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Nerf Stamina DPS and It's Bugs

  • Emma_Overload
    Emma_Overload
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    Evil Hunter works the way it's supposed to. The duration increases for each undead mob you kill. And no, it doesn't last "forever", but I've seen it last for a hour or something after grinding a zillion zombies .

    Camo Hunter, on the other hand, definitely IS bugged, and doesn't extend the duration properly.
    #CAREBEARMASTERRACE
  • The_Sadist
    The_Sadist
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    I'm all for fixing bugs, but please don't nerf spells which are 'hitting hard' and instead perhaps make other spells on par sort of thing.
    Edited by The_Sadist on June 29, 2015 7:10AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Tankqull
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    MCMancub wrote: »
    3. Ravager Set procs silly often.

    It's supposed to. It's one of the best and hardest to obtain armor sets for stamina DPS in the entire game.

    EDIT: Also, the amount of weapon damage it gives is only about 200-300 more than what Hunding's Rage gives, and that's up 100% of the time without having to be proc'ed. The difference is I didn't have spend weeks or months in PvP to obtain that set. I just crafted it in about 15 minutes.

    lol? you go to the merchant and buy it, if you do not have the APs you pay someone to buy it, wich can be awesomly cheap if he got the items as campaign end reward...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Jeckll
    Jeckll
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    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.
    Jeckll has quit the game. Thanks for the great time.
  • BuggeX
    BuggeX
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    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    622, the other 100 Comes from passive or CP witch increas you dmg by x%
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Jeckll
    Jeckll
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    BuggeX wrote: »
    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    622, the other 100 Comes from passive or CP witch increas you dmg by x%

    nope. check your stats window. Mighty increases my physical damage, not your total weapon damage.
    Jeckll has quit the game. Thanks for the great time.
  • BuggeX
    BuggeX
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    Jeckll wrote: »
    BuggeX wrote: »
    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    622, the other 100 Comes from passive or CP witch increas you dmg by x%

    nope. check your stats window. Mighty increases my physical damage, not your total weapon damage.

    Deffensiv Scroll gives you a buff to weap dmg
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Benawaw89
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    here a sweetroll for all whiners ^^
  • The_Sadist
    The_Sadist
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    Benawaw89 wrote: »
    here a sweetroll for all whiners ^^

    200px-SweetRoll.png

    o:)
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Jeckll
    Jeckll
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    BuggeX wrote: »
    Jeckll wrote: »
    BuggeX wrote: »
    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    622, the other 100 Comes from passive or CP witch increas you dmg by x%

    nope. check your stats window. Mighty increases my physical damage, not your total weapon damage.

    Deffensiv Scroll gives you a buff to weap dmg

    That's 5%, right? 5% of 622 = 31,1 Weapon Damage. So 622+31,1= 653,1 Weapon Damage. From where is the rest?
    Jeckll has quit the game. Thanks for the great time.
  • BuggeX
    BuggeX
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    Jeckll wrote: »
    BuggeX wrote: »
    Jeckll wrote: »
    BuggeX wrote: »
    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    622, the other 100 Comes from passive or CP witch increas you dmg by x%

    nope. check your stats window. Mighty increases my physical damage, not your total weapon damage.

    Deffensiv Scroll gives you a buff to weap dmg

    That's 5%, right? 5% of 622 = 31,1 Weapon Damage. So 622+31,1= 653,1 Weapon Damage. From where is the rest?

    Dude, dude.... just stop trying. the 5% will be calculated by the sum with the 622. so if i have 3k dmg with the 622 it will grant a buff from 150 dmg by the 5%. so when you say you have Close to 100 more dmg from the Ravanger i assume you have 2400-2500 weap dmg
    Edited by BuggeX on June 29, 2015 8:04AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • byrom101b16_ESO
    byrom101b16_ESO
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    OP - You forgot the spammable, skilless, 12m radius stamina abuse that is Steel Tornado.

    Otherwise agree...
  • Jeckll
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    BuggeX wrote: »

    Dude, dude.... just stop trying. the 5% will be calculated by the sum with the 622. so if i have 3k dmg with the 622 it will grant a buff from 150 dmg by the 5%. so when you say you have Close to 100 more dmg from the Ravanger i assume you have 2400-2500 weap dmg

    Hm, will try one more time. :D

    2500 base damage + 5% (125) = 2625
    (2500+622) base damage + 5% (156) = 3278

    3278-2625= 643

    Still not 729.

    I'm not saying I have all the wisdom, I'm learning new things every day. So you might have to teach me some more until I understand, please.
    Edited by Jeckll on June 29, 2015 8:43AM
    Jeckll has quit the game. Thanks for the great time.
  • Leandor
    Leandor
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    MCMancub wrote: »
    Leandor wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .
    @Leandor
    I'm wearing golden Hunding's and get 299. Furthermore, purple Ravager's gives 600. Get your facts right.

    EDIT: You're right, it doesn't provide weapon damage like Ravager's does. It does however adds more than double the crit and it adds stamina, which increases....weapon damage.

    This thread is nothing more than people who don't play stamina DPS whining about stamina DPS from things they've read on other forums.
    @MCMancub Thank you for the screenshots. I have based the numbers on screenshots from web and my own recolletcions - which seem to have failed me.

    In regards to the crit bonus, my stamina nightblade has 72% crit with 4 Morag, 5 Hunding and 3 Shadow Walker. I couldn't care less for the 3% crit Hunding gives over Ravager. Also, the difference in Stamina (whereas Ravager gets Health) can be easily made up with enchants and/or skillpoints.

    Fact is that at the VR14 level of equip, weapon crit set bonuses are far inferior to weapon damage set bonuses. Especially since weapon damage seems to have an exponential effect starting from a certain threshold, where an increase of 499 weapon damage stat (ravager's increase over hunding) can net you a disproportionate damage increase. Furthermore, this bonus can get 20% higher if pot usage is timed correctly, making it have an advantage of almost 600 weapon damage stat.

    Also, please comment on my other points.
  • BuggeX
    BuggeX
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    Jeckll wrote: »
    BuggeX wrote: »

    Dude, dude.... just stop trying. the 5% will be calculated by the sum with the 622. so if i have 3k dmg with the 622 it will grant a buff from 150 dmg by the 5%. so when you say you have Close to 100 more dmg from the Ravanger i assume you have 2400-2500 weap dmg

    Hm, will try one more time. :D

    2500 base damage + 5% (125) = 2625
    (2500+622) base damage + 5% (156) = 3278

    3278-2625= 643

    Still not 729.

    I'm not saying I have all the wisdom, I'm learning new things every day. So you might have to teach me some more until I understand, please.

    And how much weap dmg do you have without buffs?
    the 2500 was just a guess without calculating much, so just igno them, we saw it was wrong :p

    edit: and wath class do you Play?
    edit2 and do you Play with duall?
    Edited by BuggeX on June 29, 2015 9:08AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • SC0TY999
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    I solved these issues and bugs etc.... by uninstalling the game :disappointed:
    Edited by SC0TY999 on June 29, 2015 9:11AM
  • Jeckll
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    BuggeX wrote: »

    And how much weap dmg do you have without buffs?
    the 2500 was just a guess without calculating much, so just igno them, we saw it was wrong :p

    edit: and wath class do you Play?

    I'm at work, so I cant give you the exact number. Sorry bout that. But I definitly have below 3k base Weapon Damage and if you do the calc with 3k, I get

    3000 + 5% (150) = 3150
    3622 + 5% (181) = 3803
    3803-3150=653

    Maybe you can check your Weapon Damage value this evening again and I will do the same without Offensice Scroll possibly ( I never did the math if it's actually 5%...maybe that value is wrong and therefor, we're both wrong) and we'll talk in the evening again. I'm a Nightblade btw.
    Edited by Jeckll on June 29, 2015 9:12AM
    Jeckll has quit the game. Thanks for the great time.
  • BuggeX
    BuggeX
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    Jeckll wrote: »
    BuggeX wrote: »

    And how much weap dmg do you have without buffs?
    the 2500 was just a guess without calculating much, so just igno them, we saw it was wrong :p

    edit: and wath class do you Play?

    I'm at work, so I cant give you the exact number. Sorry bout that. But I definitly have below 3k base Weapon Damage and if you do the calc with 3k, I get

    3000 + 5% (150) = 3150
    3622 + 5% (181) = 3803
    3803-3150=653

    Maybe you can check your Weapon Damage value this evening again and I will do the same without Offensice Scroll possibly ( I never did the math if it's actually 5%...maybe that value is wrong and therefor, we're both wrong) and we'll talk in the evening again. I'm a Nightblade btw.

    12% from medium armor

    3000 + 12% = 3360
    3622 + 12% = 4056.64

    4056 - 3360 = 696

    with scroll

    3000 + 17% = 3510
    3622 + 17% = 4237.74

    4237 - 3510 = badumtsssss.... 727 :p


    edit: i agree this numbers are bejond any Balance.
    with duallwild(+6%) + templar (+4%) and pot(+20%) + med armor (+12) + scroll(5%) = +47%

    3000 + 47% = 4410
    3622 + 47% = 5324 Weap Dmg...........

    you still say Magica is better than Stamina?
    Edited by BuggeX on June 29, 2015 9:29AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Jeckll
    Jeckll
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    BuggeX wrote: »

    12% from medium armor

    3000 + 12% = 3360
    3622 + 12% = 4056.64

    4056 - 3360 = 696

    with scroll

    3000 + 17% = 3510
    3622 + 17% = 4237.74

    4237 - 3510 = badumtsssss.... 727 :p

    Well played, sir ;)
    I might have to give in on that. That that "awesome" from me.
    Jeckll has quit the game. Thanks for the great time.
  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    I am confused

    i see that. nobody is discussing the significance of the warlock set here. It is a comparison, an example, to show that things that are hard to get shouldn't necessarily better than things that are easy to get. There are plenty of examples in the game of that. Shroud of the Lich, Draugrs Heritage, Histbark, Torugs Pact, Malubeth 2 piece undaunted set, staff of the sun, etc, etc, show this.

    If you are using Warlock set for PvE, you are doing smth wrong and wo wonder you dont get same dps numbers as stamina builds LOL. Go full Spelldamage and voila. Stop QQ and start theorycrafting to improve your builds etc...jeeez
    HxC wrote: »
    Alcast wrote: »
    If you are having magicka issues, then you are doing something realllllllllly wrong.
    Ele drain and you should be up 100% magicka 24/7

    what does this even mean?

    Current metagame for endgame Pve (trials,VDSA) , Magicka DPS go full dps on gear and CP and Healer use Orb or elemental drain, for their magicka sustain.

    People will also use spell symmetry on specific encounters.

    Spellsymmetry is NOT needed anymore...with Ele drain+ spirit siphon you will not drop below 80% Magicka.
    DDuke wrote: »
    These bugs are a thing actually, OP is not making them up or anything.

    Though as pointed before, magicka also has many similar bugs (e.g. Nirnhoned+Apprentice), and magicka DK is currently still the number one in dmg meters.

    Single Target 1-2k more dps than stamina, AoE noooooooopppppeeeeeee, that is so 1.5.. Impulse 6m ....its a joke.
    Leandor wrote: »
    Ravager is supposed to proc of "melee range dots". It procs of everything, including persistent large area dots like caltrops. This can and should be considered as bugged and should at least be evaluated.


    Ravager is the one and only reason why people are able to push weapon damage beyond 4k. It is much more broken than twin sisters ever was, and that set got nerfed to ground.

    Dodging wrecking blow is easier said than done. If not dodged immediately on start of its animation, it will hit you no matter if dodged or not. The ability would be fine, if it is easy to dodge.

    Ravager = Procs on MELEE attacks, not only dots. Everything that has 8m radius or less = melee attack.

    d9c08975b6d05b6dce8b72b1de318075.png

    Wrecking blow= Wrong, if you dodge Wblow at the START, you will get hit in the face by it. dodge after 0.7s, then you will get no damage.
    .

    the overtuning of jabs has 0 to do with if it is a major part of a rotation. if it is overtuned or just a finely tuned ability, then it will be the major part of a rotation.


    Jabs got nerfed twice already. They took away the increased crit chance on low health targets. and then they nerfed it from 170% to 140% inc damage on first target.
    DKs can get 60k HEAVY ATTACK hits....not Op nono, but better nerf jabs, sure thing

    EVERY stamina DK can get same dps as Stamina templar. Every NB can get the same dps numbers as Stam temp/DK. The only class behind is Sorc, but not by a lot.

    What issues do you have with Stamina DPS compared to magicka dps? Can you give some examples?
    What class do you play? and what style, I can try to help you with your build if you want to.....






    Edited by Alcast on June 29, 2015 9:39AM
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  • Alcast
    Alcast
    Class Representative
    Jeckll wrote: »
    MCMancub wrote: »
    A golden hunding's nets 265 weapon power as the 5-piece. Ravager purple nets 622 and is up almost constantly due to caltrops, close to 2.5 times the bonus. Moreover, ravager provides additional weapon damage as 4-piece, hunding's does not. Please get your facts straight, @MCMancub .

    Ravanger adds ~729 Weapon Damage, not 622 as stated on the tooltip. Never believe in tooltips, mate.

    Dawnbreaker 8%
    Medium armor passive 12%

    its 622, but with all the multipliers etc...it goes skyhigh.


    Sorry for doublepost >.> and on top of that stuff already been discussed, I am too slow ><
    Edited by Alcast on June 29, 2015 9:43AM
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  • Leandor
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    Alcast wrote: »
    Wrecking blow= Wrong, if you dodge Wblow at the START, you will get hit in the face by it. dodge after 0.7s, then you will get no damage.
    I cannot confirm this. I only ever have been able to dodge wrecking blow if I managed to react fast enough. Maybe both of these work or I dodged it because I was actually dodging before my opponent lined it up.
  • Alcast
    Alcast
    Class Representative
    Leandor wrote: »
    Alcast wrote: »
    Wrecking blow= Wrong, if you dodge Wblow at the START, you will get hit in the face by it. dodge after 0.7s, then you will get no damage.
    I cannot confirm this. I only ever have been able to dodge wrecking blow if I managed to react fast enough. Maybe both of these work or I dodged it because I was actually dodging before my opponent lined it up.

    Hm, strange, well my experience is when i dodge right when he starts charging I will get hit in the face.

    But when I dodge right before his attack goes off I will not get hit. Might be also a delay/lag issue.
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  • Leandor
    Leandor
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    Alcast wrote: »
    Leandor wrote: »
    Alcast wrote: »
    Wrecking blow= Wrong, if you dodge Wblow at the START, you will get hit in the face by it. dodge after 0.7s, then you will get no damage.
    I cannot confirm this. I only ever have been able to dodge wrecking blow if I managed to react fast enough. Maybe both of these work or I dodged it because I was actually dodging before my opponent lined it up.
    Hm, strange, well my experience is when i dodge right when he starts charging I will get hit in the face.

    But when I dodge right before his attack goes off I will not get hit. Might be also a delay/lag issue.
    "It's not a bug, it's a feature!"

    In any case, I think dodge should be able to negate wrecking blow whenever the dodge is initiated during the cast time. And, of course, Ravager not being proced by caltrops.
  • Jeckll
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    BuggeX wrote: »

    you still say Magica is better than Stamina?

    Dont know who initially stated that and for what class, but Magicka DK out DPSes a Stamina DK even with all the bugs mentioned...at least in our raids (Same players tested both multiple times).

    For Nightblade, I dont think a Magicka NB competes DPS wise with a Stamina NB.
    I dont play other classes so I cant give you a solid statement for them.

    All I can say is that in my experience, Stamina DPS needs to use a lot of tricks/bugs to be competitive.

    Jeckll has quit the game. Thanks for the great time.
  • GaldorP
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    Bugs

    1. "Sharpened Mace is bugged atm, giving you over 70% armor penetration instead of 17%."
    2. "Use the Double Potion Trick: You can use a regular Potion of Stamina or Panacea of Stamina without triggering the Cooldown of a Panacea of Weapon Power."
    3. "I used to use Evil Hunter because you get Stamina back on proc but atm, this morph is bugged and if you kill a few undeads/deadra with this buff enabled, the buffs duration is basicly forever." > Camouflaged hunter bugged.
    4. "Ravager procs acts normal, unless you use caltrops. With Caltrops you can have it up 90% of the time. According to Zenimax Caltrops can't be considered as mele damage (they fixed Imperial passive proc from caltrops), so following these logic they also shud fix Revenger proc from caltrops."

    1. Not sure how exactly the mechanic is supposed to work, but I can confirm that on VR 10 spiders (regular monsters) in Bangkorai, 1 epic quality Sharpened Mace + 1 epic quality Mace with any other trait is enough to completely negate the Armor of these monsters. More Armor Penetration or debuffs that decrease enemy Armor will not increase the damage anymore beyond that point. I tested this with Light Attacks and with Caltrops. 2 Maces where neither one was Sharpened was not enough to reach that point, 1 Sharpened Mace and 1 Sharpened weapon of another type (dagger, sword, or axe) was also not enough to reach that point.

    2. This needs to be fixed, yes :/ Along with the bug where you have to press the Q button about 20 times until your character finally takes a potions that was supposedly ready the first time your pressed Q. Or the bug where you simply can't use any potion at all for reasons unknown. It's also really weird that some potions can be used at any time even when the character is performing a skill at the moment while other potions need the character to be idle for about half a second until you can finally activate them!

    3. For all my characters (and I have 7 that use Evil Hunter) the buff works as intended. Its initial duration is 10 seconds. Add 15 seconds to the duration for every undead or deadric monster you kill with a weapon attack while the buff is active. If you kill hundreds of zombies for hours, the buff will last for a long time. The duration resets to 0 when you die. So I'm not saying this bug doesn't exist but I haven't encountered it on any of my characters.

    4. The Ravager Set is very, very strong and has become almost a requirement for Stamina dps builds in PvE. It offers a total of 780 extra Weapon Damage pretty much permanently on legendary VR 14 (Hunding's Rage of the same quality and VR adds 286) that fully stacks with buffs like Major Brutality or the bonus from Flawless Dawnbreaker. It's really overpowered for PvE, yes, just like Valkyn Skoria is but without that set, Stamina builds would become even less powerful in PvE in comparison to Magicka builds which can easily do 50% more dps now already with easier to get gear (at least for DKs that is true :/).
  • Leandor
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    I see that stamina built may have a better damage output, but magicka has so much more utility and survivability that in any non-group situation, magicka is head and heels superior.

    Again, that may be a case of "the grass is always greener", but it is my opinion nonetheless. And yes, it is strongly influenced by PvP, where I see magicka builds outclassing stamina for all classes (yes, also nightblades). Magicka burst is higher, survivability is higher and resource management is easier.

    Now this is caused by a few abilities that are available irrespective of class. Fix those and stamina will become competitive. And please, steel tornado is not all that makes a stamina build. The problem is not steel tornado (although it does actually deserve a nerf compared to other AoEs) but zerging. Only there does steel tornado become overpowered.
  • Xantaria
    Xantaria
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    Alcast wrote: »
    DKs can get 60k HEAVY ATTACK hits....not Op nono, but better nerf jabs, sure thing

    EVERY stamina DK can get same dps as Stamina templar.

    I said I'm getting 50k ... with banner up in Execute Phase with every weapon damage buff up.

    Also ... no, not every stamina DK can get same dps as Stamina Templar. So far I've only seen ONE ... the legend ... the god ... Xantaria ... The true king of Stamina DK.

    Was it too early to start trolling?
    Edited by Xantaria on June 29, 2015 11:19AM
    Xantaria - Lead of Chimaira
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  • Alcast
    Alcast
    Class Representative
    Xantaria wrote: »
    Alcast wrote: »
    DKs can get 60k HEAVY ATTACK hits....not Op nono, but better nerf jabs, sure thing

    EVERY stamina DK can get same dps as Stamina templar.

    I said I'm getting 50k ... with banner up in Execute Phase with every buff up.

    Also ... no, not every stamina DK can get same dps as Stamina Templar. So far I've only seen ONE ... the legend ... the god ... Xantaria ... The true king of Stamina DK.

    Was it too early to start trolling?

    Nah its fine, brings in a good mix :dizzy:

    I am sure 60k is possible :D
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  • Xantaria
    Xantaria
    ✭✭✭✭✭
    I guess it could be possible with empower buff :')

    But damn ... people in this thread (except theorycrafters) ...

    You know nothing Jon Snow.
    Edited by Xantaria on June 29, 2015 11:18AM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
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    Proud Member of the Council of Exploiters.
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