Averya_Teira wrote: »From the looks of the last updates, the people working on the game right now are not the ones that wrote the original game code... and it shows...
Maybe, but something is seriously broken.I don't think that's the case. There are 487 Linkedin users displayed as current ZOS employees at the moment. That should be enough to continue properly.
Not happening, Spellcrafting vanished from the table for now, after patch 6 we gonna get patch 7 with PvP elements of Justice system, Imperial City and maybe phase 4 Champ system if we are lucky.
Those ambitious projects requiring lots of manpower, content monkeys who grown up on blizzard patch system might not entirely appreciate that
I've said it already, I'm gonna say it again.
Champion System is something that is probably going to add thousand hours of playtime for the casual gamers. It's a much bigger content than if they would a new zone. I consider just the Champion System worth more than 2 updates.
There won't be Thieves and Dark Brotherhood guild in update 6. It was already confirmed. However it is likely that they will hit the live servers before 1 year anniversary.
I agree with OP here too. Update 6 looks more like a reworking of current content but doesn't really add anything new. Thats not to say it's not a good update because, frankly, these changes have been a long time coming. But it's really looking like the next actual new content update won't be live until late Feb or March.
For all the players that aren't happy with the current state of the game,now is a good time to take a few months off and wait and see how things actually pan out. Let the players enjoying the game beta test the updates until the content you want arrives. There are heaps of other great games out there to keep you occupied until then.
SG_Celerrimus wrote: »Provisioning Overhaul, improvements to fishing, changes to combat and abilities, more abilities, and a new UI for vanity items is coming aswell. The update is big but honestly it doesn't warrant no new PvP content like Imperial City. They could easily fit it in, with Spellcrafting in the next patch.
If they do that, then I would be overly pleased.
Not happening, Spellcrafting vanished from the table for now, after patch 6 we gonna get patch 7 with PvP elements of Justice system, Imperial City and maybe phase 4 Champ system if we are lucky.
Those ambitious projects requiring lots of manpower, content monkeys who grown up on blizzard patch system might not entirely appreciate that
bosmern_ESO wrote: »Are you kidding me? REALLY?! "thats it"?!
Do you even realize that massive scale champion and justice system alone take up? ZoS is literally going back and changing nearly every possible thing in the game, and thats not enough for you?
Champion system completely changes combat, it goes back into character progression and pretty much re-writes the entire thing, thats not enough for you?
Justice system goes through almost every interact-able object in the game and changes its drop table, it changes and adds dialogue for almost every NPC in the game, and you say "is that it?"
Not to mention the new provisioning revamp, armor changes, new abilities,and combat animation enactments.
There is 46 pages of patch notes, 46 pages and you want more?
What are these thousands of hours of new things to do that you are saying again?I've said it already, I'm gonna say it again.
Champion System is something that is probably going to add thousand hours of playtime for the casual gamers. It's a much bigger content than if they would a new zone. I consider just the Champion System worth more than 2 updates.
There won't be Thieves and Dark Brotherhood guild in update 6. It was already confirmed. However it is likely that they will hit the live servers before 1 year anniversary.
Woolenthreads wrote: »There will be all sorts of new things that won't be noticed by players who only have a single character.
In update 3 they introduced the Dark Seducers into the Sheogorath Quests. In update 4 they moved the Mournhold Wayshrine into the city and added more Guild Traders. In update 5 they added additional walls, separating the mire from Haven.
Cherryblossom wrote: »bosmern_ESO wrote: »Are you kidding me? REALLY?! "thats it"?!
Do you even realize that massive scale champion and justice system alone take up? ZoS is literally going back and changing nearly every possible thing in the game, and thats not enough for you?
Champion system completely changes combat, it goes back into character progression and pretty much re-writes the entire thing, thats not enough for you?
Justice system goes through almost every interact-able object in the game and changes its drop table, it changes and adds dialogue for almost every NPC in the game, and you say "is that it?"
Not to mention the new provisioning revamp, armor changes, new abilities,and combat animation enactments.
There is 46 pages of patch notes, 46 pages and you want more?
The OP was actually talking about Content, you know things to actually do!
You can only run from the guards so much!
Re-writting the progression system does no good if you have nothing to do with it. Currently there is no carrot to encourage the re-run of the few Raids or Dungeons we have, PVP is completely broken.
All this would seem to be giving is a huge update patch, an almost re-writting of the game that will no doubt bring months of headaches and bugs.
I hope they'll implement a more capable launcher/downloader before that update...ers101284b14_ESO wrote: »Champion System
Justice System
Provisioning revamp with new recipes and ingredients
New separate inventory for Mounts, pets and other stuff
Full Animation redone
Start of heavy armor tweaking
More Delves getting overhauled
and god knows how many fixes and stuff.
Yeah its huge.
Woolenthreads wrote: »There will be all sorts of new things that won't be noticed by players who only have a single character.
In update 3 they introduced the Dark Seducers into the Sheogorath Quests. In update 4 they moved the Mournhold Wayshrine into the city and added more Guild Traders. In update 5 they added additional walls, separating the mire from Haven.
I already feel relieved.
Pardon my sarcasm, but some stuff need to change, and that should not be priority by any stretch. If they want to have some form of retention, that is.
I've said it already, I'm gonna say it again.
Champion System is something that is probably going to add thousand hours of playtime for the casual gamers. It's a much bigger content than if they would a new zone. I consider just the Champion System worth more than 2 updates.
There won't be Thieves and Dark Brotherhood guild in update 6. It was already confirmed. However it is likely that they will hit the live servers before 1 year anniversary.
Sadly is the CS worthless without a new content patch that adds an environment where players can do quests to gain the necessary XP.
As it stands right now, a player who finished Cadwells has no other way than grinding mobs or dungeons for XP to raise his or her Champion Level.
Even the biggest hardcore nerd will be tired of that very fast.
