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(POLL) - Do you find ESO too easy, too hard, or just right.

  • xarguideb17_ESO
    xarguideb17_ESO
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    I have at least one VR character and I find ESO too easy.
    The difficulty at launch was right - mobs were much harder to kill.
    BTW, just did Lion's Den with my VR6 NB yesterday. I didn't even have to sneak around NPCs. All killable. And that's a public dungeon. It's meant to be harder and done with other people, yet I can solo even the group challenge easily whilst having 2 levels lower gear.
    Edited by xarguideb17_ESO on April 22, 2015 11:48AM
  • nerevarine1138
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    I have at least one VR character and I find ESO too easy.
    I think it also depends on what we're talking about.

    I find the general world and quest gameplay to be far too easy, but Craglorn and Vet Dungeons are, by and large, extremely well balanced.
    ----
    Murray?
  • ThisOnePosts
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    I have at least one VR character and I find ESO too easy.
    I feel overall, it is too easy. Now compared to many MMOs it can be tougher sure (I said many, not all)... however it still feels too easy. I really liked how on your toes you had to be for some boss fights when the game was launched or when that VR bug hit and suddenly mobs had 2x health and did 2x the damage --- that was absolutely amazingly fun for me!!! I watched as someone ran by on my horse as I was mining ore on my way to the next quest and they get knocked off their horse and obliterated by skeevers (keep in mind he/she was a DK or possibly Temp but definitely 1h/shield with self healing... and we were in the VR10 zone). Usually I'd help but I was amazed! I laughed so damn hard! I then strutted my stuff by running over there and killing the enemies. However, it was a lot of fun. Every fight felt like it required some tactics and that's something that I can appreciate in a game.
    Edited by ThisOnePosts on April 22, 2015 1:46PM
  • Alphashado
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    I have at least one VR character and I find ESO just right.
    I feel overall, it is too easy. Now compared to many MMOs it can be tougher sure (I said many, not all)... however it still feels too easy. I really liked how on your toes you had to be for some boss fights when the game was launched or when that VR bug hit and suddenly mobs had 2x health and did 2x the damage --- that was absolutely amazingly fun for me!!! I watched as someone ran by on my horse as I was mining ore on my way to the next quest and they get knocked off their horse and obliterated by skeevers (keep in mind he/she was a DK or possibly Temp but definitely 1h/shield with self healing... and we were in the VR10 zone). Usually I'd help but I was amazed! I laughed so damn hard! I then strutted my stuff by running over there and killing the enemies. However, it was a lot of fun. Every fight felt like it required some tactics and that's something that I can appreciate in a game.

    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Trudging through Vet Ranks is tedious enough as it is without every Skeever encounter being like a boss fight.

    Edited by Alphashado on April 22, 2015 1:53PM
  • wraith808
    wraith808
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    I have at least one VR character and I find ESO too easy.
    Alphashado wrote: »
    I'm not sure what ZoS can do here, as any major change in difficulty would massively change the results.

    There is an easy approach to doing it... but then people would be upset about something different, i.e. not being able to complete certain content because they weren't good enough.

    EQ2 has heroic zones, clearly designated as such. When you go up against heroic mobs in heroic zones... it's possible to solo them, but you have to know your class and know your pulls and be very good. You can, however, group to do them if you're not good enough.

    That's how VRs were. Now, they're nerfed. Because of complaints. But a lot of that is because VRs are required. They need to have non-required zones that are harder. There will be complaints because I can't do the zone by myself. But you choose which complaints you listen to, because there will always be complaints.

    Make the game you want to, and deal with the complaints as those that don't fit your vision for the game. Because you're not going to please everyone all the time.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • ThisOnePosts
    ThisOnePosts
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    I have at least one VR character and I find ESO too easy.
    Alphashado wrote: »
    I feel overall, it is too easy. Now compared to many MMOs it can be tougher sure (I said many, not all)... however it still feels too easy. I really liked how on your toes you had to be for some boss fights when the game was launched or when that VR bug hit and suddenly mobs had 2x health and did 2x the damage --- that was absolutely amazingly fun for me!!! I watched as someone ran by on my horse as I was mining ore on my way to the next quest and they get knocked off their horse and obliterated by skeevers (keep in mind he/she was a DK or possibly Temp but definitely 1h/shield with self healing... and we were in the VR10 zone). Usually I'd help but I was amazed! I laughed so damn hard! I then strutted my stuff by running over there and killing the enemies. However, it was a lot of fun. Every fight felt like it required some tactics and that's something that I can appreciate in a game.

    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Trudging through Vet Ranks is tedious enough as it is without every Skeever encounter being like a boss fight.


    If they had approached them tactically, they may have survived. Instead they just ran through without a care in the world only to get owned by skeevers. Why place them in the world when they pose no threat? Then you have these supposedly "very dangerous" boss fights.. all are complete jokes now when many of them used to be at least something reasonably fun.

    I get it, you don't like having to fight your way through, to each their own. However, for those of us that do.. we should be allowed to change some setting and also be rewarded more for doing so. That would be badass if they could implement such a thing, although I doubt any time soon if ever.
    Edited by ThisOnePosts on April 22, 2015 3:20PM
  • Sevalaricgirl
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    I do not have a VR character yet and I find ESO too easy.
    You can be in the game since beta and not have a VR character, or you can delete your highest character in a fit of rage and then restart.

    I'd like it to be a tad more difficult but then I play with people who think it's just right and are glad they're no longer dying all the time.
    Edited by Sevalaricgirl on April 22, 2015 3:49PM
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    I have at least one VR character and I find ESO too easy.
    Nestor wrote: »
    If you don't know what your doing, then the game is harder

    If you know what your doing, then the game is easier

    If you know what your doing, then you can make the game as hard or as easy as you want it to be.

    Well, there are probably some limits in both directions with that.

    There have been many times where I've neglected to repair my armor and actually had 0 armor without noticing for awhile. This also disables any set bonuses or enchant bonuses that armor might have had.

    The game was slightly more challenging, but still easily manageable. Would only die a few times in certain situations when this happened, and hey what does it matter, my armor is already totaled anyways...

    Didn't have zero armor from dying all the time. Rather it was zero because it wears out the more times enemies hit it.
    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Challenging? No, you made a simple mistake and died. That doesn't define a challenge.
    Fair? Yes. Easily avoidable situation, just mind your stamina.
    I get it, you don't like having to fight your way through, to each their own. However, for those of us that do.. we should be allowed to change some setting and also be rewarded more for doing so. That would be badass if they could implement such a thing, although I doubt any time soon if ever.

    Simplest thing they can do right now is make Craglorn give worthwhile rewards.
    Edited by golfer.dub17_ESO on April 22, 2015 3:56PM
  • Alphashado
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    I have at least one VR character and I find ESO just right.
    Nestor wrote: »
    If you don't know what your doing, then the game is harder

    If you know what your doing, then the game is easier

    If you know what your doing, then you can make the game as hard or as easy as you want it to be.

    Well, there are probably some limits in both directions with that.

    There have been many times where I've neglected to repair my armor and actually had 0 armor without noticing for awhile. This also disables any set bonuses or enchant bonuses that armor might have had.

    The game was slightly more challenging, but still easily manageable. Would only die a few times in certain situations when this happened, and hey what does it matter, my armor is already totaled anyways...

    Didn't have zero armor from dying all the time. Rather it was zero because it wears out the more times enemies hit it.
    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Challenging? No, you made a simple mistake and died. That doesn't define a challenge.
    Fair? Yes. Easily avoidable situation, just mind your stamina.
    I get it, you don't like having to fight your way through, to each their own. However, for those of us that do.. we should be allowed to change some setting and also be rewarded more for doing so. That would be badass if they could implement such a thing, although I doubt any time soon if ever.

    Simplest thing they can do right now is make Craglorn give worthwhile rewards.

    Rats. You shouldn't have to worry about not having your sword and shield drawn for fear of getting destroyed by 3 rats. That is not realistic in any sense of the word. Any game where a random encounter with 3 rats is enough to wipe you out in 5 seconds is NOT fun to me or many other people. That is a ridiculous level of difficulty. Getting dismounted and destroyed by 3 rodents in 5 seconds is ludicrous and should only be a viable option in single player RPG games at the players discretion. That kind of difficulty has no place in an MMO.

    Edited by Alphashado on April 23, 2015 2:53AM
  • UrQuan
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    I have at least one VR character and I find ESO too easy.
    Alphashado wrote: »
    Nestor wrote: »
    If you don't know what your doing, then the game is harder

    If you know what your doing, then the game is easier

    If you know what your doing, then you can make the game as hard or as easy as you want it to be.

    Well, there are probably some limits in both directions with that.

    There have been many times where I've neglected to repair my armor and actually had 0 armor without noticing for awhile. This also disables any set bonuses or enchant bonuses that armor might have had.

    The game was slightly more challenging, but still easily manageable. Would only die a few times in certain situations when this happened, and hey what does it matter, my armor is already totaled anyways...

    Didn't have zero armor from dying all the time. Rather it was zero because it wears out the more times enemies hit it.
    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Challenging? No, you made a simple mistake and died. That doesn't define a challenge.
    Fair? Yes. Easily avoidable situation, just mind your stamina.
    I get it, you don't like having to fight your way through, to each their own. However, for those of us that do.. we should be allowed to change some setting and also be rewarded more for doing so. That would be badass if they could implement such a thing, although I doubt any time soon if ever.

    Simplest thing they can do right now is make Craglorn give worthwhile rewards.

    Rats. You shouldn't have to worry about not having your sword and shield drawn for fear of getting destroyed by 3 rats. That is not realistic in any sense of the word. Any game where a random encounter with 3 rats is enough to wipe you out in 5 seconds is NOT fun to me or many other people. That is a ridiculous level of difficulty. Getting dismounted and destroyed by 3 rodents in 5 seconds is ludicrous and should only be a viable option in single player RPG games at the players discretion. That kind of difficulty has no place in an MMO.
    True story time: back when I was maybe 13 or so, I was DMing a game of D&D (pen and paper) with my best friend playing. In his very first encounter in this baby dungeon designed to be super easy even for level 1 characters, he was slain by rats. Not giant rats, not a whole rat swarm, just a few rats. Of course, I was too inexperienced as a DM to realize that I should have been making my die rolls behind a screen so that I could fudge them a bit in order to spare my buddy this humiliation (letting him get killed by something more threatening, like a kobold or a goblin, would have been OK). That was over 20 years ago, and to this day I still bug him about that time he was slain by rats.
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    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • C0pp3rhead
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    I have at least one VR character and I find ESO too easy.
    While leveling an alt from 1-50, I craft new armor at levels 16, 26, 36, and VR1. Even with armor that is 9 or even 13 levels below the mobs I face, I have no problems, even with boss fights.

    With a well-outfitted at-level character, public dungeons are solo-able

    Cadwell's Silver & Gold are pretty much the same story.

    Players commonly solo Craglorn delves, which were meant for groups of 3 or 4 players. My Vet2 Nightblade can solo some of the easier delves.

    Aetherian Archive & Hel Ra have completion times of less than 30 minutes. Skilled groups finish these "endgame trials" in 10 minutes. I don't have much personal experience with Sanctum Ophidia, but some skilled groups farm this trial for gear to sell.

    DSA and VDSA remain some of the most challenging content. Even so, it is possible to carry a sub-par dps through DSA. In VDSA some rounds, where you face tons of adds, are more difficult than the final boss.



    Let me put it this way: for players like myself who have been playing for a year, this game is way too easy. For new players, they're still making their way up the learning curve, figuring out what skills are powerful and how to animation cancel. For them, the game may very well be difficult. If you are new to the game and just figuring things out, Awesome. Enjoy the challenge. The problem is that more experienced players no longer have any challenges to look forward to.
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  • Levarius
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    I have at least one VR character and I find ESO just right.
    I'm a pretty new player and I've found the difficulty to be fine, but I don't play Elder Scrolls games for their difficulty. For a story-driven questing experience, I'm okay with things being "faceroll." That said, soloing some of the world bosses and group public dungeons can be a decent challenge. Even some of the anchors can be challenging if a tough final boss spawns. As a mostly solo player, I guess I'm actually kind of happy that there's a lot of content that can be soloed.
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    I have at least one VR character and I find ESO too easy.
    Alphashado wrote: »
    Rats. You shouldn't have to worry about not having your sword and shield drawn for fear of getting destroyed by 3 rats. That is not realistic in any sense of the word. Any game where a random encounter with 3 rats is enough to wipe you out in 5 seconds is NOT fun to me or many other people. That is a ridiculous level of difficulty. Getting dismounted and destroyed by 3 rodents in 5 seconds is ludicrous and should only be a viable option in single player RPG games at the players discretion. That kind of difficulty has no place in an MMO.

    Well I mean first of all they are skeevers, giant rats. You think you could kill a pack of those in real life? Would be the same as fighting a pack of wolves, and I personally wouldn't want to be in any situation like that.

    Second, they only wiped you out so fast because you were stunned. I think it's pretty realistic to be swarmed by large carnivorous creatures if you lose your footing. Which you wouldn't have done if you simply minded your stamina and/or didn't ride your horse straight through a pack of them.

    What happens when you fight them on-foot and they don't knock you down? They present no challenge at all, dying almost instantly to your blade. Aside from being incapacitated, Skeevers are by far one of the easiest enemies in the game to kill.

    Should you be punished so harshly? Maybe not, but I think it's fair because it truly is such a ridiculously easy situation to avoid happening.
    Edited by golfer.dub17_ESO on April 23, 2015 6:16AM
  • UrQuan
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    I have at least one VR character and I find ESO too easy.
    Levarius wrote: »
    I'm a pretty new player and I've found the difficulty to be fine, but I don't play Elder Scrolls games for their difficulty. For a story-driven questing experience, I'm okay with things being "faceroll." That said, soloing some of the world bosses and group public dungeons can be a decent challenge. Even some of the anchors can be challenging if a tough final boss spawns. As a mostly solo player, I guess I'm actually kind of happy that there's a lot of content that can be soloed.
    You know what? I have to agree with this. I mean, I do overall find the difficulty level low, and would prefer it if it were a bit higher. Actually what I would really prefer is to have more varied levels of difficulty, and a more gradual increase in difficulty as you level up so that lowbies can learn the skills to play more effectively slowly before suddenly hitting vet dungeons where they get slaughtered. And various ways of selecting different levels of difficulty would be great too.

    Despite that, though, like you I don't play TES games for their difficulty. I play them because I love the world, the characters, and the stories. I prefer it when I don't feel like everything is a faceroll, but as long as the other aspects of the game still hold my attention, I'm OK with the difficulty for a lot of the content being relatively low.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
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    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Shunravi
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    I have at least one VR character and I find ESO too easy.
    UrQuan wrote: »
    Levarius wrote: »
    I'm a pretty new player and I've found the difficulty to be fine, but I don't play Elder Scrolls games for their difficulty. For a story-driven questing experience, I'm okay with things being "faceroll." That said, soloing some of the world bosses and group public dungeons can be a decent challenge. Even some of the anchors can be challenging if a tough final boss spawns. As a mostly solo player, I guess I'm actually kind of happy that there's a lot of content that can be soloed.
    You know what? I have to agree with this. I mean, I do overall find the difficulty level low, and would prefer it if it were a bit higher. Actually what I would really prefer is to have more varied levels of difficulty, and a more gradual increase in difficulty as you level up so that lowbies can learn the skills to play more effectively slowly before suddenly hitting vet dungeons where they get slaughtered. And various ways of selecting different levels of difficulty would be great too.

    Despite that, though, like you I don't play TES games for their difficulty. I play them because I love the world, the characters, and the stories. I prefer it when I don't feel like everything is a faceroll, but as long as the other aspects of the game still hold my attention, I'm OK with the difficulty for a lot of the content being relatively low.
    Yea, me too.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • winterscrolls229prerb18_ESO
    Same as any other mmo (or game).. if you're overlevelled its easy, if you're underlevelled or just right its okay?

    I'm way overlevelled for the content i'm running, and its too easy.. but that's my fault. I just shouldn't have run those dungeons?
  • wraith808
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    I have at least one VR character and I find ESO too easy.
    Same as any other mmo (or game).. if you're overlevelled its easy, if you're underlevelled or just right its okay?

    I'm way overlevelled for the content i'm running, and its too easy.. but that's my fault. I just shouldn't have run those dungeons?

    Even under-leveled, it was only a *bit* harder. We cleared all of the first round vet dungeons with me tanking as a VR1 against VR5 mobs.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • BBSooner
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    I have at least one VR character and I find ESO too easy.
    Even though a forum poll isn't inducive to any real analysis, imo it's telling that there is a massive (almost absolute) lack of opinion in this sample that the game is 'too hard' for both categories of players. I would like to see the difficulty raised enough to where a poll such as this was generally a bit more even towards the extremes, instead of heavily weighed towards one extreme option and the moderate option.
    Edited by BBSooner on April 23, 2015 4:29PM
  • SADGOD
    SADGOD
    Soul Shriven
    I have at least one VR character and I find ESO just right.
    I have not been playing for too long and my main is only VR1 so can't really say anything about end game, but so far I have really enjoyed the game. As a casual gamer it's nice to be able to flow through the story with a tad bit of challenge here and there.
    SESH
  • Galbrant
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    I do not have a VR character yet and I find ESO just right.
    Personally I find the difficulty just fine... Though it would be nice for those seeking a greater challenge get a difficulty slider of sorts with increase chance at rare goods as some had said before in the past. If they increase the difficulty without a slider then I hope they add a companion system that players can obtain through quests with their own set of quests that comes with them and they can help out on foes they may not be ready to take on by themselves.
  • Molag_Crow
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    I have at least one VR character and I find ESO too easy.
    It's too easy out in the world, especially with 300+ CPs.

    Mobs need to scale with average CP levels, imo. @ZOS Take note if you want ;)
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  • ralonasan
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    I have at least one VR character and I find ESO too easy.
    If we're talking overall, I'd say Hello Kitty Online level of difficulty.

    Although I can think of one thing that can be challenging... or is it grindy? hmm...
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  • DaveMoeDee
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    I have at least one VR character and I find ESO just right.
    Depends upon the content.
  • Waffennacht
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    I have at least one VR character and I find ESO just right.
    Wait was skyrim suppose to be hard? Is Neverwinter suppose to be difficult? I must have missed something because no quest in any Elder Scrolls or MMO has been difficult.
    Gamer tag: DasPanzerKat NA Xbox One
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  • Tryxus
    Tryxus
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    I find it laggy
    "Stand strong, stay true and shelter all."
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  • Molag_Crow
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    I have at least one VR character and I find ESO too easy.
    If this screenshot doesn't say enough about the difficulty of the game, then I don't know what does.

    pWquoNh.jpg

    Level 11 killing level 38 mobs, I rest my case.
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  • DaveMoeDee
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    I have at least one VR character and I find ESO just right.
    There are a lot of players who buy this to be able to play through all the stories. While I like both storytelling and some challenge in combat (I just died around 20 times against Kellogg in FO4 but I refused to lower the difficulty), some people don't want to spend time investigating different skills and armors. To be honest, it takes way too much work to investigate crafted armor sets and the effort to regularly run pledges is very high. If ZOS wants to attract Skyrim fans who don't do MMOs, they need to be have the content such that players who want to enjoy the story can finish content with drop gear and mismatched skills on their bars.

    To provide some challenge, they have vet dungeons, trials, and MA. If those lack challenge, then there is a problem. Ideally, there should always be content that even the best players need to play they best to complete, even if the majority of players have no chance. I suppose this could be accomplished by having a higher difficulty mode for vet content, though such modes often just mean reduced damage and more boss health, which is usually pretty lame and boring.

    One thing for sure. Content will always be a joke for alts playing with a bunch of CP and that is unavoidable. It is ironic since the people playing on an alt have more skill and less need the boost of CP when leveling. Also, to be fair, the difference in my v16 DK with v14 purple set gear versus its previous drop set v12-v14 gear is drastic. Groups of mobs in Craglorn that were previously a challenge for me are now easy, so long as I am patient (as my DPS is still low). It also takes a lot more thought for me to kill things with my DK than it does with my Spamplar, and content needs to be doable for all class+race combos.
  • ralonasan
    ralonasan
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    I have at least one VR character and I find ESO too easy.
    If this screenshot doesn't say enough about the difficulty of the game, then I don't know what does.

    pWquoNh.jpg

    Level 11 killing level 38 mobs, I rest my case.


    Hahah pretty much, I should've screen shotted my version of that.
    The ESO Forum Common Complaint Checklist: ☑
    ☐ Nerf/Buff Sorcerers.
    ☐ Nerf/Buff Nightblades.
    ☐ Nerf/Buff Dragonknights.
    ☐ Nerf/Buff Templars.
    ☐ THIS IS P2W!
    ☐ L2P n00b.
    ☐ Where is the LOL button??
    ☐ Fix PvP lag.
    ☐ LFG is full of scrubs.
    ☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
    ☐ WHEN ARE ARENAS COMING?
    ☐ Natch Potes.
    ☐ Nerf Veteran Maelstrom Arena.
    ☐ Race Change ETA?
    ☐ Please add the Barber Shop!
    ☐ Why don't Trials scale?
    ☐ Working as intended.
    ☐ Why did you nerf/buff this?
    ☐ When will "thing" be added?
  • Lysette
    Lysette
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    I do not have a VR character yet and I find ESO just right.
    There is something else to be taken into account. If you replay the game, things which weren't easy when you did them the first time around, appear to you like child's play now - because you 1. know what is coming and 2. you know how to fight the mob and 3. you known how to use your skill points and on what and 4. you know how to use those skill efficiently.

    This is all not the case for someone who plays the game for the first time. He has no clue what is coming nor how to fight it, nor does he have practice in how to use his new skills, nor which one he should choose and combine and he might not assign his attribute points in a manner, which an experienced player would, nor might he be used to the interface and struggling to press the right buttons - as a result of all of this, he will be a weakling compared to someone who is replaying the game.

    Now if the game would be too hard for this newbie, he would give up at some point and play a game, where he will actually get rewards, has success and can progress. At least level 1-50 has to stay so, that a casual player with not much experience in MMOs can get through the quest line and experience the story. What comes after it, can be debated, but not the first 50 level.
    Edited by Lysette on December 28, 2015 2:01AM
  • Glaiceana
    Glaiceana
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    I have at least one VR character and I find ESO just right.
    Just right for me :)
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