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https://forums.elderscrollsonline.com/en/discussion/683901

PvP GvG event Aetherius Eight EP EU vs Daggerfall Army DC EU

  • LegendaryMage
    LegendaryMage
    ✭✭✭✭✭
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played. :)
  • Etaniel
    Etaniel
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    R3DTHR3AT wrote: »
    Garion wrote: »
    @Fecius, please keep posting. Indeed, I would love to see more videos. Each one will only strengthen the position of real PvPers.

    @Fecius will keep making PVP videos only for 1 reason - for making more pug's butthurt :)

    This dude has no clue who he's talking to, has he?
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Etaniel
    Etaniel
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    ✭✭
    Isbilen wrote: »
    I made some appropriate changes to the video above:
    http://youtubedoubler.com/fITm

    Just mute the one on the left.

    LMAO Anbusy you crack me up man
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Garion
    Garion
    ✭✭✭✭✭
    Isbilen wrote: »
    I made some appropriate changes to the video above:
    http://youtubedoubler.com/fITm

    Just mute the one on the left.

    LOL
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • Observant
    Observant
    ✭✭✭✭
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    Vehemence
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lets clear some things up right now.

    If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.

    No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.

    Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...

    If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.

    I mean bloody hell

    https://www.youtube.com/watch?v=Fa94Rz2kn-0

    That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.

    That's how much skill is required to Zerg Blob....Pugs can do it.




  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    - Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
    - I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
    - Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
    - Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.

    I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Observant
    Observant
    ✭✭✭✭
    Xsorus wrote: »
    Lets clear some things up right now.

    If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.

    No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.

    Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...

    If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.

    I mean bloody hell

    https://www.youtube.com/watch?v=Fa94Rz2kn-0

    That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.

    That's how much skill is required to Zerg Blob....Pugs can do it.




    Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
    I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
    Each player has the same burden. its a 1:4 ratio.

    You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.
    Vehemence
  • Garion
    Garion
    ✭✭✭✭✭
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    1) We are effectively organised and stacking up is not always the most effective way to counter your enemies. It might be the most effective way to maximise survivability, but it is also an effective way to maximise lag and therefore I am willing to sacrifice that additional survivability. Going back to my original point, for us our smaller group is sometimes better at being spread out when fighting against large numbers - while you prefer to focus your damage and blob up so everyone blobs up with you, we prefer to spread out damage to kill multiple people a lot faster. In fact this is a necessity, because if we just blob up we get overrun too quickly.
    2) I haven't fallen victim to anything. This is quite often very true. When I get rolled over by a train, I regularly see only one or two skills in my death recap. Yes they will have a total of 10 skills, but I can be quite sure in most engagements only a couple of skills are needed. Everything we do isn't simply doubled. We don't use the blob up and spam heals tactic, we ensure that every one of our players has high individual ability so that they can self sustain rather than relying on other players being metaphorically rammed up their arse.
    3 / 4) Yes of course we use AOE. Do we spam it? Yes and no. But can we just run into those 40 spamming steel tornado while our 5+ healers heal us? No, we can't. We have to use the environment, positioning and the element of surprise to get results. We don't just face roll in until they drop or we drop. Our group leader explained the group dynamic very well in forums.elderscrollsonline.com/en/discussion/comment/1845525#Comment_1845525 this post. Take a look.
    5) It's the playstyle, like I said. We don't do blob vs blob (as seen in the video) and therefore we don't cause lag. The reason for the lag is these 24 players spam skills over and over in a way that the server can't handle. I've explained how what we do does not cause lag, if you are so desperate to avoid the truth that you refuse to see that then there is little point in me trying to explain.

    There are dozens of videos of us on youtube. Just search "ESO Banana Squad". You will see that what we do does not cause lag, and while there are certainly some ways you could suggest we are similar to a train, you will also see that we organise and execute engagements in an entirely different way. Most importantly we are far more mobile than a large raid (i.e. we don't blob up).

    You simply fail to realise that I am criticising the very specific style of play seen in this video. I.e. blob vs blob. I have already made very clear that if a 24 man group wants to play the way we do, fine. It's less of a challenge sure but whatever tickles your fancy. When groups play in the way they do in this video there are no excuses. It requires virtually zero skill and is frankly damn right selfish, because it ruins the game for everybody else.
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • Observant
    Observant
    ✭✭✭✭
    ToRelax wrote: »
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    - Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
    - I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
    - Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
    - Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.

    I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...

    I don't think I'm pickin up what you're putting down.
    - Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
    - I didn't watch this video, I'm just pulling apart misinformation within the thread.
    - A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
    - I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
    Vehemence
  • Joy_Division
    Joy_Division
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    ✭✭✭✭✭
    The amount of self-righteousness in this thread is astounding.

    It is futile to ask players to police themselves and have them willingly adopt less than optimal builds or tactics in a competitive environment. ZoS deserves 100% of the blame for allowing such tactics to be optimal and failing to give players the necessary tools to defeat these blobs without tanking the server.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Observant wrote: »
    Xsorus wrote: »
    Lets clear some things up right now.

    If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.

    No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.

    Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...

    If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.

    I mean bloody hell

    https://www.youtube.com/watch?v=Fa94Rz2kn-0

    That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.

    That's how much skill is required to Zerg Blob....Pugs can do it.




    Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
    I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
    Each player has the same burden. its a 1:4 ratio.

    You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.

    Are you really trying not to compare DAOC to ESO?

    In fact i'm starting to question if you know what Apples to Oranges actually means.

    Also no...Each Player doesn't have the same burden..and the fact you're trying to argue that is hilarious...I mean bloody hell you're actually trying to argue that in a game of immense amount of factors that come into play...That the only thing that really determines what a players burden is the ratio to the amount of enemy players.

    Also telling me to try and get 24 people on the internet and stay well organized..while at the same time telling me I couldn't do it..After i just posted a video of bloody Pugs doing it..is quite funny

    Here..Let me sum up your position in this group..and what you can be replaced with.

    Commander_tango_icon_200px.png


  • Observant
    Observant
    ✭✭✭✭
    Xsorus wrote: »
    Observant wrote: »
    Xsorus wrote: »
    Lets clear some things up right now.

    If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.

    No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.

    Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...

    If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.

    I mean bloody hell

    https://www.youtube.com/watch?v=Fa94Rz2kn-0

    That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.

    That's how much skill is required to Zerg Blob....Pugs can do it.




    Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
    I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
    Each player has the same burden. its a 1:4 ratio.

    You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.

    Are you really trying not to compare DAOC to ESO?

    In fact i'm starting to question if you know what Apples to Oranges actually means.

    Also no...Each Player doesn't have the same burden..and the fact you're trying to argue that is hilarious...I mean bloody hell you're actually trying to argue that in a game of immense amount of factors that come into play...That the only thing that really determines what a players burden is the ratio to the amount of enemy players.

    Also telling me to try and get 24 people on the internet and stay well organized..while at the same time telling me I couldn't do it..After i just posted a video of bloody Pugs doing it..is quite funny

    Here..Let me sum up your position in this group..and what you can be replaced with.

    Commander_tango_icon_200px.png


    Humor me, what does Apples to Oranges mean in your world?
    Vehemence
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Observant wrote: »
    Xsorus wrote: »
    Observant wrote: »
    Xsorus wrote: »
    Lets clear some things up right now.

    If your excuse is "this is a large scale pvp game, we're posting large scale stuff" please exit this thread. DAOC was a large scale pvp game/warhammer was a large scale pvp game..and if you had the balls to post a video of a 24vs24 man Guild Fight, you would of been laughed off the forums.

    No one is going to take those fights seriously, Because losing 1 person in a 24 man fight is a lot less painful then losing 1 person in an 8v8 fight. More Skill is required in something like a 12 man because those 12 people have to do more with less. Arguing that you require just as much skill with 24 is hilariously naive..The more people you have..The less burden you have on each individual...That's just how it goes.

    Also if you're going to argue you need 24 people to fight 60 I'm going to laugh at you as well...Because you really don't...You can wipe a stupid amount of people in this game if they're stacked at all with just 12... You're running 24 because some idiot from GW2 came over here and told you running 24 was how Guilds are suppose to run...

    If you want to be a raid guild, No one has problems with that...Just don't pretend it takes skill to stack 24 people on top of one another.

    I mean bloody hell

    https://www.youtube.com/watch?v=Fa94Rz2kn-0

    That's not even a guild group in GW2 doing what you're doing in this game....Thats just Randoms following around a Blue Shield on the map.

    That's how much skill is required to Zerg Blob....Pugs can do it.




    Are you really trying to compare ESO to DAOC? Apples to Oranges indeed.
    I have no excuses, I'm merely saying that 12 versus 50 or 24 versus 100 is the same. (The 12 v 50 comment came straight from the guy you're trying to defend PS)
    Each player has the same burden. its a 1:4 ratio.

    You try to get 24 people on the internet to stay that well organized while communicating effectively. You wouldn't be able to do it.

    Are you really trying not to compare DAOC to ESO?

    In fact i'm starting to question if you know what Apples to Oranges actually means.

    Also no...Each Player doesn't have the same burden..and the fact you're trying to argue that is hilarious...I mean bloody hell you're actually trying to argue that in a game of immense amount of factors that come into play...That the only thing that really determines what a players burden is the ratio to the amount of enemy players.

    Also telling me to try and get 24 people on the internet and stay well organized..while at the same time telling me I couldn't do it..After i just posted a video of bloody Pugs doing it..is quite funny

    Here..Let me sum up your position in this group..and what you can be replaced with.

    Commander_tango_icon_200px.png


    Humor me, what does Apples to Oranges mean in your world?

    Lets see, Comparing ESO's PvP System to AV Bg in WoW, that'd be generous on Apples to Oranges.

    Bloody comparing ESO to DAOC is not apples and oranges...Its apples and apples.

  • Garion
    Garion
    ✭✭✭✭✭
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • kkravaritieb17_ESO
    kkravaritieb17_ESO
    ✭✭✭✭
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).


    Edited by kkravaritieb17_ESO on June 8, 2015 7:52PM
    Member of the glorious Zerg Squad
    Rip Banana Squad

    Lheneth -- Sorc PvP Rank 31
    Ellynna -- Templar PvP Rank 50 (No Bleaker's roleplaying involved)
    Smellynna -- Templar PvP Rank 28
    and many other chars


  • Erondil
    Erondil
    ✭✭✭✭✭
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).

    Aetherius fourty-eight lmao
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Fecius
    Fecius
    ✭✭✭
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).

    It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.

    Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.

    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played. :)

    Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.
    Edited by Fecius on June 8, 2015 9:21PM
    - Looking for Progress PvE Guild!
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  • Erondil
    Erondil
    ✭✭✭✭✭
    Fecius wrote: »
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).

    It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.

    Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.

    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played. :)

    Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.

    Then there was multiple guilds. On the first impact we got 21 kills and there still was 20+ EPs...
    Btw you should use the online mode to whisp me or I can't whisp you back ;)
    Edited by Erondil on June 8, 2015 9:29PM
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Fecius
    Fecius
    ✭✭✭
    Erondil wrote: »
    Fecius wrote: »
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).

    It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.

    Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.

    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played. :)

    Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.

    Then there was multiple guilds. On the first impact we got 21 kills and there still was 20+ EPs...
    Btw you should use the online mode to whisp me or I can't whisp you back ;)

    Oh, *** happens. I've jumped into a game only for 30 min today, so I've forgot about status. It's ok, I'll remember this next time :)
    Edited by Fecius on June 8, 2015 9:36PM
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  • Sanct16
    Sanct16
    ✭✭✭✭✭
    ✭✭
    Fecius wrote: »
    Garion wrote: »
    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    After meeting your guild's 48 main train this evening (perhaps rename your guild to Aetherius 48), we are definitely curious to try fighting you in a 12v12. Just tell us when :).

    It was a raid of 23. But I guess fear has big eyes. Well, one guild once said that we have 6 raids... So, only 2 is not that much.

    Since you are agree for 12 vs 12 it's nice. We'll set some details and let you know.

    Fecius wrote: »
    Fecius wrote: »
    Aha, here is one more interesting thing for consideration. Some of our PvP players are ready for duel with anyone from this thread. It's fair and can't make any lags you are so aware of.

    Can I come and fight too? :)

    You know, we started to ask ppl and found out, that many of them really want to participate in this kind of events. So we desided to make one on friday there other week. As soon as we get more information I will post the announsment in this thread.

    So, if Bananas will agree, we can make some 12 vs 12 GvG and some duel time in one event.

    I would only come and do duels with your guildies if you don't mind, so classic 1v1 fights which I enjoy the most if they're well played. :)

    Yeah, I got the point. I was talking right about 1 v 1 duels with some our PvPers. 12 vs 12 is GvG aside from duels.
    Well you had a lot of pugs with you most of the time. I believe you that it was only 23 from your guild, but it doesnt help if there are 10-20 pugs following you especially if you try to attack us from stealth while we are fighting the pugs.

    Looking forward to an even fight however.


    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
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    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
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    >320.000.000 AP
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Observant wrote: »
    ToRelax wrote: »
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    - Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
    - I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
    - Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
    - Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.

    I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...

    I don't think I'm pickin up what you're putting down.
    - Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
    - I didn't watch this video, I'm just pulling apart misinformation within the thread.
    - A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
    - I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.

    That is outrageously wrong.

    Your last argument, while completely true, goes totally against your playstyle, so I don't know why you're trying to use it in your favor??

    Oh and if you're going to comment on a thread where everyone is talking about a video, WATCH THE *** VIDEO
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Sanct16
    Sanct16
    ✭✭✭✭✭
    ✭✭
    Observant wrote: »
    - I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.
    Well its not like those 24 man trains only do 24v24...

    Moreover, we can't control how many enemies we face. If they come for us with 50 ppl and it lags, it is barely our fault...
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Sotha_Sil
    Sotha_Sil
    ✭✭✭✭✭
    Xsorus wrote: »

    Can you please tell us how this video is even related to this thread ? posting videos of random pugs completely unorganized on GW2 who could get wiped like crazy is not relevant. It's not even a GvG how are we suppose to compare it to the OP ? . If you think a random pug can do anything in GW2, you are wrong and there is a massive difference between zergs and groups in GW 2 (if you played on EU server, you would know...does redguard [RG] ring a bell ?) and it's the same in ESO but the gap is easier to fill I agree because of the casual mechanics of this game.

    ps. who cares about GW2 ? I think you are nostalgious of it and should stop bringing it in every damn thread of ESO. Just play GW2 if you love it so much.
    Edited by Sotha_Sil on June 8, 2015 10:48PM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Observant
    Observant
    ✭✭✭✭
    Etaniel wrote: »
    Observant wrote: »
    ToRelax wrote: »
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    - Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
    - I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
    - Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
    - Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.

    I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...

    I don't think I'm pickin up what you're putting down.
    - Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
    - I didn't watch this video, I'm just pulling apart misinformation within the thread.
    - A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
    - I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.

    That is outrageously wrong.

    Your last argument, while completely true, goes totally against your playstyle, so I don't know why you're trying to use it in your favor??

    Oh and if you're going to comment on a thread where everyone is talking about a video, WATCH THE *** VIDEO

    How is that outrageously wrong? You keep an 8-12 man group within healing springs distance apart, while mobile, and I guarantee they will take out any similar sized group that's spread apart.

    My argument is that 24 man raids in a &*($#ING MMO is completely viable, and you guys need to quit QQ'ing when a playstyle you don't agree with shows up on internet forums. My playstyle isn't just GvG, I've been doing small groups since beta as well. There's a time and place for both. You will learn soon enough, young grasshopper.
    Vehemence
  • mertusta
    mertusta
    ✭✭✭✭
    Nice video, "zero" gaming skill, tons of spams.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sotha_Sil wrote: »
    Xsorus wrote: »

    Can you please tell us how this video is even related to this thread ? posting videos of random pugs completely unorganized on GW2 who could get wiped like crazy is not relevant. It's not even a GvG how are we suppose to compare it to the OP ? . If you think a random pug can do anything in GW2, you are wrong and there is a massive difference between zergs and groups in GW 2 (if you played on EU server, you would know...does redguard [RG] ring a bell ?) and it's the same in ESO but the gap is easier to fill I agree because of the casual mechanics of this game.

    ps. who cares about GW2 ? I think you are nostalgious of it and should stop bringing it in every damn thread of ESO. Just play GW2 if you love it so much.

    1. Because certain people in this thread think stacking on a crown requires skill, this video shows pugs doing it in gw2, and virtually every server plays like that.
    2. I find your post about redguard quite amusing as they were another one of those awful guilds running the zergballs that thought they were special. Again the only thing that made redguard different from a pug zerg was class comp in their crap zerg ball. Their tactics weren't remotely unique or special and they followed the same pattern near everytime.
    3. If I'm bashing your gameplay video by comparing it to what pugs do in guild wars 2, why would you think I would want to play it? In fact I think I have said many times gw2 is bad and that if you follow tactics like zerg balling you are caring on the bad from gw2 to this game.
  • Xiphyla
    Xiphyla
    ✭✭✭
    Not sure what did i just watched :expressionless:
    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Observant wrote: »
    Etaniel wrote: »
    Observant wrote: »
    ToRelax wrote: »
    Observant wrote: »
    Garion wrote: »
    Observant wrote: »
    The Spin Doctoring in this thread is unbelievable.

    Or perhaps you just got proved wrong.

    Far from it. I can sum your wall-of-texts into a few points of constructive criticism:
    • You guys are not as organized as you could be and it's making you weaker. (Stack up better, don't spread out)
    • You have fallen victim to believing that 24 man groups use only a couple of skills.
    • You also believe that the dynamic makeup of a 12 man is more than simply double a 24 man raid (seriously - everything you do in a 12 man, double it. The needs are the same.)
    • If you're taking on 40-50 people with 12; Don't ever come to these forums trying to tell me you guys don't spam AOE skills, while slandering others for essentially the same thing.
    • Why do you think 48 players using skills is more lag-intensive than 62? Is it because my 24 enemies are fighting back more than your 60? Think about that for a second.

    - Since you don't seem to have much of a clue of how organized some groups on a server are you don't even play on and since you don't seem to be able to think more situational but that "stacking up better" is always a good thing there's not much point in either your point or someone trying to argue against it.
    - I am sure there are zergballs who are more organized and whose members use more skills and have more jobs in different situations, but you could just watch the video again to understand the point. There really aren't that many skills being used.
    - Don't understand the first part of that point. What are you trying to say? Because the second part is simply wrong. 12 man groups must focus more on for them essential things wich leads to a very different group dynamic.
    - Last two points in one: It can't be that hard to see the difference between 12 and 24. The number of enemies is because there are next to no groups who may pose a threat on their own, so there is no challenge when not fighting outnumbered.

    I am curious though. What in your points was constructive now? Only the first point could be constructive if it was true, and about that you don't know enough to give constructive criticism...

    I don't think I'm pickin up what you're putting down.
    - Stacking will always be far superior to being spread out. (Not standing in one place. stacking and moving as a unit.)
    - I didn't watch this video, I'm just pulling apart misinformation within the thread.
    - A 12 man raid: 9-10 DPS, 2-3 heals. 24 man raid: 18-20 DPS, 4-6 Heals. Get it? The Makeup Ratio is the same.
    - I thought we were talking lag stress on the server? 62 people spamming abilities will have more server requests than 48 players, given that they are all equally skilled and know how to use proper rotations.

    That is outrageously wrong.

    Your last argument, while completely true, goes totally against your playstyle, so I don't know why you're trying to use it in your favor??

    Oh and if you're going to comment on a thread where everyone is talking about a video, WATCH THE *** VIDEO

    How is that outrageously wrong? You keep an 8-12 man group within healing springs distance apart, while mobile, and I guarantee they will take out any similar sized group that's spread apart.

    My argument is that 24 man raids in a &*($#ING MMO is completely viable, and you guys need to quit QQ'ing when a playstyle you don't agree with shows up on internet forums. My playstyle isn't just GvG, I've been doing small groups since beta as well. There's a time and place for both. You will learn soon enough, young grasshopper.

    Lmao where did I say a 24 man raid isn't viable? It's a playstyle I take part in from time to times, I never said it wasn't efficient, I'm saying it doesn't take skill, except maybe for the group leader. But if you actually take a look at the video posted by the OP, you'll clearly notice the lack of brain functions these monkeys have. It's just two buses colliding into each other, then spamming 2 skills, aoe plus ultimate until the others have died. They even keep spamming like idiots when the other group is clearly dead.

    Your 12 man group stacking up will not always be more effective than a spread out group. By spread out I don't mean 1 meter apart from each other, but actually circling around your little blob and taking you apart slowly. 90% of the time people in large blobs have a group spec and are totally useless when taken solo away from their group. My style of play requires everyone to be self sufficient. While that may be less effective when you have to take flags, it's vastly superior in open field.

    You wouldn't call me a grasshopper if you met me in the battlefield son
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Fecius
    Fecius
    ✭✭✭
    The true skill PvP defenders, please try to stay away form animalistic insults. It will never get you higher than those persons.

    And I LOLed a lot while reading what I missed. Sometimes it looks like you are playing not an MMO, when you talking about using some less efficient actions to reach some goals. More of that, it looks like you still deny the fact that division of labor is much better then natural economy. You try to play as a group where everyone is a selfefficient unit ignoring the fact that all humanity sais that a group will be more efficient as a single unit then as a group of units.

    You can lead a small shop trying to do all staff buy yourself: buying, selling, taxing, keeping sales books and so on. You are totally selfefficient. You can even gorup with others shopkeepers like you. But you have small ammount of time for every task. Same ammount of people can make a better business using division of labor. One will be a master seller, the other will keep books carefully, etc. And those people will have enogth time for their job to perform their best. As a result this group will achieve more.

    Will you still argue with history of all humanity?
    Edited by Fecius on June 9, 2015 10:01AM
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