Either:
a) Stops working at VR1
or
b) Does not count towards Champion Point gain rate (no idea how they'd do this but...)
Rationale:
If you want to get to the max level quicker & catch up to people who have been there for a while, I couldn't care less. If you want to spam them to achieve a competitive advantage over others, then there's a problem.
Polls show the majority of people do not want P2W, so it'd be foolish of ZOS to bring it into the game.
Better yet:
Change how Champion System works, so it isn't a grind2win Vertical Progression, but a Horizontal "talent tree" that allows you to customize your character.
The majority of what? the game or the small amout of people on the forum?
The majority who voted on this poll: http://forums.elderscrollsonline.com/en/discussion/159484/do-you-want-p2w/p1
How it represents the actual demographic? Simple, we add the margin of error (with 99% confidence it's 6.3% with 275 votes).
72.7-84.3% of the population does not want P2W.
Science.
Works very much like pre-election polls, which can predict the outcome of the election itself with almost 100% confidence.Who cares if they are 50%, 100% or 200%, its non of your business. If players want to use boosts then so be it.
Just like many of the complainers here use ESO Plus, Rings of Mara and former grind spots, these new players can use their potions to catch up.
That's where you're wrong. It is our business, when people with $$$ are able to ruin our gaming experience.
Also, it's good to know your logic ends at "new players can use their potions to catch up".
What about the players they want to catch up, are they unable to use the very same potions to maintain & make that gap even larger?
Nope, didn't think so.
Og ok so it is only the small amout of people on the forum. And also the most stupid poll ever as no one really like p2w but many people don't see xp potions as p2w as some also say in you poll.
And which major poll represents every single person on the planet? The people on the forums are the representatives of people in game. Many different people & many different opinions (which you are just proving nicely).
What margin of error does is, it creates the range of accuracy of the poll (as in, "what if everyone had voted?").
Also, it has been pretty much scientifically proven that XP Boosters are P2W.
Arguing to the contrary is arguing against facts. Feel free to provide evidence to the contrary however, if you have any (good luck arguing that XP Boosters in a game with virtually infinite leveling curve aren't P2W).
LOL and LOL again. You are almost funny. Go read some of all the many other topics on way its not p2w.
Its really funny that you talk about scientifically proven in this matter
And yah we are representatives but long from the only ones. Be sure that most casual don't scream up as they really don't care and they will use it. So plz. don't say it the majority of people as you don't know and surly can't say out of your stupid non saying p2w poll.
Basic XP would be the amount of XP a character would receive without any bonuses (but with increases or reductions based on group size and contribution already included).basic XP + basic XP * ( Pledge of Mara bonus modifier + ESO Plus Member bonus modifier + potion bonus modifier )
Basic XP would be the amount of XP a character would receive without any bonuses (but with increases or reductions based on group size and contribution already included).basic XP + basic XP * ( Enlightenment modifier + Pledge of Mara bonus modifier + ESO Plus Member bonus modifier + Gold Potion bonus modifier )
Rune_Relic wrote: »How about XP boosters only work on the 1st character and don't apply to CS ?
Whats the difference between a time saving to hit level 50...V14...or CP3600 ?
Who cares if they are 50%, 100% or 200%, its non of your business. If players want to use boosts then so be it.
Just like many of the complainers here use ESO Plus, Rings of Mara and former grind spots, these new players can use their potions to catch up.
Catch up with who exactly? You don't think everyone who cares about CP is also going to be using them? Thus actually widening the gap?
Same argument in every thread on this, I've yet to see anyone actually acknowledge or address it.
Who cares if they are 50%, 100% or 200%, its non of your business. If players want to use boosts then so be it.
Just like many of the complainers here use ESO Plus, Rings of Mara and former grind spots, these new players can use their potions to catch up.
Catch up with who exactly? You don't think everyone who cares about CP is also going to be using them? Thus actually widening the gap?
Same argument in every thread on this, I've yet to see anyone actually acknowledge or address it.
In every MMO new players need a way to catch up. I am not sure how much experience you have in MMO´s but this is how it is. Most MMOs offer resets, so that old gear and stats become meaningless. Others offer free chars, xp boosts or whatever the currency at max level is.
You can not change a genre just because you want to stay on top forever. Lets face it, a game doesn't survive because of some oldschool gamers, games survive because new players are constantly joining in and how is this ever supposed to work if they see other players with 1k CP´s, a currency that would take several years to acquire after all the xp nerfs?
Its a logical move with the catch up, either accept it or find an MMO that doesn't offer catch up mechanisms, which btw. you wont find except maybe in Asia.
I remember how people demanded free 70 CP or even more for their VR 14s, how they demanded a strong xp bonus for their sub. People got their wish, but it had consequences as we see now. The gap has become a serious issue already and it will only get worse every week.
It always backfires guys and I said this already last year in those threads. You will never be able to gain something over others, without any sacrifices and those are now the potions.
Just like many of the complainers here use ESO Plus, Rings of Mara and former grind spots, these new players can use their potions to catch up.
Rune_Relic wrote: »How about XP boosters only work on the 1st character and don't apply to CS ?
Whats the difference between a time saving to hit level 50...V14...or CP3600 ?
XP Potions are coming to close the gap between those with 200 CP and new players. ZOS must offer a way to catch up and they decided that this way are the potions.
Just like many of the complainers here use ESO Plus, Rings of Mara and former grind spots, these new players can use their potions to catch up.
Game systems such as Enlightenment until Champion Rank (X) is achieved in the future should be in place for newer players to catch up. Forcing them to spend cash in microtransactions to catch up is just silly and will turn off a lot of players. Sure, newer players should not be as strong as a Veteran but keeping that gap so far later down the road is silly. There should be a gap but not a huge one.
Attorneyatlawl wrote: »Rune_Relic wrote: »How about XP boosters only work on the 1st character and don't apply to CS ?
Whats the difference between a time saving to hit level 50...V14...or CP3600 ?
XP Potions are coming to close the gap between those with 200 CP and new players. ZOS must offer a way to catch up and they decided that this way are the potions.
I don't get the feeling you understand what is being discussed here. Buy to win xp potions can then be used by anyone and will widen any potential gap between any two players as the better one will see their relative gains vs the worse player further embellished by the additional percentage granted by the buy to win xp potions for their earnings. There also is little need at this point in the game's lifespan to offer a large catch up mechanism, which would only work if it were restricted to use under veteran rank 1 aka level 50.

What I want to know is how far can we stack these?
What we know:
10% ESO Plus + 10% Mara Ring + 50% XP Potion = 70% Bonus
What we don't know:
Can we, in theory, add as many XP potions as we want... so... if we wanted to buy.. lets say 4 potions would they stack to be 200% XP bonus?
Forestd16b14_ESO wrote: »Still complaining about EXP potions? Really ?? Who cares there just gonna be a 10% or 20% boost. What you guys rather ZoS do what WoW does and charge real life money for in game levels cause that's what they do. 10$ means gain 10 in game levels that what WoW and Blizzard do what ZoS is doing has been done countless times in mmorpgs. Plus EXP potions don't matter when some one can just grind for a few hours at a spot to gain like 10 levels.
MisterBigglesworth wrote: »Using the 10 year estimate as a reference, I made this rough sketch (emphasis: VERY rough) of the power difference between two players, who both grind or spend the same amount of time doing the same activities in game, except one of them buys a constant supply of XP boosters.
In general, you can expect to see a huge gap early on which will last for years, but slowly close back to equal player power, due to the diminishing returns in the Champ System after all the 120 point passives get unlocked.
Actually not correct. Why would anyone buy tons of stuff to get ahead in a game no one playsI just like to add that ZOS doesn't care what any of us say about these potions, if it will make them money, they will do it. Even if all the current players left, new players would join and buy these items from the Crown Store.
Just so that my post has something relating to the topic, I think the potions should be 100% for 2 hours with a two hour cool down after the effect ends, and they should affect CP. Otherwise the grind will kill it for a lot of people, and I think with the recent move to B2P shows that ESO could not fund it's self on the current subscriber base.