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About Snipe...

  • QuadroTony
    QuadroTony
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    my glass canon build nearly perfect
    need few items
  • NordJitsu
    NordJitsu
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    I don't think they need to nerf Snipe or bows. Stamina builds are really powerful right now, but that's not a bad thing.

    I'd rather see them buff Magicka builds (particularly Sorc and Templar DPS) so that someone other than a full Medium Armor Archer can put out this kind of burst DPS.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Junipus
    Junipus
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    Only true glass cannons or bad players spam snipe. Any good archer worth his salt mixes in other skills to maximise DPS.

    Also, only way I know to get more than 2k crit is with mundus enchanted armour instead of impen, making it even easier to kill if the initial burst fails.

    Btw @QuadroTony‌, if you're EU AD I look forward to hunting you ;)
    The Legendary Nothing
  • QuadroTony
    QuadroTony
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    okay!! watch out about my aims, they will kill you very fast!!

    EU-Thornblade
    and ofc my gear without any useless impenetrable traits
    only divines!!! and shadow stone!!!

    only true Glass canon!!
    usually i have 1 death on 10-15 kills but im only 13 rank and still need few better items, will see
    Edited by QuadroTony on January 16, 2015 8:25PM
  • Soris
    Soris
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    They aren't wearing inpen on your armor in cyrodil thats why you're nearly getting blasted for 2k in one hit. Do you even block and roll dodge? Snipe takes a big chunk of stamina and you can't spam it like impulse, or the Dks flappy wings. If you're getting wrecked by bows, you're probably getting wrecked by every other build too.

    Snipe cost 250ish in full medium armor. A single dodge cost more than that in heavy and light armor. So you can't dodge each arrow.
    Blocking helps a little but that endless heal debuff is nasty when spammed.

    So you will be ***'ed no matter what you do to counter it
    Edited by Soris on January 16, 2015 8:23PM
    Welkynd [Templar/AD/EU]
  • Digiman
    Digiman
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    LoS + stealth works no matter what. But I agree its DPS output ATM is ridiculous. But until they change the other ranged skill weapon I don't see a point in nerfing another range ability.
  • RinaldoGandolphi
    RinaldoGandolphi
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    I think upping snipe damage by 6% giving it a dead zone, and a 1.5 sec cast time it would be perfect.

    It would be a great opening shot that would hit really hard, but it would require thought to use. Most snipers like the challenge of getting into position to deliver the shot.

    PS:Crystal Frags price are not instant, they are about the same as a standard cast and have a ridiclios animation cool down making it a dos loss because you can't weave any attacks or anything with it. I hope they fix this.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • ThyIronFist
    ThyIronFist
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    They aren't wearing inpen on your armor in cyrodil thats why you're nearly getting blasted for 2k in one hit. Do you even block and roll dodge? Snipe takes a big chunk of stamina and you can't spam it like impulse, or the Dks flappy wings. If you're getting wrecked by bows, you're probably getting wrecked by every other build too.

    I'm in full impenetrable. Yes I do block and roll dodge, but I don't have infinite stamina unfortunately. Scales do not reflect attacks from stealth and they are a guarenteed crit.

    /yawn these replies are getting boring.

    Try to say something else other than roll dodge or block.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • QuadroTony
    QuadroTony
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    mmm... immovable?
  • Columba
    Columba
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    Don't even try to defend bows. Was at Alessia bridge some days ago, all of this happened in one second:

    4xT6E2A.png

    It's rediculous, and don't come at me with brainless replies such as "block, dodge roll" etc. Just stop. Bows are ridiculous at the moment.

    Lol, then you don't really want to succeed. Ok, how about wear some decent armor?

  • Columba
    Columba
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    They aren't wearing inpen on your armor in cyrodil thats why you're nearly getting blasted for 2k in one hit. Do you even block and roll dodge? Snipe takes a big chunk of stamina and you can't spam it like impulse, or the Dks flappy wings. If you're getting wrecked by bows, you're probably getting wrecked by every other build too.

    I'm in full impenetrable. Yes I do block and roll dodge, but I don't have infinite stamina unfortunately. Scales do not reflect attacks from stealth and they are a guarenteed crit.

    /yawn these replies are getting boring.

    Try to say something else other than roll dodge or block.

    Ok then get more stamina, lol

  • DDuke
    DDuke
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    Oh god... who resurrected this fail thread?

    If you want Snipe crits above 2k, you're going to have to stack combat prayer, potion, aggressive maneuvers, warhorn etc etc
    ^
    Getting addressed in the next patch, by limit on Major/Minor buffs (good).
    Don't even try to defend bows. Was at Alessia bridge some days ago, all of this happened in one second:

    4xT6E2A.png

    It's rediculous, and don't come at me with brainless replies such as "block, dodge roll" etc. Just stop. Bows are ridiculous at the moment.

    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.
    Edited by DDuke on January 16, 2015 11:20PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    Or he could just slot Radiant Magelight and enjoy a wonderful 56% reduction in all stealth attack damage against him, and be able to see people he couldn't normally see as a bonus :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Lava_Croft
    Lava_Croft
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    I have yet to meet a non-scrub who doesn't think the current implementation of Snipe is just silly.

    The most vocal defender of Snipe in this thread is the same guy who cried endless tears about a skill called Impulse, an AoE skill with <10m range.

    'Nuff said.


  • DDuke
    DDuke
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    Lava_Croft wrote: »
    I have yet to meet a non-scrub who doesn't think the current implementation of Snipe is just silly.

    The most vocal defender of Snipe in this thread is the same guy who cried endless tears about a skill called Impulse, an AoE skill with <10m range.

    'Nuff said.


    I'd take back the old Snipe (and stealth damage) in a heartbeat :smile:

    That thing was far, far stronger than the current joke of a skill.
  • NordJitsu
    NordJitsu
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    DDuke wrote: »
    Lava_Croft wrote: »
    I have yet to meet a non-scrub who doesn't think the current implementation of Snipe is just silly.

    The most vocal defender of Snipe in this thread is the same guy who cried endless tears about a skill called Impulse, an AoE skill with <10m range.

    'Nuff said.


    I'd take back the old Snipe (and stealth damage) in a heartbeat :smile:

    That thing was far, far stronger than the current joke of a skill.

    Which is why so many more people were using it back then.

    /sarcasm
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • QuadroTony
    QuadroTony
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    DDuke wrote: »
    If you want Snipe crits above 2k, you're going to have to stack combat prayer, potion, aggressive maneuvers, warhorn etc etc

    only with potion+sneak
  • Grim13
    Grim13
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    After many, many months of dealing with all of you impulse, batswarm spamming jackasses... it's nice to get a little pay back with Snipe.

    Ahhhh... melting all of you light armour wearers in 3 seconds really puts a smile on my face.

    th?id=HN.608010418552507981&pid=15.1&P=0
  • QuadroTony
    QuadroTony
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    i love to see like vamps in light armor blow up from my two Aims with camoflague hunter
  • RinaldoGandolphi
    RinaldoGandolphi
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    I will say I don't think Snipe is OP, I think it might be a little too good...that means easier to be successful with. Its annoying but it does have counters, such as RML and damage shields...as a sorc hardened ward is up 100% of the time.

    Just to give you an idea how effective Radiant Magelight is...Lethal Arrow + Poison injection+ Light attack weave that is so popular right now? Does about 900 -1000 damage to me combined , this is with 7 LA because RML is a 56% stealth damage reduction at rank 4, it costs 2 ability slots and 5% of my max magic to use, I'm forced to give up 2 ability slots that I could use for damage or healing for greater survivability.

    I could understand folks thinking snipe is too good, but you do have skills that can counter it, every skill you slot is a choice, if you choose to use mostly offensive skills or put most of your attributes into mag or stamina your giving up survivability for damage, there is tradeoffs.

    I don't use a bow, but anymore I just slot RML and call it a day, they sneak me, I laugh with my 3300+ hp bolt away, they don't kill me, I often come back later when the odds are more favorable and finish the job the lethal arrow user started :)
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Columba
    Columba
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    Lava_Croft wrote: »
    I have yet to meet a non-scrub who doesn't think the current implementation of Snipe is just silly.

    The most vocal defender of Snipe in this thread is the same guy who cried endless tears about a skill called Impulse, an AoE skill with <10m range.

    'Nuff said.

    Lol. Lack of comprehension for $100, Alex. Snipe doesn't lag out battles, genius. L2p
  • Asgari
    Asgari
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    Snipe hits harder, shortest cast time, heal debuff, stun all in one. Please what other skill does this?
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • yodased
    yodased
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    I siege. A lot. Like a real lot. That means i am the target of hidden snipes pretty constantly. Alot of times I will get killed on said siege from snipe if I am not quick enough to react, but me as a dragon knight I can survive it with purge gdb roll dodge.

    The thing I notice though is that if I live the massive majority of players have an oh cramp moment and I can overtake them pretty easily.

    The better players will stay on the offense and take me out.

    That says something to me. It says that person expects me to be dead with that initial barrage of snipe and light attack snipe combo.

    That can in my opinion only come from experience, they are used to running through someone instantly.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Soris
    Soris
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    DDuke wrote: »
    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.

    Hmm total of 3-4 seconds to react is bit of hyperbole imo.

    Snipe hits -> restealth with cancelling cloak animation -> fire another snipe which has 1.1 sec cast time and 1 sec flight time.

    Total required amount of time is 2.1 seconds to second snipe lands on target. If you don't even need restealth, then just 1 second is enough to hit second snipe.

    It's almost enough time for only CC break.

    And not many snipers picking targets who are in peace. They are almost every time picking targets who are actually in fight. And in a fight, if you get 1k dmg(+-) from a single skill +stun means you are pretty ***'ed already.
    Welkynd [Templar/AD/EU]
  • Asgari
    Asgari
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    faernaa wrote: »
    DDuke wrote: »
    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.

    Hmm total of 3-4 seconds to react is bit of hyperbole imo.

    Snipe hits -> restealth with cancelling cloak animation -> fire another snipe which has 1.1 sec cast time and 1 sec flight time.

    Total required amount of time is 2.1 seconds to second snipe lands on target. If you don't even need restealth, then just 1 second is enough to hit second snipe.

    It's almost enough time for only CC break.

    And not many snipers picking targets who are in peace. They are almost every time picking targets who are actually in fight. And in a fight, if you get 1k dmg(+-) from a single skill +stun means you are pretty ***'ed already.

    At full distance any class can get 2 snipes off now before out of stealth and follow up with any number of attacks out of stealth.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Grim13
    Grim13
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    faernaa wrote: »
    DDuke wrote: »
    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.

    Hmm total of 3-4 seconds to react is bit of hyperbole imo.

    Snipe hits -> restealth with cancelling cloak animation -> fire another snipe which has 1.1 sec cast time and 1 sec flight time.

    Total required amount of time is 2.1 seconds to second snipe lands on target. If you don't even need restealth, then just 1 second is enough to hit second snipe.

    It's almost enough time for only CC break.

    And not many snipers picking targets who are in peace. They are almost every time picking targets who are actually in fight. And in a fight, if you get 1k dmg(+-) from a single skill +stun means you are pretty ***'ed already.

    At full distance any class can get 2 snipes off now before out of stealth and follow up with any number of attacks out of stealth.

    bwaaaaaahahhahahaahahahahahhhhhhhhhhh!!!!

    just...

    just...

    rofl.
  • DDuke
    DDuke
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    faernaa wrote: »
    DDuke wrote: »
    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.

    Hmm total of 3-4 seconds to react is bit of hyperbole imo.

    Snipe hits -> restealth with cancelling cloak animation -> fire another snipe which has 1.1 sec cast time and 1 sec flight time.

    Total required amount of time is 2.1 seconds to second snipe lands on target. If you don't even need restealth, then just 1 second is enough to hit second snipe.

    It's almost enough time for only CC break.

    And not many snipers picking targets who are in peace. They are almost every time picking targets who are actually in fight. And in a fight, if you get 1k dmg(+-) from a single skill +stun means you are pretty ***'ed already.

    At full distance any class can get 2 snipes off now before out of stealth and follow up with any number of attacks out of stealth.

    Only first hit gets stealth damage bonus, second's (landing 1,3 seconds later) damage is laughable on targets with impenetrable, leaving your maximum burst at around 2k-2.5k~ (unless stacking combat prayers etc).

    There is a far, far better way to burst with bow than spamming Snipe, and it used to deal a lot more damage before Snipe was "buffed".
    Hint: you can find it in my videos.
    NordJitsu wrote: »
    DDuke wrote: »
    Lava_Croft wrote: »
    I have yet to meet a non-scrub who doesn't think the current implementation of Snipe is just silly.

    The most vocal defender of Snipe in this thread is the same guy who cried endless tears about a skill called Impulse, an AoE skill with <10m range.

    'Nuff said.


    I'd take back the old Snipe (and stealth damage) in a heartbeat :smile:

    That thing was far, far stronger than the current joke of a skill.

    Which is why so many more people were using it back then.

    /sarcasm

    Because most people spamming AoEs in a train or jumping in any bandwagon are obviously good players :smiley:

    For the 100th time, popular/=/good.

    As for why bows are popular, you just have to look at how they "advertised" buffing stamina builds in 1.5, and the removal of forward camps (obviously, less dying/running back if you snipe from far away).


    Snipe before 1.5: a good 1vX/1v1 (opener only) skill
    Snipe post 1.5: a good Xv1 skill, an average 1v1 opener
    faernaa wrote: »
    DDuke wrote: »
    I doubt it happened in one second, considering:
    Initial Snipe hits->3 seconds to restealth->enemy starts casting snipe 2 seconds in->Snipe takes 1 second~ to land.

    You had a grand total of 3-4 seconds to react before that second Snipe (empowered by Morag Tong set bonus) landed.

    Human average reaction speed is 0,25 seconds.

    Congratulations, you have the reflexes of a potato.

    Hmm total of 3-4 seconds to react is bit of hyperbole imo.

    Snipe hits -> restealth with cancelling cloak animation -> fire another snipe which has 1.1 sec cast time and 1 sec flight time.

    Total required amount of time is 2.1 seconds to second snipe lands on target. If you don't even need restealth, then just 1 second is enough to hit second snipe.

    It's almost enough time for only CC break.

    And not many snipers picking targets who are in peace. They are almost every time picking targets who are actually in fight. And in a fight, if you get 1k dmg(+-) from a single skill +stun means you are pretty ***'ed already.

    This would be the case, except that there is the 1,2 second global cooldown on skills after casting cloak, meaning you'll have to add that to the 2.1 seconds (a total of 3.3 seconds, if perfectly executed).

    Reflexes of a potato, that's all I have to say.
    Edited by DDuke on January 17, 2015 2:13AM
  • QuadroTony
    QuadroTony
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    cloak time not enough to cast+reach target for Focused Aim
    so we need to cast cloak AFTER we make second shoot
  • The_Man_From_Stygia
    This thread mostly sounds like the French after the Battle of Agincourt
    "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." - Terry Pratchett
  • Junipus
    Junipus
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    At full distance any class can get 2 snipes off now before out of stealth and follow up with any number of attacks out of stealth.

    QTF.

    If someone isn't a vamp then I shoot two snipes and then break stealth with LA/Poison injection. Means the snipes don't hit for more than 1000, but the LA reaches 800 and the poison injection has a chance to crit for up to 500 so in about 2-3 seconds there's 3300 DPS done on targets. If they survive that burst then further 1000 dps LA/PI makes quick work of things.

    Not infallible, but better than snipe, snipe, snipe and then dead because the second one missed.
    The Legendary Nothing
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