Irrelevant.
It's the gear you really wanna worry about. Hist bark is probs the best tank gear u can craft
derpsticks wrote: »Also depends on your class and race or else any numbers thrown around in this thread might not be applicable.
Just know that 32500 armor = 50% mitigation which it the cap. You can get more armor, but it won't do much unless you use it as a buffer to counteract armor debuffs.
alexj4596b14_ESO wrote: »derpsticks wrote: »Also depends on your class and race or else any numbers thrown around in this thread might not be applicable.
Just know that 32500 armor = 50% mitigation which it the cap. You can get more armor, but it won't do much unless you use it as a buffer to counteract armor debuffs.
So heavy amour is the only way to go now then correct?
alexj4596b14_ESO wrote: »derpsticks wrote: »Also depends on your class and race or else any numbers thrown around in this thread might not be applicable.
Just know that 32500 armor = 50% mitigation which it the cap. You can get more armor, but it won't do much unless you use it as a buffer to counteract armor debuffs.
So heavy amour is the only way to go now then correct?
No more tanking in bath robes, thankfully.
derpsticks wrote: »Is it 35600 or 32500 to reach 50% mitigation? I was under the impression that 650 armor or spell resistance was 1% mitigation.
You don't need to be in all heavy, but you should be in at least 5h / 2m or 5m / 2h with better ways to buff yourself.
For most content you'll want lots of stam just to be on the safe side.
derpsticks wrote: »Health and stam enchants should do. Remember to get a new mundas buff if you arnt using one that is for tanking.
About 20k HP (you can be a little under (I'm at 19k)) and Armor/Spell Resist of over 20k is good. Add Immovable and the 25k+ mitigation makes blocking optional. From there it is a matter of having a little self-healing and the good sense to know when blocking/dodging is actually required.
As for tanking in other armors, Medium Armor needs to focus on evasion, Light Armor on damage shields. Can't provide ways to achieve that, as I have been Heavy Armor since day 1.
I shoot for 30k health, 31k and then a smidgen more with the Entropy morph thingy (which isn't even fully trained up yet). My DK tank has 24k spell res, 27k armor. No res/armor enchants on jewelry, no CPs in armor/spell res passives. With purple food, 15k magicka, 30k health, 10k stamina. 12k magicka, 28.8k health, 8.7k stamina without food buff.I tanked normal DSA on her earlier perfectly fine - it also was my first time tanking her, and 1st time on the last boss. I heard there's a build out there that has 41k armor, but still messing around with that...
Bosmer racials/werewolf helps with stamina regens. Mage Mundus, I run full heavy armor, 5 Hist 4 Alessia's Bulwark.
That all said, I'd really appreciate it if someone went into more detail about the stam pools people are recommending...I only asked for the Templar shards once during the entire run. But, I haven't extensively tanked trials yet - is that where the 'lots of stam needed' is coming from?
I shoot for 30k health, 31k and then a smidgen more with the Entropy morph thingy (which isn't even fully trained up yet). My DK tank has 24k spell res, 27k armor. No res/armor enchants on jewelry, no CPs in armor/spell res passives. With purple food, 15k magicka, 30k health, 10k stamina. 12k magicka, 28.8k health, 8.7k stamina without food buff.I tanked normal DSA on her earlier perfectly fine - it also was my first time tanking her, and 1st time on the last boss. I heard there's a build out there that has 41k armor, but still messing around with that...
Bosmer racials/werewolf helps with stamina regens. Mage Mundus, I run full heavy armor, 5 Hist 4 Alessia's Bulwark.
That all said, I'd really appreciate it if someone went into more detail about the stam pools people are recommending...I only asked for the Templar shards once during the entire run. But, I haven't extensively tanked trials yet - is that where the 'lots of stam needed' is coming from?
Regular dsa or Vet dungeons wont punish you too badly.
I run 1k magicka regen and 800 stam regen with 2 block cost reduction glyphs.
You don't need more than 29 or 30k health for non sanctum ophidia content. SO you may want higher health and absolutely must have capped armor. Even vet dsa is fine with 28000 or so armor as long as spell resist and other effects are taken care of.
I run 5 footman, 5 hist, 2 blood spawn for the hardest tank check (sanctum). In vet dsa I run 5 seducer heavy as the magicka management is needed for chains and other effects. The complete nerf of inner fire means chains into pierce is your main technique with inner rage saved for high priority targets.
I have 14k magicka and 18k stam with food. I am imperial and 30k 14k 18k wont happen if you aren't. Non imperial I'd have those stats but 15k stam.
Hypertionb14_ESO wrote: »I shoot for 30k health, 31k and then a smidgen more with the Entropy morph thingy (which isn't even fully trained up yet). My DK tank has 24k spell res, 27k armor. No res/armor enchants on jewelry, no CPs in armor/spell res passives. With purple food, 15k magicka, 30k health, 10k stamina. 12k magicka, 28.8k health, 8.7k stamina without food buff.I tanked normal DSA on her earlier perfectly fine - it also was my first time tanking her, and 1st time on the last boss. I heard there's a build out there that has 41k armor, but still messing around with that...
Bosmer racials/werewolf helps with stamina regens. Mage Mundus, I run full heavy armor, 5 Hist 4 Alessia's Bulwark.
That all said, I'd really appreciate it if someone went into more detail about the stam pools people are recommending...I only asked for the Templar shards once during the entire run. But, I haven't extensively tanked trials yet - is that where the 'lots of stam needed' is coming from?
Regular dsa or Vet dungeons wont punish you too badly.
I run 1k magicka regen and 800 stam regen with 2 block cost reduction glyphs.
You don't need more than 29 or 30k health for non sanctum ophidia content. SO you may want higher health and absolutely must have capped armor. Even vet dsa is fine with 28000 or so armor as long as spell resist and other effects are taken care of.
I run 5 footman, 5 hist, 2 blood spawn for the hardest tank check (sanctum). In vet dsa I run 5 seducer heavy as the magicka management is needed for chains and other effects. The complete nerf of inner fire means chains into pierce is your main technique with inner rage saved for high priority targets.
I have 14k magicka and 18k stam with food. I am imperial and 30k 14k 18k wont happen if you aren't. Non imperial I'd have those stats but 15k stam.
forgive me but how was inner fire nerfed? the increased the range of the base skill to the full 28 meters and now all versions of it have that range. if its the stam cost... just pick inner beast like i do, which still uses magicka..
they changed it because of how popular the one was, making all versions like it and giving us new options for either a stam or a magicka version.
the new inner beast is effectively both previous morphs combined now.... how is that a nerf to anything in that skill?
Inner Rage (the Magicka morph) can in fact be used to Taunt multiple NPC's if you have high enough Magicka pool and double cost reduction Glyphs. It's also wise to use this morph so that you have both a Stamina Taunt (Pierce Armor) and a Magicka Taunt just in case you burn out of 1 Resource pool.Inner beast used to be a cost reduction morph. Inner rage costs vastly more resources than before and you can no longer use it to easily taunt all targets. This is really important in dsa where you could pick up all foes as they crossed the arena.
Hard cap: 32,500Kronosphere wrote: »gota ask how are people getting 32k armor? i got all v14 heavy with2 armor bonuses on the sets and i get about 23k? u perma run buffs? most reinforced
There's no need for 30K+ Health or gigantic pools of Stamina. I run about 25K Health Tanking in PvE and I have zero issues whatsoever, even as a Vampire. I'm hard capped in combat, actually a tad bit over 32,500 but who's counting. I also use Whitestrake's for it's Shield and that has saved me more times than I can count. I have ~21K Magicka and ~14K Stamina with (1) Shield Play Glyph and (2) Mag cost reduction and that setup is about as close to perfect resource wise as I can get right now with only 77 Champ Points. This is without using Siphoning Attacks as a NB for ST Boss fights, I do use SA for AOE and still resource burn some times. If I had to say what are good values to shoot for in PvE they'd be this:
- Hard cap (32,500) Armor/Resistance - even if you require both Major/Minor Wards to get there.
- 25K+ Health - only if you ARE hard capped, more if you are NOT.
- Mag/Stam - This is something you will have to play with to find out how much based on your Tank style.
Inner Rage (the Magicka morph) can in fact be used to Taunt multiple NPC's if you have high enough Magicka pool and double cost reduction Glyphs. It's also wise to use this morph so that you have both a Stamina Taunt (Pierce Armor) and a Magicka Taunt just in case you burn out of 1 Resource pool.Inner beast used to be a cost reduction morph. Inner rage costs vastly more resources than before and you can no longer use it to easily taunt all targets. This is really important in dsa where you could pick up all foes as they crossed the arena.
alexj4596b14_ESO wrote: »About 20k HP (you can be a little under (I'm at 19k)) and Armor/Spell Resist of over 20k is good. Add Immovable and the 25k+ mitigation makes blocking optional. From there it is a matter of having a little self-healing and the good sense to know when blocking/dodging is actually required.
As for tanking in other armors, Medium Armor needs to focus on evasion, Light Armor on damage shields. Can't provide ways to achieve that, as I have been Heavy Armor since day 1.
you would never be able to do it in damage shields they cost too much
Yeah for every 1 person who swear A doesn't work with B there's many more who can prove them wrong. That's one thing that makes ESO work, there are very few "you have to be this or perish" type of builds/Roles. There are many Players doing their own thing and making it work for them very well because they're so good at it. For all of those who say Light Armor Tanking is dead in 1.6, they obviously never play a Sorc in PvP or would truly understand how wrong they are.alexj4596b14_ESO wrote: »About 20k HP (you can be a little under (I'm at 19k)) and Armor/Spell Resist of over 20k is good. Add Immovable and the 25k+ mitigation makes blocking optional. From there it is a matter of having a little self-healing and the good sense to know when blocking/dodging is actually required.
As for tanking in other armors, Medium Armor needs to focus on evasion, Light Armor on damage shields. Can't provide ways to achieve that, as I have been Heavy Armor since day 1.
you would never be able to do it in damage shields they cost too much
My sorc vehemently disagrees, and he wears 5 heavy/ 2 light. Never has magicka issues.
alexj4596b14_ESO wrote: »About 20k HP (you can be a little under (I'm at 19k)) and Armor/Spell Resist of over 20k is good. Add Immovable and the 25k+ mitigation makes blocking optional. From there it is a matter of having a little self-healing and the good sense to know when blocking/dodging is actually required.
As for tanking in other armors, Medium Armor needs to focus on evasion, Light Armor on damage shields. Can't provide ways to achieve that, as I have been Heavy Armor since day 1.
you would never be able to do it in damage shields they cost too much
My sorc vehemently disagrees, and he wears 5 heavy/ 2 light. Never has magicka issues.
I'm gonna point to this part of his reply:alexj4596b14_ESO wrote: »Well my first question is what class are you? Even then if you are Templar and using that shield i sure it does not use as much as sorcs ward does. if your a dk you dont count as you far outclass ever class in tanking
I bolded, capitalized and italicized it for you so you can read it better.My SORC vehemently disagrees, and he wears 5 heavy/ 2 light. Never has magicka issues.