Divad Zarn wrote: »Those who want to make money with minimal using of brains and skills, gonna make it without ANY problem, those who are lazy asses and don't want to move little bit for anything (same was with VR lvls and old players was *** up cuz of those cryers and EQUALITY wishers) they will have nothing, thats how is life built, so STOP pushing down your tears and start thinking, also stop making games easyer, it ruined WoW, L2 and many, many other great MMOs, where was competition at start, but with time cuz of those full of tears kids games become way more easy, same with global AH, and check out now, who was more there, players who was achieving things with time and spending out personal time for game, or those dirty ass kids who was yelling everywhere that bloody EVERYTHING and EVERYWHERE is too *** hard for them, so find reasons in you, not in system we have now, its working great for major part of mature players, since we have some interest and competition.
https://www.youtube.com/watch?v=4DsNn1NzxJ8 kelly.medleyb14_ESO wrote: »Divad Zarn wrote: »Those who want to make money with minimal using of brains and skills, gonna make it without ANY problem, those who are lazy asses and don't want to move little bit for anything (same was with VR lvls and old players was *** up cuz of those cryers and EQUALITY wishers) they will have nothing, thats how is life built, so STOP pushing down your tears and start thinking, also stop making games easyer, it ruined WoW, L2 and many, many other great MMOs, where was competition at start, but with time cuz of those full of tears kids games become way more easy, same with global AH, and check out now, who was more there, players who was achieving things with time and spending out personal time for game, or those dirty ass kids who was yelling everywhere that bloody EVERYTHING and EVERYWHERE is too *** hard for them, so find reasons in you, not in system we have now, its working great for major part of mature players, since we have some interest and competition.
^ this sums it up nicely, somehow social gamers crept into MMORPG's and have dumbed it down ever since, they expect everything handed to them and want to work for nothing. In the end these people are satisfied with nothing anyway and are impossible to please, lets hope ZoS stops trying to please the "unpleasable" and focuses on the gamer crowd.
kelly.medleyb14_ESO wrote: »Divad Zarn wrote: »Those who want to make money with minimal using of brains and skills, gonna make it without ANY problem, those who are lazy asses and don't want to move little bit for anything (same was with VR lvls and old players was *** up cuz of those cryers and EQUALITY wishers) they will have nothing, thats how is life built, so STOP pushing down your tears and start thinking, also stop making games easyer, it ruined WoW, L2 and many, many other great MMOs, where was competition at start, but with time cuz of those full of tears kids games become way more easy, same with global AH, and check out now, who was more there, players who was achieving things with time and spending out personal time for game, or those dirty ass kids who was yelling everywhere that bloody EVERYTHING and EVERYWHERE is too *** hard for them, so find reasons in you, not in system we have now, its working great for major part of mature players, since we have some interest and competition.
^ this sums it up nicely, somehow social gamers crept into MMORPG's and have dumbed it down ever since, they expect everything handed to them and want to work for nothing. In the end these people are satisfied with nothing anyway and are impossible to please, lets hope ZoS stops trying to please the "unpleasable" and focuses on the gamer crowd.
http://forums.elderscrollsonline.com/discussion/144229/do-you-want-a-global-auction-house/p1Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
That poll showed people wanted an auction house, but they didn't get it, they got instead the present system which the first link I gave showed was supported by only 39% - in a poll taken in October.
And 5% of the respondents to that poll voted "Squirrel". You really want to make your stand on that?
Only if I wanted to show how unpopular squirrels were.
Next concern with the polls?
I agree. If you enable guild chat for 15 minutes in almost any zone you will be solicited for a trade guild. All you have to do is respond. It's that easy. If you don't like the one you find, repeat. Even the top "elite" trade guilds solicit this way.Believe me, if I can be in such a guild, just about anyone can be - I'm about as asocial as they come, and I only do maybe .2% of the weekly sales. Just watch zone chat and join, and then drop out and join another if it turns out to be a bust. Since early access I've only been in a total of six different guilds. It isn't an "all is fine" post, it is a "compared to the rest of the game, it isn't remotely difficult to be in a good trading guild" post. But I agree, you do need to do something - it isn't just handed to you like a global AH would be.martinhpb16_ESO wrote: »I'm in such a guild. Members are kicked for 7 day sales inactivity. And then new members are recruited in zone chat (all of them!) to replace them. No "resume" required, no "references" - you just respond and you are in. This happens continuously, is "fair", and it is "open to all" (hat's off to the GM who mostly does the guild as the "game"). You are in no way pressured to participate in the 100% voluntary 50/50 raffle held each week - which also has a bunch of other nice "extra" prizes thrown in as well (and I do participate because it is fun, and isn't that a good use of game gold?). Finally, as a "side benefit" there are always a huge number of guildies online and available to help for pretty much anything one needs.
All and all, I find the ESO economics an enjoyable part of the game - I would find little value in an esoBay, even if it made moving stuff (in or out) a bit easier.
Yet again another example of "I'm in a guild like that, It works, all is fine"
Dude the majority aren't. Get it?
If we all were, then hunky dory.
Its an unequal system, savvy ?
http://forums.elderscrollsonline.com/discussion/144229/do-you-want-a-global-auction-house/p1Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
That poll showed people wanted an auction house, but they didn't get it, they got instead the present system which the first link I gave showed was supported by only 39% - in a poll taken in October.
And 5% of the respondents to that poll voted "Squirrel". You really want to make your stand on that?
Only if I wanted to show how unpopular squirrels were.
Next concern with the polls?
You might wish to use this one. Or you might not because it doesn't currently support your argument.
Yes the system can be improved. It's not perfect. But it's not that hard to join a decent trade guild and make money.
The options to actually sell anything on the open market are not equal at all times for all players.
anitajoneb17_ESO wrote: »
I have five trade guilds with kiosks, and I use shopkeeper to give me a trending average for prices. When I go looking for supplies, it's amazing how much some players think they will get for items. Some items selling for one gold a piece in one location, in another someone trying to get 100 gold each. It's pretty ridiculous and just shows that this current system is not very stable at all. Personally, I decided to start charging the exact trending average times the 8 percent that the guild would take. Hoping it pays off. I did make 5k last night.
anitajoneb17_ESO wrote: »The options to actually sell anything on the open market are not equal at all times for all players.
Why should it be ?
This is an MMO game. Economics is part of it.
All players are not on an equal foot either when it comes to completing dungeons and trials or reaching top times, simply because they're not alone in there and it depends on the group : group level, group strategy, group coordination, group management. Nobody complains about it : competition is part of the game. To reach top levels you have to join a good guild, listen to advice, talk and open up to others, practice, behave, invest time.
Same applies to economics. To sell well you have to join a good efficient well managed guild, take care of your stuff, farm a lot, talk to people, get infos, participate, get involved, etc...
Those who think this is "wasted time" speak for themselves but to many of us this aspect of the game is pure fun so stop generalizing and talking about it being "unfair" because it's not. System is 100% accessible to anyone who is willing to work/play in it, just like every dungeon/trial is accessible to everyone who's willing to practice the game mechanics.
I understand that some dislike the system because they don't like farming and trading, but it's exactly the same kind of whining as those who complain that the combats / dungeons are too elitist / difficult.
Do what you like and let others do what they like.
martinhpb16_ESO wrote: »
In our western economies you do not have to compete to access the economy.
Governments in mixed economies may inhibit monopolies but they do not restrict access to a market to the few who pay the highest tax. That is not economics at all.
anitajoneb17_ESO wrote: »martinhpb16_ESO wrote: »
In our western economies you do not have to compete to access the economy.
Governments in mixed economies may inhibit monopolies but they do not restrict access to a market to the few who pay the highest tax. That is not economics at all.
Really ??
Rentals on Oxford Street, Kurfürstendamm or Champs-Elysées are the same as everywhere else and everyone is free to set up a selling kiosk there and sell whatever they have to sell ?
:-)
Kinda missed the point she/he was making. It's not about how much can you afford, but if there even is a place for you. If Oxford street has no places left, there's still another street, right? Almost endless amounts of streets and/or locations to set up your shop. Can you say the same for ESO?
anitajoneb17_ESO wrote: »martinhpb16_ESO wrote: »
In our western economies you do not have to compete to access the economy.
Governments in mixed economies may inhibit monopolies but they do not restrict access to a market to the few who pay the highest tax. That is not economics at all.
Really ??
Rentals on Oxford Street, Kurfürstendamm or Champs-Elysées are the same as everywhere else and everyone is free to set up a selling kiosk there and sell whatever they have to sell ?
:-)
anitajoneb17_ESO wrote: »
Kinda missed the point she/he was making. It's not about how much can you afford, but if there even is a place for you. If Oxford street has no places left, there's still another street, right? Almost endless amounts of streets and/or locations to set up your shop. Can you say the same for ESO?
Mhmmm... not sure about that... as far as i know, there are still free spots available and unused kiosks... so there is space for everybody... it's just that people want the so-called "AAA" locations.
True, the number of locations is not endless : that's the ZOS policy of "forced grouping"... wanna play => join a group, wanna trade => join a guild. And it's extremely easy to join a trading guild. If you want to "trade solo" there's always WTS/WTB in zone chat.
martinhpb16_ESO wrote: »
At the moment not everyone can sell their stuff to the open market at all times.
anitajoneb17_ESO wrote: »martinhpb16_ESO wrote: »
At the moment not everyone can sell their stuff to the open market at all times.
We can carry on like this forever... I just don't agree with your statement, since obviously EVERYONE can sell their stuff to the open market at all times, being through zone chat or via trading guilds. I don't see ANYTHING in the game that prevents them from doing that.
YES, this is not an Ebay-style central place, it's an organized channeled guild and shop system and I personnally like it because it makes it fun and strategic.
anitajoneb17_ESO wrote: »Well you don't like that part of the game, it's a matter of taste. Just like some people dislike questing or pvp or whatever else. That's your right. But don't say it's unfair or bad. You just don't like it, others do.
anitajoneb17_ESO wrote: »martinhpb16_ESO wrote: »
At the moment not everyone can sell their stuff to the open market at all times.
We can carry on like this forever... I just don't agree with your statement, since obviously EVERYONE can sell their stuff to the open market at all times, being through zone chat or via trading guilds. I don't see ANYTHING in the game that prevents them from doing that.
YES, this is not an Ebay-style central place, it's an organized channeled guild and shop system and I personnally like it because it makes it fun and strategic.
martinhpb16_ESO wrote: »
If we had a system where only a few guilds could access dungeons based on the highest bidder there would be outrage. Your example is completely skewed.
martinhpb16_ESO wrote: »
If we had a system where only a few guilds could access dungeons based on the highest bidder there would be outrage. Your example is completely skewed.
Read over the plans for Imperial City again. You just blew your argument.