This is the same problem with player versus player combat. The risk versus the reward is just completely off when compared to everything else in the game.Archers have absolutely no risk from NPC while taking a resource solo since we can stay outside of the range of every NPC ranged attack.
The more I think about this, the more I think just leave snipe as is and change Defensive Posture to reflect both spells and arrows. Its fair, everyone has access to it, and we wont be asking to Nerf snipe.
Snipe will remain as is, but now players besides DK can reflect it right back in their faces with Sword and Board. As long as snipe has a counter its fine as is.
As a sorc sometimes folks expect too much, if your in LA like me its a trade off you make...less protection for better spell casting, Snipe is very good against LA mages, its why you have to have your head on a swivel and be prepared at all times, and stay away from keep walls until your tank allies get through the breech and clear it...LA users should stay way back out of range, guard siege, set up their own suege, and be patient...you will get your kills.
The more I think about this, the more I think just leave snipe as is and change Defensive Posture to reflect both spells and arrows. Its fair, everyone has access to it, and we wont be asking to Nerf snipe.
Snipe will remain as is, but now players besides DK can reflect it right back in their faces with Sword and Board. As long as snipe has a counter its fine as is.
As a sorc sometimes folks expect too much, if your in LA like me its a trade off you make...less protection for better spell casting, Snipe is very good against LA mages, its why you have to have your head on a swivel and be prepared at all times, and stay away from keep walls until your tank allies get through the breech and clear it...LA users should stay way back out of range, guard siege, set up their own suege, and be patient...you will get your kills.
To be precise, you will buff mainly light armor players with one-hand/shield.
Lava_Croft wrote: »Something will have to be changed concerning Snipe. Just now I see an archer basically solo a resource like it's nothing. The archer himself confirmed how ridiculous Snipe is at the moment.
The more I think about this, the more I think just leave snipe as is and change Defensive Posture to reflect both spells and arrows. Its fair, everyone has access to it, and we wont be asking to Nerf snipe.
Snipe will remain as is, but now players besides DK can reflect it right back in their faces with Sword and Board. As long as snipe has a counter its fine as is.
As a sorc sometimes folks expect too much, if your in LA like me its a trade off you make...less protection for better spell casting, Snipe is very good against LA mages, its why you have to have your head on a swivel and be prepared at all times, and stay away from keep walls until your tank allies get through the breech and clear it...LA users should stay way back out of range, guard siege, set up their own suege, and be patient...you will get your kills.
To be precise, you will buff mainly light armor players with one-hand/shield.
Are there a lot of complaints about Snipe coming from Medium or Heavy Armour players?
[...]
As a sorc sometimes folks expect too much, if your in LA like me its a trade off you make...less protection for better spell casting, Snipe is very good against LA mages, its why you have to have your head on a swivel and be prepared at all times, and stay away from keep walls until your tank allies get through the breech and clear it...LA users should stay way back out of range, guard siege, set up their own suege, and be patient...you will get your kills.
Lava_Croft wrote: »Something will have to be changed concerning Snipe. Just now I see an archer basically solo a resource like it's nothing. The archer himself confirmed how ridiculous Snipe is at the moment.
Lava_Croft wrote: »Changing Defensive Stance to reflect every projectile will make S&B unevenly strong. It's already borderline ridiculous with the insane damage mitigation you receive from just holding down the block button while still being able to use skills without any penalty whatsoever.
Popular=/=Good
Sorry to break it to you, but having been back for 4 days I can already tell Snipe is actually a lot worse skill than it was before.
If you are dueling a skilled player and you spam Snipe, you will lose.
If you are doing 1vX and fail to burst them down before they start spamming dmg shields/heals on each other/themselves (which is more often the case now, thanks to the stealth damage nerf), you will lose.
In fact, I'm even considering taking it off entirely from my bar when doing PvP. That's how "good" Snipe is at the moment.
How many top tier PvPers are using bow (or a stamina build, even) currently? Not many, 99% of duels for instance are still dress+stick "who runs out of magicka/stamina first" matches.
Hopefully this will change with Champion System...
If Snipe was so op, then how come there aren't any recent PvP videos out there featuring it? All I see is magicka builds tanking 20 people, which is of course fine and not broken in any way...
Can we /thread and move on please?
This is not about classes, but about a weapon skill line. The point is not whether it's possible or not, the point is that when using a bow, there is very little risk when taking a resource solo. Anyone and anything else will have to take a risk when trying to solo a resource, while using the bow will just let you drop all the NPC's from over 40m distance, without ever really putting yourself in danger of anything.martinhpb16_ESO wrote: »Lava_Croft wrote: »Something will have to be changed concerning Snipe. Just now I see an archer basically solo a resource like it's nothing. The archer himself confirmed how ridiculous Snipe is at the moment.
Different classes don't have to use bow to solo a resource, its possible in other ways.
Your statement that an archer can solo a resource "like its nothing" is misleading and not based on anything but loaded opinion.
The archer himself did not confirm that Snipe is "ridiculous", that is your word.
martinhpb16_ESO wrote: »Lava_Croft wrote: »Concerning PvE, the few PvE players that I speak all say the same thing: Stand at the back, spam one single skill and come out with the highest DPS. That is Snipe in a nutshell in PvE.
Nope dw daggers gives far more DPS in pve. I can maintain 1k+ in SO with dw, it drops considerably to 500-600 with bow. It is a useful ranged skill but nowhere near a spam dps skill. My guild is not using lethal arrow as the main dps in trials as it does not give the highest sustained dps.
It is a useful from stealth burst skill.
Lava_Croft wrote: »This is not about classes, but about a weapon skill line. The point is not whether it's possible or not, the point is that when using a bow, there is very little risk when taking a resource solo. Anyone and anything else will have to take a risk when trying to solo a resource, while using the bow will just let you drop all the NPC's from over 40m distance, without ever really putting yourself in danger of anything.martinhpb16_ESO wrote: »Lava_Croft wrote: »Something will have to be changed concerning Snipe. Just now I see an archer basically solo a resource like it's nothing. The archer himself confirmed how ridiculous Snipe is at the moment.
Different classes don't have to use bow to solo a resource, its possible in other ways.
Your statement that an archer can solo a resource "like its nothing" is misleading and not based on anything but loaded opinion.
The archer himself did not confirm that Snipe is "ridiculous", that is your word.
I say 'like it's nothing' because I have been playing PvP for nearly 9 months now and I have a slight clue about taking resources.
This not about what is most popular and what top tier player is using what weapon. It's about a single skill in a single weapon skill line being unevenly strong compared to everything else in the game. Not a class, but a weapon skill available to everyone.
Lava_Croft wrote: »This is not about classes, but about a weapon skill line. The point is not whether it's possible or not, the point is that when using a bow, there is very little risk when taking a resource solo. Anyone and anything else will have to take a risk when trying to solo a resource, while using the bow will just let you drop all the NPC's from over 40m distance, without ever really putting yourself in danger of anything.martinhpb16_ESO wrote: »Lava_Croft wrote: »Something will have to be changed concerning Snipe. Just now I see an archer basically solo a resource like it's nothing. The archer himself confirmed how ridiculous Snipe is at the moment.
Different classes don't have to use bow to solo a resource, its possible in other ways.
Your statement that an archer can solo a resource "like its nothing" is misleading and not based on anything but loaded opinion.
The archer himself did not confirm that Snipe is "ridiculous", that is your word.
I say 'like it's nothing' because I have been playing PvP for nearly 9 months now and I have a slight clue about taking resources.
This not about what is most popular and what top tier player is using what weapon. It's about a single skill in a single weapon skill line being unevenly strong compared to everything else in the game. Not a class, but a weapon skill available to everyone.
You forgot about the repop on the ressource wich is quite fast, if you don't kill npc fast enough you'll take the repop when tagging (wich doing alone is veryyyyy long) and taking the repop as a sniper means you are dead (and don't talk about cloak it's broken it doesn't work with npc of cyrodiil).
I've tried once to take alone a ressource when the healing bug was still in, and it was very close to my dead, now without the bug it would be impossible for me
But like said before I would be totally agree with a nerf of snipe (range or damage or whatever) if in counterpart the perma block casting would go, or if perma block casting would be allowed to weapon skill lines.
Agreed. While I die to lethal arrow periodically, it's often in the middle of a zerg action. More often it's fire ring spam etc. then again, i don't stand still begging enemies to gank me.xsorusb14_ESO wrote: »I'm honestly still amazed some of you guys are still having trouble with Bow users after the Lethal Arrow Fix.
I can't remember the last time I died to another bow user in a 1v1.....I think the only time i've died is when i'm getting zerged, and i've died to far more idiots running around in 20 man groups spamming impulse then archers.
Good thing this thread isn't about having trouble with bow users or dying to bow users. It's about the skewed risk vs reward that is currently part of using Snipe.xsorusb14_ESO wrote: »I'm honestly still amazed some of you guys are still having trouble with Bow users after the Lethal Arrow Fix.
I can't remember the last time I died to another bow user in a 1v1.....I think the only time i've died is when i'm getting zerged, and i've died to far more idiots running around in 20 man groups spamming impulse then archers.
Agreed. While I die to lethal arrow periodically, it's often in the middle of a zerg action. More often it's fire ring spam etc. then again, i don't stand still begging enemies to gank me.xsorusb14_ESO wrote: »I'm honestly still amazed some of you guys are still having trouble with Bow users after the Lethal Arrow Fix.
I can't remember the last time I died to another bow user in a 1v1.....I think the only time i've died is when i'm getting zerged, and i've died to far more idiots running around in 20 man groups spamming impulse then archers.
JackDaniell wrote: »It's called wearing armor, if you don't like snipe you should try it.
Average non stealth snipe damage with 2300 armor = 450
From stealth = 630
Lava_Croft wrote: »Name me any other skill that lets a VR7 player solo a resource without taking any damage, from over 40m distance.
Once again, it's not about dying, it's not about getting hit from stealth, it's not about being able to solo resources and it certainly is not about wanting to ruin the best bow skill there is. It's about the minimal risk involved for a high reward that is the current problem. I don't know the answer for this problem (yet) and all the blanket statements posted here do not really provide any insights either, other than that certain people just don't seem to get my point, which is fine by me.
Regarding the "risk vs reward"...
How long do you expect a bow user, with no heals or dmg shields (that is not the problem), to last against the flag NPCs (or players for that matter) if you stand in their range?