Any magicka class can become pretty much unkillable 1v1 if they only focus on reapplying shields and healing. Sure sorcs got abit of an edge here with stronger wards, but other classes has other advantages such as reflect, heal or vanish.
Lava_Croft wrote: »Magicka Sorcerers and Stamina Nightblades.trimsic_ESO wrote: »
magica nbs do not have the slightest burst disadvantage. 20k++ prox det is just insane. (20%spelldmg from pot + 20% dmg increase by ambush + 20% dmg increase by might of the guild +several crit increasing abilities)yeehaw^^reset your router :PIfthir_ESO wrote: »If you do not like being hit for so much damage, consider wearing heavy armor. That gank would be very hard to perform against my orc DK. CC break the WB knockdown, hold block, hit GDB once or twice, then proceed to kick the NB's ass.
You will not be able to react, both of those skills can occur within the same second. See time stamp below. All four of those hits occurred before I even hit the ground after being wrecking blowed from stealth off that tower. OP is not exaggerating when he says 1 second.
There is supposed to be a global cooldown.. wtf?
Id love to see an official response on this
@ZOS_GinaBruno
@ZOS_JessicaFolsomdo you guys even read the tool tip? "nearby allies" and it actually does it only for your allies. not to mention that it does not reduce the delivered dmg by 50% but the out of stealth dmg component wich is a roughly 20% dmg decreasement. so this ability is totaly garbage to deal with stealth ganksAllPlayAndNoWork wrote: »Radiant magelight.......... Nuff said.Cool kids runIfthir_ESO wrote: »sorc is the only one with insane burst and bubble/immunity
nb has burst but no infinite bubble
agreed. I hate the combo of burst and bubble sorc can achieve, for the normal player its okay but for advanced players that make very refined sorc builds its almost unkillable.
(In the sense of if they dont wanna attack and choose to only defend, they can defend forever)
I think sorcs need to have there bubbles toned down OR the damage toned down, because from what ive seen a skilled sorcs only weakness is being outnumbered or one shot (which is everyones weakness)
Any magicka class can become pretty much unkillable 1v1 if they only focus on reapplying shields and healing. Sure sorcs got abit of an edge here with stronger wards, but other classes has other advantages such as reflect, heal or vanish.
well yay but to an extent, I mean heres an example.
Idk if you have faced a very skilled sorc but ill assume you have
*MOST* of the time when they are on full defense they have 100% HP and your doing damage but there health isnt dropping at all (and if your magicka build its worse with annulment + hardened which makes magicka verse magicka sorc basically a almost never ending match)
now when you face a skilled DK,NB or templar you still hit there HP you still get that damage in and can plan burst, which is good also theres the potential of crit, The UI does a horrible job at tracking shields sometimes it will bug and show they have shields, sometimes it shows them having none but you hit them and there HP doesnt drop which makes it HORRIBLE TO PLAN BURST so most people.
bleh Im ranting lol but its true sorcs have alot... Moblity, Amazing Damage and can tank ALOT of damage atm (Even magicka templars cant tank like sorcs can, I tested it with a very skilled templar friend of mine)
Simple fact is - Sorc has an amazing kit that combos sooo well compared to other classes.
Are you dealing with a melee fighter? Mines + shields.
Are you outnumbered? Shield + bolt escape.
Wanna troll gank or lockdown someone for a free hit? Rune Prison (takes skill)
I know every class has pros and cons but the only major con I see for sorc is they have really bad stamina builds
this is great you are actually proving sorcs are not that great - every class has access to shields if they chose to. as it is horrible to plan burst vs shields wich is the only way for a sorc to deal any dmg at all(wich is on top extreamly predictable in its distribution) as they do not have any reliable dps with your argument sorcs become the worst class possible
mines and shields vs melees. actually the only charge not hovering over mines is the templar magica charge wich no one uses beside that absolutly no one who realizes them is in need to activate them
First step in the right direction would be to not make different types of shields/wards stack with eachother.
Ways to fix shields Just some thoughts.
1. Make shields last 5-8 secs I would say 5, This would force them tto time or truely spam the shields if they want that defense Im not sure if this would work its something you need to *try*
2. shields can only be re-applied after being destroyed.
3. while a shield is up you cannot regen magicka OR max magicka decrease or spell power decreased.
4. Being able to crit shields (im 50/50 on)
I feel like shields lasting only 5-8 secs is the best option because your using it as a sorta *block* so it should be short lived but powerful.
I mean it wouldnt change how tanky people are when they go full defense, BUT it would leave openings when they go on offense just long enough to get a hit.
Ways to fix shields Just some thoughts.
1. Make shields last 5-8 secs I would say 5, This would force them tto time or truely spam the shields if they want that defense Im not sure if this would work its something you need to *try*
2. shields can only be re-applied after being destroyed.
3. while a shield is up you cannot regen magicka OR max magicka decrease or spell power decreased.
4. Being able to crit shields (im 50/50 on)
I feel like shields lasting only 5-8 secs is the best option because your using it as a sorta *block* so it should be short lived but powerful.
I mean it wouldnt change how tanky people are when they go full defense, BUT it would leave openings when they go on offense just long enough to get a hit.
So in other words, what you're saying is : stamina nightblades/dks TTK/sustain is fine and if you want to resist their burst, you should go 5pc heavy ?
Lava_Croft wrote: »Magicka Sorcerers and Stamina Nightblades.trimsic_ESO wrote: »
magica nbs do not have the slightest burst disadvantage. 20k++ prox det is just insane. (20%spelldmg from pot + 20% dmg increase by ambush + 20% dmg increase by might of the guild +several crit increasing abilities)yeehaw^^reset your router :PIfthir_ESO wrote: »If you do not like being hit for so much damage, consider wearing heavy armor. That gank would be very hard to perform against my orc DK. CC break the WB knockdown, hold block, hit GDB once or twice, then proceed to kick the NB's ass.
You will not be able to react, both of those skills can occur within the same second. See time stamp below. All four of those hits occurred before I even hit the ground after being wrecking blowed from stealth off that tower. OP is not exaggerating when he says 1 second.
There is supposed to be a global cooldown.. wtf?
Id love to see an official response on this
@ZOS_GinaBruno
@ZOS_JessicaFolsomdo you guys even read the tool tip? "nearby allies" and it actually does it only for your allies. not to mention that it does not reduce the delivered dmg by 50% but the out of stealth dmg component wich is a roughly 20% dmg decreasement. so this ability is totaly garbage to deal with stealth ganksAllPlayAndNoWork wrote: »Radiant magelight.......... Nuff said.Cool kids runIfthir_ESO wrote: »sorc is the only one with insane burst and bubble/immunity
nb has burst but no infinite bubble
agreed. I hate the combo of burst and bubble sorc can achieve, for the normal player its okay but for advanced players that make very refined sorc builds its almost unkillable.
(In the sense of if they dont wanna attack and choose to only defend, they can defend forever)
I think sorcs need to have there bubbles toned down OR the damage toned down, because from what ive seen a skilled sorcs only weakness is being outnumbered or one shot (which is everyones weakness)
Any magicka class can become pretty much unkillable 1v1 if they only focus on reapplying shields and healing. Sure sorcs got abit of an edge here with stronger wards, but other classes has other advantages such as reflect, heal or vanish.
well yay but to an extent, I mean heres an example.
Idk if you have faced a very skilled sorc but ill assume you have
*MOST* of the time when they are on full defense they have 100% HP and your doing damage but there health isnt dropping at all (and if your magicka build its worse with annulment + hardened which makes magicka verse magicka sorc basically a almost never ending match)
now when you face a skilled DK,NB or templar you still hit there HP you still get that damage in and can plan burst, which is good also theres the potential of crit, The UI does a horrible job at tracking shields sometimes it will bug and show they have shields, sometimes it shows them having none but you hit them and there HP doesnt drop which makes it HORRIBLE TO PLAN BURST so most people.
bleh Im ranting lol but its true sorcs have alot... Moblity, Amazing Damage and can tank ALOT of damage atm (Even magicka templars cant tank like sorcs can, I tested it with a very skilled templar friend of mine)
Simple fact is - Sorc has an amazing kit that combos sooo well compared to other classes.
Are you dealing with a melee fighter? Mines + shields.
Are you outnumbered? Shield + bolt escape.
Wanna troll gank or lockdown someone for a free hit? Rune Prison (takes skill)
I know every class has pros and cons but the only major con I see for sorc is they have really bad stamina builds
this is great you are actually proving sorcs are not that great - every class has access to shields if they chose to. as it is horrible to plan burst vs shields wich is the only way for a sorc to deal any dmg at all(wich is on top extreamly predictable in its distribution) as they do not have any reliable dps with your argument sorcs become the worst class possible
mines and shields vs melees. actually the only charge not hovering over mines is the templar magica charge wich no one uses beside that absolutly no one who realizes them is in need to activate them
Okay, Listen Im a very good thoery crafter for magicka NB hell I run one of the best magicka NB builds ask people who have fought me, my point is YES what you say is correct if you gank them, Otherwise no. Its even worse since you cant crit shields AT ALL. Im not saying that you cant kill a sorc im saying the odds arent even.
(Sypher videos for refrence if you see alot of his kills and stuff on the burst videos thats due to crits + people never saw it coming, When you see it coming you can avoid it)
Saying ganking is the way to kill a sorc, doesnt make it a proper way. (The set up you described is a Burst back away burst set up) sorcs are this tanky without nirn.
Dont say every class has access to shields....thats just facepalm worthy I did a test DK, Templar, NB.
Each used multiple shields like annulment + healing ward or blazing plus healing ward.
The simple thing is a sorcs shields is INSANELY BIG + annulment + other defenses.
Gottbeard - Blab - Primixia (Sorry for spelling wrong if I did) Have amazing Magicka Templar and DK builds some of the best I have seen but shield/defense wise its nothing compared to a sorcs defens, DK shield + annulment or blazing shield + annulment DOES NOT MATCH UP AT ALL and have insane damage which I will not deny may be hard to land, but hits very hard + magicka detonate is like the best skill in the game for sorc since all there attacks are setup and that skill is not not avoidable.
First step in the right direction would be to not make different types of shields/wards stack with eachother.
Ironically, that would punish other magicka builds way more than sorcerers. They cant choose Hardened Ward as their "only shield" and get a 15-20k bubble in one keystroke.
Magicka NB's have no decent shield to go for in the first place. They need Healing Ward + Annulment(that only helps against spell dmg), way more than a sorc needs shield stacking.
Same goes for both Templar and DK. Pushing Sun- or Obsidian Shield past 6-7k and you're severely nerfing your dmg output. Also no escapes, no mobility and therefore more important to stack Annulment + class shield for basic survival.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
First step in the right direction would be to not make different types of shields/wards stack with eachother.
Ironically, that would punish other magicka builds way more than sorcerers. They cant choose Hardened Ward as their "only shield" and get a 15-20k bubble in one keystroke.
Magicka NB's have no decent shield to go for in the first place. They need Healing Ward + Annulment(that only helps against spell dmg), way more than a sorc needs shield stacking.
Same goes for both Templar and DK. Pushing Sun- or Obsidian Shield past 6-7k and you're severely nerfing your dmg output. Also no escapes, no mobility and therefore more important to stack Annulment + class shield for basic survival.
sorcs cant either - it ranges inbetween 9 and 15k wards at 120points in bastion and a significant dedication towards max magica crippling your dmg significantly.
First step in the right direction would be to not make different types of shields/wards stack with eachother.
Ironically, that would punish other magicka builds way more than sorcerers. They cant choose Hardened Ward as their "only shield" and get a 15-20k bubble in one keystroke.
Magicka NB's have no decent shield to go for in the first place. They need Healing Ward + Annulment(that only helps against spell dmg), way more than a sorc needs shield stacking.
Same goes for both Templar and DK. Pushing Sun- or Obsidian Shield past 6-7k and you're severely nerfing your dmg output. Also no escapes, no mobility and therefore more important to stack Annulment + class shield for basic survival.
sorcs cant either - it ranges inbetween 9 and 15k wards at 120points in bastion and a significant dedication towards max magica crippling your dmg significantly.