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Congratulations, EP! Victory in Thornblade [NA] Cycle 4.

  • Zed
    Zed
    ✭✭✭
    stayed away form the drama, just played the game
    Ignorance is bliss and there's nothing wrong with being ignorant of guild/forum drama.
    Cody wrote: »
    i would make a DC character if DCs PvE zones were not so awful(at least in my opinion)
    DC's areas aren't that bad. There's no Shadowfen either.
    Edited by Zed on December 3, 2014 1:24AM
    Spend spend spend! 'Cause you don't know any better.
  • Xiphyla
    Xiphyla
    ✭✭✭
    Alomar wrote: »
    Congrats EP it's been a heck of a campaign with ya'll, now let's go for the a third consecutive win =).
    Did you and your guys have enough forward camp in the bank or inventory ?

    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Gaettusk
    Gaettusk
    ✭✭✭
    Crys once said that I count as a raid solo. General Crystalized doesn't lie. I'm a solo raid.
  • aco5712
    aco5712
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    EP has a huge number of organized groups compared to DC and AD.

    EP groups that run regularly (almost every night):
    Pride
    Phoenix Rising
    Vokundein
    Crystalized's group
    Red DiE

    DC:
    Brandon-zerg
    Ms Jones's groups (might overlap with Brandon-zerg group?)

    AD:
    Old DiE?
    WRX group (might overlap with old DiE?)


    If AD and DC have more organized groups, then they are flying under the radar and are not super important. The ones I've listed make big impacts on the campaign- they can defend keeps against a horde of pugs and have no issue traveling across the map to do PVDoor maneuvers that actually matter.

    You're a little off there. The organized groups that I know of are:

    EP
    Imperator Rebellium (Crystalized's guild)
    Hijinx
    Pride of the Pact
    Havoc
    Vokundein
    Phoenix Rising

    AD
    Moonlight Crew
    Decibel
    DiE
    Tamriel Knight's Order

    DC
    Legion of Magnus
    No Mercy

    Still doesn't change the fact that it's 6 organized EP vs 6 combined AD and DC.

    Forgot to add Lion's Guard. They are new but work well and with the rest of DC guilds
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Oughash
    Oughash
    ✭✭✭✭
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?
  • Giraffon
    Giraffon
    ✭✭✭✭✭
    I think most us that have been playing for a while would be reluctant to start from scratch with any new faction. The time investment in character development is considerable. DC players will need to recruit from the PvE areas to increase their numbers.

    Just get them in there. Tell them a skill point awaits them just for checking in. Also show them the PvE areas so they can do something they are used to at first. Teach them how to travel and survive. The people that do this should have logged a fair amount of PvE time in themselves so they are able to explain the differences.

    I try to make sure all of my guild members are exposed to this. They are missing a huge wonderful part of this game if they don't go to Cyrodiil!
    Giraffon - Beta Lizard - For the Pact!
  • Pathfinder
    Pathfinder
    ✭✭✭
    Ishammael wrote: »
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?

    GnG normally runs 20+- every weekend.
    Main
    Malfahri del Sol Imperial Templar (stamplar *new respec) PC/NA/Trueflame
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    Ishammael wrote: »
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?

    Ummm didnt EG disband and merge into some other small groups?
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Oughash
    Oughash
    ✭✭✭✭
    Pathfinder wrote: »
    Ishammael wrote: »
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?

    GnG normally runs 20+- every weekend.

    Ahh yes I forgot GnG.
    Ishammael wrote: »
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?

    Ummm didnt EG disband and merge into some other small groups?

    Dunno. Did they? Anyone have info on this?
  • Hughezy
    Hughezy
    ✭✭✭
    Hughezy wrote: »
    Ishammael wrote: »
    Rylana wrote: »
    Lfehova wrote: »
    LonePirate wrote: »
    DC with equal population to EP would be a powerhouse.

    If DC had the same population as EP, then DC would have won the campaign three or four days ago. Player for player, DC is the best faction on the NA servers. I would gladly welcome their daycappers back to the game if it would bring some balance back to the game. At the very least, the low pop bonus algorithms need to be adjusted as DC is being robbed by the current system.

    It only appears this way because the only DC left fighting on Thornblade are the ones crazy enough or skilled enough to fight totally outnumbered. So we have a solid average population skill base.

    If a bunch of bad AD or EP rerolled blue, they would probably go back to their yellow and red toons after being steamrolled by groups 2-3 times their size.

    It takes a strong group to reroll blue and stay blue because you will always be outnumbered.

    But I commend all my fellow crazies that continue fighting alongside us in the blue faction :)

    And I will treat anybody crazy enough to reroll blue and stay blue, like a brother regardless of past transgressions

    Unfortunately Vice (who was planning to reroll blue) as I told you, has effectively fallen apart. We lost some key guys over the last week or two, and there is no real chance any are coming back in the near term (until lag and the like are fixed)

    So its just me and a couple guys left. I got no problem fighting outnumbered, but we intended to bring 6-8, now its looking more like 3-4 at best.

    =/

    So I dunno if its worth doing, I originally rerolled EP a couple months back when they were down, but largely got a cold shoulder once there. I got no problem coming to DC side by myself or with a buddy or two, but I barely can muster four people on a given night now. Because of this I find myself running with TKO more nights than I used to when I play. They I am sure are staying yellow.

    If you re-roll DC, msg me or LordFixate or Grunt and we'll be happy to have you in the Legion of Mexicans. Some of us are still farming the Undaunted 2-piece sets (damn you drop rates!!!!!), too, so it would be easy to help level up and get dungeon skill pts, craft gear, etc.

    No don't join the Legion of those no good Mexicans!

    Silence Casual :stuck_out_tongue:

    Come join his almighty Lord Fixate (Lord of infinite titles) and bask in his admiration of my amazing accent :wink:

    On a more serious note, I'd love to meet some new people in DC, would make s**ts and giggles tactics way more fun!


    Silence peasant, keep your mouth shut and heal me and I shall show restraint in punishing you.
  • Hughezy
    Hughezy
    ✭✭✭
    Ishammael wrote: »
    Yeah, DC has 3 guilds and none are very large. No Mercy group rarely ever surpass 12 members on at once. I think tonight we hit an astonishing 17.

    Organized DC Guilds (as far as I know)

    EG
    TFL
    LoM
    NM

    What did I miss?

    You missed The Vile :wink:
  • JDar
    JDar
    ✭✭✭✭✭
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.
    Edited by JDar on December 4, 2014 7:59AM
  • JDar
    JDar
    ✭✭✭✭✭
    Subtomik wrote: »
    I almost want to feel bad for what EP did to AD. Almost lololol

    Comment redacted because I got trolled hard and realized it five minutes later.
    Edited by JDar on December 4, 2014 8:13AM
  • JDar
    JDar
    ✭✭✭✭✭
    EP has a huge number of organized groups compared to DC and AD.

    EP groups that run regularly (almost every night):
    Pride
    Phoenix Rising
    Vokundein
    Crystalized's group
    Red DiE

    DC:
    Brandon-zerg
    Ms Jones's groups (might overlap with Brandon-zerg group?)

    AD:
    Old DiE?
    WRX group (might overlap with old DiE?)


    If AD and DC have more organized groups, then they are flying under the radar and are not super important. The ones I've listed make big impacts on the campaign- they can defend keeps against a horde of pugs and have no issue traveling across the map to do PVDoor maneuvers that actually matter.

    You're a little off there. The organized groups that I know of are:

    EP
    Imperator Rebellium (Crystalized's guild)
    Hijinx
    Pride of the Pact
    Havoc
    Vokundein
    Phoenix Rising

    AD
    Moonlight Crew
    Decibel
    DiE
    Tamriel Knight's Order

    DC
    Legion of Magnus
    No Mercy

    Still doesn't change the fact that it's 6 organized EP vs 6 combined AD and DC.

    You forgot Hello Kitty and Khans Legion for AD.

    Edit: whoops I misquoted. You get the point though.
    Edited by JDar on December 4, 2014 8:07AM
  • Bramir
    Bramir
    ✭✭✭✭
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

  • JDar
    JDar
    ✭✭✭✭✭
    Bramir wrote: »
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

    I agree completely about the pugs! There is a lot of arrogance and elitism and I hope I didn't seem like I was joining in -- my criticism was meant to imply that they could be doing better, and I hope to see more. Not that they are worthless. I run solo a lot myself and I contribute a ton by scouting and patrolling. I just want pugs to reach their full potential!

    Thanks for the advice on our current situation.
  • RadioheadSh0t
    RadioheadSh0t
    ✭✭✭✭✭
    Kaghei wrote: »
    Interesting. How did they let you run away with it?

    Because ad are stupid.
    Guilds would stay on late when ep's main crew went off, take their scrolls and not expect to be double teamed during prime time. I see two main reasons for this, 1 guild quit and 1 guild changed faction.
    People need to realise that 400 potential points for 10 hours is not more points that 200 for 5 days.

    This. The night flipping, in the end, cost AD more than it gained them. They'd lose scrolls for several days at a time to have the red/blue scrolls for a handful of hours and emp for about the same duration.

    EP spends a lot of effort pulling the reigns on emperor pushes from their side. Why? Because there's no reason to invite the double team and aside from the HP buff, Emperor gives nothing that services the scoreboard.

    One powerful player does not equate to the massive double teaming that's about to happen. The few times we had emp, scrolls/Arrius were always a higher priority to maintain than the Ruby Throne.

    I'm really sick to hear about AD 'night-capping' from EP who do the exact thing at 9 am... Incredibly hypocritical...

    AD has a late night, and they get double teamed. EP caps the entire map at dawn, and AD still gets double teamed.
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    Kaghei wrote: »
    Interesting. How did they let you run away with it?

    Because ad are stupid.
    Guilds would stay on late when ep's main crew went off, take their scrolls and not expect to be double teamed during prime time. I see two main reasons for this, 1 guild quit and 1 guild changed faction.
    People need to realise that 400 potential points for 10 hours is not more points that 200 for 5 days.

    This. The night flipping, in the end, cost AD more than it gained them. They'd lose scrolls for several days at a time to have the red/blue scrolls for a handful of hours and emp for about the same duration.

    EP spends a lot of effort pulling the reigns on emperor pushes from their side. Why? Because there's no reason to invite the double team and aside from the HP buff, Emperor gives nothing that services the scoreboard.

    One powerful player does not equate to the massive double teaming that's about to happen. The few times we had emp, scrolls/Arrius were always a higher priority to maintain than the Ruby Throne.

    I'm really sick to hear about AD 'night-capping' from EP who do the exact thing at 9 am... Incredibly hypocritical...

    AD has a late night, and they get double teamed. EP caps the entire map at dawn, and AD still gets double teamed.

    I'm a prime time player. Don't quote me and call me a hypocrite.

    Frankly, I don't give two flips what AD's opinion on the night capping subject is. It's been talked to death, over and over. There aren't any constructive conversations to be had anymore over the AD night capping.

    As for the two whole times that the EP 'morning cap' has happened, I've already been talking to EP guild leads to see what we can do to mitigate it. I was on record as not being a fan of it on Chillrend 1.0 and 2.0 and I'm still not a fan of it here.

    The biggest key to understand why it happened in the first place is that the AD and DC players that are usually online in the mornings have dried up. The population on the 2nd/3rd place factions has degraded to the point that the 1st place team isn't seeing opposition in the mornings and is getting bored. It's not an organized team setting their alarm clocks and getting up early (or, like a certain AD guild) burning the midnight oil to cap.

    It's a lot of EP pugs running into almost nobody in the keeps/outposts. Since they don't have to defend, they push.
    Edited by Agrippa_Invisus on December 4, 2014 3:58PM
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • JDar
    JDar
    ✭✭✭✭✭
    Agrippa raises a good point, which is that this game is engineered and designed so that you always have something to attack. The problem is the drying up that he's mentioned. AD has just about given up. The level of disillusionment is high with ZoS, the strong faction that is dominating, and ourselves. I hate throwing a pity party but this just sucks and there is no point in hating EP for it. What else are they supposed to do?

    I am trying to organize and motivate people but I'm just one player here.

    You can't nightcap against EP because they're always playing, they're always trying to win, and you can't blame them either. DC and AD need to be like that too!
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    JDar wrote: »
    Agrippa raises a good point, which is that this game is engineered and designed so that you always have something to attack. The problem is the drying up that he's mentioned. AD has just about given up. The level of disillusionment is high with ZoS, the strong faction that is dominating, and ourselves. I hate throwing a pity party but this just sucks and there is no point in hating EP for it. What else are they supposed to do?

    I am trying to organize and motivate people but I'm just one player here.

    You can't nightcap against EP because they're always playing, they're always trying to win, and you can't blame them either. DC and AD need to be like that too!

    It's true that not winning does tend to drive down morale and cause some participation loss. That's just human psychology.

    What I feel is a larger cause of this is the basic architecture of the game being faulty. From major balance issues (stam/magica, bows, debuff stacking, purge bugs) that cause many players to have an unfun experience to the server issues that cause latency/lag that cause every player to have an unfun experience, it's hard not to suffer major population attrition.

    And, at this point, it's hard to blame them for cancelling/quitting. I can look at ESO, see the massive faults, and if those faults are the reason someone quits, at this point, they're all good reasons.

    It's not like someone going 'I'm quitting WoW because I don't like Orcs." Um. Wat? Play Alliance then? "I'm quitting SWTOR because I don't like the shape of the Imperial Star Destroyers." Wat?
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • RadioheadSh0t
    RadioheadSh0t
    ✭✭✭✭✭
    'Burning the midnight oil' for an EST player is simply a 'kinda' late night for a PST player. How is it any different than capping at the butt crack of dawn? That's the hypocritical part.

    The two times you've AM capped? Your faction has already capped two EMPs before noon already this cycle...

    It's not EP pugs, it's an organized guild... The same guild that I've watched intentionally and indisputably lag the server out about a half-dozen times... I was on at 10 AM EST yesterday watching the same lag-bomb guild cap our scrolls. The same guild that hides in corners of keeps lagging the game out when AD pushes/defends EMP. It's no different whatsoever than 'night-capping.'
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • JDar
    JDar
    ✭✭✭✭✭
    Kaghei wrote: »
    Interesting. How did they let you run away with it?

    Because ad are stupid.
    Guilds would stay on late when ep's main crew went off, take their scrolls and not expect to be double teamed during prime time. I see two main reasons for this, 1 guild quit and 1 guild changed faction.
    People need to realise that 400 potential points for 10 hours is not more points that 200 for 5 days.

    This. The night flipping, in the end, cost AD more than it gained them. They'd lose scrolls for several days at a time to have the red/blue scrolls for a handful of hours and emp for about the same duration.

    EP spends a lot of effort pulling the reigns on emperor pushes from their side. Why? Because there's no reason to invite the double team and aside from the HP buff, Emperor gives nothing that services the scoreboard.

    One powerful player does not equate to the massive double teaming that's about to happen. The few times we had emp, scrolls/Arrius were always a higher priority to maintain than the Ruby Throne.

    I'm really sick to hear about AD 'night-capping' from EP who do the exact thing at 9 am... Incredibly hypocritical...

    AD has a late night, and they get double teamed. EP caps the entire map at dawn, and AD still gets double teamed.

    I'm a prime time player. Don't quote me and call me a hypocrite.

    Frankly, I don't give two flips what AD's opinion on the night capping subject is. It's been talked to death, over and over. There aren't any constructive conversations to be had anymore over the AD night capping.

    As for the two whole times that the EP 'morning cap' has happened, I've already been talking to EP guild leads to see what we can do to mitigate it. I was on record as not being a fan of it on Chillrend 1.0 and 2.0 and I'm still not a fan of it here.

    The biggest key to understand why it happened in the first place is that the AD and DC players that are usually online in the mornings have dried up. The population on the 2nd/3rd place factions has degraded to the point that the 1st place team isn't seeing opposition in the mornings and is getting bored. It's not an organized team setting their alarm clocks and getting up early (or, like a certain AD guild) burning the midnight oil to cap.

    It's a lot of EP pugs running into almost nobody in the keeps/outposts. Since they don't have to defend, they push.

    I don't think you need to do anything to try to mitigate this so called phenomenon. If you want to play the game it doesn't matter what time it is. We should be strong enough and consistent enough over 24 hours. At present, AD is not. We need to step up and have a plan for it.

    I've said as much to everyone I know in whisper, every group, every guild and certainly in zone. We must rectify this! Don't stop bringing it!
  • Agrippa_Invisus
    Agrippa_Invisus
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    JDar wrote: »
    Kaghei wrote: »
    Interesting. How did they let you run away with it?

    Because ad are stupid.
    Guilds would stay on late when ep's main crew went off, take their scrolls and not expect to be double teamed during prime time. I see two main reasons for this, 1 guild quit and 1 guild changed faction.
    People need to realise that 400 potential points for 10 hours is not more points that 200 for 5 days.

    This. The night flipping, in the end, cost AD more than it gained them. They'd lose scrolls for several days at a time to have the red/blue scrolls for a handful of hours and emp for about the same duration.

    EP spends a lot of effort pulling the reigns on emperor pushes from their side. Why? Because there's no reason to invite the double team and aside from the HP buff, Emperor gives nothing that services the scoreboard.

    One powerful player does not equate to the massive double teaming that's about to happen. The few times we had emp, scrolls/Arrius were always a higher priority to maintain than the Ruby Throne.

    I'm really sick to hear about AD 'night-capping' from EP who do the exact thing at 9 am... Incredibly hypocritical...

    AD has a late night, and they get double teamed. EP caps the entire map at dawn, and AD still gets double teamed.

    I'm a prime time player. Don't quote me and call me a hypocrite.

    Frankly, I don't give two flips what AD's opinion on the night capping subject is. It's been talked to death, over and over. There aren't any constructive conversations to be had anymore over the AD night capping.

    As for the two whole times that the EP 'morning cap' has happened, I've already been talking to EP guild leads to see what we can do to mitigate it. I was on record as not being a fan of it on Chillrend 1.0 and 2.0 and I'm still not a fan of it here.

    The biggest key to understand why it happened in the first place is that the AD and DC players that are usually online in the mornings have dried up. The population on the 2nd/3rd place factions has degraded to the point that the 1st place team isn't seeing opposition in the mornings and is getting bored. It's not an organized team setting their alarm clocks and getting up early (or, like a certain AD guild) burning the midnight oil to cap.

    It's a lot of EP pugs running into almost nobody in the keeps/outposts. Since they don't have to defend, they push.

    I don't think you need to do anything to try to mitigate this so called phenomenon. If you want to play the game it doesn't matter what time it is. We should be strong enough and consistent enough over 24 hours. At present, AD is not. We need to step up and have a plan for it.

    I've said as much to everyone I know in whisper, every group, every guild and certainly in zone. We must rectify this! Don't stop bringing it!

    I really hope enthusiasm can carry you through.

    OTOH, I do think there are fewer people logging on in the mornings, specifically AD/DC players now.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Reverb
    Reverb
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    <snip>
    As for the two whole times that the EP 'morning cap' has happened, I've already been talking to EP guild leads to see what we can do to mitigate it. I was on record as not being a fan of it on Chillrend 1.0 and 2.0 and I'm still not a fan of it here.

    It has happened for four consecutive days now. The 1st time on Monday, before the last Thorn cycle ended. DC was 1 bar to AD and EP both 2. EP was in 1st place by a large margin, DC had only 1 scroll. EP pushed DC to the gates and held Warden and Rayles like they were the gateway to Sovngarde.

    I openly said in DC /z that the top EP guilds would not support such play (though all's fair blah blah). While no faction is ever entirely on the same page, this new daily morning DC gate camping is painting EP with the same brush as the AD nightcappers.
    Edited by Reverb on December 4, 2014 9:59PM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Agrippa_Invisus
    Agrippa_Invisus
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    Reverb wrote: »
    <snip>
    As for the two whole times that the EP 'morning cap' has happened, I've already been talking to EP guild leads to see what we can do to mitigate it. I was on record as not being a fan of it on Chillrend 1.0 and 2.0 and I'm still not a fan of it here.

    It has happened for four consecutive days now. The 1st time on Monday, before the last Thorn cycle ended. DC was 1 bar to AD and EP both 2. EP was in 1st place by a large margin, DC had only 1 scroll. EP pushed DC to the gates and held Warden and Rayles like they were the gateway to Sovngarde.

    I openly said in DC /z that the top EP guilds would not support such play (though all's fair blah blah). While no faction is ever entirely on the same page, this new daily morning DC gate camping is painting EP with the same brush as the AD nightcappers.

    I have no doubt that it is.

    I wish I could be a benevolent dictator for the faction sometimes (and other times want to run away screaming), but I am just a dude with a guild. The day team is a whole different group of people I have to rearrange a RL schedule to talk to.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Cody
    Cody
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    Bramir wrote: »
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

    i witnessed this arrogance in wabbajack many times......
    Edited by Cody on December 5, 2014 12:29AM
  • Gaettusk
    Gaettusk
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    Cody wrote: »
    Bramir wrote: »
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

    i witnessed this arrogance in wabbajack many times......

    Still mad that a lot of PvP guild leads and the very good solo players called you bad in Wabba 1.0? It seems so
  • Roselle
    Roselle
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    Gaettusk wrote: »
    Cody wrote: »
    Bramir wrote: »
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

    i witnessed this arrogance in wabbajack many times......

    Still mad that a lot of PvP guild leads and the very good solo players called you bad in Wabba 1.0? It seems so

    You two need to kiss and make up.
    This one was rekt by Zenimax
  • Gaettusk
    Gaettusk
    ✭✭✭
    Roselle wrote: »
    Gaettusk wrote: »
    Cody wrote: »
    Bramir wrote: »
    JDar wrote: »
    Interesting. How did they let you run away with it?

    In EU whenever a faction gets 2-3k points lead, it gets pummeled back to its gates by the combined efforts of the other two factions. Not combined as in communicating, but combined as in knowing to attack the faction in the lead to even the scores.

    As a result, all factions are within 1k points of each other as we enter the final 2 days. Pretty existing stuff.

    That said, congrats to EP in NA for their win :blush:

    I have redacted what I said because it was too bitter and unfairly pointed the finger at the junior members of the Purple Alliance who relentless attacked us and never went east.

    In truth, AD has a plethora of problems with organization, chemistry and apathy. Everybody thinks they're just too smart to play with guilds and organized groups who TeamSpeak, and there are tons of petty squabbles. Puglets are lazy and undisciplined too, they are no better than the zone chat geniuses. I can't remember ever seeing a pug successfully cap a keep without teamspeak. One of these days you guys will figure out, you're going to have to get organized if you want to do something. I have a teamspeak server, if you need it, use it!

    On the other hand, guilds do a poor job of communication with the soloists, pugs and other group leaders, and also are poor at being welcoming to new members. Lot of cliquishness. Did I spell that right? Finally, the spy paranoia has crippled zone chat and made it worthless. Not that that's unjustified, we've had many spy incidents as well.

    There is usually a daily meltdown. Verbal abuse being hurled everywhere. I'm a friendly guy, I cooperate, I talk to people, but my patience is running out with all the egos, poor attitudes and poor communicators. Nobody is pulling in the same direction.

    What a mess. It makes me not want to play ESO any more.

    EP on Thorblade used to have these problems, but not really any more. Everyone (or just about everyone) has the same goal, the guild groups don't keep their activities secret from the rest of the faction most of the time and even coordinate with PUG leaders, there are plenty of non-teamspeak groups to join.

    I think part of your problem (and by extension, your faction's problem) is that you dismiss the non-guild players as worthless or cannon fodder at best. EP has a lot of very good players who either run solo, or in loosely organized defense groups without teamspeak. I have led and been a member of PUGs that wiped AD emperor groups, taken Alessia to depose an AD emperor during primetime, and defended home keeps against superior numbers on more occasions than I can count...drop the arrogance and maybe others in your faction will do the same, and you won't collectively suck.

    i witnessed this arrogance in wabbajack many times......

    Still mad that a lot of PvP guild leads and the very good solo players called you bad in Wabba 1.0? It seems so

    You two need to kiss and make up.

    Only when AD scum stop lagging the server
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