Simply being better than someone for no reason other than seniority is not a good policy in my opinion.
How can ANYONE justify these xp potions affecting CP?!?! Are you guys serious?? Everyone's always talking about not wanting serious gear advantages ect in the crown store bc it's P2W. That's 100% what CP gains from crown store potions are. It's even BETTER than BIS gear because CHAMPION POINTS DONT GO OUT OF STYLE. This is a P2W idea. There is no logical dispute to that.
Agreed with @Erock25 they should affect level gain to get to max rank and no more.
Anything more is a serious threat to the integrity of the game.
While I can appreciate your point of view, I don't see how it is "just like better equipment".
You still have to get out there and do stuff to get the points... use a potion and just sit around or can't play your class well? Guess what? No points for you...
Additionally, what use would an XP potion serve outside of CPs? You already level 1-50 super fast, VR are painful but meh. And any "serious" gamer is going to play through all the story quests for the skill points, so if they are using an XP potion they would just be doing grey quests before too long.
If AVA is the concern, I once again state that giving someone who doesn't know what they are doing an "unfair advantage" is not likely to make a large impact if they can't play their class.
Also, how does some random person have X number of CPs impact your game play? Outside of the most extreme cases in AVA, the only impact it would have on you is to benefit you in group content. If you are afraid of grouping with someone who looks good on paper, but doesn't cut it... I suggest grouping with friends or guildmates or something then.
I see a lot of people getting upset simply because "I did it first, so it's not fair if someone can be as good as me". I don't by that answer. Simply being better than someone for no reason other than seniority is not a good policy in my opinion.
I understand my opinion is controversial and disliked by many, but I am sure there are others that share my point of view.
How can ANYONE justify these xp potions affecting CP?!?! Are you guys serious?? Everyone's always talking about not wanting serious gear advantages ect in the crown store bc it's P2W. That's 100% what CP gains from crown store potions are. It's even BETTER than BIS gear because CHAMPION POINTS DONT GO OUT OF STYLE. This is a P2W idea. There is no logical dispute to that.
Agreed with @Erock25 they should affect level gain to get to max rank and no more.
Anything more is a serious threat to the integrity of the game.
You only get something faster, not however something better. The XP gained by the potions will be used for the same perks in the CS. Selling unique gear however is a different topic, so are bank slots, char slots ...
Faster is never pay 2 win, only better is.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
CP isn't supposed to be a grind. It is intended to be a gentle achievement system as you play at endgame in order to give you something.
If you choose to grind it then - go for it.
That said, there is no way on earth that the xp pots will 'not affect CP'. Of course they will. Imagine the lost sales if they were of no benefit to anyone at VR14. Crazy talk!
Better to just accept it and move on. Play or don't play.
How can ANYONE justify these xp potions affecting CP?!?! Are you guys serious?? Everyone's always talking about not wanting serious gear advantages ect in the crown store bc it's P2W. That's 100% what CP gains from crown store potions are. It's even BETTER than BIS gear because CHAMPION POINTS DONT GO OUT OF STYLE. This is a P2W idea. There is no logical dispute to that.
Agreed with @Erock25 they should affect level gain to get to max rank and no more.
Anything more is a serious threat to the integrity of the game.
You only get something faster, not however something better. The XP gained by the potions will be used for the same perks in the CS. Selling unique gear however is a different topic, so are bank slots, char slots ...
Faster is never pay 2 win, only better is.
because CP = stats infintiley, there is no real limit. This means, that those who USE the potions at endgame will ALWAYS be stroger then those who do not, no questions asked.
If this happens, this game will die faster then you can say "perfect world international all over again"
lol this is how B2P games work and it's just funny to see how some people oppose while we already have a +10% xp from subscription, I mean when someone who always stayed subscribed reach 1,100 CP... someone who never subscribed will just get 1,000 CP.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
I'm really sad this game is going this direction instead of something more wholesome.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
You're right and I'm sorry. That was sarcastic and rude.
In the efforts of moving beyond this, sure, let's chat about the legitimacy of cp gains from xp crown potions. This idea does have the nice potential aspect of helping people catch up.
That I don't mind, to an extent. Sure, give these people enough CP to be viable and enough to be competitive. That is fair.
However, I don't believe that someone who just picked up the game should have the same CP level as someone like me who has been playing the game since launch. Not now, maybe not ever. Yes, I have a head start. Shouldn't I? I paid for this now b2p game for a year through bugs and lags and infinite load screens ect. I have 3 v14's and over a hundred days played time in under a year. There are thousands like me that constantly get the shaft and these CP gains from XP potions are just one more example of that. Zos seems to have no sense of loyalty to the customers that have such loyalty to them and that's where people get frustrated. It seems that with this, Zos indirectly equates all of our hard work and loyalty over the last year to however much they charge for these pots.
The CP gains from XP potions is a total double-edged sword. Bc while you help the newbies catch up, you also help those at 230+ CP points get to 500+ CP points at much faster rates than those not willing to pay. That is the part that is P2W. There would have to be a cap of some sort that would stop this from happening. Perhaps increased CP gains until CP rank 70 where we all started. I can't be sure the best way to balance this but would be willing to hear your feedback.
Again, sorry for giving you crap.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
You're right and I'm sorry. That was sarcastic and rude.
In the efforts of moving beyond this, sure, let's chat about the legitimacy of cp gains from xp crown potions. This idea does have the nice potential aspect of helping people catch up.
That I don't mind, to an extent. Sure, give these people enough CP to be viable and enough to be competitive. That is fair.
However, I don't believe that someone who just picked up the game should have the same CP level as someone like me who has been playing the game since launch. Not now, maybe not ever. Yes, I have a head start. Shouldn't I? I paid for this now b2p game for a year through bugs and lags and infinite load screens ect. I have 3 v14's and over a hundred days played time in under a year. There are thousands like me that constantly get the shaft and these CP gains from XP potions are just one more example of that. Zos seems to have no sense of loyalty to the customers that have such loyalty to them and that's where people get frustrated. It seems that with this, Zos indirectly equates all of our hard work and loyalty over the last year to however much they charge for these pots.
The CP gains from XP potions is a total double-edged sword. Bc while you help the newbies catch up, you also help those at 230+ CP points get to 500+ CP points at much faster rates than those not willing to pay. That is the part that is P2W. There would have to be a cap of some sort that would stop this from happening. Perhaps increased CP gains until CP rank 70 where we all started. I can't be sure the best way to balance this but would be willing to hear your feedback.
Again, sorry for giving you crap.
Yes that is true but to be fair Mara's Pledge has been a part of the game since launch, the store opened almost a year later. Now that you mention it I guess now we have a clue of how long the store has been in planning. Buy all rights it should have been put in game when the Imperial Motif book was added, but it wasn't ,,,,hmmI've got a different question regarding this, is this another broken promise?
I thought it was once stated somewhere that the store would have nothing that wasn't available in game.
Are there, or will there be, XP pots in game to find? (something along the lines of rare Motifs)
Mara's pledge is not in game.
lordrichter wrote: »My hope is that this is a 10% boost, like ESO Plus, and that it is only for players that are not ESO Plus members.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
You're right and I'm sorry. That was sarcastic and rude.
In the efforts of moving beyond this, sure, let's chat about the legitimacy of cp gains from xp crown potions. This idea does have the nice potential aspect of helping people catch up.
That I don't mind, to an extent. Sure, give these people enough CP to be viable and enough to be competitive. That is fair.
However, I don't believe that someone who just picked up the game should have the same CP level as someone like me who has been playing the game since launch. Not now, maybe not ever. Yes, I have a head start. Shouldn't I? I paid for this now b2p game for a year through bugs and lags and infinite load screens ect. I have 3 v14's and over a hundred days played time in under a year. There are thousands like me that constantly get the shaft and these CP gains from XP potions are just one more example of that. Zos seems to have no sense of loyalty to the customers that have such loyalty to them and that's where people get frustrated. It seems that with this, Zos indirectly equates all of our hard work and loyalty over the last year to however much they charge for these pots.
The CP gains from XP potions is a total double-edged sword. Bc while you help the newbies catch up, you also help those at 230+ CP points get to 500+ CP points at much faster rates than those not willing to pay. That is the part that is P2W. There would have to be a cap of some sort that would stop this from happening. Perhaps increased CP gains until CP rank 70 where we all started. I can't be sure the best way to balance this but would be willing to hear your feedback.
Again, sorry for giving you crap.
No worries, no offense taken. It is a very heated subject, and there are many strong opinions representing both sides.
Back on track though... how would everyone feel if say... They took the average number of CPs most VR14 characters have (ARBITRARY NUMBER 100) and don't allow the potion to function beyond this? That way it is a good catch-up mechanism, but can not be abused?
Just spit-ballin' here. What do you all think?
lordrichter wrote: »My hope is that this is a 10% boost, like ESO Plus, and that it is only for players that are not ESO Plus members.
Why would they not offer cp boost? It's like some of you selfishly want to hold others back..... perhaps you can just get in your car drive down the freeway and sit in the fast lane while going under the speed limit.
lordrichter wrote: »My hope is that this is a 10% boost, like ESO Plus, and that it is only for players that are not ESO Plus members.
Why would they not offer cp boost? It's like some of you selfishly want to hold others back..... perhaps you can just get in your car drive down the freeway and sit in the fast lane while going under the speed limit.
because we are not stupid. You DO realise those "Casual" players you pretend to defend are not as likely going to buy them as the hardcore players who are already above you anway and with a CP boost, would be so far above you, you might as well just give up playing the game since you will never stand in PVP and are much less likely to get a PVE PUG going
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
Both sides don't have valid points, that's the thing. Buying experience is ANY form is circumventing, whether sanctioned or not. I really hate how modern gaming has become like this. Zenimax could try selling expansions and DLC to start with and keep with the original spirit of this game. F2P and it's advocate are part of the problem with modern gaming. Gaming used to be immersive and fun, now it's a wallet-drawing competition. I'm really sad this game is going this direction instead of something more wholesome.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
You're right and I'm sorry. That was sarcastic and rude.
In the efforts of moving beyond this, sure, let's chat about the legitimacy of cp gains from xp crown potions. This idea does have the nice potential aspect of helping people catch up.
That I don't mind, to an extent. Sure, give these people enough CP to be viable and enough to be competitive. That is fair.
However, I don't believe that someone who just picked up the game should have the same CP level as someone like me who has been playing the game since launch. Not now, maybe not ever. Yes, I have a head start. Shouldn't I? I paid for this now b2p game for a year through bugs and lags and infinite load screens ect. I have 3 v14's and over a hundred days played time in under a year. There are thousands like me that constantly get the shaft and these CP gains from XP potions are just one more example of that. Zos seems to have no sense of loyalty to the customers that have such loyalty to them and that's where people get frustrated. It seems that with this, Zos indirectly equates all of our hard work and loyalty over the last year to however much they charge for these pots.
The CP gains from XP potions is a total double-edged sword. Bc while you help the newbies catch up, you also help those at 230+ CP points get to 500+ CP points at much faster rates than those not willing to pay. That is the part that is P2W. There would have to be a cap of some sort that would stop this from happening. Perhaps increased CP gains until CP rank 70 where we all started. I can't be sure the best way to balance this but would be willing to hear your feedback.
Again, sorry for giving you crap.
Eloquently stated. Through sound logic maybe we can yet defeat the f2p, p2w, and buy your way through a game ideals!
I'm really sad this game is going this direction instead of something more wholesome.
sorry to say, but they revealed what way the game was going to go even before the game was officaly realeased. The moment they put the Imperial Race behind a pay all despite saying they would have ZERO paywalls besides major DLC, was the moment the game failed as a successful, P2P MMO.
lordrichter wrote: »My hope is that this is a 10% boost, like ESO Plus, and that it is only for players that are not ESO Plus members.
Why would they not offer cp boost? It's like some of you selfishly want to hold others back..... perhaps you can just get in your car drive down the freeway and sit in the fast lane while going under the speed limit.
I am not sure why people default to snarky comments rather than acknowledging that both sides have valid points.
Rather than take your comment to parabolic extreme, I am just suggesting that they have a good use as a catch-up mechanism.
No good will come from just being rude and condescending.
Both sides don't have valid points, that's the thing. Buying experience is ANY form is circumventing, whether sanctioned or not. I really hate how modern gaming has become like this. Zenimax could try selling expansions and DLC to start with and keep with the original spirit of this game. F2P and it's advocate are part of the problem with modern gaming. Gaming used to be immersive and fun, now it's a wallet-drawing competition. I'm really sad this game is going this direction instead of something more wholesome.
If only the world handed out free houses and food for those guys/gals that work their life away making this game, then I bet they would be less inclined to want the company to make a profit.
Only one side has a valid point. Buying experience is ANY form is circumventing the game, whether sanctioned or not. I really hate how modern gaming has become like this. Zenimax could try selling expansions and DLC to start with and keep with the original spirit of this game. F2P and it's advocate are part of the problem with modern gaming. People can't be bothered to play the game, instead little things are chopped off and packaged that previously were earned. Earned. In game. I'm sorry but there's no justification for wanting to circumvent core gaming functionality. If you dont't like leveling, it comes down to two things. A. ZOS needs to make it more enjoyable. B. You're playing the wrong game. Gaming used to be immersive and fun, now it's a wallet-drawing competition. I'm really sad this game is going this direction instead of something more wholesome. There's only one thing I plan on buying from ZOS - more game. Speaking with my wallet.
ZOS_JessicaFolsom wrote: »We don't have an ETA on them, @hummice, but we'll let everyone know when they're in the Crown Store. The details of how they work, who can use them, the duration, etc. are still being tweaked, too.
How can ANYONE justify these xp potions affecting CP?!?! Are you guys serious?? Everyone's always talking about not wanting serious gear advantages ect in the crown store bc it's P2W. That's 100% what CP gains from crown store potions are. It's even BETTER than BIS gear because CHAMPION POINTS DONT GO OUT OF STYLE. This is a P2W idea. There is no logical dispute to that.
Agreed with @Erock25 they should affect level gain to get to max rank and no more.
Anything more is a serious threat to the integrity of the game.
You only get something faster, not however something better. The XP gained by the potions will be used for the same perks in the CS. Selling unique gear however is a different topic, so are bank slots, char slots ...
Faster is never pay 2 win, only better is.
because CP = stats infintiley, there is no real limit. This means, that those who USE the potions at endgame will ALWAYS be stroger then those who do not, no questions asked.
If this happens, this game will die faster then you can say "perfect world international all over again"
ZOS_JessicaFolsom wrote: »We don't have an ETA on them, @hummice, but we'll let everyone know when they're in the Crown Store. The details of how they work, who can use them, the duration, etc. are still being tweaked, too.