guybrushtb16_ESO wrote: »[quote="AsweetRoll;141030"]
DK: Balanced for the most part. Needs a small nerf on reflect and minor buffs/nerfs on other skills.
Reflect - Halts magika and stamina regeneration while ability is active and change one of the morphs so you only get 50% of your normal stamina/magika when using it. This skill gets complained about a lot but honestly if it wasn't for this skill DK would be completed wrecked in a 1vX and not even have a fighting chance.
AsweetRoll wrote: »Try to 1vX how most NBs and templars do with out reflect on your hot bar as a magika DK. I agree with everything else you said also for the most part except for chains, there is almost 0 point in using it in PvP. Being able to chain people down from walls that are trying to snipe people on ledges are bound to get hurt eventually standing there anyways. It will make chains have a point again, at least in group play.
I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
AsweetRoll wrote: »I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
It's not that it's the fact that it is almost impossible to do anything over a 1v3 on a really well played dragonknight without scales. The only thing they can run in and do is spam green dragon blood and wait to die. All other classes have a chace 1vX NB can tank and live FOREVER with sap essence if enough people are around and templar can sit there with searing light and blazing shield.
AsweetRoll wrote: »I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
It's not that it's the fact that it is almost impossible to do anything over a 1v3 on a really well played dragonknight without scales. The only thing they can run in and do is spam green dragon blood and wait to die. All other classes have a chace 1vX NB can tank and live FOREVER with sap essence if enough people are around and templar can sit there with searing light and blazing shield.
I have seen DK take on 10+ people and WIN. Block casting is a thing ya know lol block cast + talons + lava whip ='s every standard DK pvp build. Don't have to mention RS as that's just mandatory for DK since it is abused to oblivion and back lol I said it before and I will say it again. DK are so strong they survived 5+ nerfs and are still (as some DK claim) "balanced" they are so strong they can survive Dev abilities lol
AsweetRoll wrote: »AsweetRoll wrote: »I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
It's not that it's the fact that it is almost impossible to do anything over a 1v3 on a really well played dragonknight without scales. The only thing they can run in and do is spam green dragon blood and wait to die. All other classes have a chace 1vX NB can tank and live FOREVER with sap essence if enough people are around and templar can sit there with searing light and blazing shield.
I have seen DK take on 10+ people and WIN. Block casting is a thing ya know lol block cast + talons + lava whip ='s every standard DK pvp build. Don't have to mention RS as that's just mandatory for DK since it is abused to oblivion and back lol I said it before and I will say it again. DK are so strong they survived 5+ nerfs and are still (as some DK claim) "balanced" they are so strong they can survive Dev abilities lol
I have seen every class and every class I have played I have been able or seen people take on 10+. DK can not do that without reflect. I know how to play dragonknight and reflect is such a key ability to 1vX for them, the ability can not be nerfed to the ground just adjusted so it becomes less of a keep up 24/7. All I am stating is most people say the class is OP and only because of the skill which is true to some degree (not as much as they claim) and needs to be looked at but if it nerfed any more than it needs to DK will become the weakest class.
david.haypreub18_ESO wrote: »Scales needs to be changed to only reflect physical projectiles. If DKs want to protect from magical ones they can use Harness Magicka or Defensive Posture, which is open to anyone.
AsweetRoll wrote: »AsweetRoll wrote: »I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
It's not that it's the fact that it is almost impossible to do anything over a 1v3 on a really well played dragonknight without scales. The only thing they can run in and do is spam green dragon blood and wait to die. All other classes have a chace 1vX NB can tank and live FOREVER with sap essence if enough people are around and templar can sit there with searing light and blazing shield.
I have seen DK take on 10+ people and WIN. Block casting is a thing ya know lol block cast + talons + lava whip ='s every standard DK pvp build. Don't have to mention RS as that's just mandatory for DK since it is abused to oblivion and back lol I said it before and I will say it again. DK are so strong they survived 5+ nerfs and are still (as some DK claim) "balanced" they are so strong they can survive Dev abilities lol
I have seen every class and every class I have played I have been able or seen people take on 10+. DK can not do that without reflect. I know how to play dragonknight and reflect is such a key ability to 1vX for them, the ability can not be nerfed to the ground just adjusted so it becomes less of a keep up 24/7. All I am stating is most people say the class is OP and only because of the skill which is true to some degree (not as much as they claim) and needs to be looked at but if it nerfed any more than it needs to DK will become the weakest class.
This is too funny!! I have NEVER seen a sorc in a group of 10 people taking ALL the damage, dealing damage, AND healing back to full ever.....nor a NB. Templar yes. DK yes. DK are power houses. If they took away reflect (not saying they will or should just saying IF) then they would STILL be power houses. Just their stamina would go down slightly faster because they can not reflect all those projectiles anymore.
Also, I highly doubt you took on 10 people at once all damaging you AT ONCE and killed them while frolicking away laughing ( as a sorc). Just doesnt happen lol not with how bad sorcs are. Or did you mean any class can setup for tank and do that. If that is what you meant, then sure. DK still do it far
https://m.youtube.com/watch?v=EBjIxlTW_rc
https://m.youtube.com/watch?v=Rn92Vj_HDl4
https://m.youtube.com/watch?v=FmfQp77Iv90
https://m.youtube.com/watch?v=wxaYMQhl64w I'm talking about this from a PvP only point of view as I don't spend enough time in PvE to have an opinion lol. Enjoy your napKhivas_Carrick wrote: »Seriously, people that aren't DK's think DKs are fine and/or actually need buffs? And People who aren't Templars, think Templars need nerfs.
Oh that's cute, real cute.
From a PvP standpoint I will say that yes, Templars are actually ok in the standings, but for PvE, it's a blatantly unfair contest that Templars and Sorcs got the short straw after it fell in the horse's crap pile. DKs and NBs by far surpass Templars and Sorcs for DPS in most builds, except for Sorcs that are casters. I saw a sorc solo a boss, but that's besides the point.
Templars need a little love here because as others have said, we suffer from redundant, useless, or simply bad mechanics when we really don't need to be suffering from that stuff, all the while a DK in PvE can't heal, and that's literally it. Even then it isn't literal because they can technically pop on a resto staff and use that to heal, it's just not as uber powerful.
I think Ima go take a nap, I'm too negative to be on the forums right now lol
Keep talking guys, discussions are always healthy.
I play/played several classes and the things i've gone over are mainly what I have seen others talk about and some of my opinion. I think zos advertised ESO as a game where you can be effective with any weapon in any armor and they should hold true to that statement and balance the skills people cry nerfs about. If you don't agree with something particular I said feel free to try and change my mind or tell me about another skill you think needs balancing and I would edit it in.looks to me like this thread has the typical attitude of "I cant beat class A, nerf it, Buff class B (my class)." Love these threads.
Personally, I would like to see an armor or spell resistance buff for nightblades, Evasion is a joke, Mirage is alright.. but to rely on a miss chance or dodge chance is ignorant at best. Armor is solid physical damage mitigation, Spell resistance is solid spell damage mitigation. Every other class seems to have some sort of ability to assist in these areas, I'd like to see one for NB as well. (I do not play a nightblade, but something I've noticed.)
I do play a dragon knight, I would not be opposed to an 6 second cooldown on reflective scales, for the simple fact that it will be a complaint if we ever get real dueling in effect.
People complaining about snipe... just stop. Its not the only somewhat powerful attack in this game, and there are plenty ways to mitigate it. - Sure beats getting ambushed.
This is too funny!! I have NEVER seen a sorc in a group of 10 people taking ALL the damage, dealing damage, AND healing back to full ever.....nor a NB. Templar yes. DK yes. DK are power houses. If they took away reflect (not saying they will or should just saying IF) then they would STILL be power houses. Just their stamina would go down slightly faster because they can not reflect all those projectiles anymore.
Also, I highly doubt you took on 10 people at once all damaging you AT ONCE and killed them while frolicking away laughing ( as a sorc). Just doesnt happen lol not with how bad sorcs are. Or did you mean any class can setup for tank and do that. If that is what you meant, then sure. DK still do it far
Joy_Division wrote: »
This is too funny!! I have NEVER seen a sorc in a group of 10 people taking ALL the damage, dealing damage, AND healing back to full ever.....nor a NB. Templar yes. DK yes. DK are power houses. If they took away reflect (not saying they will or should just saying IF) then they would STILL be power houses. Just their stamina would go down slightly faster because they can not reflect all those projectiles anymore.
Also, I highly doubt you took on 10 people at once all damaging you AT ONCE and killed them while frolicking away laughing ( as a sorc). Just doesnt happen lol not with how bad sorcs are. Or did you mean any class can setup for tank and do that. If that is what you meant, then sure. DK still do it far
To enter Cyrodiil, you need to hit the "Alliance War" tab (defaults to L) and then choose a home campaign. There is a brief tutorial I'd recommend completing as it will net you some XP, alliance points and some gold.
When first gaming in Cyrodiil, I'd recommend joining a group as these veterans can offer helpful advice and there is safety in numbers as you will need to be prepared to faced the many challenges that are in PvP.
I seriously hate when people say DK dont have ranged abilities.....you have stone fist! Boom! THERE is a range ability >_>
AsweetRoll wrote: »I play/played several classes and the things i've gone over are mainly what I have seen others talk about and some of my opinion. I think zos advertised ESO as a game where you can be effective with any weapon in any armor and they should hold true to that statement and balance the skills people cry nerfs about. If you don't agree with something particular I said feel free to try and change my mind or tell me about another skill you think needs balancing and I would edit it in.looks to me like this thread has the typical attitude of "I cant beat class A, nerf it, Buff class B (my class)." Love these threads.
Personally, I would like to see an armor or spell resistance buff for nightblades, Evasion is a joke, Mirage is alright.. but to rely on a miss chance or dodge chance is ignorant at best. Armor is solid physical damage mitigation, Spell resistance is solid spell damage mitigation. Every other class seems to have some sort of ability to assist in these areas, I'd like to see one for NB as well. (I do not play a nightblade, but something I've noticed.)
I do play a dragon knight, I would not be opposed to an 6 second cooldown on reflective scales, for the simple fact that it will be a complaint if we ever get real dueling in effect.
People complaining about snipe... just stop. Its not the only somewhat powerful attack in this game, and there are plenty ways to mitigate it. - Sure beats getting ambushed.
What are we talking about here though? I think it's sort of relevant to mention ones perspective when talking about class buffs and nerfs.
Is this about 1v1, large scale PvP, solo'ing or endgame PvE, for example?
Like reading this: "templar is pretty balanced" is sort of like someone taking a dump in your face, if you're into endgame PvE. Current top guilds- and groups running timed trials, aren't even using one single templar lol. At least on EU.
While a 1v1 niche dueller, probably agrees, that templars are in a good spot. Especially if that dueller happens to be a DK, struggling with blazing stuff in mele range. He might even feel that templar could use a nerf beating.
Same can be said for all classes. Nightblade is god-mode in endgame PvE, but could use some skill-fixes in PvP.
Anyway, based on what I'm getting from OP, this thread is purely based on PvP. Considering that, I can agree on most of it.