Stop whining, the nerf to bolt escape was needed from day 1, it is a good change... Note that there is also a 50% reduction in the overall DMG output to offset changes to shield, roll dodge and bolt escape.
The only thing that changed is that you now no longer will be able to roll dodge and bolt escape indefinitely, which is a good change.
My only concern is that from the list given by the OP i see nothing that helps Heavy Armor to be useful
SO whats the use? lowering shields 50% and lowering dmg 50% doesnt that mean it will stay the same?
Master_Kas wrote: »Publius_Scipio wrote: »All you thin mint biceps cry babies waaa waaa waaaing about all the changes. You ESO geniuses and scientists will find a new build that will rack up all the kills you want no matter what after any patch.
I give Sypher to come up with his build YouTube video post update within a week.
Why don't you all get up from your PC right after reading this post, do push-ups to exhaustion and then go get your protein intake!
P.S.: Not to mention most of you will grind to VR16 within a matter of hours
Pushups use your triceps not your biceps. Just saying...
I don't have to find a new build to rack up kills with the changes....my build just became even more OP. Guess what class I'm playing?
You only Read the sorcerer nerfs it looks like ? With reduced damage taking, 33% more cost after each roll nightblades Will not be as effective as now.
Since 1.6 I've seen you trying to put the attention on nightblades to defend your shieldstacking class.
And now you're dumping your main class to play a "OP" class . xD
Pathetic. Sorcs had this coming. As did permarollers and permablockers.
Adapt or quitor go after whats most op just like the masses.
Dodge Roll will have a 33% increase to cost after every dodge.
Sounds to me that it will stack on each consecutive roll
Saint_JiubB14_ESO wrote: »
Forestd16b14_ESO wrote: »Wow kinda sad how so many think sorcs are dead just cause bolt escape got nerf.
Forestd16b14_ESO wrote: »Wow kinda sad how so many think sorcs are dead just cause bolt escape got nerf.
Clone habits ...
Forestd16b14_ESO wrote: »Wow kinda sad how so many think sorcs are dead just cause bolt escape got nerf.
Clone habits ...
Because bad players rely on broken mechanics and their superior grind. If the playing ground gets leveled up, they are just getting proven to be nothing more than scrubs.
Publius_Scipio wrote: »All you thin mint biceps cry babies waaa waaa waaaing about all the changes. You ESO geniuses and scientists will find a new build that will rack up all the kills you want no matter what after any patch.
I give Sypher to come up with his build YouTube video post update within a week.
Why don't you all get up from your PC right after reading this post, do push-ups to exhaustion and then go get your protein intake!
P.S.: Not to mention most of you will grind to VR16 within a matter of hours
Pushups use your triceps not your biceps. Just saying...
I don't have to find a new build to rack up kills with the changes....my build just became even more OP. Guess what class I'm playing?
Forestd16b14_ESO wrote: »Wow kinda sad how so many think sorcs are dead just cause bolt escape got nerf.
Clone habits ...
Because bad players rely on broken mechanics and their superior grind. If the playing ground gets leveled up, they are just getting proven to be nothing more than scrubs.
Anyone who fights with or against Telel is well aware of Khajiit's reliance on being bouncy and twisty to get through a fight. They are also aware of how much this one hates having to run down sorcerors in addition to RD spamming newblars.
Overall Telel is fairly optimistic about all the proposed changes but hopes that testing on the PTS will show Bolt Escape's cumulatively increasing cost should be scaled back to just a bit more than it is now rather than somewhat higher levels proposed in the ESO live bit.
The other changes this one is not upset over. The changes to dodge roll and spamnado builds will hopefully force those sorts to learn how to play rather than relying on two or three button clicks to see them through every fight. Those of us who've taken time to understand the mechanics a bit will either learn to manage our resources, or make the sacrifices in damage output required to retain our happy bounces.
That the days of block casting are looking numbered just makes Telel lick their whiskers in anticipation of all the block babies they'll be mauling as they try to come to terms with the fact that holding down the right mouse button and hitting 1 is no longer going to get the job done.
Who knows, we may actually see viable hybrid magika/stamina builds arise out of this shift. Especially if the reductions in damage means we need to invest fewer points into health.
Oh this one also likes the fact that khajiit will be able to cloak without worrying that some templar or shield guy will do a charge that knocks them down right after they do so. Always struck this one as silly that was the better way of fighting an invisible opponent compared to the skilsl that actualy are supposed to do that.
In the end though Telel does not really see these changing their over all performance in PVP to greatly. This one's infamous level of mediocrity will likely insure they die just as much as they always have.
We should wait for the final patch notes.My only comment on that: Why do they nerf EVERY defensive mechanic available to players but in the same patch take the only counter to cloak and do not add a penalty to repeated use of that?
Emma_Eunjung wrote: »PvP whiners have destroyed ESO.
Nice going.
Have you never seen what 3 dedicated purgers can do?
kendellking_chaosb14_ESO wrote: »You know Sorcs you guys could have go 5 heavy Seducer our 4 Elf Bane or a good number of heavy magic gear in every single TES game battle mages have been boss take te gloves off and pick up some gauntlets CS helps with spell crit and cost reductions so yea....