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When will racial change come? Current racials (imperial, dark elf) are OP compared to rest.

  • akray21
    akray21
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    I don't care about lore, I just want to pick my passives.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Junkogen wrote: »
    Argonians are clearly in the worst spot right now. It's kind of ridiculous. I don't know what ZOS is thinking.

    What about the Khajiit? Our only worthy passive, Carnage, got heavily nerfed on release and changed to something completely useless.

    At least Argonians get Quick Mend (more healing received) and Argonian resistance (3% health and a resist on decease which if you do not know, only noobs do not have decease weapon procs in Cyrodiil).

    Point at me a resource the Khajiit have? HP regen? if it was 7000 HP/S yeah it will be worthy, but is not.
    Edited by p_tsakirisb16_ESO on May 1, 2015 6:26PM
  • Victus
    Victus
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    I'd rather they take a pass at racial abilities rather than let us pick from a list. I do prefer the lore aspect this way.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Reykice
    Reykice
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    akray21 wrote: »
    I posted this in another thread, figured it fits here... short answer is that I believe they are working on this NOW...

    "Per this poll 37% of players will change their race given the option, plus the chance for another 6% depending on changes made to racials. We have a fairly large sample size now approaching 600 votes. Let's say that this represents the whole ESO community. Let's also assume, for arguments sake, that ESO has around 200,000 active players (no idea how many people dropped off since late last summer when we knew the numbers were around 700,000). Also say they charge $20 for a race change as well (could be more).

    Cue math:
    37% of 200,000 = 74,000.
    $20 x 74,000 = $1,480,000.
    + a chance at the additional 6% of the player base... 12,000 x $20 = $240,000.

    Based on these conservative assumptions... race changes are going in the game."

    Lol they will never charge that much for a race change... if they change the racials then ask 20$ to change your now obsolete racials due to the change you will have 37% of the people pretty much quit the game...

    This is why you don`t mess with racials... or if you EVER do, you provide a free racial change for anyone with a race affected by any change...

  • Kartalin
    Kartalin
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    I know several who quit since they didnt want to reroll a new char with better racials..
    If they were true min-maxers they would have researched the racial abilities before creating a character.

    If they weren't min-maxers then they wouldn't have cared.

  • akray21
    akray21
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    Reykice wrote: »
    akray21 wrote: »
    I posted this in another thread, figured it fits here... short answer is that I believe they are working on this NOW...

    "Per this poll 37% of players will change their race given the option, plus the chance for another 6% depending on changes made to racials. We have a fairly large sample size now approaching 600 votes. Let's say that this represents the whole ESO community. Let's also assume, for arguments sake, that ESO has around 200,000 active players (no idea how many people dropped off since late last summer when we knew the numbers were around 700,000). Also say they charge $20 for a race change as well (could be more).

    Cue math:
    37% of 200,000 = 74,000.
    $20 x 74,000 = $1,480,000.
    + a chance at the additional 6% of the player base... 12,000 x $20 = $240,000.

    Based on these conservative assumptions... race changes are going in the game."

    Lol they will never charge that much for a race change... if they change the racials then ask 20$ to change your now obsolete racials due to the change you will have 37% of the people pretty much quit the game...

    This is why you don`t mess with racials... or if you EVER do, you provide a free racial change for anyone with a race affected by any change...

    Uh, I would pay this much. I have also seen people willing to pay as much as $50...
  • Attorneyatlawl
    Attorneyatlawl
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    You missed Nord (hp regen & sizable flat damage reduction), Redguard (3% stam back every 3 seconds while melee'ing, max stam racial), and high elf (magicka regen, max magicka, 4% damage to all elemental damage)... ;). Oh, I guess between those and the two you listed we're already at the majority of the races being great... many are Breton fans too, as well as orc ones for the health, stam, and sprint speed.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • zeitzbachrwb17_ESO
    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.
    Edited by zeitzbachrwb17_ESO on May 1, 2015 8:49PM
  • ebls_BR
    ebls_BR
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    So..., some people want racial changes because: don't care about the lore (they aren't TES fans) or/and, people don't want to reroll (don't want to invest more time in the game) or/and people didn't make any research before chose their race (if they made some research now, they would see DK Khajiits with magicka build, doing 17k dps single target..., it's all about CP, rotation, gear and... research).

    And more, they'd rather have racial changes (pay for) instead of advocate racial balancing (or improvements in the game)?

    Seriously, I do not see those people playing this game for much longer anyway.
    Edited by ebls_BR on May 1, 2015 9:51PM
  • Taleof2Cities
    Taleof2Cities
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    Natjur wrote: »
    It was on ESO live, they TALKED about it, and said they were LOOKING at it, but like all things on ESO Live, I do not trust any of it until it happens. Cause there text summary after did not include it.

    We all remember them clearly saying they are tracking all V14+ exp and we will all get CP matching our earned exp, and we never got that.

    ^ This. ^

    To give the folks on ESO Live some credit, however, they did follow through on their promise of adding more containers to the various Dwemer delves. There were a lot of us that were skeptical about that happening.

    If they follow through on this promise (racial balancing) ... then it looks like that will occur in the next major update after the console release. I realize that may not be soon enough for some, but hey, it is what it is.

    Agree with some of the other posters, here, that it would be nice if the tweaks adhere to lore friendliness.

    Edited by Taleof2Cities on May 1, 2015 9:10PM
  • Emma_Overload
    Emma_Overload
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    "When will racial change come?"

    Not soon enough, in my opinion! Can't wait to switch my slightly gimped Breton to an Altmer.
    #CAREBEARMASTERRACE
  • zeitzbachrwb17_ESO
    TBH, I really don't get why most people are trying so hard to min-max and still fail to outdps a healer in easy vet dungeons doing pledges. I can see this being serious in PvP where it does grant an advantage in a 1 v 1 but that one can somewhat be countered by number or team coordination.

    Racial advantage isn't that big of an issue because LBR, most ESO MMO players are... bad.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.

    How about the 3% more HP and the decease resist?
    How about the Quick Mend, receiving more healing?

    Tell me what the Khajiit have close to that? HP regen? Yeah 120hp/s at best. Spotting stealth? Or a gimped Carnage.
  • Mumnoch
    Mumnoch
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    They will introduce it into the cash shop once they figure out a good price point.

    Good Price point = the most money they can get you to pay.
    /Chaching!
  • Obscure
    Obscure
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    Fun Fact: In an early, closed beta, build races had Ultimates.

    Another Fun Fact: Racial Ultimates were removed on the grounds that they would create racial option imbalances, making race selection have to much of an impact on gameplay.

    Yet Another Fun Fact: Racial Passives have a large impact on gameplay. :trollface:
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Obscure wrote: »
    Fun Fact: In an early, closed beta, build races had Ultimates.

    Another Fun Fact: Racial Ultimates were removed on the grounds that they would create racial option imbalances, making race selection have to much of an impact on gameplay.

    Yet Another Fun Fact: Racial Passives have a large impact on gameplay. :trollface:

    I agree. You cannot have balance when you compare Altmer with Khajiit or Argonian.
  • Aneima
    Aneima
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    Seriously?

    Some racials (imperial and dark elf mainly) have a HUGE impact on dps/stats compared to the rest.

    It's taken this long, and we have not seen either balanced racials or race change?

    ZOS, when are you fixing this?

    I know several who quit since they didnt want to reroll a new char with better racials..

    Let me guess, are you getting killed by the same people in Pvp over and over again?

    Did you not do enough research before selecting your class and race?

    Do you expect those that have been playing for the past year just to suck it up and deal with racial and class bonus changes even though they have spent 30+ days to get max level and the appropriate gear to maximize their classes dps and heals?

    You might know several who quit because they didn't want to reroll for better racial bonuses, but I'd be willing to bet hundreds will quit if they change up racial bonuses and screw over people that researched their classes from the start and spent numerous amounts of time planning and obtaining their gear not to mention upgrading it all to legendary.

  • Raash
    Raash
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    Arundo wrote: »
    Seriously?

    I know several who quit since they didnt want to reroll a new char with better racials..

    Lol seriously ? Stupid reason to quit wonder how they do in reallife when something isnt going their way.

    Hmm, yeah... I thought that if you are doing something, at all, that others constantly do better most people tend to try adjust it to get better & to get up to same level of quality as the competitors - and if that aint working... then guess what? Most people either tend to copy what others do or quit and do something else instead.
    If you dont? Wouldnt that make you a fool?

  • zeitzbachrwb17_ESO
    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.

    How about the 3% more HP and the decease resist?
    How about the Quick Mend, receiving more healing?

    Tell me what the Khajiit have close to that? HP regen? Yeah 120hp/s at best. Spotting stealth? Or a gimped Carnage.

    Crit rate is crit rate. 3% HP is barely noticeable and quick mend isn't even that great because stacked templar heal with passive floor = almost max heal in one crit anyway even without quick mend and below 30% hp Restoration expert passive.

    At least Khajit passive really give a clear view on the advantage the race hold, DPSing.
    Edited by zeitzbachrwb17_ESO on May 2, 2015 6:55AM
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.

    How about the 3% more HP and the decease resist?
    How about the Quick Mend, receiving more healing?

    Tell me what the Khajiit have close to that? HP regen? Yeah 120hp/s at best. Spotting stealth? Or a gimped Carnage.

    Crit rate is crit rate. 3% HP is barely noticeable and quick mend isn't even that great because stacked templar heal with passive floor = almost max heal in one crit anyway even without quick mend and below 30% hp Restoration expert passive.

    At least Khajit passive really give a clear view on the advantage the race hold, DPSing.

    Where are the DPS advantage of the Khajiit? 5% Critical? Are you serious? If we had the OLD PRE NERF Carnage yes, but 5% WEAPON crit how can help a DK or a Templar?
  • MercyKilling
    MercyKilling
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    Whenever I see "racial balance" or even any kind of "balance" arguments...I have to wonder why we are allowed to make any choices in character design at all.

    Why not just give us formless, shapeless, colorless lumps that have the same statistics, same abilities and same everything? That's balanced. That's fair. Why even bother with things like race or armor or weapons? Just equip every character with identical gear.

    Then I remember we are not meant to be equals. I remember that our choices need to have consequences or rewards to set us apart from everyone else.

    I also fear that Zenimax will sell race change on the store and then begin "rebalancing" racials on a regular basis so as to get the minmaxers to spend every time they are changed.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Attorneyatlawl
    Attorneyatlawl
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    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.

    How about the 3% more HP and the decease resist?
    How about the Quick Mend, receiving more healing?

    Tell me what the Khajiit have close to that? HP regen? Yeah 120hp/s at best. Spotting stealth? Or a gimped Carnage.

    In a regen build that 30% HP regen can account for several hundred or more health per tick. The sneak bonuses and damage are situational and not great, but Carnage is a 6% physical crit bonus, which on your average veteran rank character on oh say, a nightblade, is good for around 4.2% raw damage not subject to any diminishing returns or enemy resistance (math: 6% chance for 70% bonus damage on any hit between 50% base multiplier added to another pair of 10% boosts from their passive and the champion system). They certainly are not gimped for physical builds, but I feel badly for those who rolled one at launch as a caster when it was a damage boost to all damage types on critical hits :(, only to have it completely changed quickly.
    Obscure wrote: »
    Fun Fact: In an early, closed beta, build races had Ultimates.

    Another Fun Fact: Racial Ultimates were removed on the grounds that they would create racial option imbalances, making race selection have to much of an impact on gameplay.

    Yet Another Fun Fact: Racial Passives have a large impact on gameplay. :trollface:

    Yep... they looked nifty, too. Never could use them as the skill unlocked at racial line 100 :p. They were removed pretty quickly, though.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
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    TBH, I really don't get why most people are trying so hard to min-max and still fail to outdps a healer in easy vet dungeons doing pledges. I can see this being serious in PvP where it does grant an advantage in a 1 v 1 but that one can somewhat be countered by number or team coordination.

    Racial advantage isn't that big of an issue because LBR, most ESO MMO players are... bad.

    I can't argue that probably the vast majority of players aren't good enough to make use of the extra character power versus just improving their play. It does matter in both PVE and Cyrodiil PVP however, between veteran dsa, hard mode trials, and small group vs. many or 1/2vX fighting in PVP.
    ebls_BR wrote: »
    So..., some people want racial changes because: don't care about the lore (they aren't TES fans) or/and, people don't want to reroll (don't want to invest more time in the game) or/and people didn't make any research before chose their race (if they made some research now, they would see DK Khajiits with magicka build, doing 17k dps single target..., it's all about CP, rotation, gear and... research).

    And more, they'd rather have racial changes (pay for) instead of advocate racial balancing (or improvements in the game)?

    Seriously, I do not see those people playing this game for much longer anyway.

    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • patrykplawskib16_ESO
    You missed Nord (hp regen & sizable flat damage reduction), Redguard (3% stam back every 3 seconds while melee'ing, max stam racial), and high elf (magicka regen, max magicka, 4% damage to all elemental damage)... ;). Oh, I guess between those and the two you listed we're already at the majority of the races being great... many are Breton fans too, as well as orc ones for the health, stam, and sprint speed.

    Nord is a terrible race your better of tanking with redgaurd and if u wanna dps well your out of luck and healing. I know this cause im a nord dk dps and i know the feeling.
    Dunmer Master Race
  • PKMN12
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    milthalas wrote: »
    I know several who quit since they didnt want to reroll a new char with better racials..
    If they were true min-maxers they would have researched the racial abilities before creating a character.

    If they weren't min-maxers then they wouldn't have cared.

    not if the racials were changed to be different AFTER they already chose your character.
  • Zhoyzu
    Zhoyzu
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    Natjur wrote: »
    They did talk about about allowing racial trait changes. You are not changing your race or looks, but swapping one racial pack (all traits from one race) with another.

    But they are not going to even give that option until they do the racial trait review, in which all racial traits get a little balancing and that is not going to happen to after console release.

    So the answer is

    SOON

    But... i love my argonian swim speed!
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Junkogen
    Junkogen
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    Junkogen wrote: »
    Argonians are clearly in the worst spot right now. It's kind of ridiculous. I don't know what ZOS is thinking.

    What about the Khajiit? Our only worthy passive, Carnage, got heavily nerfed on release and changed to something completely useless.

    At least Argonians get Quick Mend (more healing received) and Argonian resistance (3% health and a resist on decease which if you do not know, only noobs do not have decease weapon procs in Cyrodiil).

    Point at me a resource the Khajiit have? HP regen? if it was 7000 HP/S yeah it will be worthy, but is not.

    Khajiit get a 6% boost to critical and stealthy. They have a decreased detection radius and 10% boost to damage from stealth. That's pretty sizable when you consider no other race gets a crit bonus.

    6% increase to healing is pretty insignificant compared to a 10% boost to max magicka which boosts healing, spell damage, and number of times you can cast spells.

    And the 30% health regen is always ticking. Quick to mend only works when something is cast. All the Argonian racials are situational except the poison and disease resist which is essentially no where in the game. A 3% boost to health? Seriously? I'm not even going to dignify that with a response.
    Edited by Junkogen on May 2, 2015 11:05PM
  • Junkogen
    Junkogen
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    Argonian master race. Swimming speed most op trait. No other gears or traits can compete with that.

    How about the 3% more HP and the decease resist?
    How about the Quick Mend, receiving more healing?

    Tell me what the Khajiit have close to that? HP regen? Yeah 120hp/s at best. Spotting stealth? Or a gimped Carnage.

    Crit rate is crit rate. 3% HP is barely noticeable and quick mend isn't even that great because stacked templar heal with passive floor = almost max heal in one crit anyway even without quick mend and below 30% hp Restoration expert passive.

    At least Khajit passive really give a clear view on the advantage the race hold, DPSing.

    Where are the DPS advantage of the Khajiit? 5% Critical? Are you serious? If we had the OLD PRE NERF Carnage yes, but 5% WEAPON crit how can help a DK or a Templar?
    Are you serious? Every class can use weapons. Especially now that stamina builds are in season, a weapon crit bonus is significant.
  • Darkeus
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    only imperials have some nasty racials, d elf and the rest are pretty balanced considering lore and stuff.
  • Jitterbug
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    I'd say it depends on the class you want to play with one of the mentioned races.
    F.e. an Imperial Sorcerer is not that OP, imho...

    unless it's a stamina build of course....
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