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Congratulations AD on win on Thornblade [NA]

  • frozywozy
    frozywozy
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    Ifthir_ESO wrote: »
    Since Wabba 1.0 when EP won outright, and since DB/Chill when Hijinx and a few other guilds dominated, quite bluntly, lesser competition, what we've repeatedly seen is EP getting it's ass handed to them by better coordinated groups of DC/AD when EP doesn't work together.

    I can assure you that IR, Hijinx, Vokundein, WCFC and Pheonix Rising coordinate alot together.

    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Nala_
    Nala_
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    frozywozy wrote: »
    Ifthir_ESO wrote: »
    Since Wabba 1.0 when EP won outright, and since DB/Chill when Hijinx and a few other guilds dominated, quite bluntly, lesser competition, what we've repeatedly seen is EP getting it's ass handed to them by better coordinated groups of DC/AD when EP doesn't work together.

    I can assure you that IR, Hijinx, Vokundein, WCFC and Pheonix Rising coordinate alot together.

    but it does no good because theyre just straight up worse players
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Nala_ wrote: »
    [quote="frozywozy;1303594

    but it does no good because theyre just straight up worse players

    Yeah, and the fact that AD outnumbered EP by a bar or two on average had nothing do do with. Just bad players, I am sure.

    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Nala_
    Nala_
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    Nala_ wrote: »
    [quote="frozywozy;1303594

    but it does no good because theyre just straight up worse players

    Yeah, and the fact that AD outnumbered EP by a bar or two on average had nothing do do with. Just bad players, I am sure.

    that has nothing to do with those guilds/groups being terrible. they get wiped by half their numbers all the time.
  • Tintinabula
    Tintinabula
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    Keep hanging around first place winners maybe...."maybe" you'll win one day.
  • Columba
    Columba
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    I can't begrudge AD for their win, they played well and fought hard. The fight at roe and ash last night were monstrous. Only thing I really hate is the skellie group bum rushing a tower flag. The lag and inability to kite really annoys me. Not their fault. Zenimax owns that issue.
  • Columba
    Columba
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    Can someone please edit the title of this thread to spell congraTulations correctly.
  • Monsoon
    Monsoon
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    Skills...is what won this match. Skills...nothing else at all. Pure...unadulterated skills.

    And it will remain skills until ZOS fixes the very small number of issues in Cyrodiil like:
    - Zergs AOEs lagging the zone (skeletons zergs are hard)
    - Score calculations stopping and not updated for hours
    - Crashing the server to bring back scrolls
    - Vamp exploits
    - Invisibility exploits
    - Populations imbalances
    - Troll camps
    - DC sacrificing keeps to make sure EP loses because they can t stand them
    - Shield stacking exploit
    - People taking zero damages
    - Emp lolsauce bonus
    - Porting to players and side campaigns bonuses
    - Induced lag stopping people from using doors

    One can hope that in 6 months one or two of those issues will have been dealt with...until then AD will remain the faction with the most skilled players. Fair, honorable and skilled. Grats to the winners.

    NotSureIfSerious.jpg
    Edited by Monsoon on October 3, 2014 11:48PM
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    I actually came to this thread to salute AD for their victory. I didn't know it started as a troll thread, and unlike some people, I won't try to dispute AD won this campaign by claiming that the side that farms the most APs actually wins the campaign (remember when some DC folks tried to do that when EP won a while back? That was pretty silly).

    Anyhoo, the last few weeks I saw AD almost always having a higher pop than the other two alliances (late primetime, like 11pm to about 2am EST). I would think that magnanimity in victory would lead to an acknowledgement of that, at least. When I played on EP this week, we were almost always outnumbered, and with DCs odd fetish for hitting us rather than the faction in the lead (to be fair, it is a fetish reciprocated by some of my less strategically-minded EP comrades, to all of our detriment), it was hard to make any headway. But that's all water under the bridge.

    AD won. Good job. I salute them for their victory.
    Edited by david.haypreub18_ESO on October 4, 2014 12:54AM
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • dcincali
    dcincali
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    Nala_ wrote: »
    Nala_ wrote: »
    [quote="frozywozy;1303594

    but it does no good because theyre just straight up worse players

    Yeah, and the fact that AD outnumbered EP by a bar or two on average had nothing do do with. Just bad players, I am sure.

    that has nothing to do with those guilds/groups being terrible. they get wiped by half their numbers all the time.

    This is pretty true. Ran in an 8 man the other night and we were wrecking zergs... Like full out rubbing your face in the dirt lol come again style. Was super fun for us, prolly made the other guys really mad.. GO GREEN LANTERNS!!
  • Ifthir_ESO
    Ifthir_ESO
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    frozywozy wrote: »
    I can assure you that IR, Hijinx, Vokundein, WCFC and Pheonix Rising coordinate alot together.


    No disagreement, but I think you kind of make my point. Some EP guilds work together, but not enough. I think the scoreboard validates that theory. You just named a lot of strong EP guilds. Clearly them working together wasn't enough to claim the prize.

    Hopefully we can see more EP working together in the next few cycles and bring the title back home like we did in Wabba 1.0 :)
  • Ifthir_ESO
    Ifthir_ESO
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    Also grats to AD. Any victory on the main server deserves respect, unless it was earned by flat out cheating, which wasn't the case here.
  • Monsoon
    Monsoon
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    Tonight on Thornblade
    DHA1Ypv.png
  • Xallus
    Xallus
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    Shadowsan wrote: »
    With around 1 hour to go in the current Thornblade campaign AD leads the pack with 104026, DC 99876 and EP 99536.

    Extra special thanks should go to the night crew that sweeps through the lands taking over keeps uncontested and PvP Doors the AD to a map of yellow. Every primetime both DC and EP return to the battle and fight tooth and nail and recover what AD PvDOORS through the night. This is the only way that AD can win. When real fighting happens, ie when all 3 factions are pop locked. AD is pushed back to their home keeps by both DC and EP.

    Pat yourselves on the back and enjoy your rewards. We know you earned them.

    Yep its friday and people are drunk and online. AD can't touch DC with lock pops, no night caps no win. Really sad EP cant take faregyl, even with a lock... maybe due to circling the keep and wiping DC rather than just taking the scroll. We don't want your scroll. And even if we did, wiping our siege does nothing for you. You perpetuate the false idea that there is a green alliance. Its like your scroll is your wife, and shes getting nailed, but you'd rather go siege warden cause our dog keeps relieving himself on your lawn.
  • frozywozy
    frozywozy
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    ✭✭
    Xallus wrote: »
    Shadowsan wrote: »
    With around 1 hour to go in the current Thornblade campaign AD leads the pack with 104026, DC 99876 and EP 99536.

    Extra special thanks should go to the night crew that sweeps through the lands taking over keeps uncontested and PvP Doors the AD to a map of yellow. Every primetime both DC and EP return to the battle and fight tooth and nail and recover what AD PvDOORS through the night. This is the only way that AD can win. When real fighting happens, ie when all 3 factions are pop locked. AD is pushed back to their home keeps by both DC and EP.

    Pat yourselves on the back and enjoy your rewards. We know you earned them.

    Yep its friday and people are drunk and online. AD can't touch DC with lock pops, no night caps no win. Really sad EP cant take faregyl, even with a lock... maybe due to circling the keep and wiping DC rather than just taking the scroll. We don't want your scroll. And even if we did, wiping our siege does nothing for you. You perpetuate the false idea that there is a green alliance. Its like your scroll is your wife, and shes getting nailed, but you'd rather go siege warden cause our dog keeps relieving himself on your lawn.

    You realize that people who wiped your sieges on faregyl are 11years old *** pugs who will never read your comments because they have no idea what a forum is?

    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Columba
    Columba
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    EP monkeys focusing on DC vs AD tonight. control your chimpanzees, frozn
  • serenenightmare
    serenenightmare
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    Guess I've just never understood why DC will accept both losing the campaign and being AD's little 8!+(# just so that EP won't win.

    I can smell the salt from here...
    v14 Sorcerer: Aerendyl Merith
    Former Empress of Volendrung, first cycle.
    Former Empress of Thornblade, fourth cycle.
    v14 Templar: Aeren-chan
    v1 Dragonknight: Aelrindel Merith
    v1 Nightblade: Arendelle Merith
    No Mercy.
    Aeren Cartel, Best Drugs North America
  • serenenightmare
    serenenightmare
    ✭✭✭
    let me tell you why EP lost and AD won.

    because we DC wanted them to.

    we DC control the entire battlefield. if we dont like EP today, we push then all the way to their gate, if we dont like AD we do the same to them.

    luckily for AD in past 5 days something interesting happened. got reports from DC group leaders that some EP leader (name and shame policy) was trying to strike a deal with DC to gank AD.

    Us on a personal level, we dont care for deals, we go where the swords at. but some weak minded DC struck a deal with him and pleaded to us to give EP their scrolls back. 10 min later i spot that EP leader at warden. want to take a guess what we did? ya we pushed them back to their gate and it seemed like we are allied with AD in fact we are not, we just dont like idiots who think they can manipulate the noobs in our faction :(

    same thing happened yesterday, dc pugs agreed to let him have his precious scroll back from AD after he pleaded with them, 10 mins later he is trying to attack warden with his weak zerg, guess what did we do again? ya we left AD scrolls where they were and shifted to arrius and farmed them for some time.

    morale of the story to EP and AD, we DC might not care about winning the campaign as much as farming your delicious booty. but we dont like anyone who try to be smart and attempt to back cap us. we will come for you, and we will make you lose the campaign.

    so play smart and get farmed by DC quietly while fighting among each others trying to win the campaign

    Said EP leader truly had his hopes and dreams frozen and shattered after EP squandered a massive lead only to lose. I think he should just let it go already.

    ISeeWhatYouDidThereBlackSS.png
    v14 Sorcerer: Aerendyl Merith
    Former Empress of Volendrung, first cycle.
    Former Empress of Thornblade, fourth cycle.
    v14 Templar: Aeren-chan
    v1 Dragonknight: Aelrindel Merith
    v1 Nightblade: Arendelle Merith
    No Mercy.
    Aeren Cartel, Best Drugs North America
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