Put all your attributes into Health. The Dungeon Bosses do sooo much damage that's the only way to avoid a one shot. Use enchants to offset your other areas, magicka/stamina depending on the build you have. I tried out a hybrid build 40 health the rest magicka when 1.6 first came out and was getting one shotted all the time. With all attributes into Health it rarely happens now. It really doesn't matter if your block/casting or not. In CoA, I've had the last boss hit me for 1/2 health with blocking or not. Either the mechanics broken, or for somethings, blocking really doesn't matter as you will get hit with full damage anyway. I've even had more health lost while blocking than not blocking from the same boss attack.
but then non of my stamina based skills will do any damage... ?
Sure they will. The problem you will have, is you won't have any Stamina available to cast them thanks to all the blocking required.
Put all your attributes into Health. The Dungeon Bosses do sooo much damage that's the only way to avoid a one shot. Use enchants to offset your other areas, magicka/stamina depending on the build you have. I tried out a hybrid build 40 health the rest magicka when 1.6 first came out and was getting one shotted all the time. With all attributes into Health it rarely happens now. It really doesn't matter if your block/casting or not. In CoA, I've had the last boss hit me for 1/2 health with blocking or not. Either the mechanics broken, or for somethings, blocking really doesn't matter as you will get hit with full damage anyway. I've even had more health lost while blocking than not blocking from the same boss attack.
but then non of my stamina based skills will do any damage... ?
You can't dps while dead.
Then now come most build thats posted on the forums, have most points on stam or magica. ?
the builds I have been looking around on, if its stamina then its offen all 62 points on stam. ..
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
A glass cannon build is definitely risky in a vet dungeon (a glass cannon in a vet dungeon will die a bunch), but I wouldn't go so far as to say that you should put everything into health. Between attribute points, armour enchants, and food you're going to want probably 20K in health (or more to be safe), and put the rest into either magicka or stamina, depending on your build. That should be enough to keep you from getting one-shotted (well, as long as you don't do anything stupid), and as long as you've got a good healer that's the most important thing.
Hmm, if you have everything in health I don't understand how your stats can be so low. That's including food? I've got a level 42 character that runs at more health than that, and I don't even have all of his stats in health. And if you were trying to do a vet dungeon with only 11K health, no wonder you were having so much trouble with it.A glass cannon build is definitely risky in a vet dungeon (a glass cannon in a vet dungeon will die a bunch), but I wouldn't go so far as to say that you should put everything into health. Between attribute points, armour enchants, and food you're going to want probably 20K in health (or more to be safe), and put the rest into either magicka or stamina, depending on your build. That should be enough to keep you from getting one-shotted (well, as long as you don't do anything stupid), and as long as you've got a good healer that's the most important thing.
I moved all my stats over to health. moved from 11k to 15k. from what i had before.
and 20k. well that might happen when I hit V14. and get the gear that comes at that rank.
but now I have what I can squise out of my gear and enchantments. ^^
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
This may be V14 standards, but 15k is considered borderline glass cannon.moved from 11k to 15k.
This may be V14 standards, but 15k is considered borderline glass cannon.moved from 11k to 15k.
Veteran players can get away with it by using abilities that create damage shields or bolster evasiveness, but even 15k HP is terribly close to one-shot territory.
...the exception being a Heavy Armor specialist. I have never experienced 15k HP, but I tank in the 18.6k to 20k HP range wearing Full Heavy Armor and using active buffs (Sword and Shield give me +1.4k HP). Having over 20k Resistance puts a noticeable damper on incoming damage, noticeable enough to obviate blocking in most circumstances (I have 30k Spell Resistance and 28k Physical Resistance while buffed)..
I wouldn't agree with that... At VR1 I always make sure that I have at least 16K in health (taking food into account). Mind you, the 20K I was quoting above wasn't aimed at a VR1 - at VR1 you definitely don't need that much. If you're a VR1 and you're around 10-12K you're in serious danger of being one-shotted in a vet dungeon. If you're around 16K you can survive one of the heaviest of hits with enough health to stay alive long enough for your healer to save you. You can probably get by with less than that if you're really good at always dodge-rolling in time, blocking in time, and interrupting in time (and knowing when to do each), but if you're not used to actually having to get the timing right on all of those things (which someone just starting to do vet dungeons most likely isn't), I'd say more like 16K would be what you should aim for.at v1 i think 10-14k hp is ok. in that ballpark at least. make your own judgements on how to get there, but that should keep you alive.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I wouldn't agree with that... At VR1 I always make sure that I have at least 16K in health (taking food into account). Mind you, the 20K I was quoting above wasn't aimed at a VR1 - at VR1 you definitely don't need that much. If you're a VR1 and you're around 10-12K you're in serious danger of being one-shotted in a vet dungeon. If you're around 16K you can survive one of the heaviest of hits with enough health to stay alive long enough for your healer to save you. You can probably get by with less than that if you're really good at always dodge-rolling in time, blocking in time, and interrupting in time (and knowing when to do each), but if you're not used to actually having to get the timing right on all of those things (which someone just starting to do vet dungeons most likely isn't), I'd say more like 16K would be what you should aim for.at v1 i think 10-14k hp is ok. in that ballpark at least. make your own judgements on how to get there, but that should keep you alive.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
OK, from that picture your health is much higher than the 15K you had mentioned earlier - is that a result of switching up enchants on your armour?I moved the last enchants I have so now im down to nothing in stamina and dmg. this is with out the food buff but 2500 exrta aint gonna be makeing me do a ton more dmg
so thats the hp, now how about that 20k resistance ? and can they please have made it so thats someting one can understand. how mush is 7392 ? is it total amount of damage redused. if thats the case then lower lvl mobs would not be able to hurt you at all, is it % ? then why aint it marked as %. ?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
The bold part is why. A good DPS will be able to avoid that the vast majority of the time, but between timing, lag, whatever other effects may be on them, it's not always possible. By having about 16K health, in those cases when you can't avoid it (or in the rare cases when you do need to run out of the healer's healing range for whatever reason, or the cases when the healer dies and you need to survive long enough for the healer to get resurrected) you can still survive long enough to get healed.zeitzbachrwb17_ESO wrote: »I still don't see the reason to have that much health as a DPS in V1. The only time I see DPS dying is when they run so far away they are out of the healer's healing range or because for some reason they never seem to be able to avoid the red indicator of doom.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |