xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
sk8ingeckoub17_ESO wrote: »xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
I seriously doubt most Console players do not have a mic. At the very worst most of us have... bare minimum.... the mic that came with our console. Which having both ps4 and xbox one i can attest to both having really cheap mics in the box that while not great do absolutely work.
That said i know of no one that plays multiplayer games as multiplayer games that does not actively use their mics. They may not always use them but they do have them
Do most console players actually have a keyboard for their console?
I mean, yeah you could use the onscreen keyboard, but you're not going to be exactly fast with that, even with predictive text.
xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
Darkonflare15 wrote: »xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
Every xbox owner should should have a headphone with a mike because they comes with the console. Now I know on xbox one you can party chat and you can use the voice chat that is in game. You also have messages via mail which we can send text and vocal text and you send this to any player in game because their gamertag is attach to their character.
So I think there are plenty of options to communicate.
Looking forward to no text.
The world will become larger without it.
Well I just find it strange. I appreciate that this game isn't as hand holding as a bunch of other mmos. But if I wanted to be immersed in my own world or with just a few people in private chat. I have offline rpgs for that on PSN.Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.
Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.
MercyKilling wrote: »Don't worry, disappointment is just starting.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Looking forward to no text.
The world will become larger without it.
What else is this game going to omit for the sake of trying to be immersive? Next year maybe no one will be able to chat or text, they will drop keyboard support on PC, we can just nod heads and dance to communicate like that game Journey.https://www.youtube.com/watch?v=hyPeVFAIwko
Hope this guy is shooting air or I don't see console release doing to good at launch, if it is aiming at not just ES fans.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.
ruze84b14_ESO wrote: »
ruze84b14_ESO wrote: »
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »
you can ignore people in chat, or just turn chat off, so exactly what is the issue you have with a text chat?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.