Maintenance for the week of September 1:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Nerf Stamina DPS and It's Bugs

  • rokrdt05
    rokrdt05
    ✭✭✭✭
    rokrdt05 wrote: »

    My suggestion is to actually look at comparable skills and abilities and stop QQ'ing. None of what you have mentioned (with the exception of the double potting) is a game breaker.

    We totally need to ignore those other 3 bugs because the game isn't literally crashing due to them.

    I never stated that the bugs needed to be ignored. As mentioned before, none of what you have posted is a game breaker with the exception of double potting. There are so many other issues that are much more of a hindrance. Someone complaining that WB hits to hard... or Evil Hunter lasting to long is minor compared to what ZOS should be working on. Everything has a priority and what you've mentioned seem extremely low on that list.
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Leandor wrote: »
    I'm waiting for this to turn into a nerf sorc thread.
    Since you mention it, can we get a streak nerf? That CC component is just too strong.

    Darn, where did that LOL button go?
    :trollin:
  • rokrdt05
    rokrdt05
    ✭✭✭✭
    Leandor wrote: »
    I'm waiting for this to turn into a nerf sorc thread.
    Since you mention it, can we get a streak nerf? That CC component is just too strong.

    Darn, where did that LOL button go?

    I love it when sorcs streak over me and give me the free CC immunity from breaking free.
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • rokrdt05
    rokrdt05
    ✭✭✭✭
    Leandor wrote: »
    I'm waiting for this to turn into a nerf sorc thread.
    Since you mention it, can we get a streak nerf? That CC component is just too strong.

    Darn, where did that LOL button go?

    I love it when sorcs streak over me and give me the free CC immunity from breaking free.
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    rokrdt05 wrote: »

    I never stated that the bugs needed to be ignored. As mentioned before, none of what you have posted is a game breaker with the exception of double potting. There are so many other issues that are much more of a hindrance. Someone complaining that WB hits to hard... or Evil Hunter lasting to long is minor compared to what ZOS should be working on. Everything has a priority and what you've mentioned seem extremely low on that list.

    Come on now, double potting really isn't that broken. It's just a few extra resources for people and ZOS really has a huge load of work that they should get to before fixing something minor like double potting.
  • jkemmery
    jkemmery
    ✭✭✭✭
    rokrdt05 wrote: »

    Other abilities in general it hard as well.
    Snipe - This (from what I've seen) hits much harder than WB does.

    I agree. Snipe is the hardest hitting skill on my char, especially from stealth with camo hunter. This is on a DK, not a NB. WB hits pretty hard, but it's hard to land one in pvp with all of the lag. If you move out of the zerg the lag isn't as bad.
  • Xexpo
    Xexpo
    ✭✭✭✭✭
    :cookie:
    DDuke wrote: »
    These bugs are a thing actually, OP is not making them up or anything.

    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • rokrdt05
    rokrdt05
    ✭✭✭✭
    rokrdt05 wrote: »

    I never stated that the bugs needed to be ignored. As mentioned before, none of what you have posted is a game breaker with the exception of double potting. There are so many other issues that are much more of a hindrance. Someone complaining that WB hits to hard... or Evil Hunter lasting to long is minor compared to what ZOS should be working on. Everything has a priority and what you've mentioned seem extremely low on that list.

    Come on now, double potting really isn't that broken. It's just a few extra resources for people and ZOS really has a huge load of work that they should get to before fixing something minor like double potting.

    LOL quit focusing on 1 thing I've said and look at the general concept of what I'm saying. I apologize if I don't go into extreme details on every single thing I've mentioned.
    Server: PC - North America - Daggerfall/Ebonheart

    Guilds: Order of the Bear | From The Dust

    Blaze | Sorcerer | DC | Former Empress
    Ulterior Motive | Templar | DC
    Detka's Tank | Dragon Knight | DC
    Tëmpëst | Sorceror | EP | Former Emperor
    Fíre | Nightblade | EP
    'Fire| Nightblade | DC
    Spëctrë | Templar | DC
    Ashléy Olsén| Dragon Knight | EP
  • Daveheart
    Daveheart
    ✭✭✭✭
    Xantaria wrote: »
    Jeckll wrote: »
    Some of our players theorized that at some point with enough CP, Stamina will become superior as there are more DPS increasing passives in the Champion System for Stamina DPS than for Magicka DK where almost everything scales with Elemental Expert.

    This made it sound like you were saying you can get more %-dmg out of the champion system as a Stamina build than you could get as a Magicka build.

    Edit: Nerf Overload.

    The Bow/2H builds would get something out of adding Mighty in for their 2H bar (when they actually switch to it). It's been a while since worked with a bow build or with stamina on my DK.




    Oh, and....
    #NerfSorc
    #NerfChargedAtro
    #NerfBoundArmaments
    #NerfLiquidLightning
    #NerfBahnMi
    #NerfRamen
    #OMGneedtoeatlunch
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • iTzStevey
    iTzStevey
    ✭✭✭
    Jeckll wrote: »
    iTzStevey wrote: »
    Only other annoying thing about stamina builds is nightblades that can seemingly cloak forever but i dont mind, nightblades are either attacking you from stealth, running away or dead.

    Yeah, those Stamina Nightblades spamming high cost Magicka abilities forever...really a pest :neutral:

    No need to be a d*ck. All i said it was annoying at timea but didn't mind it :neutral:
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    rokrdt05 wrote: »

    LOL quit focusing on 1 thing I've said and look at the general concept of what I'm saying. I apologize if I don't go into extreme details on every single thing I've mentioned.

    Oh, okay, I wont form an argument as to why picking and choosing what bugs to fix is a little bit silly. Otherwise we wouldn't be able to focus on what your general concept is, whatever it may be.
    Edited by Personofsecrets on June 29, 2015 5:26PM
  • BEZDNA
    BEZDNA
    ✭✭✭✭
    BuggeX wrote: »
    WUUT? DK just has 1 Skill wich does actually pysical dmg, and this is Dragon leap and Morphs.

    U.Flame and burning Breath does both Flame Dmg wich get reduced by Flame Resi or Magic Resi. but not by Armor

    Unstable Flame and Burning bread are fire damage - you are right, but the damage from these abilities is mitigated by Physical Armor. You can go and easy test it yourself!
    Alcast wrote: »
    caltrops is melee, you step on the caltrops, thats like 0meters range. /jk

    I appeal to the fact that they fixed Red Dimond (Imperial Passive) prock from Caltrops, by saying that it was a bug and caltrops shouldn't prock it, because it is not mele atack and if you watch at tooltip (Gives your melee attacks a 10% chance to restore Health.vs Your melee attacks have 8% chanse to increas Weapon Damage by ### for 10 seconds.) It is crystal clear that these qualities should have same proc mechanics.
    rokrdt05 wrote: »

    None of what you have mentioned (with the exception of the double potting) is a game breaker.

    Every bug are a game breaker by default and all 4 statmets that are mationed earlyer are bugs which are heavily exploited by many of ppl in different situations.
    Again I heard that the the mace passive for sharpness was bugs to not give any piercing power. So what is it?

    Well, the thing is that when 1.6 was released i tested sharpened trait on all weapon types andi ti used to give me flat 4 damage increase to any ability. flat 4 bonus damage instead of 4% armor pen (in blue quality). After that i believe they implemented one fix which mad shaped trait working as intended on every weapon type except mace. (for some reason sharpened mace combination increase your armor penetration by far superior numbers then it supposed to.
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    BEZDNA wrote: »
    ...Burning bread...
    Is this with chili sauce? That can be sooo mean, man. The pains of getting rid of it, man, the pains...


    SCNR

  • Tabre
    Tabre
    ✭✭✭
    I agree that the bugs should be fixed but there's nothing wrong with how hard wrecking blow and biting jabs hit. And remember LT, this is from someone who actually has multiple Templars and one of each of the other classes at level cap with endgame gear. I even prefer magicka to stamina DPS for several reasons but I will tell you after playing different builds on all four classes, I feel things are balanced in regard to the skills themselves. The main thing you have to consider is that both wrecking blow and biting jabs are melee attacks. This is a HUGE disadvantage as a DPS due to the number of hazards when in that range. There is nothing like sitting back nice and comfy on my sorc and hitting 17k DPS with a force pulse/frags/liquid lightning heavy weave FROM RANGE where I'm taking virtually no damage. Biting jabs is melee and On Daedric or undead enemies I can pull over 25k DPS, but if you take the undead/Daedric bonus out of the equation, I'm back down to 16 or 17k tops without caltrops. So it's EVEN LESS than I can do from range with my sorc! It should be more since it is melee AND it is a channel... so factor in the fact that it is a cone AOE and voila: it is balanced. With wrecking blow, it is a huge windup and its melee. Easily blocked in PVP and you risking taking damage during the windup in PVE. Enough said. It is balanced and they hit as hard as they should.
    "You sleep rather soundly for a murderer. That's good. You'll need a clear conscience for what I'm about to propose."
Sign In or Register to comment.