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(POLL) - Do you find ESO too easy, too hard, or just right.

  • Artjuh90
    Artjuh90
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    I have at least one VR character and I find ESO too easy.
    Lysette wrote: »
    There is something else to be taken into account. If you replay the game, things which weren't easy when you did them the first time around, appear to you like child's play now - because you 1. know what is coming and 2. you know how to fight the mob and 3. you known how to use your skill points and on what and 4. you know how to use those skill efficiently.

    This is all not the case for someone who plays the game for the first time. He has no clue what is coming not how to fight it, nor does he have practice in how to use his new skills, nor which one he should choose and combine and he might not assign his attribute points in a manner, which an experienced player would - as a result of all of this, he will be a weakling compared to someone who is replaying the game.

    Now if the game would be too hard for this newbie, he would give up at some point and play a game, where he will actually get rewards, has success and can progress. At least level 1-50 has to stay so, that a casual player which not much experience in MMOs can get through the quest line and experience the story. What comes after it, can be debated, but not the first 50 level.

    i agree with this. i did like the hard early fases of the game but seems that the community is devided 50 - 50 in this so best course of action would be let the content be as it is now. maybe with vet removal they can spice some content like craglorn or cadwell's gold up but we will just have to wait and see
  • BabeestorGor
    BabeestorGor
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    I do not have a VR character yet and I find ESO just right.
    UrQuan wrote: »
    Alphashado wrote: »
    Nestor wrote: »
    If you don't know what your doing, then the game is harder

    If you know what your doing, then the game is easier

    If you know what your doing, then you can make the game as hard or as easy as you want it to be.

    Well, there are probably some limits in both directions with that.

    There have been many times where I've neglected to repair my armor and actually had 0 armor without noticing for awhile. This also disables any set bonuses or enchant bonuses that armor might have had.

    The game was slightly more challenging, but still easily manageable. Would only die a few times in certain situations when this happened, and hey what does it matter, my armor is already totaled anyways...

    Didn't have zero armor from dying all the time. Rather it was zero because it wears out the more times enemies hit it.
    See, that's where alot of people disagree. I don't see getting knocked off my horse and devoured by 3 rats as challenging. I see that as ridiculous. And frankly, if that kind of "challenge" is what people are looking for, then I doubt you will ever find it.

    Challenging? No, you made a simple mistake and died. That doesn't define a challenge.
    Fair? Yes. Easily avoidable situation, just mind your stamina.
    I get it, you don't like having to fight your way through, to each their own. However, for those of us that do.. we should be allowed to change some setting and also be rewarded more for doing so. That would be badass if they could implement such a thing, although I doubt any time soon if ever.

    Simplest thing they can do right now is make Craglorn give worthwhile rewards.

    Rats. You shouldn't have to worry about not having your sword and shield drawn for fear of getting destroyed by 3 rats. That is not realistic in any sense of the word. Any game where a random encounter with 3 rats is enough to wipe you out in 5 seconds is NOT fun to me or many other people. That is a ridiculous level of difficulty. Getting dismounted and destroyed by 3 rodents in 5 seconds is ludicrous and should only be a viable option in single player RPG games at the players discretion. That kind of difficulty has no place in an MMO.
    True story time: back when I was maybe 13 or so, I was DMing a game of D&D (pen and paper) with my best friend playing. In his very first encounter in this baby dungeon designed to be super easy even for level 1 characters, he was slain by rats. Not giant rats, not a whole rat swarm, just a few rats. Of course, I was too inexperienced as a DM to realize that I should have been making my die rolls behind a screen so that I could fudge them a bit in order to spare my buddy this humiliation (letting him get killed by something more threatening, like a kobold or a goblin, would have been OK). That was over 20 years ago, and to this day I still bug him about that time he was slain by rats.

    Ha, once one of my players in RQ was playing a big tough centaur and he got killed by a duck.

    I find the level of difficulty ok.
    Most of the time I get through pretty easy but every now and then I get massacared and have to rethink how I'm doing things. Hopefully this is making me a better player. When I started playing I was pretty awful. I might qualify as mediocre now :D
    There are probably a lot more of us mediocre players than there are real hotshots and ZOS would be pretty stupid not to take that into account.
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    EU PC.
  • Magdalina
    Magdalina
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    I have at least one VR character and I find ESO too easy.
    If this screenshot doesn't say enough about the difficulty of the game, then I don't know what does.

    pWquoNh.jpg

    Level 11 killing level 38 mobs, I rest my case.

    Actually I think some people have done it on lvl 3 characters:P Still though, good job!

    But yes, I find it too easy.
    I didn't enjoy the level of difficulty vet zones had at launch though, that was just...not fun. It wasn't teaching me how to play back then, it was discouraging me from playing at all because every time I wanted to do one o those many little things I enjoy in TES - pick a flower, follow a butterly, closer explore a scenery, talk to a random npc, read a book etc etc etc, I had to carefully plan my way to make sure that I don't miss some trash there because gods forbid I don't see a 3 mobs trash pack before they see me...they'd obliterate me. It wasn't impossible, it just wasn't fun because that flower just wasn't worth that level of challenge every single time so in the end I decided not to go for it and that killed some of the fun every time.
    I always thought the crazy OP(for me at that point, was still a noob then, just like most people :tongue: ) level of anchors/WBs was just about right. When the nerf hit...it was too much, there should be *some* challenge left in my opinion. It just shouldn't be at every corner and with every rat, but it should be there.

    Now though, at v16 with 370 CP and full legendary gear(and knowing the game)...it is way too easy, there's little to no challenge left for people like me which is quite sad. I wish dungeons had Nightmare mode or something.

    Edited by Magdalina on December 28, 2015 7:04PM
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    I have at least one VR character and I find ESO too easy.
    Not sure if it's too easy because I've done it so many times or if all the nerfs are catching up to me. But as a general rule it's too easy. Some of the content can be challenging, especially with PUGs.

    Hit vet on everything except NB, which I will do next. Just not a big fan of them so put it off. Some where easier than others, but no real issues with any of them.

    Would still love to have a difficulty slider to make content easier/ harder/ insane with rewards appropriate to the challenge. But that is just a dream.
  • Lightninvash
    Lightninvash
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    I have at least one VR character and I find ESO too easy.
    Now my vote being there let me clarify. Dungeons are meant to be moderately hard and veteran dungeons even more so I think those for the most part are ok. I mean more on the side of quests and free roaming. ES games used to have hidden dangers around every corner. In eso I'm running around care free because there aren't any real threats. I mean if you are solo and hear a dolmen it warns you by making a noise so avoid it. There are even certain areas marked on map that shows you exactly where the bosses are. I mean morrowind you would be running around and get jumped by what looked like a rock and turned mudcrab. then be walking around and some Cliff Racers swoop in. Even in skyrim(ik everyone is gna be like bleh skyrim) they had random dragons that would swoop down and beat you down. Heck even those trolls that if you were weak enough would kill you in 1 hit and send you flying 1673576272 feet in the air. This is what makes ESO too easy its more of the story missions and free world roaming
    Edited by Lightninvash on December 28, 2015 7:33PM
  • Asherons_Call
    Asherons_Call
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    I have at least one VR character and I find ESO just right.
    It's a good balance. There are certain areas that are too hard for me as well as areas that I breeze through. Id say that is balanced
  • Digerati
    Digerati
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    there are some difficult moments in IC when you take a smaller party into boss fights...

    The challenge really comes from Cyrodiil.
  • kojou
    kojou
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    I have at least one VR character and I find ESO too easy.
    Some classes are better at some fights than others, but I have found that with the exception of the end game content (trials, Imperial City and it's dungeons, and MSA) the content is way too easy.

    I would like it if the transition from easy to hard was more of a "straight line." Right now it is easy mode until you get to the before mentioned end game stuff then the game takes a big jump in difficulty level.
    Playing since beta...
  • Dubhliam
    Dubhliam
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    I have at least one VR character and I find ESO just right.
    I find the lower level content to be too easy for experienced players, yet I have encountered people that had difficulties at lvl 10.
    Players get everything handed to them until they reach VR1, and then they feel that all of the veteran content is extremely hard.

    The truth is that even veteran content is easy - you just need to get geared first, not barge in with green lvl 45 gear.

    However, in light of recent harder content I have voted just right.

    To be clear, the IC dungeons and vMA are not hard, they just push people into learning mechanics instead of just mindlessly killing everything in sight.
    Just right.
    >>>Detailed Justice System Concept thread<<<
  • srfrogg23
    srfrogg23
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    I have at least one VR character and I find ESO just right.
    Yeah, a little clarification for my vote, some of the content can be a bit of a faceroll but some other bits of content can be pretty challenging. I'm just going to take the baby bear's stance and say it mostly balances out to be just right.
  • phbell
    phbell
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    This poll is too easy. I like hard polls.
    Wait..... Uh. ... That's just not right....

    OMG...Where is my LOL button...

    To Answer the question: Yes to all!
    Yes- I have have Vet characters (6 actually)
    Yes it is too easy (sometimes) and I don't like it
    Yes it is too hard (sometimes)and I like it
    Yes it is just right (sometimes)and this I like even better.

    This is why I keep playing the game and I hope and pray that the developers continue to ignore threads like this.
  • GreySix
    GreySix
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    I have at least one VR character and I find ESO just right.
    I don't like leveling at all, but it's a necessary evil in MMOs, along with "leveled" areas.

    Someday, likely in the distant future, perhaps we'll see one of these games that sh#!-cans the leveling concept altogether.

    Unlikely though.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Slylok
    Slylok
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    I do not have a VR character yet and I find ESO too easy.
    I think the solo content is to easy. Creatures should be able to damage players and not just be an object in the way of an objective.

    Group content feels about right for the most part I think.
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  • ThePonzzz
    ThePonzzz
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    I have at least one VR character and I find ESO too easy.
    I think the game started off too hard at launch. But I feel the game's progression is too easy and linear. PvE content becomes a walk in the park if you advance faster than the area you're in. The game focused on solo content, which I think was a good move, but it focused too much on people who want to be done with the game in a month or two.
  • TheMachineKiller
    TheMachineKiller
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    I have at least one VR character and I find ESO just right.
    I wouldn't care if the content was made more difficult, just as long as the rng drop rates went up linearly with the increased difficulty.
    Vehemence
    Solo Extraordinaire
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  • threefarms
    threefarms
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    I think the poll should also take into account the players CLASS, not necessary the presence of a Veteran character.
  • Lysette
    Lysette
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    I do not have a VR character yet and I find ESO just right.
    threefarms wrote: »
    I think the poll should also take into account the players CLASS, not necessary the presence of a Veteran character.

    This is actually a very good point, I experience it differently with different classes as well. So my vote was just right, some do better than others but overall it is ok.
  • Arreyanne
    Arreyanne
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    The game is not easy nor is it hard nor outstanding.

    The leveling curve at the moment is so borked it isn't even funny. other games people can get 1/4 to 1/2 through to level cap in a week. this game you're lucky to get to lvl 20 in a week.

    I have one VR character most of mine are between 25 and 45 why I get bored with the same old quest type just a different skin.

    The one VR I do have was leveling in the Sewers and that was the only reason I re-subbed was to get the 10% bonus exp after watching Deltia's video. The sub has made six months play time is yawnable Id rather play BDO KR and deal with the awful Ping than play something that puts me to sleep
  • Sausage
    Sausage
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    I have at least one VR character and I find ESO too easy.
    Journey is definitely too easy, you dont even need to upgrade your gears. What I think should be one of the major part of the journey.
  • Volkodav
    Volkodav
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    I have at least one VR character and I find ESO just right.
    It's just fine with me.I cant get some bosses down and have to wait until someone else starts a run at them I jump in with them.I wouldnt want it any other way.
  • Elloa
    Elloa
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    I have at least one VR character and I find ESO too easy.
    The leveling is way too easy. Now that there is Champion point for players leveling adds, it's no more a neccessity to make leveling fast and easy.
    For a first playthrough, its important to offer players a proper challenge to encourage them to learn to play, to create a correct build, block and dodge, and manage their ressources, obtain good gear and set armor etc.
    At this point, the game is so easy than new player can faceroll their way and have no clue how to play once arrived at max level. It also make the leveling experience fastidious cause there is no challenge whatsoever and the only interest is the story, which us not what all players enjoy.
  • Elloa
    Elloa
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    I have at least one VR character and I find ESO too easy.
    Zhoyzu wrote: »
    Takes 1-2 hours to find a pve group for anything. Then it takes hours to go find another team that won't wipe at the first boss. Nerf group content so I can get in and out without wasting time and back to something fun.

    Why are you doing group content if you do not find it fun.
  • drkeys143
    drkeys143
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    I have at least one VR character and I find ESO just right.
    I am happy with the way it is. For a game to be too hard it would have to mean that I actually could not progress beyond a particular point - as a casual player, there is plenty I can do, and I few things I struggle with, and this is what I would expect, but I don't encounter anything that makes me feel unable to progress my characters or game development.

    I currently have 2 VR16s and a few alts in lower levels, still plenty for me to do, and some things for which I need to develop my playing skills some more yet, so all is as it should be, for me anyhow. I guess is an impossibility to successfully balance an MMO for every single player :)
  • joker0137
    joker0137
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    I have at least one VR character and I find ESO just right.
    You can hunt low level enemy's and make it easy for yourself or you can aim high and make it challenging for yourself. So I think its just right and very simple to make the game hard or easy depending on how you play.
    Just A White Line Nightmare

    PS4 EU server
  • Farorin
    Farorin
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    Both. Most content is just too easy, then there is other rare content which is only really possible for elite players/hardcore grinders. There is nothing that is based on skill rather than grinding that is neither too easy or too hard.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    I won't choose any of those answers, as some things seems just a bit too hard atm for many people, vICP as an example to that, but most of the game could use a bit of buffing in difficulty, I remember Doshia back in beta/launch, now that was fun. Same with Balreth, those two fights were actually really fun back then, and people that couldn't do it alone asked for help, which is good imo, that made me meet nice people at least, nowadays all singleplayer content except vMSA and the world bosses in wrothgar is so easy that you can just faceroll it all without a care in the world.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
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  • Tapio75
    Tapio75
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    I have at least one VR character and I find ESO too easy.
    1-50 zones are bad joke called faceroll, completely too easy but after them or when i go to Cyrodil and scale to that level, it is very nice.

    In short, 1-50 too easy, VR areas are just about right.

    I would apreciate a difficulty slider or 3 different instances of whole game with their separate difficulty levels (Also RP instance is needed).
    >>PC-EU Mostly PVE. Played since BETA<<
  • kampori
    kampori
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    I have at least one VR character and I find ESO just right.
    Welcome to current MMOs, they are all easy to pander to children and extreme casuals. Why spent millions making a game which is challenging, and only a small % of people will play long-term? Make the game easy so anyone and everyone can play, and add in a few 'veteran/hard mode' zones for those who want it. Whilst I do find it easy, I understand it from a business point of view. If you want a challenge, play a single player game. It's been this way for years. Every single MMO in the last decade has been this way. ESO is probably the hardest MMO out there, seeing as it requires active concentration in combat, rather than alt-tabbing and spamming.
    This Is Not Here
  • Strider_Roshin
    Strider_Roshin
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    I have at least one VR character and I find ESO too easy.
    There's easy, and then there's ESO. Honestly my first play through of this game provided new zero challenging content. The only time I felt challenged was when I was doing the story line for Craglorn solo, and the IC first released and I was VR16. Other than those instances, VMSA gave me a challenge, as well as VWGT and IP before they were nerfed the first time. Now I can run through both of them with PUGs. I can only imagine how easy they'll be after this patch. I honestly miss the difficulty this game had during PC beta. You see, when you encounter challenging content, and overcome it, you feel accomplished. In this game, the only time I feel accomplished now is when I kill a group of players by myself in PvP.
  • BeardedOrphan
    BeardedOrphan
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    I have at least one VR character and I find ESO too easy.
    I have 4 vr16 chars and a vr2 and I have completed vMA on 3 of the 4 and farm vICP and vWGT for gear so I think eso could get more challenging but for people who cant complete the content I think it is just right since all they need to do is put in some effort to get better. (Sorry phone = no grammar)
    PS4 NA

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    Dro'mathra Destroyer
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