Either most of you have the wrong side of your brain working or I dont get it why are you QQ'ing about Sorcs. Read it carefully, as it was stated they are going to decrease shields from 15 or 20% to 50% as well as add additional stam costs / nerfs to block & rolldodge, that all with 50% damage reduction.
Now if you used your brain cells to think of *it* instead of going into QQ mode instantly, you would use 3rd grade math skills and think of...
30-35% shield decrease in total ~
...
with 50% damage reduction ~
Now, mathematically, survivability wise as for shields, sorcs are the only class to get a boost. I know, I know... BE nerfs. Well, it had to be done. Sorcs will atleast have to manage the timer between bolting, this shouldnt be hard.
Now if you take, for example, Templars - they are the ones to get yet another nerf hammer to all sides, especially magicka one. Stamina (Blocktards) DKs will rot in hell, and magicka ones that are *Skaffa* type, will shine even more and thats all because of the built-in heals that are not affected by heal reduction. Stamina NBs will remain the same and just take Sorcs place to get better at dodge management. Magicka NBs will shine.
Good changes overall, lower TTK, more skill involved to survive and outplay an opponent - as well as much easier to kill the one that does not know what to do and used to hold the mouse button to act like hes good.
Cant wait to see them live! ~
It is a bit interesting that everyone, including zos complains time to kill is too short in pvp, so they nerf most of the ways people stay alive. Be interesting to see how the damage mitigation change evens that out.
Publius_Scipio wrote: »All you thin mint biceps cry babies waaa waaa waaaing about all the changes. You ESO geniuses and scientists will find a new build that will rack up all the kills you want no matter what after any patch.
I give Sypher to come up with his build YouTube video post update within a week.
Why don't you all get up from your PC right after reading this post, do push-ups to exhaustion and then go get your protein intake!
P.S.: Not to mention most of you will grind to VR16 within a matter of hours
nothing2591 wrote: »so i guess woodelf nightblades will be the only ones rolling :P
ThyIronFist wrote: »Game will be elder nightblades online, was fun when it lasted guys.
Go to Cyrodiil with all three alliances pop locked.
Run from Keep to Keep using Shadow Cloak the whole way to remain unseen.
Be unable to find any enemies.
Cyrodiil echos with the sound effect of Cloak everywhere, but no one can see anyone else.
It is a bit interesting that everyone, including zos complains time to kill is too short in pvp, so they nerf most of the ways people stay alive. Be interesting to see how the damage mitigation change evens that out.
Publius_Scipio wrote: »All you thin mint biceps cry babies waaa waaa waaaing about all the changes. You ESO geniuses and scientists will find a new build that will rack up all the kills you want no matter what after any patch.
I give Sypher to come up with his build YouTube video post update within a week.
Why don't you all get up from your PC right after reading this post, do push-ups to exhaustion and then go get your protein intake!
P.S.: Not to mention most of you will grind to VR16 within a matter of hours
Pushups use your triceps not your biceps. Just saying...
I don't have to find a new build to rack up kills with the changes....my build just became even more OP. Guess what class I'm playing?
Stop whining, the nerf to bolt escape was needed from day 1, it is a good change... Note that there is also a 50% reduction in the overall DMG output to offset changes to shield, roll dodge and bolt escape.
The only thing that changed is that you now no longer will be able to roll dodge and bolt escape indefinitely, which is a good change.
My only concern is that from the list given by the OP i see nothing that helps Heavy Armor to be useful
Wow, it's amazing to me so many people are missing so much.
The huge nerf to nirn and sharpened has zero impact on a shield-stacking Sorc.
It has a huge negative impact on melee NB, probably 25% nerf to damage taken and dealt.
All of the changes are probably good for the game, they actually seem reasonably well thought out, assuming they get all the bugs they didn't mention sorted 1.7 should be a great patch IMO.
No idea where the balance will land, although NB tanks definitely got a lot better.
Q: Can we get a Fart emote?
A: No, Gina does not want this
Considering sorcs use nirn and sharpened weapons, "zero impact" is incorrect, lol. Maybe Zeni should make an official written post and then it might be reasonable for you to look down your nose at people "missing so much."