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vigor other morph magika

  • Jbugz97
    Jbugz97
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    Varicite wrote: »
    FMonk wrote: »
    You just counted unmorphed skills as magicka-based damage options.

    This is pointless, I'm done arguing with a wall.

    Eh, my magickablade still uses Teleport Strike, which is an unmorphed skill. Is that not a choice suddenly?

    The simple point that I made, before you decided to talk in circles, was that Magicka builds have access to a variety of heals. Even when holding a Resto staff, their offensive capabilities are NOT neutered because they also have access to a variety of class-based damaging options.

    Stamina builds' damaging options are tied mainly to their choice of weapon. Thus, it makes sense that there be a non-class based healing option for Stamina builds, because if they were to give up a weapon slot for a Resto staff, it would be a FAR more harsh decision than a Magicka build doing the same thing.


    Most Stam builds already use 2hander for Rally, even if they don't actually want to use a 2hander. Because outside of Vigor, that's the only heal they have...
    yes most build are using 2h for rally but once most of these build in cyrodil get vigor you will start seeing more build open up with out 2h since now you have a diffrent option for heal

    so for magika you dont have any other option but to have resto staff which makes all build force to use resto staff
    well atleast NB will have to
    Edited by Jbugz97 on May 13, 2015 12:11PM
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
    GT : J Bugz 3
    DC for life
    Magika NB
  • OdinForge
    OdinForge
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    Jbugz97 wrote: »
    Varicite wrote: »
    FMonk wrote: »
    You just counted unmorphed skills as magicka-based damage options.

    This is pointless, I'm done arguing with a wall.

    Eh, my magickablade still uses Teleport Strike, which is an unmorphed skill. Is that not a choice suddenly?

    The simple point that I made, before you decided to talk in circles, was that Magicka builds have access to a variety of heals. Even when holding a Resto staff, their offensive capabilities are NOT neutered because they also have access to a variety of class-based damaging options.

    Stamina builds' damaging options are tied mainly to their choice of weapon. Thus, it makes sense that there be a non-class based healing option for Stamina builds, because if they were to give up a weapon slot for a Resto staff, it would be a FAR more harsh decision than a Magicka build doing the same thing.


    Most Stam builds already use 2hander for Rally, even if they don't actually want to use a 2hander. Because outside of Vigor, that's the only heal they have...
    yes most build are using 2h for rally but once most of these build in cyrodil get vigor you will start seeing more build open up with out 2h since now you have a diffrent option for heal

    so for magika you dont have any other option but to have resto staff which makes all build force to use resto staff
    well atleast NB will have to

    Not true, I thought that once i unlocked vigor I'd put away 2H and go back to my favorite combo of 1H/DW long unable to play this in PvP ever. Rally is still superior, i don't see any long lasting NB only using vigor in PvP. It might seem like i say it's not great. But that's because truly rally cannot be lived without. I'm still using 2H for my buff bar on my main NB, which holds rally and vigor. Maybe if you're building out a high damage ganker NB running Bow/DW vigor would be fine since you probably won't be using it much anyway. But gankers aren't long lived in sustained battle, or outnumbered so they aren't a good representation.

    The most common build you see among stamina NB is 2H/Bow, vigor isn't going to change that as it stands. Just like magicka vigor isn't going to stop people from using restoration staff. Other things will stop stamina builds from running 2H/Bow..

    Flurry and uppercut need to be removed from the game, replaced with better skills to address some of the QQ about uppercut and to add some more meaningful choice to the weapon classes. Entice classes like DK, Templar and Sorc to run DW instead of 2H.
    Edited by OdinForge on May 13, 2015 1:34PM
    The Age of Wrobel.
  • Jbugz97
    Jbugz97
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    OdinForge wrote: »
    Jbugz97 wrote: »
    Varicite wrote: »
    FMonk wrote: »
    You just counted unmorphed skills as magicka-based damage options.

    This is pointless, I'm done arguing with a wall.

    Eh, my magickablade still uses Teleport Strike, which is an unmorphed skill. Is that not a choice suddenly?

    The simple point that I made, before you decided to talk in circles, was that Magicka builds have access to a variety of heals. Even when holding a Resto staff, their offensive capabilities are NOT neutered because they also have access to a variety of class-based damaging options.

    Stamina builds' damaging options are tied mainly to their choice of weapon. Thus, it makes sense that there be a non-class based healing option for Stamina builds, because if they were to give up a weapon slot for a Resto staff, it would be a FAR more harsh decision than a Magicka build doing the same thing.


    Most Stam builds already use 2hander for Rally, even if they don't actually want to use a 2hander. Because outside of Vigor, that's the only heal they have...
    yes most build are using 2h for rally but once most of these build in cyrodil get vigor you will start seeing more build open up with out 2h since now you have a diffrent option for heal

    so for magika you dont have any other option but to have resto staff which makes all build force to use resto staff
    well atleast NB will have to

    Not true, I thought that once i unlocked vigor I'd put away 2H and go back to my favorite combo of 1H/DW long unable to play this in PvP ever. Rally is still superior, i don't see any long lasting NB only using vigor in PvP. It might seem like i say it's not great. But that's because truly rally cannot be lived without. I'm still using 2H for my buff bar on my main NB, which holds rally and vigor. Maybe if you're building out a high damage ganker NB running Bow/DW vigor would be fine since you probably won't be using it much anyway. But gankers aren't long lived in sustained battle, or outnumbered so they aren't a good representation.

    The most common build you see among stamina NB is 2H/Bow, vigor isn't going to change that as it stands. Just like magicka vigor isn't going to stop people from using restoration staff. Other things will stop stamina builds from running 2H/Bow..

    Flurry and uppercut need to be removed from the game, replaced with better skills to address some of the QQ about uppercut and to add some more meaningful choice to the weapon classes. Entice classes like DK, Templar and Sorc to run DW instead of 2H.

    i see your point i tought of that but i still havent use vigor so i was just goin form what evryone els sais that vigor is amazin.
    NB v14 / DC / Shades of Jbugz
    DK v12 / DC / Fear of Jbugz

    Now Playing on xbox
    GT : J Bugz 3
    DC for life
    Magika NB
  • Varicite
    Varicite
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    I just want to clarify that I am absolutely NOT against Magicka getting an ability like Vigor for use that isn't tied to weapon skill line.

    I just don't think that a Vigor morph specifically should be given to Magicka builds, as this takes away from the VERY limited options that Stamina builds currently have.

    I am always for more choices for all.
  • GreenSoup2HoT
    GreenSoup2HoT
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    I have to use 2h with rally until i unlock vigor for my dw. I hate it. Only 2m AP left -_- (ps4 player here)
    PS4 NA DC
  • DeanTheCat
    DeanTheCat
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    I have to use 2h with rally until i unlock vigor for my dw. I hate it. Only 2m AP left -_- (ps4 player here)

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    Why did you have to revive this...
    Dean the Cat
    Somewhat Insane Puddicat
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    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

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  • AllPlayAndNoWork
    AllPlayAndNoWork
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    Actually I think for magicka NB's, refreshing path just needs a tweak.
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