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Did a veteran dungeon for gold key today....surprising results!

  • nerevarine1138
    nerevarine1138
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    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Robbmrp wrote: »
    Valn wrote: »
    Spent about 45 agonizing minutes helping these new people go through the dungeon.

    None of the bosses dropped any purple pieces. That was surprising to me.

    I don't know why I bothered now.

    Yeah, that's a joke. There has to be some reward for players to keep doing these. Otherwise what's the point. Once you've done the quest there, gotten the skill point, theres NO reason to go back unless it's a daily undaunted. Even then they are still boring.

    Except once you get that drop you want, what's your reason to go back?

    The whole point of RNG is that it keeps players coming back for the possibility of getting the specific drop they want this time around.

    The whole point of RNG isn't to push players away though....

    And most players aren't pushed away after not getting exactly what they want on two independent runs. Because most players understand that sometimes RNG works for them, sometimes it works against them.

    I had three days of pledges, back-to-back, without a single decent drop in the dungeons. Today, I got the Bloodspawn helmet with Infused. Random is random.

    However you must understand some people like to be rewarded after doing dungeons....

    in before "playing is your reward"

    You do get a reward for the pledge, along with the XP and other loot you got. Just because you didn't get what you, specifically, at that exact moment in time, desired doesn't mean that you didn't get rewarded.

    The pledge yes but in general there isn't really any reward.

    No, there's a reward. There just isn't the reward that you were hoping for. Again, RNG.

    Nope, there isn't a reward, with the RNG system currently in place, some people may get zero rewards for completing a dungeon.

    Literally impossible.

    You will get something. It may not be something you like. It may not be something you can use. But you will get something. And you will get all the XP from that run, etc.

    Again, your issue here is that you aren't getting what you want right now. That's how RNG works. So it's working just fine.

    Nope, "something" doesn't equal reward. A reward has to mean something. XP isn't a reward, neither is green or white junk. Sometimes you may get nothing of value, therefore there isn't a base reward for completing dungeons. You simply just don't understand that the RNG system currently in place doesn't work correctly.

    No, it works correctly. You just don't like how it works.

    That's just your opinion though. The current system simply doesn't work.

    On the contrary.

    The system is working exactly as it's supposed to. That is a fact about how RNG systems work.

    You don't like how the system works. That is an opinion.

    It's literally just your opinion that it works. If you can prove to me that it works perfectly, then your personal opinion would be fact. Thanks :)

    I'm going to try this one more time, for the benefit of anyone who might actually be taking your posts to heart.

    RNG is a system that means loot is rolled for randomly. It means that sometimes, you may get a drop you're looking for while other times you may not. So a properly functioning RNG system rewards loot on a totally random basis, with different chances to get various qualities of loot.

    ESO works on a fully functioning RNG system. Loot drops randomly, with different chances based on the quality of loot. So factually, the system is working exactly as intended.

    Now, you clearly don't like how the system works. You're literally the only one agreeing with yourself in this thread, but you're entitled to that opinion. But not liking how the system works doesn't mean the system isn't working properly. It just means you don't like RNG.
    ----
    Murray?
  • EQBallzz
    EQBallzz
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    Don't worry. Soon to be in the crown shop.."luck" potions to increase your loot drop in dungeons.
  • Shader_Shibes
    Shader_Shibes
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    EQBallzz wrote: »
    Don't worry. Soon to be in the crown shop.."luck" potions to increase your loot drop in dungeons.

    Nah, they will just add the helms/shoulders.
  • Valn
    Valn
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    ESO works on a fully functioning RNG system.

    This is what you don't understand. The RNG system is not "fully functioning".

    I think this is going to be my last attempt to help you understand but clearly nothing is getting through to you.
  • kongkim
    kongkim
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    Valn wrote: »

    ESO works on a fully functioning RNG system.

    This is what you don't understand. The RNG system is not "fully functioning".

    I think this is going to be my last attempt to help you understand but clearly nothing is getting through to you.

    It works as it was made to work. So it works even if you don't like it.
  • Xjcon
    Xjcon
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    It happens, if you expect to get what you want every time you will be disappointed most the time.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • bellanca6561n
    bellanca6561n
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    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Valn wrote: »
    Robbmrp wrote: »
    Valn wrote: »
    Spent about 45 agonizing minutes helping these new people go through the dungeon.

    None of the bosses dropped any purple pieces. That was surprising to me.

    I don't know why I bothered now.

    Yeah, that's a joke. There has to be some reward for players to keep doing these. Otherwise what's the point. Once you've done the quest there, gotten the skill point, theres NO reason to go back unless it's a daily undaunted. Even then they are still boring.

    Except once you get that drop you want, what's your reason to go back?

    The whole point of RNG is that it keeps players coming back for the possibility of getting the specific drop they want this time around.

    The whole point of RNG isn't to push players away though....

    And most players aren't pushed away after not getting exactly what they want on two independent runs. Because most players understand that sometimes RNG works for them, sometimes it works against them.

    I had three days of pledges, back-to-back, without a single decent drop in the dungeons. Today, I got the Bloodspawn helmet with Infused. Random is random.

    However you must understand some people like to be rewarded after doing dungeons....

    in before "playing is your reward"

    You do get a reward for the pledge, along with the XP and other loot you got. Just because you didn't get what you, specifically, at that exact moment in time, desired doesn't mean that you didn't get rewarded.

    The pledge yes but in general there isn't really any reward.

    No, there's a reward. There just isn't the reward that you were hoping for. Again, RNG.

    Nope, there isn't a reward, with the RNG system currently in place, some people may get zero rewards for completing a dungeon.

    Literally impossible.

    You will get something. It may not be something you like. It may not be something you can use. But you will get something. And you will get all the XP from that run, etc.

    Again, your issue here is that you aren't getting what you want right now. That's how RNG works. So it's working just fine.

    Nope, "something" doesn't equal reward. A reward has to mean something. XP isn't a reward, neither is green or white junk. Sometimes you may get nothing of value, therefore there isn't a base reward for completing dungeons. You simply just don't understand that the RNG system currently in place doesn't work correctly.

    I agree. For a Skinner Box to work correctly the dog needs to be fed the first time the bell is rung.

    Edited by bellanca6561n on March 20, 2015 8:03PM
  • Attorneyatlawl
    Attorneyatlawl
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    MissBizz wrote: »
    I was totally hoping that I was coming to this thread to hear that on your first time ever receiving shoulders/helmet that they were perfectly rolled traits.

    Sorry for your bad luck. :(

    That happened for me, actually. The very first time I ever did a pledge, which was after coming back from my forced-by-real-life-stuff break, I got exactly what I wanted as shoulders :D. This was before 1.6 went live, so the live version was 1.5... first gold key ever and boom, out comes The Engine Guardian's Pauldrons, in impenetrable to boot, for a pvp setup, which was the one I was most wanting at that time :D!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
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