timidobserver wrote: »SteveCampsOut wrote: »I make plenty of money in the current system but I think some sort of regional marketplace where guilds could buy in to share traders would be a better solution for buyers and sellers.
As for how guilds can afford the fees: yes many do raffles to afford the bids (which can be fun in their own right) but some can pay for themselves. Let's say I make 100,000 gold in sales in a store in one week and the guild gets 3.5%. Any guild with 100 comparable sellers can easily make enough to pay for a kiosk. Honestly the guilds that pressure members to pay out of their own funds when they can't sustain costs with their sales (I hear about this but haven't experienced it myself) are doing everyone a disservice.
It happens. I dumped two such guilds personally. And it's because of their practices that I'm leery of ever joining any new guild that holds raffles.
I can understand having an issue with guilds that force members to pay in, but what is the problem with optional raffles or requests for donations.
SteveCampsOut wrote: »timidobserver wrote: »SteveCampsOut wrote: »I make plenty of money in the current system but I think some sort of regional marketplace where guilds could buy in to share traders would be a better solution for buyers and sellers.
As for how guilds can afford the fees: yes many do raffles to afford the bids (which can be fun in their own right) but some can pay for themselves. Let's say I make 100,000 gold in sales in a store in one week and the guild gets 3.5%. Any guild with 100 comparable sellers can easily make enough to pay for a kiosk. Honestly the guilds that pressure members to pay out of their own funds when they can't sustain costs with their sales (I hear about this but haven't experienced it myself) are doing everyone a disservice.
It happens. I dumped two such guilds personally. And it's because of their practices that I'm leery of ever joining any new guild that holds raffles.
I can understand having an issue with guilds that force members to pay in, but what is the problem with optional raffles or requests for donations.
They still hyper inflate the cost of bidding on City Kiosks above what is sustainable by the kiosk sales. How many Guilds do you know that can truthfully sustain bids on kiosks ranging from a quarter of a million a week to a million based on sales alone?
timidobserver wrote: »SteveCampsOut wrote: »timidobserver wrote: »SteveCampsOut wrote: »I make plenty of money in the current system but I think some sort of regional marketplace where guilds could buy in to share traders would be a better solution for buyers and sellers.
As for how guilds can afford the fees: yes many do raffles to afford the bids (which can be fun in their own right) but some can pay for themselves. Let's say I make 100,000 gold in sales in a store in one week and the guild gets 3.5%. Any guild with 100 comparable sellers can easily make enough to pay for a kiosk. Honestly the guilds that pressure members to pay out of their own funds when they can't sustain costs with their sales (I hear about this but haven't experienced it myself) are doing everyone a disservice.
It happens. I dumped two such guilds personally. And it's because of their practices that I'm leery of ever joining any new guild that holds raffles.
I can understand having an issue with guilds that force members to pay in, but what is the problem with optional raffles or requests for donations.
They still hyper inflate the cost of bidding on City Kiosks above what is sustainable by the kiosk sales. How many Guilds do you know that can truthfully sustain bids on kiosks ranging from a quarter of a million a week to a million based on sales alone?
Ummm, no. What hyper inflates the cost of bidding is the fact that anybody can join your guild and see what you are bidding. The result is guilds placing a massive bid to discourage people from trying to snipe their kiosk.
As long as it is 100% optional I don't see a problem with members chipping in in order to keep their store in a good sot.
martinhpb16_ESO wrote: »Epsilon_Echo wrote: »
Well that's where we have to draw the line isn't it? Do you want a generic slot machine where you dump gear and get gold, or do you want a whole extra subsystem of the game where effort leads to greater reward?
The devs opted for the latter and I agree.
And thats where we actually agree.
The anti-AH brigade hailed that kiosks would be a fairer system than an AH but we both agree that the current system favours more effort and is not a level playing field.
Trading should not be effort v reward like with itemisation or pve.
The trading framework is a system that should favour everyone.
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
SteveCampsOut wrote: »timidobserver wrote: »SteveCampsOut wrote: »I make plenty of money in the current system but I think some sort of regional marketplace where guilds could buy in to share traders would be a better solution for buyers and sellers.
As for how guilds can afford the fees: yes many do raffles to afford the bids (which can be fun in their own right) but some can pay for themselves. Let's say I make 100,000 gold in sales in a store in one week and the guild gets 3.5%. Any guild with 100 comparable sellers can easily make enough to pay for a kiosk. Honestly the guilds that pressure members to pay out of their own funds when they can't sustain costs with their sales (I hear about this but haven't experienced it myself) are doing everyone a disservice.
It happens. I dumped two such guilds personally. And it's because of their practices that I'm leery of ever joining any new guild that holds raffles.
I can understand having an issue with guilds that force members to pay in, but what is the problem with optional raffles or requests for donations.
They still hyper inflate the cost of bidding on City Kiosks above what is sustainable by the kiosk sales. How many Guilds do you know that can truthfully sustain bids on kiosks ranging from a quarter of a million a week to a million based on sales alone?
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
That poll showed people wanted an auction house, but they didn't get it, they got instead the present system which the first link I gave showed was supported by only 39% - in a poll taken in October.
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
That poll showed people wanted an auction house, but they didn't get it, they got instead the present system which the first link I gave showed was supported by only 39% - in a poll taken in October.
There should be a global auction house, or at least an alliance auction house. But Zenimax apparently has no intention to do this and instead wants everyone to wayshrine between 200 vendors just to find one item.
If only there was a way we could all find items easier and buy and sell without a hassle.....oh yeah, there is.
ESO Trade
Buy, trade, and sell whatever, whenever, wherever. I created this site for you guys, use it. It's not fancy but its better than what you have now, which is no auction house at all.
Alphashado wrote: »Alphashado wrote: »I've never yet managed to find a single item that I was looking for on a guild trader's kiosk. I can't sell anything because I refuse to join a guild solely for that purpose. The whole system is completely borked and defended only by those few who are profiting from it. The supreme irony is that they defend the system on the ground that a global auction house would lead to inflated prices!
The game needs a fully effective public trading system, preferably faction-based.
There have been several polls on this topic and people like you are always surprised and amazed at how much support it gets. Believe it or not, this system is enjoyed by the majority of people playing the game and actually using it.
Simply untrue.
In this poll, only 39% liked the present system.
http://forums.elderscrollsonline.com/discussion/136341/are-you-happy-with-esos-trade-system/p1
In this one, only 40% opposed an auction house.
http://forums.elderscrollsonline.com/discussion/99659/do-you-want-an-auction-house/p1
I could go on...
Maybe you should take a closer look at those polls. Or better yet, let me rephrase my statement. You will not find a poll showing that a majority of players wants an auction house instead.
Too funny that you can only oppose my comments by changing your premise, and then adopting that new premise you claim there's no poll showing that a majority of players want an auction house when my second linked poll shows precisely that, with 59% wanting an auction house!
Your "proof' is a poll from May 20, long before the existing system was in place. I think if you want people to take you seriously it would help to point to something more recent.
That poll showed people wanted an auction house, but they didn't get it, they got instead the present system which the first link I gave showed was supported by only 39% - in a poll taken in October.
And 5% of the respondents to that poll voted "Squirrel". You really want to make your stand on that?
SteveCampsOut wrote: »timidobserver wrote: »SteveCampsOut wrote: »timidobserver wrote: »SteveCampsOut wrote: »I make plenty of money in the current system but I think some sort of regional marketplace where guilds could buy in to share traders would be a better solution for buyers and sellers.
As for how guilds can afford the fees: yes many do raffles to afford the bids (which can be fun in their own right) but some can pay for themselves. Let's say I make 100,000 gold in sales in a store in one week and the guild gets 3.5%. Any guild with 100 comparable sellers can easily make enough to pay for a kiosk. Honestly the guilds that pressure members to pay out of their own funds when they can't sustain costs with their sales (I hear about this but haven't experienced it myself) are doing everyone a disservice.
It happens. I dumped two such guilds personally. And it's because of their practices that I'm leery of ever joining any new guild that holds raffles.
I can understand having an issue with guilds that force members to pay in, but what is the problem with optional raffles or requests for donations.
They still hyper inflate the cost of bidding on City Kiosks above what is sustainable by the kiosk sales. How many Guilds do you know that can truthfully sustain bids on kiosks ranging from a quarter of a million a week to a million based on sales alone?
Ummm, no. What hyper inflates the cost of bidding is the fact that anybody can join your guild and see what you are bidding. The result is guilds placing a massive bid to discourage people from trying to snipe their kiosk.
As long as it is 100% optional I don't see a problem with members chipping in in order to keep their store in a good sot.
We disagree. Mainly because your example only holds water if the bid is shown in the guild history long enough for a spy to catch and report and most of these large guilds have been waiting til the last second to place their bids precisely because of the spying issue for months now and yet the costs of the kiosks has NOT gone down one iota!
I'm in such a guild. Members are kicked for 7 day sales inactivity. And then new members are recruited in zone chat (all of them!) to replace them. No "resume" required, no "references" - you just respond and you are in. This happens continuously, is "fair", and it is "open to all" (hat's off to the GM who mostly does the guild as the "game"). You are in no way pressured to participate in the 100% voluntary 50/50 raffle held each week - which also has a bunch of other nice "extra" prizes thrown in as well (and I do participate because it is fun, and isn't that a good use of game gold?). Finally, as a "side benefit" there are always a huge number of guildies online and available to help for pretty much anything one needs.martinhpb16_ESO wrote: »And that's the problem. There you have a highly organised, active and well run Trade guild. With.....500 people. They have to do a huge amount of organising and recruiting just to get a good spot to sell.
Competition is fine for you because you are in that guild.
Its not a system that is fair and open to all.
martinhpb16_ESO wrote: »gw2only1b14_ESO wrote: »martinhpb16_ESO wrote: »So this week none of my 3 trading guilds have a trader.
One of them was ousted even though the bid was 280,000g in Wayrest
We don't need a system with so many barriers to effective trading.
This is a far cry from the assertion that not having an AH would create an egalitarian system.
So now my 3 trading guilds have no trader for a whole week, making less money, making it harder to bid, and inevitably losing members. Effectively these guilds now have no access to the open market.
The elite guilds control the market.
We just want to trade, buy & sell and not have to put so much effort into bidding, recruiting etc.
If we are not to have an AH the current system needs some serious reworking.
Instead of sitting with no Trader Grab a Keep/resource in the PvP zones all but 1 server is pretty one sided and watch the sales roll in
Does anyone actually use those?
Epsilon_Echo wrote: »
Well since we know where each other stands let's explore the opinions. If we can't persuade each other I will simply voice my opinion and let any reader who cares take note.
Trade, in itself, is fair. That meaning, that no parties partakes against their will and no party pays more than what they personally think an item is worth.
-snip only for shortening-
Three that I know of easily make more than a quarter mill per week off store sales, and I'm sure there are many more.
Raffles should be a fun optional activity to boost the guild coffers, not the sole source of income, and they are fun and optional in the trade guilds I've been a part of. If you're in a guild that pressures you to pay to sell, it's time to find a new trade guild. There are plenty out there.
I'm in such a guild. Members are kicked for 7 day sales inactivity. And then new members are recruited in zone chat (all of them!) to replace them. No "resume" required, no "references" - you just respond and you are in. This happens continuously, is "fair", and it is "open to all" (hat's off to the GM who mostly does the guild as the "game"). You are in no way pressured to participate in the 100% voluntary 50/50 raffle held each week - which also has a bunch of other nice "extra" prizes thrown in as well (and I do participate because it is fun, and isn't that a good use of game gold?). Finally, as a "side benefit" there are always a huge number of guildies online and available to help for pretty much anything one needs.
All and all, I find the ESO economics an enjoyable part of the game - I would find little value in an esoBay, even if it made moving stuff (in or out) a bit easier.
martinhpb16_ESO wrote: »I never wrote that. mis-quotePlease sort your parentheses out, thanks.
Believe me, if I can be in such a guild, just about anyone can be - I'm about as asocial as they come, and I only do maybe .2% of the weekly sales. Just watch zone chat and join, and then drop out and join another if it turns out to be a bust. Since early access I've only been in a total of six different guilds. It isn't an "all is fine" post, it is a "compared to the rest of the game, it isn't remotely difficult to be in a good trading guild" post. But I agree, you do need to do something - it isn't just handed to you like a global AH would be.martinhpb16_ESO wrote: »I'm in such a guild. Members are kicked for 7 day sales inactivity. And then new members are recruited in zone chat (all of them!) to replace them. No "resume" required, no "references" - you just respond and you are in. This happens continuously, is "fair", and it is "open to all" (hat's off to the GM who mostly does the guild as the "game"). You are in no way pressured to participate in the 100% voluntary 50/50 raffle held each week - which also has a bunch of other nice "extra" prizes thrown in as well (and I do participate because it is fun, and isn't that a good use of game gold?). Finally, as a "side benefit" there are always a huge number of guildies online and available to help for pretty much anything one needs.
All and all, I find the ESO economics an enjoyable part of the game - I would find little value in an esoBay, even if it made moving stuff (in or out) a bit easier.
Yet again another example of "I'm in a guild like that, It works, all is fine"
Dude the majority aren't. Get it?
If we all were, then hunky dory.
Its an unequal system, savvy ?
martinhpb16_ESO wrote: »So this week none of my 3 trading guilds have a trader.
One of them was ousted even though the bid was 280,000g in Wayrest
We don't need a system with so many barriers to effective trading.
This is a far cry from the assertion that not having an AH would create an egalitarian system.
So now my 3 trading guilds have no trader for a whole week, making less money, making it harder to bid, and inevitably losing members. Effectively these guilds now have no access to the open market.
The elite guilds control the market.
We just want to trade, buy & sell and not have to put so much effort into bidding, recruiting etc.
If we are not to have an AH the current system needs some serious reworking.
Believe me, if I can be in such a guild, just about anyone can be - I'm about as asocial as they come, and I only do maybe .2% of the weekly sales. Just watch zone chat and join, and then drop out and join another if it turns out to be a bust. Since early access I've only been in a total of six different guilds. It isn't an "all is fine" post, it is a "compared to the rest of the game, it isn't remotely difficult to be in a good trading guild" post. But I agree, you do need to do something - it isn't just handed to you like a global AH would be.
Alphashado wrote: »My favorite trading guild has a guild trader in an obscure location in a low population city. We get it for dirt cheap. I sell items constantly from this kiosk. You don't need to be in a prime location and you don't need to participate in an insane bidding war for said locations in order for your kiosk to be successful. You just need a good active guild with a well stocked store.
People will remember where it's at and come back.
I am one of those people that is in a tiny guild of about six actives and 50 inactives and we have gotten Kiosks about half of the weeks. Obviously we don't get the prime locations but by bidding on some of the worst locations in Tamriel we often get lucky with a bid of just a couple of thousand. We do make an effort to always have 30 things each listed and stock the things we think people in the zone where the kiosk is housed will want. Usually it is a week of huge profits for all of us - well huge by our standards is maybe 10-20k each for the week. On the other hand I do "lol" when I go to a kiosk and see there are maybe seven things in total for sale at that kiosk.
However I do agree that more kiosks would be good and there were two excellent suggestions made.
1) Add 1-2 more kiosks at each of the key locations like Wayrest, Daggerfall etc.
2) Let the wandering merchants also be accompanied by a guild trader on their routes. Wouldn't be the best guild trader but again a lot better than nothing.
I am one of those people that is in a tiny guild of about six actives and 50 inactives and we have gotten Kiosks about half of the weeks. Obviously we don't get the prime locations but by bidding on some of the worst locations in Tamriel we often get lucky with a bid of just a couple of thousand. We do make an effort to always have 30 things each listed and stock the things we think people in the zone where the kiosk is housed will want. Usually it is a week of huge profits for all of us - well huge by our standards is maybe 10-20k each for the week. On the other hand I do "lol" when I go to a kiosk and see there are maybe seven things in total for sale at that kiosk.
However I do agree that more kiosks would be good and there were two excellent suggestions made.
1) Add 1-2 more kiosks at each of the key locations like Wayrest, Daggerfall etc.
2) Let the wandering merchants also be accompanied by a guild trader on their routes. Wouldn't be the best guild trader but again a lot better than nothing.