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This is why your daily system is garbage compared to tokens and a vendor

  • Pmarsico9
    Pmarsico9
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    I posted something about this yesterday.

    The rewards are very lackluster. It's nice that there's finally an avenue to get VR14 gear, but a token system would work better and require say a week of the dailies to get a piece of the gear. Rings and necks would be killer, too.

    I am not alone in not wanting to do trials since my class only heals them and my preferred playstyle is either tank or ranged DPS and Temps aren't used and essentially scoffed at by PUGs for those.

    Simply take your existing sets and make them obtainable via a reliable means. It then also provides an avenue to tweak set bonuses to make them preferable to people since you will be able to see what people are buying and why.

    And yes, allow all sets to scale up to the maximum level. The VR12 scaled up Veteran dungeons are difficult enough to warrant it, especially if you do the Undaunted achievements for them and the Impulse range nerf has had a major impact on the ability to faceroll things.
  • Xnemesis
    Xnemesis
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    I have a few suggestions that would really help out the function of the LFG tool and would get people back into dungeons.

    1) Give a bonus that rewards a loot bag from the undaunted that stacks to 7. This will be nice for those who can only play on weekends and encourage people to use the LFG tool more often.

    2) Make the LFG tool queue you for a random dungeon. This will eliminate long queues if you happen to use the LFG tool and have a dungeon selected that nobody is running.

    3) Make the LFG tool cross faction! The way it is now is just bad. Essentially you are limiting the players to 1/3rd of the player base, and even less since you don't know what dungeon anyone else is queuing for!

    4) Give increase to experience and gold drops while running a dungeon if they used the LFG tool. I would also increase the drop rates of rare ingredients and other crafting materials while running dungeons using the LFG tool.

    That is about it. Opening up the factions and making the LFG tool queue you for a random dungeon would speed up the time it takes to find a group and with the addition of the stacking bonuses and increase to exp, gold, and mats the LFG tool would flourish. Not only that but communities would boom, new friends and possible alliances would be make.

    PS: Random dungeons would work amazingly now due to dungeon scaling. That was the only issue that was holding me back from making this suggestion a long time ago.

    Just my .02 cents if anyone else has a suggestion feel free to add it in the comments!
  • Faulgor
    Faulgor
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    Wait a minute, you got a purple version of the new armor set and you are complaining? What the badlands. I'd be thrilled about that! Only things I got so far were generic green or blue weapons.

    And thank Shor for no tokens. That only leads to dozens of currencies in the game when one is exactly enough.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • akalabethb14_ESO
    akalabethb14_ESO
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    Faulgor wrote: »
    Wait a minute, you got a purple version of the new armor set and you are complaining? What the badlands. I'd be thrilled about that! Only things I got so far were generic green or blue weapons.

    And thank Shor for no tokens. That only leads to dozens of currencies in the game when one is exactly enough.

    And dozens of currencies makes me think of F2P more than a lotto system...

    *Cough* NW *Cough*

    *Shudder*
  • Daverios
    Daverios
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    Faulgor wrote: »
    Wait a minute, you got a purple version of the new armor set and you are complaining? What the badlands. I'd be thrilled about that! Only things I got so far were generic green or blue weapons.

    And thank Shor for no tokens. That only leads to dozens of currencies in the game when one is exactly enough.

    You realize that in that screengrab that that purple version as you call it is complete trash compared to the V1 green (I upgraded to purple) and got while solo questing right?

    Actually one trade-able currency in an MMO is NOT enough. This is why the whole concept of no drop currencies exists. You have to earn it, you cannot trade or exploit or use some gimmick to propel yourself there faster.

    These are basic MMO concepts that have been developed on top of for years, and WORK. They are the very reason MMO's went from a niche market to the mainstream, concepts like this.
    Edited by Daverios on November 6, 2014 4:10PM
  • Joy_Division
    Joy_Division
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    If I see in zone chat "LF DPS no bows!!" in chat I would ignore the request even if I was a DPS who needed a group.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Winnower
    Winnower
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    i have run the dailies each day. all i have gotten so far are random non-set items. i'd be thrilled to have gotten a random selection of either the new sets or even the old ones.

    spending 2-3 hours making groups and running these dungeons needs to result in more consistent rewards. i'm not asking for the moon here, just an acknowledgement that risk and time vs. reward have some correlation.
    VR14 Templar, VR14 DK, VR8 DK, VR7 NB, VR1 Sorcerer;
    All 3 Alliances;
    2 Pre-order Imperial Accounts, yes that means 16 characters on NA alone
  • Pmarsico9
    Pmarsico9
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    The issue remains that the set bonuses don't compete with green drop set items in Craglorn or come even close to a fully-loaded divines/infused setup of crafted gear improved to purple. Which costs very little.

    The 3 and 4 piece set bonuses are non-starters.
  • bosmern_ESO
    bosmern_ESO
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    You're V3 and got a V3 piece of gear and complaining that its garbage? How about you go get to V14 instead of complaining on forums. Do you not understand what gear scaling to your level is?

    Not only that, when champion system is out everything will be level 50, its not like it even matters.
    Edited by bosmern_ESO on November 6, 2014 4:23PM
    ~Thallen~
  • Reilech
    Reilech
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    Disadvantages of tokens:
    1. No hope for a lucky hit.
    2. Discouraging any people, who dont want to do exact 50 dungeon runs for their choosen reward.
    3. Nothing to talk about good and bad luck.
    4. Another item in my bag without use, until necessary amount is collected.
    5. No surprises.

    Advantages of mixed items (light armor with stamina):
    1. New Undaunted passive with rewards to mixed armor. Stamina builds should profit from stamina on non-medium armor.
    2. Perfect stats on dungeon only equipment would render crafting more useless than now.

    It was anounced, that you are able to craft competitiv endgame-equip. So there should be pros and cons about crafted and collected equipment.
  • zinoviy22b14_ESO
    zinoviy22b14_ESO
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    Even wow is going RNG on loot in WoD.. They are going for the D3 loot system..
  • ZOS_AlexD
    ZOS_AlexD
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    Hey everyone, please keep on topic and refrain from personal comments when responding to others. If we see further instances of posts with personal comments and jabs, we will close this thread. We've already asked you all to refrain from passive aggressive and flaming posts. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • Gix
    Gix
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    I, for one, completely despise the Token system in any game. It's redundant. Why have a different currencies for different sets of rewards? Use GOLD! That's what it's there for.

    Personally, I'd rather have random drops. The more random, the better. Even if the item is subpar, at least it keeps me motivated to try again. The idea is to not know what you're going to get which is far more interesting especially considering dungeons have exactly the same enemy layout no matter how many times you do them. If you're as picky with group composition as you make it sound, that's even worse because you're repeating the same content the exact same way. Random loot also has the side effect of having people progressing differently because they had to deal with what they have.

    "Oh look. A token" :neutral_face:

    What's disheartening is the concept that you want to accumulate your "reward" so that you can spend them all at once the moment you reach VR14... so that you can skip the process of acquiring them naturally all-together.

    First of all, Token systems tend to have multiple types of tokens. Meaning your VR1-3 tokens would theoretically be useless at VR14 because VR14 items would require another type of token. New content = new tokens. "yay!" :neutral_face:

    I get that the rewards right now aren't the most exciting thing ever and it's totally fine to ask for better rewards. To say that this current system is bad is another thing entirely.
  • Pmarsico9
    Pmarsico9
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    Gix wrote: »
    I, for one, completely despise the Token system in any game. It's redundant. Why have a different currencies for different sets of rewards? Use GOLD! That's what it's there for.

    Personally, I'd rather have random drops. The more random, the better. Even if the item is subpar, at least it keeps me motivated to try again. The idea is to not know what you're going to get which is far more interesting especially considering dungeons have exactly the same enemy layout no matter how many times you do them. If you're as picky with group composition as you make it sound, that's even worse because you're repeating the same content the exact same way. Random loot also has the side effect of having people progressing differently because they had to deal with what they have.

    "Oh look. A token" :neutral_face:

    What's disheartening is the concept that you want to accumulate your "reward" so that you can spend them all at once the moment you reach VR14... so that you can skip the process of acquiring them naturally all-together.

    First of all, Token systems tend to have multiple types of tokens. Meaning your VR1-3 tokens would theoretically be useless at VR14 because VR14 items would require another type of token. New content = new tokens. "yay!" :neutral_face:

    I get that the rewards right now aren't the most exciting thing ever and it's totally fine to ask for better rewards. To say that this current system is bad is another thing entirely.

    There's subpar and there's worthless.........

    How about no tokens, but the same drops, but with guaranteed crafting drops of recipes or something that were rare and amazing.
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    I have to agree that the rewards are just too random to be considered a reward most of the time. Stamina bonus on a light armor just doesn't work, and spell crit in a stamina set doesn't make sense as well and the high probability of garbage traits is just icing on the cake at this point.

    In essence, to get something that actually is comparable to the very cheap alternatives a player should already be wearing, they have to roll for (armor type)*(set bonus)*(trait bonus), and that's not even looking at the issue that you have to start looking for specific gear slots as well after a certain point.

    Especially from veteran end rewads, I expect V14 purple infused/divines/impenetrable gear as a baseline. Not from every run of course, but this is what should be obtainable in the end.

    TL;DR The system as it is now generates too much vendor trash. The vast majority of end rewards, i.e. more then 9 out of 10 items are not an upgrade over what you are wearing already. This is ok for green random world drops, but not for one shot end rewards.
    Edited by guybrushtb16_ESO on November 6, 2014 6:53PM
  • Cuyler
    Cuyler
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    and spell crit in a magicka set doesn't make sense

    What? that totally makes sense. Are you being sarcastic?

    EDIT: The RNG can be pretty frustrating at times...I think we can all agree to that.
    Edited by Cuyler on November 6, 2014 5:49PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • KenjiJU
    KenjiJU
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    Random rewards are fine. Don't misinterpret those bonuses on that set as random though. It was designed that way.

    Now, I don't know who'd actually want to use those still..
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on November 6, 2014 6:53PM
  • driosketch
    driosketch
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    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.


    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • crashen17b14_ESO
    crashen17b14_ESO
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    Intelligence.
  • Pmarsico9
    Pmarsico9
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    OP is dumb.

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.

    So because people are dumb it's ok? Got it. That's called dumbing your playerbase down by presenting things that are bad as options.

    So either fix the sets or get rid of the medium and light armor passives entirely that boost crit, regen, and costs to support people "playing how they want." It's common sense.

    How many glyphs or pieces of gear exist that have spell or weapon crit on them not including set bonuses?

    The passives are vital for this............
    Edited by Pmarsico9 on November 6, 2014 6:55PM
  • Daverios
    Daverios
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    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.



    FOTM. Oh lawd. Just to be clear I have not changed my spec since April. Infact my account was unsubbed from may till 2 weeks ago I have been playing the same build I had then.

    FOTM. Oh boy thanks I needed the laugh.
  • Averya_Teira
    Averya_Teira
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    Daverios wrote: »
    Yeah... they made that set as follows= on the Light armor one they put the Stamina stuff on it and put the Magicka stuff on the Medium armor, I guess they want us to go Hybrid instead of putting it the other way..

    Kinda not so intelligent..

    ZOS get with the program already,

    Magicka stuff on light armor, Stamina stuff on medium armor..

    Hello... people don't want to go Hybrid and be gimped...

    :astonished:

    If you ask me this is the kind of thing I would expect in a free to play game. Random of random of random goodies.

    Anyone else agree?

    I certainly do. Random rewards should never be part of a good game. I have no idea what ZOS devs were thinking... Do they even play their own game ? Probably not.

    Also, NO TOKENS PLEASE ! Tokens are almost as bad as random rewards... The best solution would be to get rare crafting mats/glyphs/costumes

    Don't make us curse the game because we got a CRAP item from a random chest for the billionth time or curse the system because I still need seven tokens for that armor piece...

    I want to recieve stuff I can actually USE. Right now is not the case.
    Edited by Averya_Teira on November 6, 2014 7:30PM
  • Pmarsico9
    Pmarsico9
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    I don't get the hangup on getting a currency over time that lets you build your chosen set.

    Why would anybody be against that? So you can't sell Medium armor with magicka bonuses on it or light armor with stamina bonuses on it to idiots?
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Cuyler wrote: »
    and spell crit in a magicka set doesn't make sense

    What? that totally makes sense. Are you being sarcastic?

    EDIT: The RNG can be pretty frustrating at times...I think we can all agree to that.

    Thx, that was a typo on my part, edited it out. The set had stamina and spell crit on a light armor piece, which I wanted to point out as being stupid. I guess now I see how these things come to be. =)
    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.


    It's not about FOTM or "play how you want to play" builds, it's about things that work together. Stamina set boni on a light armor set are completely useless. If you insist on using completely random things together, maybe you could craft them, but it still doesn't make sense to have them as a drop because they really are purple vendor trash for most people.
    Edited by guybrushtb16_ESO on November 6, 2014 8:04PM
  • driosketch
    driosketch
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    Daverios wrote: »
    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.



    FOTM. Oh lawd. Just to be clear I have not changed my spec since April. Infact my account was unsubbed from may till 2 weeks ago I have been playing the same build I had then.

    FOTM. Oh boy thanks I needed the laugh.
    This is an odd response given...
    Daverios wrote: »
    Hello everyone,

    We would like to inform you that we appreciate every feedback and opinion that you can give but we would request to provide them in a structured and non-aggressive way.

    Also, if you could stay polite between each other to avoid any overflow and prevent closure of the subject, it would be nice.

    Thank you.

    If you could go ahead and remove the comments that do not contribute that would be great.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    To clarify, I'm using FotM to refer to build types that are popular. It just so happens in this game balance has been a slow process, so the flavor of the month has stayed largely the same for several months.
    Cuyler wrote: »
    and spell crit in a magicka set doesn't make sense

    What? that totally makes sense. Are you being sarcastic?

    EDIT: The RNG can be pretty frustrating at times...I think we can all agree to that.

    Thx, that was a typo on my part, edited it out. The set had stamina and spell crit on a light armor piece, which I wanted to point out as being stupid. I guess now I see how these things come to be. =)
    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.


    It's not about FOTM or "play how you want to play" builds, it's about things that work together. Stamina set boni on a light armor set are completely useless. If you insist on using completely random things together, maybe you could craft them, but it still doesn't make sense to have them as a drop because they really are purple vendor trash for most people.
    .
    Does anyone have a list of what the rest of the set looks like? Considering the new Undaunted passive, this mismatch may be intentional.
    Undaunted Mettle: This passive increases your health, magicka, and stamina when wearing different types of armor.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Daverios
    Daverios
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    driosketch wrote: »
    Daverios wrote: »
    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.



    FOTM. Oh lawd. Just to be clear I have not changed my spec since April. Infact my account was unsubbed from may till 2 weeks ago I have been playing the same build I had then.

    FOTM. Oh boy thanks I needed the laugh.
    This is an odd response given...
    Daverios wrote: »
    Hello everyone,

    We would like to inform you that we appreciate every feedback and opinion that you can give but we would request to provide them in a structured and non-aggressive way.

    Also, if you could stay polite between each other to avoid any overflow and prevent closure of the subject, it would be nice.

    Thank you.

    If you could go ahead and remove the comments that do not contribute that would be great.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    To clarify, I'm using FotM to refer to build types that are popular. It just so happens in this game balance has been a slow process, so the flavor of the month has stayed largely the same for several months.
    Cuyler wrote: »
    and spell crit in a magicka set doesn't make sense

    What? that totally makes sense. Are you being sarcastic?

    EDIT: The RNG can be pretty frustrating at times...I think we can all agree to that.

    Thx, that was a typo on my part, edited it out. The set had stamina and spell crit on a light armor piece, which I wanted to point out as being stupid. I guess now I see how these things come to be. =)
    driosketch wrote: »

    Not every armor set in the game has to match. Not all light armor must give magicka bonuses. Not all medium armor needs to give stamina bonuses. If you want that, there are plenty of sets already in the game for you. These new Undaunted sets are just another way players can "play as they want." With these new sets, you can now use all the light armor passives while having a stamina build. You can do this with medium and heavy armor as well. Just because these rewards are not specifically what you want doesn't mean other players won't enjoy them.
    Right. From the look of things, OP is running a FotM gear setup. Pretty much anything that does not further the progression of that build is going to be seen as garbage. I don't want them to make changes to the system just to accommodate this type of player. Pretty much everyone would be wearing the same thing then.
    I have 7 characters, each running different combinations of armor. My bowplar is running light + medium for instance, to use both sets of passives. And some of the most fun sets I use are ones I stumbled upon.


    It's not about FOTM or "play how you want to play" builds, it's about things that work together. Stamina set boni on a light armor set are completely useless. If you insist on using completely random things together, maybe you could craft them, but it still doesn't make sense to have them as a drop because they really are purple vendor trash for most people.
    .
    Does anyone have a list of what the rest of the set looks like? Considering the new Undaunted passive, this mismatch may be intentional.
    Undaunted Mettle: This passive increases your health, magicka, and stamina when wearing different types of armor.

    OH my bad I thought FOTM stood for flavor of the MONTH (or in MMO terms since the last patch/round of buffs and nerfs). Yet your own definition is not that. Screw your head on straight please and stop making it up as you go along. It is not FOTM it is a legit and valid play style/spec/build that has been there since before launch. Nothing could be further away from being a FOTM by definition, my god. Learn your terminology.

    I do not want to play in mixed sets I play a sorc as I see a sorc and that means robes and a staff.

    [Moderator Note: Edited per our rules on Trolling & Baiting and Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on November 6, 2014 9:43PM
  • itsBishop
    itsBishop
    ✭✭✭
    In all honesty I would much rather have a chance at an item I want each and every day rather than waiting 10 or more days to save up tokens.
    Purple

    World Record SO - 27m 38s
    NA First SO Speedrun Achievement
  • Daverios
    Daverios
    ✭✭✭✭
    itsBishop wrote: »
    In all honesty I would much rather have a chance at an item I want each and every day rather than waiting 10 or more days to save up tokens.


    Math does not agree with you. Will take longer. Nor does it adress the fact that it makes it useless to do if not VR 14. Scramble together a random set just to outlevel in less time it takes to collect. Thats terrible.

    Are you saying you prefer lotto? Some guy gets it first try yet others are on thier
    1377743th try.

    Yikes. Sounds like madness to me. Maybe a choice then radom item or token. We talk next month and see which you are still picking then.
    Edited by Daverios on November 6, 2014 8:57PM
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