Personofsecrets wrote: »
Since you mention it, can we get a streak nerf? That CC component is just too strong.eventide03b14a_ESO wrote: »I'm waiting for this to turn into a nerf sorc thread.
eventide03b14a_ESO wrote: »Since you mention it, can we get a streak nerf? That CC component is just too strong.eventide03b14a_ESO wrote: »I'm waiting for this to turn into a nerf sorc thread.
Darn, where did that LOL button go?
eventide03b14a_ESO wrote: »Since you mention it, can we get a streak nerf? That CC component is just too strong.eventide03b14a_ESO wrote: »I'm waiting for this to turn into a nerf sorc thread.
Darn, where did that LOL button go?
I never stated that the bugs needed to be ignored. As mentioned before, none of what you have posted is a game breaker with the exception of double potting. There are so many other issues that are much more of a hindrance. Someone complaining that WB hits to hard... or Evil Hunter lasting to long is minor compared to what ZOS should be working on. Everything has a priority and what you've mentioned seem extremely low on that list.
Other abilities in general it hard as well.
Snipe - This (from what I've seen) hits much harder than WB does.
Personofsecrets wrote: »
I never stated that the bugs needed to be ignored. As mentioned before, none of what you have posted is a game breaker with the exception of double potting. There are so many other issues that are much more of a hindrance. Someone complaining that WB hits to hard... or Evil Hunter lasting to long is minor compared to what ZOS should be working on. Everything has a priority and what you've mentioned seem extremely low on that list.
Come on now, double potting really isn't that broken. It's just a few extra resources for people and ZOS really has a huge load of work that they should get to before fixing something minor like double potting.
Some of our players theorized that at some point with enough CP, Stamina will become superior as there are more DPS increasing passives in the Champion System for Stamina DPS than for Magicka DK where almost everything scales with Elemental Expert.
This made it sound like you were saying you can get more %-dmg out of the champion system as a Stamina build than you could get as a Magicka build.
Edit: Nerf Overload.
LOL quit focusing on 1 thing I've said and look at the general concept of what I'm saying. I apologize if I don't go into extreme details on every single thing I've mentioned.
WUUT? DK just has 1 Skill wich does actually pysical dmg, and this is Dragon leap and Morphs.
U.Flame and burning Breath does both Flame Dmg wich get reduced by Flame Resi or Magic Resi. but not by Armor
caltrops is melee, you step on the caltrops, thats like 0meters range. /jk
None of what you have mentioned (with the exception of the double potting) is a game breaker.
Forestd16b14_ESO wrote: »Again I heard that the the mace passive for sharpness was bugs to not give any piercing power. So what is it?
Is this with chili sauce? That can be sooo mean, man. The pains of getting rid of it, man, the pains......Burning bread...