 10
    Jessèn - AD Dunmer DK v16 AR 9 - Former Empress of Blackwater Blade

    Tekllin - AD Altmer Sorcerer v16 AR 18 (Ret.)
    Tekklin - AD Bosmer Nightblade v16 AR 12 (Ret.)
    Jasenn - DC Imperial Templar v16 AR 18 (Ret.)
    Jasènn - DC Orc Sorcerer v16 AR 15 (Ret.)
  • CN_Daniel
    CN_Daniel
    ✭✭✭✭
    There was some bananas at ash mine yesterday doing some serious lag warfare. We got hit with bunch o meteors.... So we all slotted one, and as soon as i screamed "now" -- EVERY DC at the mine crashed to desktop! LULZ.
  • Weberda
    Weberda
    ✭✭✭✭✭
    NPK Daniel wrote: »
    Or just remove (or disable) the 3 skills in PVP we ALL KNOW causes the majority of the problems...

    Seems like a simple derp da derp solution... That could have been implemented forever ago.

    You would think that this would something that they would want to try because of the importance of having a product that works.....but I don't think ZOS has the courage to do it.

    First they would be admitting that they put in skills that weren't either well tested or thought out. They're not going to admit that.

    Secondly the outcry from much of the player base would be horrendous. Look at how much whining goes on now over the smallest of changes to a class or a skill. You'd think somebody just had their life savings stolen.

    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    The small sacrifice lol. As if you decide for the entire game. How entirely arrogant.

    Yes it has received the attention of Brian Wheeler. But he's a smart man, I'm sure if he's legitimately interested in the results, he probably doesn't want ones tainted by the lag that was already present elsewhere on map. That information is not useful for anyone. What does it conclude? "A bunch of us used meteor on a pop locked campaign and the server lagged. Pretty sure we caused it even though red was fighting yellow at brk and there were large tri swords at ash."

    You know what- just nevermind. I suppose it's just too complicated a concept for some.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Kobaal
    Kobaal
    ✭✭✭✭✭
    Jules wrote: »
    Kobaal wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    NPK Daniel wrote: »
    Jules wrote: »
    Out of curiosity, this will be on a mostly unpopulated server right?

    I'm saying Azura just so we know each side can bring huge numbers.

    Please do not do this on Azuras. Azuras is the most competitive server. Should this stress test actually affect the lag and incite server vulnerability, this will affect everyone. To do this stress test on a competitive server is very inconsiderate of those who want to actually PVP. Furthermore, you cannot test on a server that is active because this is not a controlled experiment. There could be large fights elsewhere on the map skewing your data and rendering it useless.

    We still have a travel to player function. For the consideration of everyone else and the validity of your experiment, you should really consider doing this test on a dead server.

    Meah, it shouldn't take more than a few minutes to do. And hopefully we have buy in from other sides, or there's no point to try it. We're just not going to be able to rally a full 3 way pop lock on another campaign.

    That just tells me that this is more of a publicity stunt than it is about actually helping people.

    This was Crowns idea.

    Also, it's gotten the attention of Brian Wheeler. I would bet the devs will be looking at the server to see what happens.

    I understand you don't want the lag and want to be competitive in the campaign, etc, etc. I honestly don't think the small amount of time we are going to do this on one day is going to affect the competitiveness.

    With that being said, I would like to thank you and all of Azura for the small sacrifice we shall all make this day while we summon the Daedric Prince of Lag into Azura.

    Thanks for reading.

    The small sacrifice lol. As if you decide for the entire game. How entirely arrogant.

    Yes it has received the attention of Brian Wheeler. But he's a smart man, I'm sure if he's legitimately interested in the results, he probably doesn't want ones tainted by the lag that was already present elsewhere on map. That information is not useful for anyone. What does it conclude? "A bunch of us used meteor on a pop locked campaign and the server lagged. Pretty sure we caused it even though red was fighting yellow at brk and there were large tri swords at ash."

    You know what- just nevermind. I suppose it's just too complicated a concept for some.

    So... I will put you down as also "not attending". Got it!

    Thanks!
    Edited by Kobaal on July 24, 2015 6:12PM
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    I am here to flex and chew bubble gum, and I'm all worn out from flexing.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    Just give every meteor cast a 5 minute final fantasy cut scene. Problem solved.
    Edited by Armitas on July 24, 2015 9:23PM
    Retired.
    Nord mDK
  • Darlgon
    Darlgon
    ✭✭✭✭✭
    Did this ever happen? If not. pick a Saturday when a lot of people can be there.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Nahz
    Nahz
    ✭✭✭
    I want this test to happen so bad, but only if we can do it on the live server. Perhaps if we fry the soggy, old potatoes that currently make up the server, ZOS will have to install a new bag.

    Not to mention the glorious deaths of the ones targeted by the meteors... Such a sacrifice to the lord D Tick would surely garner His favor for the coming TV stone harvest.
    Edited by Nahz on August 3, 2015 8:50PM
    Nahz - VR16 Sorcerer
    Paragon of Togglemancer Excellence
    Daggerfall Covenant | Trueflame NA PC

    #SeeYouInCU
  • Kobaal
    Kobaal
    ✭✭✭✭✭
    Darlgon wrote: »
    Did this ever happen? If not. pick a Saturday when a lot of people can be there.

    How about the day IC goes live!
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
  • Darlgon
    Darlgon
    ✭✭✭✭✭
    Kobaal wrote: »
    Darlgon wrote: »
    Did this ever happen? If not. pick a Saturday when a lot of people can be there.

    How about the day IC goes live!

    Lol.. pretty sure @ZOS_BrianWheeler would rather we do it on PTS so they can check their lag logs....
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Crown
    Crown
    ✭✭✭✭✭
    @NPK Daniel Let me know when and where (@crown77 in game) and I'll spread the word among the AD guilds.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • themizario
    themizario
    ✭✭✭
    Count me in - OP, take lead and just set a day and time.
  • Kobaal
    Kobaal
    ✭✭✭✭✭
    200.gif
    Kobaal - VR16 Dragon Knight - PC [NA] Azura Star
    Kobaal Shadowborn - VR16 NightBlade - PC [NA] Azura Star
    Kobaal Stormborn- VR3 Sorcerer - PC [NA] Azura Star
    Fat Old Templar - lvl 19 Templar - PC [NA] BwB
Sign In or Register to comment.