Isbilen, grown up. this thread is all about balance, we cant talk about balance without compare the gamestyles.Ifthir_ESO wrote: »This is our whole beef. The entire playerbase has been asking for balancing stuff since day 1. Then, 4 or 5 casuals in light armor with 0 health and 0 armor get killed with snipes and the result is to nerf stealth damage across the board.
1. Fix the stuff we've been complaining about before inserting new things into the list.
2. Listen to the actual PvPers as part of #1.
3. Stop nerfing everyone's stealth damage to "fix" one skill doing too much damage from stealth.
I agree with you on your three points. Nerfing the stelth damage from bow would be enough, but your first paragraph is certainly wrong.
Here's my stats:
Here's damage from a snipe I was hit with:
Funny how a normal skill can deal more damage than a 150 ultimate cost ability channeled over 4 seconds. Oh yeah, and let's not forget that the snipe can be weaved to hit together with a 1K+ heavy attack and 1K+ venom arrow within one second of the initial hit too.
what do you think about a skill insta regen 1000 health? no stealth needed, no ultimate needed. you just need to be almost dead and use dragon blood. look: "Heals for 33% of missing Health. Increases Health Recovery by 40% for 20 seconds." so, for exemple, you have 3300 health. if you hit DB when 300 health, you gain 1000 health. you use again, + 600 health. so, 1600 health in 2 gcd. wtf is this? this is absurd, insane. nerf this ***, damn blind devs.
edit: i can sneak attk once per fight, DK can use DB infinite times a fight.
Ifthir_ESO wrote: »1. You don't get it, that's obvious. The beef is that the stealth nerf inordinately damages NB far more than any other class. Additionally, it is one tiny (unasked for?) PvP fix when we have been demanding tons for months.
2. No, you don't. Anyone can put together a greatest hits video over weeks and pretend like it shows something. Beating 2 guys who sucked and were 5 levels below you doesn't show domination. When I see a NB video like @Lfehova posted last week, then we can start the NB is plenty balanced thread.
3. This isn't a class whine. Its a complaint about a pending nerf inordinately affecting one (already underpowered) class more than others. Worse, the staff prioritized this nerf ahead of stuff like balancing Impulse.
Hopefully this post educates you. Clearly you need some help, are you ESL? Seems like understanding English is like deciphering hieroglyphics for you.
http://www.youtube.com/watch?v=eTglToXbkvw&list=UUGJvaoO5wBjgoWppJAdqrwQ
Ifthir_ESO wrote: »1. Burst of that is higher than my 3 funnel health casts how? I can do that right now with 3 funnel healths or 2 snipes.
2. Posting video of a NB with resto+sword/board is relevant to a stealth damage nerf thread how? L2read.
3. No, no it doesn't. What do I know about NBs though, clearly you who have never played one know more than I do having played one since alpha.
/ignored you at this point respond or dont, I dgaf
Many people who use the bow happen to be NBS. I'm stuck with the class as I thought it would be different. I have low magicka and use 1 nb skill. Stam is still going to lose to magicka, I am easy prey. But Id rather play how I want than based on how poorly and one sided the developers mistakenly or intentionally coded for.CapuchinSeven wrote: »It is strange, I'm not even a bow user right now I'm a magic Ambush build and my whole attack rotation revolves around teleporting in, killing and teleporting out and cloaking.
Given the teleport can be flaky at times and cloak is very flaky most of the time I'm finding it a really strange nerf. Apparently holding block and never ending healing with a fear that they can still block though or Sorc shield spam given them more shield than their 3k health is okay though.
I can live with the changes, I'm just finding the logic of it baffling. Bow users are easy pray for me.
I am again confused as to how this takes precedence over some of the larger problems out there
Ifthir_ESO wrote: »I am again confused as to how this takes precedence over some of the larger problems out there
Your post was very well said, better than I did, and this part in particular is my true gripe. I may be clouding my venom with class-related angst over the change but in general it is just baffling to see this be the big PvP change at a time where the PvP environment is literally crying out for attention on numerous critical areas.
I posted this in another thread but I'll say it again. Nerfing global stealth damage allows for a nb specific buff to stealth attacks through their passive.
Also, people are seeming to forget impulse and annulment are getting nerfs, and that snipe is getting buffed for every scenario but the sneak attack in that same patch
3 simultaneous stealth snipes can instagib someone. The over talked about 1 person ganking one person with a bow scenario is not why stealth damage is being nerfed.
Princess_Asgari wrote: »Isbilen, grown up. this thread is all about balance, we cant talk about balance without compare the gamestyles.Ifthir_ESO wrote: »This is our whole beef. The entire playerbase has been asking for balancing stuff since day 1. Then, 4 or 5 casuals in light armor with 0 health and 0 armor get killed with snipes and the result is to nerf stealth damage across the board.
1. Fix the stuff we've been complaining about before inserting new things into the list.
2. Listen to the actual PvPers as part of #1.
3. Stop nerfing everyone's stealth damage to "fix" one skill doing too much damage from stealth.
I agree with you on your three points. Nerfing the stelth damage from bow would be enough, but your first paragraph is certainly wrong.
Here's my stats:
Here's damage from a snipe I was hit with:
Funny how a normal skill can deal more damage than a 150 ultimate cost ability channeled over 4 seconds. Oh yeah, and let's not forget that the snipe can be weaved to hit together with a 1K+ heavy attack and 1K+ venom arrow within one second of the initial hit too.
what do you think about a skill insta regen 1000 health? no stealth needed, no ultimate needed. you just need to be almost dead and use dragon blood. look: "Heals for 33% of missing Health. Increases Health Recovery by 40% for 20 seconds." so, for exemple, you have 3300 health. if you hit DB when 300 health, you gain 1000 health. you use again, + 600 health. so, 1600 health in 2 gcd. wtf is this? this is absurd, insane. nerf this ***, damn blind devs.
edit: i can sneak attk once per fight, DK can use DB infinite times a fight.
you know that disease keeps you from regening and healing that much correct....
Another case of L2P.
Ifthir_ESO wrote: »1. Burst of that is higher than my 3 funnel health casts how? I can do that right now with 3 funnel healths or 2 snipes. What I suspect you are really complaining about is the nerf to annulment which now doesn't block non-spells. So you don't get a shield vs. focused aim/lethal arrow.
2. Posting video of a NB with resto+sword/board is relevant to a stealth damage nerf thread how? L2read.
3. No, no it doesn't. What do I know about NBs though, clearly you who have never played one know more than I do having played one since alpha.
/ignored you at this point respond or dont, I dgaf
Other stuff that hits for 3k in a few casts
Ifthir_ESO wrote: »So its pretty obvious you are a sorc who is getting owned by snipe.
Please l2p until the new patch. Then stack annulment/hardened ward/healing ward and do the whole streak/swarm/impulse you've grown accustomed to.
Ifthir_ESO wrote: »So its pretty obvious you are a sorc who is getting owned by snipe.
Please l2p until the new patch. Then stack annulment/hardened ward/healing ward and do the whole streak/swarm/impulse you've grown accustomed to.
mike.gaziotisb16_ESO wrote: »I'm not a vamp on either of them.
Ifthir_ESO wrote: »mike.gaziotisb16_ESO wrote: »I'm not a vamp on either of them.
Maybe it was this thread that threw me off
http://forums.elderscrollsonline.com/discussion/115626/clouding-swarm-bug#latest