1.6 And Why The Sky Is Not Falling

  • Joejudas
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    Alphashado wrote: »
    Joejudas wrote: »
    So when in the last 10 months did a single person at ZOS say " When 1.6 goes live we will be taking away your character progression " ? The 4 step plan your misinterpreting doesn't say a single thing about getting rid of character progress. Also since you opened the door I'll walk through it....your also bringing validity to my suspicion that another nerf will come when the vr goes away in 1.7. Thanks

    With your frame of thought, obviously the removal of Vet Ranks is going to be removing character progression. No need to be suspicious about it. It's going to happen.

    They are supposed to create seasonal gear that will take the place of Vet Gear. And since everyone is getting dropped down to level 50, obviously you are going to see that as some kind of nerf even though the mobs will be readjusted accordingly.

    But you will see this as robbing you of your progression. Some people will. It's the nature of the beast we call change. Not everyone can be happy.

    So if you openly admit you thinks it's ok to remove character progression now and in 1.7.....then why should anyone play the game anymore if they will just take it all away again. What's the point ? Before you answer with fun....let me ask you fun doing what....the content I have done 1000000 times already ?
  • Garwulf
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    My experience with this game is one of wow I got to level 50 and the game is finished. I have beaten the evil and now I onyl have side quests to do in Cadwells Silver and Gold. Craglorn came and was a 'flop' followed by Grinds such as Undaunted dailys, Trials etc. The only real extra content was the poorly designed Craglorn.
    The Champion System is not the solution to the feeling of "I have finished the game". It is nice addition but that is all.
    Why after the end game are the anchors still dropping. Surely there could have been more than the 'I have beaten the big boss'. Unfortunately the developers, and I use the word very loosely, seem to thing that the revamp of the advancement system will save the game. I personally do not agree. Good fun content with a genuine story line for PVE as well as more varied PVP will save the game. On top of that more and interesting things to do such as more types of crafting , building your own house, etc would give more people things to do when they just do not want to kill and be killed.
    Edited by Garwulf on February 2, 2015 6:27AM
  • Alphashado
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    Joejudas wrote: »
    Alphashado wrote: »
    Joejudas wrote: »
    So when in the last 10 months did a single person at ZOS say " When 1.6 goes live we will be taking away your character progression " ? The 4 step plan your misinterpreting doesn't say a single thing about getting rid of character progress. Also since you opened the door I'll walk through it....your also bringing validity to my suspicion that another nerf will come when the vr goes away in 1.7. Thanks

    With your frame of thought, obviously the removal of Vet Ranks is going to be removing character progression. No need to be suspicious about it. It's going to happen.

    They are supposed to create seasonal gear that will take the place of Vet Gear. And since everyone is getting dropped down to level 50, obviously you are going to see that as some kind of nerf even though the mobs will be readjusted accordingly.

    But you will see this as robbing you of your progression. Some people will. It's the nature of the beast we call change. Not everyone can be happy.

    So if you openly admit you thinks it's ok to remove character progression now and in 1.7.....then why should anyone play the game anymore if they will just take it all away again. What's the point ? Before you answer with fun....let me ask you fun doing what....the content I have done 1000000 times already ?

    I didn't admit anything. I certainly didn't admit that I believe removing Vet Ranks is removing progression. That is your train of thought, not mine. Everything you will have done in the game at that point will still be done. All of your achievments will still be there. All the gold you have will still be there. Things you have done and accomplished in the game aren't going to disappear.

    Your gear is supposed to be getting converted to seasonal gear. Either that, or you will have access to seasonal gear that is appropriate for your progression.

    Look at it this way. (And this also applies to the entire CS conversion as well considering that mobs were nerfed in 1.6 as well. Though nobody wants to talk about that. I haven't verified it personally, but I intend to here shortly)

    Anyways, look at it this way. You spent days planning a trip. Then you drove for hours and hours to get to your destination. You drove for 1,000 Kilometers. You get to your destination and think to yourself "man I just drove 1,000 kilometers, what an achievement!"

    Then the highway dept decides to convert to miles instead of kilometers. After the conversion you find out that you only drove 621 miles. Does it matter? Didn't you still reach your destination? Would you be angry and tell the highway dept that they were robbing you of progression because you drove 1.000 Kilometers instead of 621 miles even though you are still standing in the same spot?

    That's the concept behind the removal of Vet Ranks and the CS in general. It's just a conversion man. Relax.

  • Gemseed
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    Alphashado wrote: »
    Joejudas wrote: »
    Alphashado wrote: »
    Joejudas wrote: »
    So when in the last 10 months did a single person at ZOS say " When 1.6 goes live we will be taking away your character progression " ? The 4 step plan your misinterpreting doesn't say a single thing about getting rid of character progress. Also since you opened the door I'll walk through it....your also bringing validity to my suspicion that another nerf will come when the vr goes away in 1.7. Thanks

    With your frame of thought, obviously the removal of Vet Ranks is going to be removing character progression. No need to be suspicious about it. It's going to happen.

    They are supposed to create seasonal gear that will take the place of Vet Gear. And since everyone is getting dropped down to level 50, obviously you are going to see that as some kind of nerf even though the mobs will be readjusted accordingly.

    But you will see this as robbing you of your progression. Some people will. It's the nature of the beast we call change. Not everyone can be happy.

    So if you openly admit you thinks it's ok to remove character progression now and in 1.7.....then why should anyone play the game anymore if they will just take it all away again. What's the point ? Before you answer with fun....let me ask you fun doing what....the content I have done 1000000 times already ?

    Would you be angry and tell the highway dept that they were robbing you of progression because you drove 1.000 Kilometers instead of 621 miles even though you are still standing in the same spot?

    Probably...
  • Spiritreaver_ESO
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    Excellent OP.
  • Akselmo
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    Thank you for this post OP, there's still some sanity left here in the forums.

    Edit: Please don't take this too seriously, I'm trying to lighten up the mood a little.
    Edited by Akselmo on February 2, 2015 12:57PM
    Hun-Tra@Akselmo (EP-EU-PC)
    A fan of TES-series since 2005.
  • Wolfchild07
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    What I dislike about the changes is that ZOS did 2 things, when they only needed to do 1. They changed the way some abilities work AND how ultimate is generated. Was Sea Of Flames generating too much ultimate? Same for Ash Cloud? Why change how they work? It's not necessary, and I find Sea Of Flames fun to use. Light/heavy attack generates ultimate now, so if people were generating too much with AOE abilities then that's not gonna happen anymore. If these abilities did too much or cost too much then lower the numbers, that's all you need to do. Or don't use them on boss fights if they drain too much magicka. Sea Of Flames is now a single target ability, I liked the way it was and it had a nice visual effect, also giving you magicka back when enemies died.
  • Arki
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    Could not agree more with the OP. Well said! A voice of reason finally. Rekindles my hope for this forum. Also, this kind of attitude is what makes a truly good community for the long run. See you all in Tamriel! (if you are not one of those that decide to LOL-click and rage quit ofc)
  • RazielSR
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    Akselmo wrote: »
    Thank you for this post OP, there's still some sanity left here in the forums.

    Are u calling us insane?

    Are you telling me that to indirectly call INSANE to the people that thinks differently from the OP is ok?

    Great. Continue filtering and allowing just the opinions that fits with zos decisions. The game will be better everyday.

    Call it x or call ot y. CP are another grindfest and a lazy way to make you do the same content all over again and benefit console players,so they wont feel there is too much content to do. At the same time zos can release items for the cash shop.

    Twist,delete posts,ban me,whatever. In some months you will see more pots by users saying "sorry to the supposed trolls,you were right" just like when you said the removal of 180 days subscription was because people didnt like that option.

    If instead of deleting post talking about different opinions and saying we dont agree with zos,you would just hear to the whole users,just like you said you would do,maybe this freemium coming thing wouldnt be necessary.

    But hey,you can always delete my posts. Im just another stupid user that payed that beta game called ESO and now will be called TAMRIEL UNLIMITED.

    Thanks for your time,you can delete my post and ban me.

    [Moderator Note: Edited per our rules on Discussing Moderator Actions]
    Edited by ZOS_UlyssesW on February 2, 2015 4:17PM
  • Razzak
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    It's a nice PR attempt from OP, and as such it's well made. But she/he is forgetting that as much as anyone has or hasn't a valid point when they say something is being nerfed, the same applies to the OP claiming we've all been balanced.
    Especially, if this new system will also, like OP claims PVE to be now, stay a joke.

    So, kudos to OP for expressing you own thoughts, but shame on you for believing they are more accurate than others'.
  • Joejudas
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    we are all the same crazy people who called bull crap before they lied about undaunted exp, and tracking exp, and the 180 day thing...and everytime we were right. this issue is actually way more cut and dry...but some people dont want to lose their parking spots at zos headquarters i guess.
  • Feidam
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    Joejudas wrote: »
    we are all the same crazy people who called bull crap before they lied about undaunted exp, and tracking exp, and the 180 day thing...and everytime we were right. this issue is actually way more cut and dry...but some people dont want to lose their parking spots at zos headquarters i guess.

    Or maybe this just a game. You know entertainment. Maybe those disagreeing with are currently enjoying the game and the PTS. Just a thought.

    It is also really hard to take anyone seriously when they are constantly resorting to bad mouthing anyone with a dissimilar opinion.
    Edited by Feidam on February 2, 2015 12:37PM
  • nerevarine1138
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    Razzak wrote: »
    It's a nice PR attempt from OP, and as such it's well made. But she/he is forgetting that as much as anyone has or hasn't a valid point when they say something is being nerfed, the same applies to the OP claiming we've all been balanced.
    Especially, if this new system will also, like OP claims PVE to be now, stay a joke.

    So, kudos to OP for expressing you own thoughts, but shame on you for believing they are more accurate than others'.

    If he didn't feel his opinions were more valid than others, what would be the point of holding them?
    ----
    Murray?
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Razzak wrote: »
    It's a nice PR attempt from OP, and as such it's well made. But she/he is forgetting that as much as anyone has or hasn't a valid point when they say something is being nerfed, the same applies to the OP claiming we've all been balanced.
    Especially, if this new system will also, like OP claims PVE to be now, stay a joke.

    So, kudos to OP for expressing you own thoughts, but shame on you for believing they are more accurate than others'.

    If he didn't feel his opinions were more valid than others, what would be the point of holding them?
    Believing one's opinions are 'truer' than others is fine, everyone likely thinks like that, but saying one's opinion's are more valid is simply arrogant.

    No one's opinion matters more (which is what 'valid' means in this context) than anyone else's.
    Edited by fromtesonlineb16_ESO on February 2, 2015 12:46PM
  • nerevarine1138
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    Razzak wrote: »
    It's a nice PR attempt from OP, and as such it's well made. But she/he is forgetting that as much as anyone has or hasn't a valid point when they say something is being nerfed, the same applies to the OP claiming we've all been balanced.
    Especially, if this new system will also, like OP claims PVE to be now, stay a joke.

    So, kudos to OP for expressing you own thoughts, but shame on you for believing they are more accurate than others'.

    If he didn't feel his opinions were more valid than others, what would be the point of holding them?
    Believing one's opinions are 'truer' than others is fine, everyone likely thinks like that, but saying one's opinion's are more valid is simply arrogant.

    I believe that my opinions about vaccines are more valid than Jenny McCarthy's opinions because my opinions are based in science and don't get children sick.

    When you start believing that all opinions are on equal footing, it's called relativism, and it doesn't lead to healthy debate. If you believe something, then make your case. There's no value in constantly pointing out that, "That's just, like, you're opinion, man," because that's self-evident. Respond to the argument if you have a response, but don't get into some meta-space where you're calling people out for actually having a stance.
    Edited by nerevarine1138 on February 2, 2015 12:48PM
    ----
    Murray?
  • Arki
    Arki
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    Joejudas wrote: »
    we are all the same crazy people who called bull crap before they lied about undaunted exp, and tracking exp, and the 180 day thing...and everytime we were right. this issue is actually way more cut and dry...but some people dont want to lose their parking spots at zos headquarters i guess.

    We and some people. Them and us. Stop trying to simplify everything into some strange world where a bunch of ZOS fanboys stand against some elite crowd.

    People have lots of opinions, respect them, give your own. Stop throwing strawmen all over the place.
  • Gorthax
    Gorthax
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    Joejudas wrote: »
    we are all the same crazy people who called bull crap before they lied about undaunted exp, and tracking exp, and the 180 day thing...and everytime we were right. this issue is actually way more cut and dry...but some people dont want to lose their parking spots at zos headquarters i guess.

    We and some people. Them and us. Stop trying to simplify everything into some strange world where a bunch of ZOS fanboys stand against some elite crowd.

    People have lots of opinions, respect them, give your own. Stop throwing strawmen all over the place.

    oh god...I feel bad for you. Playing a game that comes out every year with nothing new added to it, just selling the same ol same ol junk lol its ok friend :D we all have that one weakness :P Mine happens to be tetris.
  • rsiloliveiraub17_ESO
    The human kind have adapted through generations and generations of changes in weather, poilitics, economy, society, etc, etc... I'm sure you can handle changes to your MMO.

    Kudos OP!
  • Volla
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    this guy that made the post moaning a lot only. probably the perma right click not working any more so the game is broken because it demands more skill's
  • Berinima
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    Gemseed wrote: »
    Today, and for the last year, ESO has been an interesting beast. Stamina builds, until very recently, were a barely viable way of producing results in end-game content, and the balance between builds was laughable at best.
    Well, you are right here. At least what I have seen on the PTS stamina builds seem to be way more viable now but only in terms of pure DPS.

    Gemseed wrote: »
    I'm sure we can all remember a time when if you were not running full light armor with a staff in hand, you were hardly considered end-game viable.

    On top of this, the need to grind out countless hours into an arbitrary VR system that only really serves as an equipment gateway, and "ultimate" abilities that are used just as often as any of your standard abilities.
    Ultimate gain changed a lot with 1.6 and I consider this as a good thing. However, the only difference I feel is that you can't gain ultimate with AOE bombing. If you simply "play" as you would have before the ultimate gain is actually almost no difference (minus AOE gain). While I also consider this as a good thing I actually don't see your point here. Ultimates are almost used just as often as your standard abilities before and after the patch. Again, minus AOE gain. Still, you are right here. It's a good change after all but not as huge as you advertise it in your post.

    Gemseed wrote: »
    And well, simply put, the games current PvE content is too easy.

    So what did we do? We adapted and built ourselves around these faulty systems. We use overpowered raid gear, create a build that spams ultimate abilities, drag ourselves kicking and screaming through 14 levels of VR, and then block cast our way to victory.

    Just because we do this today, doesnt mean it's the way it was meant to be...
    Let me please ask you this: Have you been on the PTS? Have you played around with different builds? Have you tested the new difficulty? Well, I have and these are my findings:

    While the difficulty has increased in theory (and I also consider this as a good thing) block casting is still a major issue. In my opinion all the changes to armor values (especially heavy) are null and void. I tried running in heavy. Your resources deplete insanely fast, even more than before. I tried running in medium. You can deal insane damage with 2H weapons now, that's great. But when I put on full light armor, sword and board I could jump in any mob group in Craglorn and they turned into a complete joke.

    If you put everything into magicka/regeneration/cost reduction you have literally unlimited resources, neither your magicka nor your health bar does even move one single bit. Mobs deal zero damage to you, your magicka bar is back at full force way before the animation of strife is over. I hate to break it to you, but block casting your way to victory is even more a thing than before.

    While this could be balanced until release, I doubt it will to the scope it should be. Unfortunately, there is too much broken with the system to actually do that. The removal of soft caps (which had to be done to implement the system in the first place) opens a whole new world of imbalanced builds that will become madatory if you want to compete. Funny enough, these are the exact same builds that have been overpowered before, so nothing changed at all. It is actually more ridiculous than before because they removed the caps and they took it to a whole new level. If you don't believe it, try for your self. If you have tried it and still think differently you probably built it the wrong way.

    Gemseed wrote: »
    What I, and many other see in 1.6 is a way of ESO reinventing itself as what it has always really wanted to be. What we have all really wanted it to be.
    I am not so sure with the "we all" part of your statement but anyway.

    Gemseed wrote: »
    If things were left the way they were with a coating of CP on top, nothing would truly be better. In fact, a few month's down the road, once people acquired a modest amount of CP, things would be much, MUCH worse.

    Just because we drudged through 14 VR's and built our characters around faulty systems, does not make it right.
    I really hate to break it to you but right now it is actually much worse. Well okay, that might be a point of view issue but it is not better. It's different in many ways but in the state 1.6 is right now it is honestly in no way better. Their systems have the exact same flaws they had before. They have just taken it to a whole new level and hid it behind a smoke screen of new systems and inflated numbers.

    Gemseed wrote: »
    CP brings a new form of alternate advancement that doesnt require you having to constantly grind towards perfection. If you choose to grind CP, then all the power to you, but you're doing it wrong.
    This might be your opinion and I can respect that but that would be the same as saying if you grind out your Undaunted pledges you are doing it wrong. If you farm your helmet and shoulders you are doing it wrong. If you are running raids over and over again to get your sets or master weapons you are doing it wrong. It is an advancement and it will be grinded. And it has to actually be grinded because they didn't deliver new content and many people have run out of quests by now.

    Gemseed wrote: »
    The idea of CP is you play the game as you always have. You do your Trials, play PvP, run dungeons, and clear up-coming DLC at the same pace you always have. But now there's more incentive in doing so.
    Well sort of true but again, at the moment there is no new content. And there won't be for a while, that actually has been confirmed. And I again wonder, have you been on the PTS and done some Trials, played PvP and run dungeons? I have. The XP you can get by doing so is outragously low at the moment. In the state the system is now you really have to grind to advance your character. If you feel that this is the wrong approach of playing with the system, well try not to do that when this patch goes live. You will probably be very frustrated.

    Gemseed wrote: »
    You were never intended to max out CP. It's not VR, and thank god for that
    I am sorry but how exactly is that different? You get a similiar progression out of one CP than you got with one VR. True, CP levels do diminish but not as much as some people think or hope. The difference in the high levels of the champion system is actually way lower than a VR but on the other hand there are 1200 of them and you have to get there first. It is really nothing else than levels. Claiming otherwise over and over again does not make this statement true unfortunately.

    Gemseed wrote: »
    Alternate advancement has been used, to great success, in many other games to date.
    Please tell me one. I am not saying that there are none but if you bring such a system in place you have to be really clever about it. What I have seen on the PTS there is nothing clever about anything, sorry.

    Gemseed wrote: »
    As it stands today, VR is little more than a equipment gating, which will still be a part of the game, but through standard gear progression. So if you hit VR14 today, and amassed all those great pieces, you'll still have all those great pieces tomorrow, as well as the +70 CP that someone who didn't struggle VR will not have (which, doing the math is a lot of CP)
    I don't want to be impolite with this statement but your math is a little bit off here. 70 CPs is virtually nothing. It is very much for one star but it's a joke for the whole system. The claim would be true if there was only one or two skill lines that would be interesting for your build but there is good stuff all over the place.

    Gemseed wrote: »
    Again, it's a case of just because we've all became used to it, does not mean it's right.
    Just because it's a new system it doesn't mean it's right either.

    Gemseed wrote: »
    You were not nerfed. He was not nerfed. I was not either. We have all been balanced in order to support the new systems, and make way for less broken mechanics.
    I could argue this: You were not balanced. He was not balanced. I was not balanced either. All the broken mechanics are still in place. Please don't get me wrong, I don't - and I repeat: I DO NOT - want to troll you. But if you think things are remotely balanced now you haven't been on the PTS or you are simply in denial.

    Gemseed wrote: »
    Does this mean ZOS is catering to the new crowd and slapping vet's in the face? No. You still have your progression, that progression (as well as ALL PROGRESSION) has just been toned down slightly to make room for further growth.
    Well, "slightly" is very much incorrect. I understand however that things needed to be toned down. But please don't fall for the claim that this was for balancing reasons. It had to be done to bring the system into place. Nothing is balanced. There are the exact same imbalanced builds around that have been there before. They are just slightly different.

    Gemseed wrote: »
    And frankly, the differences are fairly negligible and blown out of proportion. Again, just my opinion.
    I have to disagree. They are not blown out of proportion. For at least the first couple of hundred CPs the power gap is quite big and the system is very vertical.

    Gemseed wrote: »
    There is no secret conspiracy that ZOS is trying to ruin their game. They are developers who do genuinely want to have a fun, successful game. They are working towards that goal, and sometimes you need to take a look back at where you went wrong, and fix it.
    Of course they don't want to ruin their game. But what they want even more than you having fun is getting money out of it. I can't even blame them for that, it's an industry after all and not a charity.

    However, do you think this is a coincidence? First, they remove the possibility to get a six-month subscription plan. Then they announce a B2P model. At the exact same date when they launch the B2P model they also launch this system (well okay, maybe they launch it two weeks before that). And also they are announcing that their release cycle of new content will slow down.

    If they wanted to make the system entertaining they would have done it differently. They would have launched it together with a new area with tons of quests, new dungeons and new raids. They would also have tried to hit the sweet spot of providing a meaningful progression without giving out the CPs for free.

    If you play on the PTS however, you might very well get the impression that they are trying to hit the sweet spot of making it just bearable without having to buy XP potions a lot. Coincidence? Maybe... But if you think that they wanted the system to be entertaining and not moneytize it at all you have clearly no idea how the industry works.

    Let me ask you this: Right now, what incentive do I have to keep my subscription? To get all the new content for free? What new content exactly? There will be none, at least not in the next couple of months. I will have an accelerated XP gain which will translate to an accelerated CP advancement. I am getting crowns for the cash shop. To buy what? Horsies and pets? For what exactly? Many people will use them for XP potions (I think they have not been confirmed yet but ZOS would be stupid to not put them in the shop). But I assume the crowns won't be enough to actually get a significant advancement with their system. They will only get you hooked wanting more. At least now there is something REALLY clever about the system.

    Gemseed wrote: »
    If you truly do not like something that is happening on the PTS, then report it. If enough people truly feel strongly enough about it, and report it in a mature manner, then I'm sure ZOS will take a second look at it. We do not need any more threads from the same 4-5 people about the same 2-3 things, anymore.
    I did. Here is a post about all the problems that I think will arise with the champion system:

    http://forums.elderscrollsonline.com/discussion/149672/1-6-champion-system-again-official-forum-edition

    Gemseed wrote: »
    I'm not expecting everyone to agree with this post. This is my personal opinion, but I hope some of us can at least agree on certain points. Please feel free to add, in a constructive manner.
    Same goes for mine.


    Kind regards,
    Berinima
  • morvegil
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    Smepic wrote: »
    Finally someone who gets it. People tend to come up with their theories, and even anticipate when the game will stop existing. As for the business model change, it was a good change for the most part, as long as they don't go overboard with the type of items you can purchase in the crown store, and don't stray away from actual content to the game.

    No, its a nerf to make us grind. Stop trying to put lipstick on a pig.
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • ben_ESO5
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    morvegil wrote: »
    No, its a nerf to make us grind. Stop trying to put lipstick on a pig.

    Because VRs weren't a grind right? I'm afraid the pig was already wearing lipstick.
  • Caroloces
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    I'm amazed at the passion . . .
    What the op says, I believe, is reasonable. There is no way to measure the validity of all the varied points of view until 1.6 goes live, and it has a chance to "breathe" a bit.
    The one criteria that remains valid while we're waiting for things to play out is this: Are you having fun while playing the game as it is now in its present state? If not, find another game or activity to pursue, and consider coming back at some future time; if so, enjoy whatever you're doing -PVE, PVP, crafting, or even testing on PTS.
    Rage and anger are best reserved for the real injustices that exist in the world; rage and anger over a game only hurts or affects the person that harbors those feelings.
  • Arki
    Arki
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    Gorthax wrote: »
    Joejudas wrote: »
    we are all the same crazy people who called bull crap before they lied about undaunted exp, and tracking exp, and the 180 day thing...and everytime we were right. this issue is actually way more cut and dry...but some people dont want to lose their parking spots at zos headquarters i guess.

    We and some people. Them and us. Stop trying to simplify everything into some strange world where a bunch of ZOS fanboys stand against some elite crowd.

    People have lots of opinions, respect them, give your own. Stop throwing strawmen all over the place.

    oh god...I feel bad for you. Playing a game that comes out every year with nothing new added to it, just selling the same ol same ol junk lol its ok friend :D we all have that one weakness :P Mine happens to be tetris.

    Not sure I follow you. I took a break after hittin 50, didn't like the vr cross faction concept very much. Came back after a few months and found that both my motivation and the game had improved alot.

    Might do the same again if I get bored. Don't assume too much friend. As I tried to point out earlier the world isn't black or white and neither is the playerbase ;)
    Edited by Arki on February 2, 2015 4:11PM
  • Berinima
    Berinima
    ✭✭✭
    I am not really surprised by the passion. This is quite natural because people ARE having fun with the game at the moment. Otherwise they would already have quit.

    What the OP says would be reasonable IF the system had been implemented in a good way to actually benefit the players. Unfortunately, that is entirely not the case. It's very fundamentally flawed how it is set up and it will cause a lot of problems. The perception in the PTS section of the forum is very different from what you can read here.

    You could argue that usually on the Internet people that actually hate something are very vocal about it and are not the benchmark to the overall opinion and that is true. However, the system already divides the community and that makes it unhealthy for the game. I have read many defensive posts here for the system and I am aware that mechanics like that DO appeal to a certain target frame. But in not a single defensive post the PROBLEMS that are caused by the system are actually addressed. We are not saying that an alternative progression system is generally bad or that this system in particular can't be fixed but it is very problematic at the moment and we are not talking about some minor balancing issues. We are talking about the basic concept of how progression is achieved and how ZOS is planning to handle the occuring power gap. Because they are not handling it AT ALL.

    Whether a certain amount of people like it does not matter. For every person who likes it there will be probably another one that quits over a system like that. The problem however is that new players will have a very hard time to catch up a few months down the road. And that makes it a very unhealthy system.
    Edited by Berinima on February 2, 2015 4:27PM
  • Feidam
    Feidam
    ✭✭✭
    Possibly, but we still haven't seen the full system yet. Until VR are gone and the season gear comes out we just don't know.

    This one of the reasons I think their "phase" approach of releasing this system was a bad idea. However, it is what they are doing.

    This system while not perfect has potential. So testing and hopefully recommending changes to correct the flaws within the designed purpose of the system will make it better. I see a lot of reworks of the system being tossed around and quite frankly it is too late for those type of suggestions.
  • Berinima
    Berinima
    ✭✭✭
    I agree. It has potential. But in the state right now it has to go back to the drawing board. Chances are however, it won't. Season gear and getting rid of VR levels won't help because CP levels are essentially VR levels. Saying otherwise does not make it true.
    Edited by Berinima on February 2, 2015 4:35PM
  • Berinima
    Berinima
    ✭✭✭
    See, I wrote a very long post a little bit above yours. I wrote a VERY long thread that is also mentioned in that post. Please, prove me wrong. Please, render every single point I am making invalid.

    I actually WANT to be wrong with my concerns. I NEED to be wrong to keep playing this game. And again, I want to keep playing this game because right now, I have very much fun doing so. Post suggestions to solve the concerns I am having. Maybe something great comes out of it and ZOS listens. It is not about being right. It's about keeping the game good and alive.
  • Dedhed
    Dedhed
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    Just having some fun :wink:
    Stop throwing strawmen all over the place.

    LJUQz4okLJwac.gif
    morvegil wrote: »
    Stop trying to put lipstick on a pig.

    947D3001AC9B783CC0DDC909FFD21D44.jpg
    ben_ESO5 wrote: »
    I'm afraid the pig was already wearing lipstick.

    Edited by Dedhed on February 2, 2015 5:18PM
    "This is like talking to breakfast cereal" -- Fredericks in Otherland talking about Wicked Tribe. Also a great description of zone chat.
  • RazielSR
    RazielSR
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    Berinima, I completely agree with you and I understand you. But,you are fighting a lost war. The game is done and fall this year it will be a shadow of what was supposed to be. Zos knows it and thats why they are selling boxes now. They wanna sell boxes to console players and get money. At the same time they will slow the development. So more benefits by recycling the existing content. Forget about the uthopia of seeing this game as magic as it could be. They got what they needed. Maybe this post will get deleted too.

    Good luck to you and have fun while you can.
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