LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
I made some appropriate changes to the video above:
http://youtubedoubler.com/fITm
Just mute the one on the left.
I made some appropriate changes to the video above:
http://youtubedoubler.com/fITm
Just mute the one on the left.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
Lets clear some things up right now.
If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.
No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.
Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...
If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.
I mean bloody hellhttps://www.youtube.com/watch?v=Fa94Rz2kn-0
That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.
That's how much skill is required to Zerg Blob....Pugs can do it.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
- Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
- I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
- Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
- Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.
I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...
Lets clear some things up right now.
If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.
No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.
Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...
If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.
I mean bloody hellhttps://www.youtube.com/watch?v=Fa94Rz2kn-0
That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.
That's how much skill is required to Zerg Blob....Pugs can do it.
Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
Each player has the same burden. its a 1:4 ratio.
You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.
Lets clear some things up right now.
If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.
No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.
Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...
If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.
I mean bloody hellhttps://www.youtube.com/watch?v=Fa94Rz2kn-0
That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.
That's how much skill is required to Zerg Blob....Pugs can do it.
Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
Each player has the same burden. its a 1:4 ratio.
You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.
Are you really trying not to compare DAOC to ESO?
In fact i'm starting to question if you know what Apples to Oranges actually means.
Also no...Each Player doesn't have the same burden..and the fact you're trying to argue that is hilarious...I mean bloody hell you're actually trying to argue that in a game of immense amount of factors that come into play...That the only thing that really determines what a players burden is the ratio to the amount of enemy players.
Also telling me to try and get 24 people on the internet and stay well organized..while at the same time telling me I couldn't do it..After i just posted a video of bloody Pugs doing it..is quite funny
Here..Let me sum up your position in this group..and what you can be replaced with.
Lets clear some things up right now.
If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.
No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.
Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...
If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.
I mean bloody hellhttps://www.youtube.com/watch?v=Fa94Rz2kn-0
That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.
That's how much skill is required to Zerg Blob....Pugs can do it.
Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
Each player has the same burden. its a 1:4 ratio.
You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.
Are you really trying not to compare DAOC to ESO?
In fact i'm starting to question if you know what Apples to Oranges actually means.
Also no...Each Player doesn't have the same burden..and the fact you're trying to argue that is hilarious...I mean bloody hell you're actually trying to argue that in a game of immense amount of factors that come into play...That the only thing that really determines what a players burden is the ratio to the amount of enemy players.
Also telling me to try and get 24 people on the internet and stay well organized..while at the same time telling me I couldn't do it..After i just posted a video of bloody Pugs doing it..is quite funny
Here..Let me sum up your position in this group..and what you can be replaced with.
Humor me, what does Apples to Oranges mean in your world?
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
LegendaryMage wrote: »LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played.
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.
Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.LegendaryMage wrote: »LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played.
Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.
LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.
Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.LegendaryMage wrote: »LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played.
Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.
Then there was multiple guilds. On the first impact we got 21 kills and there still was 20+ EPs...
Btw you should use the online mode to whisp me or I can't whisp you back
Well you had a lot of pugs with you most of the time. I believe you that it was only 23 from your guild, but it doesnt help if there are 10-20 pugs following you especially if you try to attack us from stealth while we are fighting the pugs.LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when.
It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.
Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.LegendaryMage wrote: »LegendaryMage wrote: »
You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.
So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.
I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played.
Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
- Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
- I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
- Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
- Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.
I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...
I don't think I'm pickin up what you're putting down.
- Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
- I didn't watch this video, I'm just pulling apart misinformation within the thread.
- A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
- I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
Well its not like those 24 man trains only do 24v24...- I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
- Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
- I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
- Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
- Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.
I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...
I don't think I'm pickin up what you're putting down.
- Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
- I didn't watch this video, I'm just pulling apart misinformation within the thread.
- A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
- I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
That is outrageously wrong.
Your last argument, while completely true, goes totally against your playstyle, so I don't know why you're trying to use it in your favor??
Oh and if you're going to comment on a thread where everyone is talking about a video, WATCH THE *** VIDEO
Can you please tell us how this video is even related to this thread ? posting videos of random pugs completely unorganized on GW2 who could get wiped like crazy is not relevant. It's not even a GvG how are we suppose to compare it to the OP ? . If you think a random pug can do anything in GW2, you are wrong and there is a massive difference between zergs and groups in GW 2 (if you played on EU server, you would know...does redguard [RG] ring a bell ?) and it's the same in ESO but the gap is easier to fill I agree because of the casual mechanics of this game.
ps. who cares about GW2 ? I think you are nostalgious of it and should stop bringing it in every damn thread of ESO. Just play GW2 if you love it so much.
Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
- You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
- You have fallen victim to believing that 24 man groups use only a couple of skills.
- You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
- If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
- Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.
- Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
- I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
- Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
- Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.
I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...
I don't think I'm pickin up what you're putting down.
- Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
- I didn't watch this video, I'm just pulling apart misinformation within the thread.
- A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
- I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
That is outrageously wrong.
Your last argument, while completely true, goes totally against your playstyle, so I don't know why you're trying to use it in your favor??
Oh and if you're going to comment on a thread where everyone is talking about a video, WATCH THE *** VIDEO
How is that outrageously wrong? You keep an 8-12 man group within healing springs distance apart, while mobile, and I guarantee they will take out any similar sized group that's spread apart.
My argument is that 24 man raids in a &*($#ING MMO is completely viable, and you guys need to quit QQ'ing when a playstyle you don't agree with shows up on internet forums. My playstyle isn't just GvG, I've been doing small groups since beta as well. There's a time and place for both. You will learn soon enough, young grasshopper.