https://www.youtube.com/watch?v=lLXBj8nRVuE Aoe_Barbecue wrote: »When AD were the night cappers, both DC and EP rightfully criticized this because it's not sporting in the least. When EP started night capping -- they always had this element, e.g. red in Chillrend 1.0 -- suddenly the indignant turned into apologists. "It's a part of the game!" "We should play when we want!" It's all an echo of the AD night capping masses of AB 1.0, Wabbajack 2.0, and the first few Thornblades.
Don't let anyone stop you though. I'm just sitting here caffeinating and having a giggle
Also i think AD and DC should watch this.https://www.youtube.com/watch?v=lLXBj8nRVuE
Specific groups on red have made it their sole goal in this game to push the other factions to quit.
If by "push the other factions to quit", you meant "stop this ridiculous trend of buff servers by forcing actual combat," then yes this is what is happening. I fail to see how ruining buff campaigns, which are traditionally dead servers, by bringing in actual combat again constitutes pushing others to quit.
If the only reason you play in PvP is so that you can overwhelm a single server with numbers to keep buffs for PvE activities, YOU are the problem with PvP.
No, not at all what I mean. I do not care about buff server drama, and frankly neither does most of the community.
Also i think AD and DC should watch this.https://www.youtube.com/watch?v=lLXBj8nRVuE
Also i think AD and DC should watch this.https://www.youtube.com/watch?v=lLXBj8nRVuE
He had me until "give the god the glory"...
Darklord_Tiberius wrote: »
Seriously, your excuses are just pathetic. Playing on Haderus the past month we were night capped every day. Zerged by a locked pop against a medium pop at most, of EP and ocasionally some DC. Did we give up? lol nope. We kept playing. It was fun being outnumbered and going against the odds, but that is something you do not understand. Either organize your faction like EP has always done or stop QQing on the forums about how unfair it is. Find solutions instead of making excuses brah.
Darklord_Tiberius wrote: »are just pathetic. Playing on Haderus the past month we were night capped every day. Zerged by a locked pop against a medium pop at most, of EP and ocasionally some DC. Did we give up? lol nope. We kept playing. It was fun being outnumbered and going against the odds, but that is something you do not understand. Either organize your faction like EP has always done or stop QQing on the forums about how unfair it is. Find solutions instead of making excuses brah.
Specific groups on red have made it their sole goal in this game to push the other factions to quit.
If by "push the other factions to quit", you meant "stop this ridiculous trend of buff servers by forcing actual combat," then yes this is what is happening. I fail to see how ruining buff campaigns, which are traditionally dead servers, by bringing in actual combat again constitutes pushing others to quit.
If the only reason you play in PvP is so that you can overwhelm a single server with numbers to keep buffs for PvE activities, YOU are the problem with PvP.
Specific groups on red have made it their sole goal in this game to push the other factions to quit.
dylanjaygrobbelaarb16_ESO wrote: »all they need is to make one less campaign, that everyone has to pvp to maintain a buff campain, there wont be enough servers to have three buffs + a real one. 2 30 day should do the trick until they are both poplocked at primetime, then talk about more
+
dylanjaygrobbelaarb16_ESO wrote: »all they need is to make one less campaign, that everyone has to pvp to maintain a buff campain, there wont be enough servers to have three buffs + a real one. 2 30 day should do the trick until they are both poplocked at primetime, then talk about more
+
Specific groups on red have made it their sole goal in this game to push the other factions to quit.
If by "push the other factions to quit", you meant "stop this ridiculous trend of buff servers by forcing actual combat," then yes this is what is happening. I fail to see how ruining buff campaigns, which are traditionally dead servers, by bringing in actual combat again constitutes pushing others to quit.
If the only reason you play in PvP is so that you can overwhelm a single server with numbers to keep buffs for PvE activities, YOU are the problem with PvP.
More like EP saying "All your buff server are belong to us"
dylanjaygrobbelaarb16_ESO wrote: »all they need is to make one less campaign, that everyone has to pvp to maintain a buff campain, there wont be enough servers to have three buffs + a real one. 2 30 day should do the trick until they are both poplocked at primetime, then talk about more
+
What they need to make are players who aren't so afraid to fight in every campaign. Buff servers exist because players don't stop it from happening. And you can't expect to stop a buff server by simply running in there one night and flipping it, it takes dedication and constant work.
Note that we flip buff servers as many times as is necessary. We have flipped Azura multiple times this week, and will continue doing so until the buff campaign mentality is gone.