well it was very easy to miss unlike a big box that pops up telling you its procced and counting down how long you have to fire it instantly,, same as with the shield timers... very helpfull to have a big box telling you how long eactly before it drops.
noticing all these things without the big boxes were how the game was designed. missing them could well be what makes the diffrence in the heat of a big battle. but alot of that has been negated by these addons imo..
i dont expect everyone to agree, i'm just expressing an opinion.
well it was very easy to miss unlike a big box that pops up telling you its procced and counting down how long you have to fire it instantly,, same as with the shield timers... very helpfull to have a big box telling you how long eactly before it drops.
noticing all these things without the big boxes were how the game was designed. missing them could well be what makes the diffrence in the heat of a big battle. but alot of that has been negated by these addons imo..
i dont expect everyone to agree, i'm just expressing an opinion.
one thing ive noticed with all you guys who make videos , is the constants. use of spell/weapon power pots.. thats nothing against you personally .
now whats the buff from those pots? 300 or something like that?
if it is its like having an extra set of MK or similar morag tong .. which is really significant.. i cant help but wonder how many of those fights you wouldn't look so uber if you wern't chugging pots to give you such a big chunk of extra damage all the time..
then in between those theres the tri pots as well . tri pots for try hards i guess. always gonna be try hards in every pvp game . but i actually hope when console comes round the console try hards dont adopt pot chugging.
they wont have all the combat addons telling them what to do and when , and most console try hards are used to not having to spam pots constantly .. they simply win or lose based on how they play.
well it was very easy to miss unlike a big box that pops up telling you its procced and counting down how long you have to fire it instantly,, same as with the shield timers... very helpfull to have a big box telling you how long eactly before it drops.
noticing all these things without the big boxes were how the game was designed. missing them could well be what makes the diffrence in the heat of a big battle. but alot of that has been negated by these addons imo..
i dont expect everyone to agree, i'm just expressing an opinion.
if the game was meant to be like you are saying then ZoS never would of gave the API for that info to allow us to make addons displaying that info. Since it has survived the "nerfs" to APIs then I am 100% sure they are A OK with it. Logic
You sir, "tryhard" to make excuses for yourself to play badly. If youre not using potions, thats bad. If youre not using a proper UI to help you make decisions, thats also bad. Thats what UIs are supposed to do. Its impossible to recieve all of the necessary information required to make good decisions with the stock ui. The game was designed with an api so that we can present this information to the player in a clear way. Im not always looking at my hands to see if theyre glowing. Im looking at which direction that nightblade cloaked in, and im approximating how long I have before his friends in the distance will be in gap closing range etc. To be honest, with mage light and ward and all the other purple glowy *** going on, its hard to tell with a glance if I have a shard ready, and casting one if its not could be a death sentence.
If you tried as hard to play this game as you do making excuses for yourself to purposefully play at a disadvantage, you might actually win some fights eh?
You sir, "tryhard" to make excuses for yourself to play badly. If youre not using potions, thats bad. If youre not using a proper UI to help you make decisions, thats also bad. Thats what UIs are supposed to do. Its impossible to recieve all of the necessary information required to make good decisions with the stock ui. The game was designed with an api so that we can present this information to the player in a clear way. Im not always looking at my hands to see if theyre glowing. Im looking at which direction that nightblade cloaked in, and im approximating how long I have before his friends in the distance will be in gap closing range etc. To be honest, with mage light and ward and all the other purple glowy *** going on, its hard to tell with a glance if I have a shard ready, and casting one if its not could be a death sentence.
If you tried as hard to play this game as you do making excuses for yourself to purposefully play at a disadvantage, you might actually win some fights eh?
Pixysticks wrote: »I appreciate the comments, Hamon. It's pretty clear you dislike people who use potions and addons, so why not start your own thread on it instead of derailing this one for an entire day? I also suggest posting it somewhere other than the alliance war forums, because there's probably less than 1% of the PvP population that's going to agree with you on that.
Pixysticks wrote: »I appreciate the comments, Hamon. It's pretty clear you dislike people who use potions and addons, so why not start your own thread on it instead of derailing this one for an entire day? I also suggest posting it somewhere other than the alliance war forums, because there's probably less than 1% of the PvP population that's going to agree with you on that.
Pixysticks wrote: »I appreciate the comments, Hamon. It's pretty clear you dislike people who use potions and addons, so why not start your own thread on it instead of derailing this one for an entire day? I also suggest posting it somewhere other than the alliance war forums, because there's probably less than 1% of the PvP population that's going to agree with you on that.
no with all due respect pixy , its wrong to say i don't like people who use potions.. i hoped i'd made that clear. i have no axe to grind with anyone least of all you. you are using the tools available to you and that totally fine by me. i used addons in wow because they helped immensely with difficult raids. especially as a healer. i dont remember many ( i only played from vanilla to naxx) or even any addons related to pvp at that time.
ive even loaded up the sorc helper in ESO. now i'm simply making the observation that these addons greatly help to the point they become seen as mandatory. i stopped raiding in wow cos it got to the point i was playing the addons more than reacting to what was happening in the fight.
the sorc helper in eso makes the sorc class much much easier to be highly effective. to refuse to acknowledge that is mad. timers that make it simplicity itself to know exactly when to recast your shield at 1 second , making sure you never get caught without it is very big, knowing how log you have to fire your free frag again is very powerfull.
now this isnt a moan about sorcs , i just dont know of any addons available for other classes that have the same impact on combat effectivness.
i,m not sure which abilities on the other classes would benefit nearly as much as those examples do on the sorcerer. right now sorcerers are heavily dependant on keeping shields up and using the free frags as the big hitter. looking at the skill bars of some of you sorcs in your videos they mostly revolve around Shields (which need to be kept up constantly) dots ( to trigger the frag procs) and bolt escape. So this addon basically makes the entire class incredibly simple to get maximum efficiency with big timers on all the key abilities on your bars.
This is besides the point tho imo, i would feel the same regardless which class was using similar addons.
You sir, "tryhard" to make excuses for yourself to play badly. If youre not using potions, thats bad. If youre not using a proper UI to help you make decisions, thats also bad. Thats what UIs are supposed to do. Its impossible to recieve all of the necessary information required to make good decisions with the stock ui. The game was designed with an api so that we can present this information to the player in a clear way. Im not always looking at my hands to see if theyre glowing. Im looking at which direction that nightblade cloaked in, and im approximating how long I have before his friends in the distance will be in gap closing range etc. To be honest, with mage light and ward and all the other purple glowy *** going on, its hard to tell with a glance if I have a shard ready, and casting one if its not could be a death sentence.
If you tried as hard to play this game as you do making excuses for yourself to purposefully play at a disadvantage, you might actually win some fights eh?
Well, it's pretty hard to miss the sound of proccing fragments, but if you're seriously not sure, just have a look at the skill on your bar, it looks like "toggled on" when you have an instacast ready.
Funny, that's exactly what I said when people were bashing on DK. And it hasn't changed, a lot of folks are still to dumb to figure out that scales reflect projectiles. Good luck defending sorc agaisnt the sea of QQ on these forums, you'll end up down here with dks soon hahaPixysticks wrote: »1 Minute preview of my first PvP Video; thanks for checking it out!
Looks pretty awesome so far man. The best part is all the terribads out there who are going to say the video is obviously proof that sorcs need nerfed......despite the fact you're fighting 3 other sorcs in a 3 on 1 (with streak it should be noted). These guys wouldn't know skill if it hit them upside the face (which in fact it does a few seconds before they're mounting their horse....again).
Clearly the only thing that needs nerfed are those those rocks! So OP.
ive even loaded up the sorc helper in ESO. the sorc helper in eso makes the sorc class much much easier
Pixysticks wrote: »Unless it turns out that you're actually one of these Sorcs that I fought in the video and you're offended to be in it or something?

ive even loaded up the sorc helper in ESO. the sorc helper in eso makes the sorc class much much easierPixysticks wrote: »Unless it turns out that you're actually one of these Sorcs that I fought in the video and you're offended to be in it or something?
well it was very easy to miss unlike a big box that pops up telling you its procced and counting down how long you have to fire it instantly,, same as with the shield timers... very helpfull to have a big box telling you how long eactly before it drops.
noticing all these things without the big boxes were how the game was designed. missing them could well be what makes the diffrence in the heat of a big battle. but alot of that has been negated by these addons imo..
i dont expect everyone to agree, i'm just expressing an opinion.
sorcs working together should burn down a streak sorc in seconds.
sorcs working together should burn down a streak sorc in seconds.
yeah one thing ive noticed though when fighting sorcs is that the ones who use streak almost always know what theyre doing. i think its prolly because everyone just defaults to use the one that absorbs projectiles, so if someone is using streak theyre going to use it really well or else they would just use the other one because that one makes it alot easier to stay alive.
NedicWildling wrote: »Kaghei still a better sorc...looking forward to the whole thing PATO. This needs more Ricky Martin btw.
NedicWildling wrote: »Kaghei still a better sorc...looking forward to the whole thing PATO. This needs more Ricky Martin btw.
Whats with the YANOESTOYAQUI?
In my experience there are far more Streak sorcs who are not very good and die quickly than ones who are good.
In my experience there are far more Streak sorcs who are not very good and die quickly than ones who are good.
95% of sorcs i fight use the absorb projectile ones. i cant really claim to know everything about those skills cuz im not a sorc but the ones i know who dont are prett, germantrocity and pixysticks. and those are pretty much the best sorcs i can think of so id say its gotta have some big perk, for them to be using it no?
In my experience there are far more Streak sorcs who are not very good and die quickly than ones who are good.
95% of sorcs i fight use the absorb projectile ones. i cant really claim to know everything about those skills cuz im not a sorc but the ones i know who dont are prett, germantrocity and pixysticks. and those are pretty much the best sorcs i can think of so id say its gotta have some big perk, for them to be using it no?
Yeah both of those sorcs are at the top of their game. I haven't run into Prett yet in 1.6 but I can believe he's tearing it up if he's still streak. Streak is amazing for bursting players down but it does limit some of your other 1vX options and it makes running from a hit-squad of chasing sorcs far more challenging. I'm still of a mind that it needs a 30-50% base damage boost but that's just me.
NedicWildling wrote: »Kaghei still a better sorc...looking forward to the whole thing PATO. This needs more Ricky Martin btw.
Whats with the YANOESTOYAQUI?