Sorry to break the news to you, but every other MMO caters for Solo end game content as they understand that it is quite a large percentage of their subs and also even players who group up for dungeons and raids want something different.See, this is the exact reason why the forum mods don't want to communicate with us. This company has done something that no other MMO is doing. Offering updates every 6-10 weeks. And all you people have to do is complain that this isn't enough. This update is going to be HUGE. Whether the casuals like it or not, this is a MASSIVE MULTIPLAYER ONLINE RPG... Keyword is MULTIPLAYER. if you run out of quests and stuff to do when the people who are playing with other players, which is what these games are intended for, are busy trying to advance and having fun doing so, then this game has succeeded. MMO's are not designed for soloing, if you want to play alone go buy a ps4 or xbox 1 and leave my MULTIPLAYER games alone.
Usually I don't respond to posts like these but man, you casuals are getting really annoying. And personally if you don't like an MMO because there isn't enough single player content, well then quit. Because these games are never going to be designed to fit a single player but the player base as a whole. Sorry to break the news
I agree with you except the not increase cap or add more tires. The legendary VR14 warlock set is your problem.There isn't really any content but there are two new systems that will improve the game.
Is this what I expected when ZOS promised "DLC like updates every 4-6 weeks"?
Hell no. Based on their original promises, Craglorn was going to be in at launch and we should already have the Thieves Guild and Dark Brotherhood (not to mention console versions.)
But even though they clearly over-promised, they aren't behind other MMO developers with the size of their updates. They're just behind their own over-ambitious goals.
I think the Justice System is a good step towards more of a sandbox game. IE. it isn't "content" in the traditional sense of something they make and we "consume" or play-through. They're giving us the tools to make our own "content."
Justice system is repeatable. You can spend time stealing and evading guards (or conversely hunting outlaws) for months and months and the interactions will be different every time.
It's the nature of PvP. PvE is the same every time. PvP (because it's player driven) is dynamic and unpredictable.
The ideal scenario for me with this game would be for ZOS to fix Cyrodil PvP, add the Imperial City, add Justice System PvP, and add dueling. Those 4 things could keep me busy for years and years.
On the PvE side of things, I'd like for them to: A) never increase the level cap again or add new gear tiers B ) Release new story content like the Dark Brotherhood and Thieves Guild [or expansions that explore stories in new areas, like Vvardenfell] C) If they release new dungeons/gear, make them horizontal rather than vertical [ie. the gear does things that other gear doesn't or looks different, but isn't objectively better or worse.]
They need to take more hints form the SP TES games and less from WoW.
OP has a point. I don't see the Champion System as new "content": there are no new maps, no new locations, no new quests, no new things to do. It's mostly incentive for players to stay on ESO, working towards acquiring more champion points in order to boost their characters. This is a good thing of course, but it's very different from a new dungeon or the Imperial City.
The Justice system is new content but it doesn't appear huge at the moment, especially with the PVP part left out for a later date. I don't really intend to go berserk on chickens or on the citizens of Wayrest and I'm not particularly eager for those changes, even though it's always nice to have more options to interact with the world.
The part of Update 6 that I'm looking forward to is class balance and I'd love to hear about it soon. I hope the next ESO Live covers the major changes that we can expect.
I'd love to hear about crafting too but I won't hold my breath.
Cherryblossom wrote: »Sorry to break the news to you, but every other MMO caters for Solo end game content as they understand that it is quite a large percentage of their subs and also even players who group up for dungeons and raids want something different.See, this is the exact reason why the forum mods don't want to communicate with us. This company has done something that no other MMO is doing. Offering updates every 6-10 weeks. And all you people have to do is complain that this isn't enough. This update is going to be HUGE. Whether the casuals like it or not, this is a MASSIVE MULTIPLAYER ONLINE RPG... Keyword is MULTIPLAYER. if you run out of quests and stuff to do when the people who are playing with other players, which is what these games are intended for, are busy trying to advance and having fun doing so, then this game has succeeded. MMO's are not designed for soloing, if you want to play alone go buy a ps4 or xbox 1 and leave my MULTIPLAYER games alone.
Usually I don't respond to posts like these but man, you casuals are getting really annoying. And personally if you don't like an MMO because there isn't enough single player content, well then quit. Because these games are never going to be designed to fit a single player but the player base as a whole. Sorry to break the news
Really your just quit quote does not help the game in the slightest.....