Emma_Eunjung wrote: »The problem isn't so much a lack of solo content, it's the fact that there is no VR11-VR14 solo content.
I'm not frustrated with ESO because I'm bored and can't find anything to do - there's plenty to do! I'm frustrated with ESO because there's no way for solo players to feel like they've reached the "top" of the game. Sure, you can grind to VR14 like I did, but you still can't fight any mobs that drop best-in-slot gear like the Trial stuff.
It's not like solo players are some tiny minority making unreasonable demands... we're the vast majority! ZoS needs to figure out who their real customers are and create content accordingly.
ZOS_TristanK wrote: »Hey, @jelliedsoup. We definitely have plans for more content both for groups and solo-players. At QuakeCon 2014, we showed off Wrothgar for the first time, which will be a solo PvE zone. You can check it out on youtube here.
We showed off some of the other planned DLC in a recent episode of ESO Live, which you can catch here. We'll have more details about each zone later on!
As much as I love the previous TES games I'm not all that interested in the Solo content. IMO the Solo content will get people started BUT it's the group content and PvP that will keep people playing.
Really? Please quote these posts, because I just read the entire thread, and I didn't see anyone saying that.Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
The closest I found was one post where someone wanted to be able to have challenging end-game solo content and rewards on par with the rewards for challenging end-game group content. That's a very long way from your claim that people are saying that they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
You refer to the argument being made that multiplayer games should focus on single-player gameplay , but to be honest I never see that argument nor do I ever make it. I see the argument that multiplayer games should focus on a variety of content and play-styles, including solo, group and raid content, PvE and PvP content, plus other things like crafting and housing.
I see this argument made all the time though.
Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
I can see just one post in which there is a complaint about the lack of solo content at VR11- VR14 and the lack of best gear for solo players, but if I'm missing any others please let me know. It's certainly valid to ask for a game that provides solo content through 95% of the levelling process to add it for the other 5%, but I don't think you'll find many solo players who expect or demand that they should receive the best gear equivalent to group or raid drops/rewards. For one thing, if they aren't doing the group or raid content they don't need it, and for another thing the option is still there for them to do some group or raid content if they feel the need to get the gear it offers.
There are a lot of solo players who ask for that.
Not in this thread, contrary to what you were claiming earlier - just one here.
Just the fact I can find one here in this small thread in this one instance hints at the fact there are plenty of them out there.
Trust me, there are a lot of solo players out there who don't feel they should have to group up to achieve everything the game as to offer.
No, the fact that you can only find one post to support your reference to multiple posts in this thread shows that I can't trust you at all. You're making an assertion that you simply can't support.
I see this argument that soloers want everything a multiplayer game offers all the time, and it simply isn't true beyond a tiny minority of soloers - just one in the case of this thread.
My beef with what you said is that it was a flat-out lie. Go back and read what I quoted from your post. In fact, I'll quote it for you again, but this time I'll bold the sections that are simply not true:Really? Please quote these posts, because I just read the entire thread, and I didn't see anyone saying that.Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
The closest I found was one post where someone wanted to be able to have challenging end-game solo content and rewards on par with the rewards for challenging end-game group content. That's a very long way from your claim that people are saying that they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
I was expressing the general sentiment many people who think MMORPGs should be designed around solo-players feel. I wasn't trying to quote any post word from word.
Expecting to solo and be able to obtain gear on par with what you can get by raiding by is essentially the same thing as wanting to get the best stuff in the game solo. So I don't really understand your beef with what I said.
Hmm, the entire quote is bold. You quite simply have not read posts right here in this thread of people saying what you claim they are saying. Instead you're blatantly misrepresenting what people have said, and using it to form a dishonest strawman argument. Nobody has said anything close to what you claimed.Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
My beef with what you said is that it was a flat-out lie. Go back and read what I quoted from your post. In fact, I'll quote it for you again, but this time I'll bold the sections that are simply not true:Really? Please quote these posts, because I just read the entire thread, and I didn't see anyone saying that.Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
The closest I found was one post where someone wanted to be able to have challenging end-game solo content and rewards on par with the rewards for challenging end-game group content. That's a very long way from your claim that people are saying that they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
I was expressing the general sentiment many people who think MMORPGs should be designed around solo-players feel. I wasn't trying to quote any post word from word.
Expecting to solo and be able to obtain gear on par with what you can get by raiding by is essentially the same thing as wanting to get the best stuff in the game solo. So I don't really understand your beef with what I said.Hmm, the entire quote is bold. You quite simply have not read posts right here in this thread of people saying what you claim they are saying. Instead you're blatantly misrepresenting what people have said, and using it to form a dishonest strawman argument. Nobody has said anything close to what you claimed.Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
Sorry I caught you in a lie...
I somewhat agree, and somewhat disagree.I believe they also need to remove forced solo in the main story line, the mages guild and the fighters guild.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No, you didn't. There was no such post in this thread. Maybe you read someone saying that somewhere else, but you flat out did not read it here.I read a post about a person saying they should be able to get everything on this game soloing that other people can get in groups.
No, it isn't the same at all. How you think being able to get "gear on par with raid gear" equates to being able to get "everything there is" is beyond me. It's not a minor difference at all. Wanting gear on par with group end game gear is different because it still allows for the group end game gear to be a distinct reward that you can point to and say "this is the gear that my group earned" that no solo player will ever be able to earn. It still allows for sets that may not be better overall (as in: on par with), but that you may want for a particular build (because they work better with that build than other similarly-powerful sets), and that you can only get in group content.But even in your own example: asking to be able to solo and get gear on par with what other people get raiding is basically the same thing as what I'm saying. You are just knit picking over words and minor differences.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No, you didn't. There was no such post in this thread. Maybe you read someone saying that somewhere else, but you flat out did not read it here.I read a post about a person saying they should be able to get everything on this game soloing that other people can get in groups.No, it isn't the same at all. How you think being able to get "gear on par with raid gear" equates to being able to get "everything there is" is beyond me. It's not a minor difference at all. Wanting gear on par with group end game gear is different because it still allows for the group end game gear to be a distinct reward that you can point to and say "this is the gear that my group earned" that no solo player will ever be able to earn. It still allows for sets that may not be better overall (as in: on par with), but that you may want for a particular build (because they work better with that build than other similarly-powerful sets), and that you can only get in group content.But even in your own example: asking to be able to solo and get gear on par with what other people get raiding is basically the same thing as what I'm saying. You are just knit picking over words and minor differences.
Not even close to the same thing.And yes; they are essentially the same thing.
Asking to be able to solo and get gear just as good as players who bother to group up is the same concept. As I said before, you are just nitpicking and trying to show stark differences where there isn't any. Because they are both examples of players who think they should be able to get the best stuff on the game without having to group up. And many solo players feel this way. So I'm not misrepresenting anything.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Not even close to the same thing.And yes; they are essentially the same thing.
Asking to be able to solo and get gear just as good as players who bother to group up is the same concept. As I said before, you are just nitpicking and trying to show stark differences where there isn't any. Because they are both examples of players who think they should be able to get the best stuff on the game without having to group up. And many solo players feel this way. So I'm not misrepresenting anything.
Wanting to be able to get everything in the game leaves nothing special for group players only.
Wanting to be able to get stuff of similar power level still leaves things that are special for group players only.
That's a major difference. You can call it a nitpick all you like, but you and I and everyone else knows that it's nothing of the sort.
So you're honestly trying to argue that having some top gear that is an exclusive reward for group play, and different top gear that is a reward for solo play is the same thing as having no exclusive gear for group play? OK then... Clearly I've overestimated you.So you speak for me and everyone else now?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
So you're honestly trying to argue that having some top gear that is an exclusive reward for group play, and different top gear that is a reward for solo play is the same thing as having no exclusive gear for group play? OK then... Clearly I've overestimated you.So you speak for me and everyone else now?
NewBlacksmurf wrote: »jelliedsoup wrote: »Is there anything in the pipeline here?
Haven't played for a while and it seems the dailies are another group based thing.
I don't understand zos's preoccupation with groups.
Its a MMORPG its not TES.
Should not the focus be on group content when the games suggests online play only on a mega server?
*I'm not trying to come off as rude (I re-read and see it can be taken that way, sorry)
The entire Fighter guild, mages guild and main story and solo-only which seems odd. Then the silver and gold quests are also solo focused....
what more is needed?
I think there is a huge need for group content...yes?
I really get tired of people associating MMORPG with GROUP. That is an element but NOT the sole purpose of MMORPG. Nothing in the name says GROUP only or GROUP mainly.
An MMORPG by definition just means that a lot of players are on at the same time in the same environment.
There are elements of Solo, PvE, PvP, Group in every MMO out there. To cater to one element only is a very poor decision.
The content releases for this game have been centered around Group only since the beginning. It is extremely unbalanced in that way.
So NO the focus should NOT be on Group only.
I completely agree there should be more solo-content during end game.
For a lot of players, it is just too much work involved with finding groups, preping and then hoping your group is actually able to complete the content when they may only have 1-2 hours to play in a night.
While I think that the group content is a great addition to the game, I feel there should be options available to players who wish to play solo.
Really, it comes down to best-in-slot gear.
Solo players are just stuck with farming gold and then buying the items, there is no other way.
IMO End-game items such as footman's, healers and other Trial/Arena only items should be available through numerous means, with some (group) content having a slightly higher chance of finding those rewards in exchange for the additional effort.
BUT, I should still be able to find those items by doing solo content on my own time, just with a smaller chance of getting those rewards. Whether this is maybe VR delves, or Solo Arena etc.
I see people using this logic that if you don't do raids you don't need the gear. No one needs the best gear but everyone wants it. So do the people that raid and get the best gear only raid? If not should they take off the raid gear or maybe make the gear only usable in the raid dungeons since if you are not raiding you don't need it? I don't know about anyone else but I solo pretty much only and would like to see all areas of the game including the dungeons that are aimed at groups. So if I get good enough gear maybe sometime I will be able to do the dungeons solo.
My main enjoyment in these games is to continue to enhance my characters in equipment and skills. So when I get to the higher levels you are saying I can have no chance to get better stuff. One of the reasons I am not playing other games instead of this one is that I have not reached the point where I feel like my solo play style is limiting me that much yet.
WraithAzraiel wrote: »
You refer to the argument being made that multiplayer games should focus on single-player gameplay , but to be honest I never see that argument nor do I ever make it. I see the argument that multiplayer games should focus on a variety of content and play-styles, including solo, group and raid content, PvE and PvP content, plus other things like crafting and housing.
I see this argument made all the time though.
Right here in this thread I have read posts of people saying they should be able to reach the highest achievements on this game and obtain everything there is by soloing.
I can see just one post in which there is a complaint about the lack of solo content at VR11- VR14 and the lack of best gear for solo players, but if I'm missing any others please let me know. It's certainly valid to ask for a game that provides solo content through 95% of the levelling process to add it for the other 5%, but I don't think you'll find many solo players who expect or demand that they should receive the best gear equivalent to group or raid drops/rewards. For one thing, if they aren't doing the group or raid content they don't need it, and for another thing the option is still there for them to do some group or raid content if they feel the need to get the gear it offers.
There are a lot of solo players who ask for that.
Not in this thread, contrary to what you were claiming earlier - just one here.
Just the fact I can find one here in this small thread in this one instance hints at the fact there are plenty of them out there.
Trust me, there are a lot of solo players out there who don't feel they should have to group up to achieve everything the game as to offer.
Or it hints to the fact that there's a group of them haunting the forums, hoping for any news of more "solo" content and this thread happened to pop up in their search?
There's already 19 zones of solo content. Only 1 zone in which groups are necessary. (2 if you count Cyrodiil)
If anything this game's scales are tipped in favor of solo players. Not the other way around.
The solo community is just peeved off because they've seen all there is to see by themselves. They want more stuff to see by themselves.
They NEED patience, and some friends. There's plenty more of the game they haven't experienced because of their refusal to group.
It's not a ZOS problem, it's a THEM problem. The content's there, whether or not they partake of it is nobody's problem but their own.
I see people using this logic that if you don't do raids you don't need the gear. No one needs the best gear but everyone wants it. So do the people that raid and get the best gear only raid? If not should they take off the raid gear or maybe make the gear only usable in the raid dungeons since if you are not raiding you don't need it? I don't know about anyone else but I solo pretty much only and would like to see all areas of the game including the dungeons that are aimed at groups. So if I get good enough gear maybe sometime I will be able to do the dungeons solo.
My main enjoyment in these games is to continue to enhance my characters in equipment and skills. So when I get to the higher levels you are saying I can have no chance to get better stuff. One of the reasons I am not playing other games instead of this one is that I have not reached the point where I feel like my solo play style is limiting me that much yet.
nerevarine1138 wrote: »Just add some solo content. To date they have added Craglorn which is group and DSA which is group and etc etc. How fair is that after a year of playing the game. It is time they add solo/pve content.
Most MMOs primarily add group content in updates. It's only expansion packs that usually add solo content.
Well now...here is the heated debates. I am curious as to why there could not be both, wrapped together? I fully agree that group/raid gear should not be accessible by soloing. Hence it is called raid gear. Just like you cannot get PVP gear unless you PVP for alliance points to buy it. That just makes sense. But....
I would like to see solo dungeons that are doable as a group, and group dungeons scaled to allow them to be done alone. This would not be hard, and it would allow devs to deliver to both crowds. No one should be "forced" to group to complete anything, or forced to solo. But the gear should reflect those challenges. Group gear, by definition, should be better because group dungeons are harder.
This whole mentality of "I want what you have, but I don't want to do what you did to get it" is some of the most pathetic nonsense that I have seen. Yes, different challenges should deliver different rewards. If you want X, then do Y. It should never come down to I want to do Z, and skip X, to get Y. Keep it simple. And what really should be the focus here, stop making content exclusive to grouping or solo only. Allow us to do it either way, and let the drops reflect the effort.
Just my 2 crowns on the matter, now go buy a happy boost with it and have a laugh.
ahstin2001nub18_ESO wrote: »Well now...here is the heated debates. I am curious as to why there could not be both, wrapped together? I fully agree that group/raid gear should not be accessible by soloing. Hence it is called raid gear. Just like you cannot get PVP gear unless you PVP for alliance points to buy it. That just makes sense. But....
I would like to see solo dungeons that are doable as a group, and group dungeons scaled to allow them to be done alone. This would not be hard, and it would allow devs to deliver to both crowds. No one should be "forced" to group to complete anything, or forced to solo. But the gear should reflect those challenges. Group gear, by definition, should be better because group dungeons are harder.
This whole mentality of "I want what you have, but I don't want to do what you did to get it" is some of the most pathetic nonsense that I have seen. Yes, different challenges should deliver different rewards. If you want X, then do Y. It should never come down to I want to do Z, and skip X, to get Y. Keep it simple. And what really should be the focus here, stop making content exclusive to grouping or solo only. Allow us to do it either way, and let the drops reflect the effort.
Just my 2 crowns on the matter, now go buy a happy boost with it and have a laugh.
i havent had a lot of experience with these types of instances out side of LoTRO so i can only discuss it with that in mind:
in ESO it wouldn't translate as well given that you can craft well enough gear as it is. solo versions would be a good trainer so that when you transition into groups/raids, you know what to expect. however, the gear would more than likely be close to equal to what you can make, so it wouldn't be good for the loot. then theres unhindered exp which would theoretically give solo'ers an advantage over groupers experience wise (think about this with the chump system in place). not that i care about the experience someone else has, but it would breed more complaints from groupers/raiders about "having to solo all the time", which i would roll my eyes about since they would have an area for both exp and gold for repairs to keep up with raids.
i wouldn't necessarily stop them or protest their doing it, i just don't know that the overall environment is ideal for it. seems like fairly expensive work, that could be better spent else where.