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Welcome to TESO have a nice an beautifull day 8)

  • Stonesthrow
    Stonesthrow
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    magnusnet wrote: »
    Edit: To all the people wondering where ZOS said they would track the XP and reward accordingly:
    Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.

    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    Maybe the 30 points is the cap she was talking about… just kidding. /ducks

    I see why some people are upset, but I also understand that a company has every right to change their minds if they feel it is better for the game's longevity or survival as a whole just as you and I have every right to make a stink about or even quit playing. Maria told us what was accurate and planned at the time the question was asked. To think otherwise involves tinfoil...

    Personally I have no issues, only have one maxed quest VR14 and he's just my Achievement / Crafting Monkey now. Got a fresh faced VR1 sitting at the entrance to Hollow City as of yesterday waiting for 1.6 and freeing me up to test on the PTS this month.

    And yes, I do feel bad for anyone who cranked out several VR14s with the hopes of getting credit for every single one of them and all the XPs they each earned.

    @ZOS_MariaAliprando Look forward to trying out what you came up with!


    EDIT: Can't spell fer nothing.
    Edited by Stonesthrow on January 5, 2015 6:32PM
  • Leeric
    Leeric
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    Guppet wrote: »
    Grao wrote: »
    dietlime wrote: »
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR

    Well, math. That is how.

    Total exp to lvl from vr1 to vr14: 13,000,000
    Exp per Champion Point: 250,000

    Total Points for a Vr14: 52

    See, it is very simple. :)

    Maths is great but only when people use the correct figures.

    Its 400k per CP, so 2.5 CP per VR level and you start at VR1, so only 13 advances, so that's actually 32.5 CP.

    So you were only 19.5 out.

    32.5 CP, hmm that sounds an awful lot like the starting point for everyone, perhaps ZOS used some math too.

    That number is after they changed the required xp for levels. So your numbers are also wrong. Since it took me 5 million xp to get to VR 13 to VR 14, and that was supposedly being tracked I would have had more than 32.5 CP...and since that number would have gotten bigger because I continued to gain XP your numbers are even more off.

    I was originally just joking around, but I thought id point that out.
  • andrew.wimbleb16_ESO
    andrew.wimbleb16_ESO
    Soul Shriven
    I am a casual player. I have a VR8 character and have been playing since launch which hardly makes me a power gamer. Still it seems that now every quest I do is one less quest I can do later to earn champion points. Worse than that, every quest I did for the last month or so is also a lost opportunity to earn these points, even though I have been assured that was not the case.
  • Leeric
    Leeric
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    I am a casual player. I have a VR8 character and have been playing since launch which hardly makes me a power gamer. Still it seems that now every quest I do is one less quest I can do later to earn champion points. Worse than that, every quest I did for the last month or so is also a lost opportunity to earn these points, even though I have been assured that was not the case.

    Yah thats really the biggest issue for me as well at this point. I would suggest just leveling an alt friend.
  • Guppet
    Guppet
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    Leeric wrote: »
    Guppet wrote: »
    Grao wrote: »
    dietlime wrote: »
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR

    Well, math. That is how.

    Total exp to lvl from vr1 to vr14: 13,000,000
    Exp per Champion Point: 250,000

    Total Points for a Vr14: 52

    See, it is very simple. :)

    Maths is great but only when people use the correct figures.

    Its 400k per CP, so 2.5 CP per VR level and you start at VR1, so only 13 advances, so that's actually 32.5 CP.

    So you were only 19.5 out.

    32.5 CP, hmm that sounds an awful lot like the starting point for everyone, perhaps ZOS used some math too.

    That number is after they changed the required xp for levels. So your numbers are also wrong. Since it took me 5 million xp to get to VR 13 to VR 14, and that was supposedly being tracked I would have had more than 32.5 CP...and since that number would have gotten bigger because I continued to gain XP your numbers are even more off.

    I was originally just joking around, but I thought id point that out.

    The latest figures are the ones I used. Your figures are not even from the old VR levels, as the xp increased with each level, but you kept at 4 cp per level. Joking around does not excuse poor maths skills :pensive:
  • Voodoo
    Voodoo
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    well I finally read the OP. After16 K views in a month I thought I'd better.

    I gotta say out of all the rage, whine, complaining threads out there this one was a BLAST to read! haha! It could have been so much worse but the satire was just too good not to enjoy reading every last word!

    I for one am looking forward to "Improving character skill lines and over depth of said character," regardless of where we start from.

    Well written post OP! Nicely put.
  • Ohioastro
    Ohioastro
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    I am a casual player. I have a VR8 character and have been playing since launch which hardly makes me a power gamer. Still it seems that now every quest I do is one less quest I can do later to earn champion points. Worse than that, every quest I did for the last month or so is also a lost opportunity to earn these points, even though I have been assured that was not the case.

    It's a game. Do things that you enjoy, with the knowledge that you'll be able to do other things later (that presumably you also enjoy.) If you only want to quest, then you'll be quitting anyhow once the quests are all done (regardless of whether you get a stack of champion points or not.)
  • Ohioastro
    Ohioastro
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    If 30-odd CPs give characters the same power as a VR14, there is no particular logic in multiplying rewards so that people with multiple VR14s get a huge artificial multiplier in their character power. I can see why people want to get a large edge over other players; I can't see why any game company would be foolish enough to let them.
  • Grao
    Grao
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    Ohioastro wrote: »
    If 30-odd CPs give characters the same power as a VR14, there is no particular logic in multiplying rewards so that people with multiple VR14s get a huge artificial multiplier in their character power. I can see why people want to get a large edge over other players; I can't see why any game company would be foolish enough to let them.

    Because players that work on the game are rewarded with that edge. players that don't play shouldn't get level ups for free. 30 CPs for vr1s is a prize they did not earned and 30 CPs to people that have multiple vr14 is a joke and an insult.
  • Inklings
    Inklings
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    * Two months of a pvp campaign (Scurge) not credited after it was shut down.

    * Months of Undaunted achievements farmed that didnt get back credited, originally leaving players a month behind on rep of newer/casual players.

    * 3 months of subscription money taken from players who were on the fence about playing the game under the false promise that they would be rewarded for continuing to play with converted xp to champion points in the new system.

    There is no way anyone would let this type of behavior happen from a company that promised you a service for money that wasnt an MMO/Gaming company. There is absolutely ZERO reason you should be fine with ZoS doing the same.
    Edited by Inklings on January 5, 2015 8:18PM
  • Bloodzeus
    Bloodzeus
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    OP so right, even 5? or any!!! CP per vet lvl would feel better.
    Really looking forward to the champ system, but just feels like im being moved to lvl 50 when my main would likely be v25 or something (plus other vet chars) - annoying!
  • Guppet
    Guppet
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    Grao wrote: »
    Ohioastro wrote: »
    If 30-odd CPs give characters the same power as a VR14, there is no particular logic in multiplying rewards so that people with multiple VR14s get a huge artificial multiplier in their character power. I can see why people want to get a large edge over other players; I can't see why any game company would be foolish enough to let them.

    Because players that work on the game are rewarded with that edge. players that don't play shouldn't get level ups for free. 30 CPs for vr1s is a prize they did not earned and 30 CPs to people that have multiple vr14 is a joke and an insult.

    It is seeming more and more that 30 CP is the equivalent of VR14. So if you have 3 VR14 now they each have 30cp, so have the same level of power. You loose nothing.

    It seems peoples real issue is other people getting the same. People that they probably wont ever play with get a helping hand, so it doesn't effect them in anyway, big whoop.
  • Leeric
    Leeric
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    Guppet wrote: »
    Grao wrote: »
    Ohioastro wrote: »
    If 30-odd CPs give characters the same power as a VR14, there is no particular logic in multiplying rewards so that people with multiple VR14s get a huge artificial multiplier in their character power. I can see why people want to get a large edge over other players; I can't see why any game company would be foolish enough to let them.

    Because players that work on the game are rewarded with that edge. players that don't play shouldn't get level ups for free. 30 CPs for vr1s is a prize they did not earned and 30 CPs to people that have multiple vr14 is a joke and an insult.

    It is seeming more and more that 30 CP is the equivalent of VR14. So if you have 3 VR14 now they each have 30cp, so have the same level of power. You loose nothing.

    It seems peoples real issue is other people getting the same. People that they probably wont ever play with get a helping hand, so it doesn't effect them in anyway, big whoop.

    Except, its not, the required amount of xp was changed. We were told our XP is being tracked, even after reaching VR 14. How do you not understand that? If someone were to have 3 VR 14s after CP release they would have way more CP than 30. While a VR 1 who might not even be starting cad wells silver HAS THE SAME AMOUNT.

    If you have 3 VR 14s you actually lose all the CP gained by at least 2 of those VR 14 characters, in your own example. Do some critical thinking man, posting nonsense isn't going to help us or ZOS solve this issue.
  • Leeric
    Leeric
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    Guppet wrote: »
    Leeric wrote: »
    Guppet wrote: »
    Grao wrote: »
    dietlime wrote: »
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR

    Well, math. That is how.

    Total exp to lvl from vr1 to vr14: 13,000,000
    Exp per Champion Point: 250,000

    Total Points for a Vr14: 52

    See, it is very simple. :)

    Maths is great but only when people use the correct figures.

    Its 400k per CP, so 2.5 CP per VR level and you start at VR1, so only 13 advances, so that's actually 32.5 CP.

    So you were only 19.5 out.

    32.5 CP, hmm that sounds an awful lot like the starting point for everyone, perhaps ZOS used some math too.

    That number is after they changed the required xp for levels. So your numbers are also wrong. Since it took me 5 million xp to get to VR 13 to VR 14, and that was supposedly being tracked I would have had more than 32.5 CP...and since that number would have gotten bigger because I continued to gain XP your numbers are even more off.

    I was originally just joking around, but I thought id point that out.

    The latest figures are the ones I used. Your figures are not even from the old VR levels, as the xp increased with each level, but you kept at 4 cp per level. Joking around does not excuse poor maths skills :pensive:

    I didn't post any figures...what are you even talking about? I had to earn 5 million xp for VR 13 to VR 14, that xp was said to be tracked, making the figures I commented on previously incorrect for anyone who was already VR 14 before the change. Not to mention all the xp earned since being VR 14, that was also supposed to be tracked, which makes your figures...still wrong.
    Edited by Leeric on January 5, 2015 8:35PM
  • dietlime
    dietlime
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    rophez_ESO wrote: »
    Guppet wrote: »
    Grao wrote: »
    dietlime wrote: »
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR
    How do you know 30 CP isn't equivalent to 14VR

    Well, math. That is how.

    Total exp to lvl from vr1 to vr14: 13,000,000
    Exp per Champion Point: 250,000

    Total Points for a Vr14: 52

    See, it is very simple. :)

    Maths is great but only when people use the correct figures.

    Its 400k per CP, so 2.5 CP per VR level and you start at VR1, so only 13 advances, so that's actually 32.5 CP.

    So you were only 19.5 out.

    32.5 CP, hmm that sounds an awful lot like the starting point for everyone, perhaps ZOS used some math too.

    So with my 3 V14 characters, I should have 97.5 CP on my account. I'll take that. Also, pls only give 2.5 CP to the VR1 guy, not 30.

    How do you know CP isn't subject to a growing XP requirement system (exponential-like) such that repeating Caldwell Silver/Gold VR1-14 would be practically worthless towards future advancement?

    I.E. at some point, the next CP costs so much all of VR1-14 wouldn't award it. Then they release new content that awards more XP, pushing that situation forward. At some point, through each expansion of the game, there is always an "artificial ceiling" created by the disparity between the maximum possible XP gain and the increasing cost of the next CP.
    Edited by dietlime on January 5, 2015 8:41PM
  • dietlime
    dietlime
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    Leeric wrote: »

    If you have 3 VR 14s you actually lose all the CP gained by at least 2 of those VR 14 characters, in your own example. Do some critical thinking man, posting nonsense isn't going to help us or ZOS solve this issue.

    Please critically think about what I am suggesting. Do so from the lense of many RPG systems across genres of games. Think, for example, about the Paragon system in Diablo 3. Since CP are account-wide, the XP that grants them probably is, too.

    It's possible the first time you hit VR14 you would have hit the practical cap where gains become increasingly impossible. This seems to fall very much in line with the number 32.5...

    So you might be out just a couple points the grind would have granted, but they're likely trivial anyway, considering you'll be able to get them very quickly when new content scales the possible XP gains.
    Edited by dietlime on January 5, 2015 8:42PM
  • dietlime
    dietlime
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    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap.
    up to a cap

    up to a cap



    (
    up to a cap
    )
    Edited by dietlime on January 5, 2015 8:43PM
  • LonePirate
    LonePirate
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    Guppet wrote: »
    It seems peoples real issue is other people getting the same. People that they probably wont ever play with get a helping hand, so it doesn't effect them in anyway, big whoop.

    Unless they enter the Alliance War in Cyrodiil...
  • Inklings
    Inklings
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    dietlime wrote: »
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap.
    up to a cap

    up to a cap



    up to a cap


    "Only 5% of the player population will reach that cap."

  • dietlime
    dietlime
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    Inklings wrote: »
    dietlime wrote: »
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap.
    up to a cap

    up to a cap



    up to a cap


    "Only 5% of the player population will reach that cap."

    Your value does not decrease because others are raised up.

    Please read what I wrote and consider it's implications.

    It's possible it would not be appropriate to give anyone more than 30CP under any circumstances depending on the mechanics of the game.

    In that case, the only offense is a minor one: giving long-term, dedicated players a consolation prize for playing the only P2P game with a grind like an F2P. Is it fair? Yes, because everyone is receiving equal opportunity and treatment. Those players did not get to enjoy their VR14 advantage in PvP for the last 4-6 months. You did. You played, you got something for it, that isn't being taken away.

    You need to calm down and take a break from the forums until the system is actually live and we can see how it actually works. Until then, it's just speculation, and you (and many others) refusing to even acknowledge any possible design other than the one you're lamenting.

    I acknowledge that it is also possible that the new system will screw over VR14 players by allowing VR1's to gain many more CP through the quests they have no completed in addition to the 30CP granted by default. However, until I actually see the game's design in concrete terms there is no reason to assume that will be the case. All we can do is wait and see.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ShannonM on January 5, 2015 11:17PM
  • Guppet
    Guppet
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    Leeric wrote: »
    Guppet wrote: »
    Grao wrote: »
    Ohioastro wrote: »
    If 30-odd CPs give characters the same power as a VR14, there is no particular logic in multiplying rewards so that people with multiple VR14s get a huge artificial multiplier in their character power. I can see why people want to get a large edge over other players; I can't see why any game company would be foolish enough to let them.

    Because players that work on the game are rewarded with that edge. players that don't play shouldn't get level ups for free. 30 CPs for vr1s is a prize they did not earned and 30 CPs to people that have multiple vr14 is a joke and an insult.

    It is seeming more and more that 30 CP is the equivalent of VR14. So if you have 3 VR14 now they each have 30cp, so have the same level of power. You loose nothing.

    It seems peoples real issue is other people getting the same. People that they probably wont ever play with get a helping hand, so it doesn't effect them in anyway, big whoop.

    I didn't post any figures...what are you even talking about? I had to earn 5 million xp for VR 13 to VR 14, that xp was said to be tracked, making the figures I commented on previously incorrect for anyone who was already VR 14 before the change. Not to mention all the xp earned since being VR 14, that was also supposed to be tracked, which makes your figures...still wrong.

    They said that after VR14 there would be a cap, so anyone getting 3 characters to VR14 and then some is really quite dense to think they would not be well over any cap.

    Not that it matters anyway, as they are not awarding any extra CP.

    My point was that the 30 CP, puts your character at the same effective power level as they were as a VR14, So you actually loose nothing, you just don't gain as much as a VR1, that's why people are moaning, because someone they don't even know will get a better deal.
    Edited by Guppet on January 5, 2015 8:57PM
  • LonePirate
    LonePirate
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    All of this math talk is amusing. ZOS famously said in the past that a typical player will earn one CP per hour. Granted, that was said when there were still 6-7x as many points in the system.

    How much XP does the typical player earn over the course of 6-10 hours (once you factor in ZOS' inaccuracy)? 50,000? 100,000? More? Less? Or does it matter given that ZOS will implement whatever it wants regardless of what it has said in the past?
    Edited by LonePirate on January 5, 2015 9:28PM
  • Guppet
    Guppet
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    LonePirate wrote: »
    All of this math talk is amusing. ZOS famously said the past that a typical player will earn one CP per hour. Granted, that said when there were still 6-7x as many points in the system.

    How much XP does the typical player earn over the course of 6-10 hours (once you factor in ZOS' inaccuracy)? 50,000? 100,000? More? Less? Or does it matter given that ZOS will implement whatever it wants regardless of what it has said in the past?

    That's fair enough, we just don't know and no one will know until they have rebalanced the XP, so pretty ,much every bit of whining is pointless. Crafting writs could end up being the best XP in the game, it just depends how badly it gets messed up.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    AlnilamE wrote: »
    Fact: When ZOS made those statements, there were almost 15000 CP to be earned. There are now under 4000.

    Do you want to go back to 15000 CP?
    Who the hell cares? These are all arbitrary numbers anyway. They can just increase the amount of XP per CP. There isn't any reason to do a 180 on what they already said. So I'm not really sure what your point is.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.
    You're right. This is the way WoW does it.

    LBRJ4V6UXQY41394042326521.jpg

    Do we really want to keep comparing them?
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Lynx7386 wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    Actually, the champion system is intended to work like a leveling system post-50. So, technically. The level cap -is- being raised.

    Also, a new solo adventure zone is being added, which amounts to new content. The enforcer/outlaw trees and the justice system are also new content.

    This is, really, a free expansion, you just don't want to see it as such.
    It's not a "free" expansion, it's stuff they didn't have time to put in the game before launch. Don't kid yourself, if they hadn't been wasting their time and resources on the console release this stuff would already be in the game.
    :trollin:
  • Razzak
    Razzak
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    Lynx7386 wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    Actually, the champion system is intended to work like a leveling system post-50. So, technically. The level cap -is- being raised.

    Also, a new solo adventure zone is being added, which amounts to new content. The enforcer/outlaw trees and the justice system are also new content.

    This is, really, a free expansion, you just don't want to see it as such.
    It's not a "free" expansion, it's stuff they didn't have time to put in the game before launch. Don't kid yourself, if they hadn't been wasting their time and resources on the console release this stuff would already be in the game.

    Just imagine the end of 2015. We will get new and improved UI and no sub. Hopefully we will also get new CS by then.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    xaraan wrote: »
    Ohioastro wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    My VR11 character has a massive pile of skill points and has skilled almost everything up. This represents a real advantage over a VR1 character, and it isn't removed in any way, shape, or form by a game transition. The idea that you're having something taken away from you because you've already gained a ton of experience from questing doesn't make any sense at all.

    If you don't like doing non-quest things and you're out of quests, you're done with the game. Otherwise, you still have everything that you've already earned (which the VR1 character has not!) and you get to gain new experience at the same rate or better than they do (because you're a vet and your character is far more powerful than theirs).

    If they were rolling characters back you'd have a point. But they are not, and I find it odd that people are twisting things up so badly into some form of perceived loss.

    Actually, telling me I start at the same spot as a V1 in CP when they have all of silver/gold ahead of them (that earns points much faster than anything else questing wise) is not an even starting point.

    As those characters advance in vet levels, they will get everything a higher vet has and more for gaining points faster.

    In the end, the people that are bothered by this are the people that quest. It wont' really screw pvpers or grinders, only those that don't have more quests to do. (Now, if you say we are done with the game then, ok, I guess we are right and we should unsub - but I doubt that's what the business of zos wants).
    That's why this stuff is usually added onto the end of the level cap. They are essentially reducing the level cap by 14 and those of us that spent the time gaining those levels get nothing for the xp it cost to get there and beyond. The worst part is that we were told that we would. Why are so many people missing this very simple concept?
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Razzak wrote: »
    Lynx7386 wrote: »
    EQBallzz wrote: »
    zaria wrote: »
    BBSooner wrote: »
    Ugh, the tears. New content didn't reward you for experience gained before it was released. So? When the level cap increases I expect all of you people to be horrified and whining that experience gained at level cap didn't roll over and auto level you.
    This, has nobody played WOW or other MMO?
    You are not awarded for previous effort then level cap is increased or you get other stuff to build up.
    Then the new expansion drops are in the same boat that someone who reached xp cap yesterday even if you reached cap 14 days after the previous expansion was released and has raided since then. And yes the nice raiding gear will be worse than questing gear in 3-4 levels.

    Except this isn't an expansion. There is no level cap increase. There is no new content to level with. This is nothing like a WoW expansion unless you think it would be fair for Cataclysm to be released and only some of the people get access to the quests associated with it and others have to grind on mobs to level. Then it's an accurate analogy.

    Actually, the champion system is intended to work like a leveling system post-50. So, technically. The level cap -is- being raised.

    Also, a new solo adventure zone is being added, which amounts to new content. The enforcer/outlaw trees and the justice system are also new content.

    This is, really, a free expansion, you just don't want to see it as such.
    It's not a "free" expansion, it's stuff they didn't have time to put in the game before launch. Don't kid yourself, if they hadn't been wasting their time and resources on the console release this stuff would already be in the game.

    Just imagine the end of 2015. We will get new and improved UI and no sub. Hopefully we will also get new CS by then.
    The new UI isn't for us. It's for the console. I have no intention of playing this game on a console.
    Edited by eventide03b14a_ESO on January 5, 2015 9:31PM
    :trollin:
  • Inklings
    Inklings
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    Why are so many people missing this very simple concept?

    Cause they don't think it effects them in a negative way at all. Most of them aren't or wont get to end game to be effected by decisions like this.
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