How do we counter the infinite roll dodge builds? It will be almost impossible to kill some of them without this (Yes there were many other ways but that mainly meant outnumbered the roll dodger or using AOE)
Jabs also goes through roll dodge I hear, so does NB conceal and DK lava whip and last I heard (not 100% sure) sorc has a way to also go through dodge attacks but not as good as the other classes.
mixed with the fact that vigor will be alliance war 15 and can heal ALOT if you build it right (Which is you say vigor is a small heal you are wrong) only having AOES go through dodge will not be enough damage to kill them.
What do you guys think? Serious feedback...I honestly feel this will hurt PVP badly and this is a (PVP change) Stamina builds are already very very strong.
-If you honestly think this should be fixed please also provide the counter to kill stamina builds without using attacks that go through dodge-
@ZOS_GinaBruno
Jabs do not go through dodge.
Since i was a stamina player since beta i dont like this permadodgerolling.
As Templar i relied pretty much on my shield but that made me a burstable target etc. why not get back to that?
Its all about spamming these days as it seems.
I prefer the attacks ignoring rolldodge.
Can we also delete the champion passive "unchained" before more people unlock it and stamina builds become Demi-Gods? - Current Stamina Nightblade, up and coming Demi-God.
Rise of the Permadodgers...pretty prophetic don't you say?
This game becomes a bigger joke with every change they make.
Been playing the hell out of Witcher 3 since day one. Haven't experienced a single bug in 40 hours of play....not one. 4 patches so far in a week.
I log into ESO last night and crash as soon as I log in. Meanwhile we have to wait 4+ months for a patch...
WTB The Witcher Online.
Rise of the Permadodgers...pretty prophetic don't you say?
This game becomes a bigger joke with every change they make.
Been playing the hell out of Witcher 3 since day one. Haven't experienced a single bug in 40 hours of play....not one. 4 patches so far in a week.
I log into ESO last night and crash as soon as I log in. Meanwhile we have to wait 4+ months for a patch...
WTB The Witcher Online.
4 moar months of this? seriously? I'm not sure I can make it that long...
So thats where you have been, tried to whisper you a couple of times, figured you were playing witcher.
I can only assume that ZOS has big plans to nerf dodge rolling .... after console release. Otherwise this fix is a waste of time and a total disaster.
Then WTB Concelead Weapon through Harness.Alternatively, if you really must have Concealed Weapon/Lava Whip etc to go through dodge roll, then make stamina based melee attacks also do so as well.
You have literally no clue about what you're saying.It makes no sense that magicka builds have an unfair edge against stamina builds, thanks to the dodge roll (yes, you can get tons of stamina regen & dodge roll as magicka build as well and do so while having 10k+ worth of uncrittable shields up).
There are other ways to kill dodge rollers, i don't have a single attack that can hit through dodge. If a stamina user is going to dodge away from me i find another target. When he wants to seriously try and kill me he will he to leave himself open, when he gets some attacks in i block->incapacitating strike for the knockdown. Abilities like petrify and agony hit through dodge, and either force the person to eat damage or CC break.
The best stamina users will either put all their focus into dodging and escape or offense. Contrary to popular belief, people aren't throwing out full DPS while also roll dodging, they're setting up well timed burst in a game where TTK is at an all time low. Even the best stamina users have to leave themselves open to me in a fight.
Magicka DK is becoming popular again, but IMHO way more deadly now when used with heavy armor. The ability for them to tank with block, while also throwing out high damaging whips that cannot be dodged is insane.
Them lowering the requirement for vigor was a mistake.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
And the others average ~8-9k, crits for 12-13k. Perhaps you're unaware that Nirnhoned is a thing?
The poster you quoted said that you can build for dodge rolling and still put up 10k shields while rolling, and that is absolutely true.
Also, it's pretty effective even considering the loss of magicka regen / penetration from Light Armor passives. It works pretty well w/ a NB alternating dodges + Double Take + Dark Cloak also.
Nothing that you posted has contradicted anything that @DDuke said.
But I do like how you cherry-picked the lowest damage CF and are trying to act like that is his normal damage from the ability, lol.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
That is roughly 4k Whips/Concealed Weapons.
In 13 seconds, you'll have taken atleast 40k completely unavoidable damage. How are you supposed to deal with that, when your build is focused on avoiding damage (via roll dodge & cloak)? Especially if you haven't reached Vigor yet, and happen to be playing a NB.
Answer is, you either instagib the magicka NB/DK, or you die. Whatever the case, it isn't fair or fun for the other side of that fight, and there is hardly any skill involved in either instagibbing people or holding block & spamming one magic button ignoring every defensive
Imo every class needs a hardcounter to dodgeroll. Atm concelead weapon and whip are too good as hardcounter (for duels as example, there is no way a dodgeroller can beat a decent magicka nightblade except if this one does huge mistakes), but making rolldodgers totally immune to them and leaving those 2 class without any hardcounter is totally stupid aswell.
2 solutions that could work imo :
-Concelead weapon and whip have x% (I'd say 50%) chances to miss when it hits mid dodgeroll.
-Concelead weapon and whip damages are reduced by x% when it hits mid dodgeroll.
There are other ways to kill dodge rollers, i don't have a single attack that can hit through dodge. If a stamina user is going to dodge away from me i find another target. When he wants to seriously try and kill me he will he to leave himself open, when he gets some attacks in i block->incapacitating strike for the knockdown. Abilities like petrify and agony hit through dodge, and either force the person to eat damage or CC break.
The best stamina users will either put all their focus into dodging and escape or offense. Contrary to popular belief, people aren't throwing out full DPS while also roll dodging, they're setting up well timed burst in a game where TTK is at an all time low. Even the best stamina users have to leave themselves open to me in a fight.
Magicka DK is becoming popular again, but IMHO way more deadly now when used with heavy armor. The ability for them to tank with block, while also throwing out high damaging whips that cannot be dodged is insane.
Them lowering the requirement for vigor was a mistake.
Did you ever hear about the ability called Fear ? It lower your block and make your character vulnerable for 2seconds since Fear is very hard to cc break to not say impossible to cc break in some occasions. These 2 seconds are all a nightblade need to burst you down and to go right back into stealth dodge / cloak spam until the Fear immunity is over.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
That is roughly 4k Whips/Concealed Weapons.
In 13 seconds, you'll have taken atleast 40k completely unavoidable damage. How are you supposed to deal with that, when your build is focused on avoiding damage (via roll dodge & cloak)? Especially if you haven't reached Vigor yet, and happen to be playing a NB.
Answer is, you either instagib the magicka NB/DK, or you die. Whatever the case, it isn't fair or fun for the other side of that fight, and there is hardly any skill involved in either instagibbing people or holding block & spamming one magic button ignoring every defensive
Plz readImo every class needs a hardcounter to dodgeroll. Atm concelead weapon and whip are too good as hardcounter (for duels as example, there is no way a dodgeroller can beat a decent magicka nightblade except if this one does huge mistakes), but making rolldodgers totally immune to them and leaving those 2 class without any hardcounter is totally stupid aswell.
2 solutions that could work imo :
-Concelead weapon and whip have x% (I'd say 50%) chances to miss when it hits mid dodgeroll.
-Concelead weapon and whip damages are reduced by x% when it hits mid dodgeroll.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
That is roughly 4k Whips/Concealed Weapons.
In 13 seconds, you'll have taken atleast 40k completely unavoidable damage. How are you supposed to deal with that, when your build is focused on avoiding damage (via roll dodge & cloak)? Especially if you haven't reached Vigor yet, and happen to be playing a NB.
Answer is, you either instagib the magicka NB/DK, or you die. Whatever the case, it isn't fair or fun for the other side of that fight, and there is hardly any skill involved in either instagibbing people or holding block & spamming one magic button ignoring every defensive mechanism available to your opponent.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
That is roughly 4k Whips/Concealed Weapons.
In 13 seconds, you'll have taken atleast 40k completely unavoidable damage. How are you supposed to deal with that, when your build is focused on avoiding damage (via roll dodge & cloak)? Especially if you haven't reached Vigor yet, and happen to be playing a NB.
Answer is, you either instagib the magicka NB/DK, or you die. Whatever the case, it isn't fair or fun for the other side of that fight, and there is hardly any skill involved in either instagibbing people or holding block & spamming one magic button ignoring every defensive mechanism available to your opponent.
Undodgeable abilities are all melee range abilities. It's pretty easy for me to fear/spam - Retreating manuevers and just dodge gap closers and keep sprinting away from a magicka dk/magicka NB until you can run them out of stamina via fear spam.
Or you can dodge roll *through* them.
People who can only spam a single ability (I.e, Dodge roll, cloak, bolt escape) as their only defense mechanism are just bad and die easily. I use 3-5 defensive abilities(including dodge roll) in every class/build I play. Dead people kill no one.
You have literally no clue about what you're saying.
You won't dodgeroll much in light armor (3-6 times before to be oos) and if you wanna play yor magicka build with medium armor, then you will have 0 damages (basically as much as a tank) and/or 0 magicka sustain. It's exactly same as a stamina player who max up his magicka to 32k (what you need for 10k shields) and tries to shieldstack.
The only specc you've ever played is stamina nightblade, how can you be so sure about things you've never tested on live?
Just gonna leave this here... Works w/ NB too. ; )
http://forums.elderscrollsonline.com/en/discussion/comment/1798636#Comment_1798636
Thats what I said : 0 damages (first CF of the video 5.6k and no light attack weaving).
That is roughly 4k Whips/Concealed Weapons.
In 13 seconds, you'll have taken atleast 40k completely unavoidable damage. How are you supposed to deal with that, when your build is focused on avoiding damage (via roll dodge & cloak)? Especially if you haven't reached Vigor yet, and happen to be playing a NB.
Answer is, you either instagib the magicka NB/DK, or you die. Whatever the case, it isn't fair or fun for the other side of that fight, and there is hardly any skill involved in either instagibbing people or holding block & spamming one magic button ignoring every defensive mechanism available to your opponent.
Undodgeable abilities are all melee range abilities. It's pretty easy for me to fear/spam - Retreating manuevers and just dodge gap closers and keep sprinting away from a magicka dk/magicka NB until you can run them out of stamina via fear spam.
Or you can dodge roll *through* them.
People who can only spam a single ability (I.e, Dodge roll, cloak, bolt escape) as their only defense mechanism are just bad and die easily. I use 3-5 defensive abilities(including dodge roll) in every class/build I play. Dead people kill no one.