Think about consequences of removal of veteran ranks.
Provisioning Overhaul, improvements to fishing, changes to combat and abilities, more abilities, and a new UI for vanity items is coming aswell. The update is big but honestly it doesn't warrant no new PvP content like Imperial City. They could easily fit it in, with Spellcrafting in the next patch.
I've said it already, I'm gonna say it again.
Champion System is something that is probably going to add thousand hours of playtime for the casual gamers. It's a much bigger content than if they would a new zone. I consider just the Champion System worth more than 2 updates.
There won't be Thieves and Dark Brotherhood guild in update 6. It was already confirmed. However it is likely that they will hit the live servers before 1 year anniversary.
bosmern_ESO wrote: »Are you kidding me? REALLY?! "thats it"?!
Do you even realize that massive scale champion and justice system alone take up? ZoS is literally going back and changing nearly every possible thing in the game, and thats not enough for you?
Champion system completely changes combat, it goes back into character progression and pretty much re-writes the entire thing, thats not enough for you?
Justice system goes through almost every interact-able object in the game and changes its drop table, it changes and adds dialogue for almost every NPC in the game, and you say "is that it?"
Not to mention the new provisioning revamp, armor changes, new abilities,and combat animation enactments.
There is 46 pages of patch notes, 46 pages and you want more?
SG_Celerrimus wrote: »
SG_Celerrimus wrote: »@bosmern_ESO Where are these patch notes?
WraithAzraiel wrote: »SG_Celerrimus wrote: »
No, once the Champion System is fully implemented, Veteran Ranks will be removed.
Unless they've changed their mind since PAX.
SG_Celerrimus wrote: »So, I am probably going to get blasted out for saying this, but is that all that is coming in Update 6? Just the Justice System and Champion System? I know ZOS has said that this is going to be a huge update, and I recall hearing it was supposed to be worth 2 updates, but it doesn't sound like all the much in the grand scheme of things. Like yea sure, Justice System and Champion System are two things that the community really really wants, but they aren't like big on content, they don't bring anything GIGANTIC to the table, just side activities from the initial hearing of it.
Now, what I am hoping for, is that there is more to it than what they said. For instance, maybe they are also putting in another vet dungeon, or the dark brotherhood and thieves guild are in this update as well, or some zone/questline/content addition that they haven't announced. That is what I am hoping for, because from the way they have been saying this is a big update, sure its possible because a lot of internal systems are involved, but from a non-internal, outside perspective, it doesn't seem like a huge content, major important things to do, type of update.
Don't take this as me sounding ungrateful, I am really excited about this update and can't want for it to hit the PTS, but I am just hoping there are some hidden, unannounced things that weren't in the Road Ahead that are also included in this update.
ers101284b14_ESO wrote: »Champion System
Justice System
Provisioning revamp with new recipes and ingredients
New separate inventory for Mounts, pets and other stuff
Full Animation redone
Start of heavy armor tweaking
More Delves getting overhauled
and god knows how many bugs and unintended "features".
Yeah its huge.
SG_Celerrimus wrote: »Provisioning Overhaul, improvements to fishing, changes to combat and abilities, more abilities, and a new UI for vanity items is coming aswell. The update is big but honestly it doesn't warrant no new PvP content like Imperial City. They could easily fit it in, with Spellcrafting in the next patch.
If they do that, then I would be overly pleased.
Averya_Teira wrote: »I really don't understand this whole 4 phases thing with the champion system... What was the problem with just putting the system in and removing the veteran ranks in ONE patch exactly ?
Averya_Teira wrote: »I really don't understand this whole 4 phases thing with the champion system... What was the problem with just putting the system in and removing the veteran ranks in ONE patch exactly ?
Even switching from VP to XP wasn't smooth. Implementing the entire Champion System in a single update would have been a huge mess.
How do you know this? Source?Not happening, Spellcrafting vanished from the table for nowSG_Celerrimus wrote: »Provisioning Overhaul, improvements to fishing, changes to combat and abilities, more abilities, and a new UI for vanity items is coming aswell. The update is big but honestly it doesn't warrant no new PvP content like Imperial City. They could easily fit it in, with Spellcrafting in the next patch.
If they do that, then I would be overly pleased.
I don't think that's the case. There are 487 Linkedin users displayed as current ZOS employees at the moment. That should be enough to continue properly.Averya_Teira wrote: »Wouldn't have been a whole mess if they didn't fire every competent dev after launch...
We haven't seen anything new on Spellcrafting since Quakecon.SG_Celerrimus wrote: »How do you know this? Source?Not happening, Spellcrafting vanished from the table for nowSG_Celerrimus wrote: »Provisioning Overhaul, improvements to fishing, changes to combat and abilities, more abilities, and a new UI for vanity items is coming aswell. The update is big but honestly it doesn't warrant no new PvP content like Imperial City. They could easily fit it in, with Spellcrafting in the next patch.
If they do that, then I would be overly pleased.