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Constant Crash to Desktop

  • Cinnamon_Spider
    Cinnamon_Spider
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    Only happened once tonight. After thinking about the times this has happened, it seems to be after one or both of my weapons bug out and don't show the animation when I use a skill/attack.
    Cinn #SorcLivesMatter
    Exquisite Bedlam - Sorcerer AD rank 34
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    Cinnamon Spider - Nightblade AD

    Youtube - Cinnamon_Spider
  • Evergnar
    Evergnar
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    Waited to get on Thornblade (NA) until the population was 2 bars ea alliance on Wed night (around 11 pst). Didn't have a single crash.
  • synnerman
    synnerman
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    Totally unacceptable again. The worst crash type since the game has started. 3 time last night my screen froze went to task manager to end the eso exe and even that froze in the end I had to reboot. Loading screens coming back in after and I did notice that my task manager was saying just over 2gb mem was being used whereas the night before it was using 1.6gb after an hr of playing so it looks like aswell as the above there is a memory leak aswell.

    Can your guys actually put out a patch that doesn't have a memory leak in it?
  • Crowzer
    Crowzer
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    Crash -> Relaunch -> Infinite loading screen.
    Edited by Crowzer on September 25, 2014 12:29PM
  • Lionxoft
    Lionxoft
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    And it continues!
  • Monsoon
    Monsoon
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    xysqKTA.jpg
  • Davadin
    Davadin
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    We did fix a crash that was occurring in Cyrodiil with patch 1.4.4, so you should be seeing some improvements at this point. We are continuing to look at additional issues that could cause you to crash, though.
    I sincerely think it's not a bug.

    It's simply server loads. Few months after game is released, I've never seen Cyro THIS PACKED on PEAK TIMES... it's just your servers seems to have problems handling it.

    In fact, I'm 90% sure.

    Come on, ZOS, just admit and say that you got plans to get new servers or whatever. Even without a deadline, having a piece of mind that the game developers actually know what's wrong and will do something about it really helps people to stay sub...

    Ignorance can only get you so far.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Agrippa_Invisus
    Agrippa_Invisus
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    If they make it so that all server's "Locked" status is achieved with HALF the current players that Thornblade locks at, you'd see a lot more spreading out amongst the various servers, a lot less lag, and a lot fewer crashes.

    Then give an incentive to not stack one faction (Like AD) by giving free Alliance swaps or large AP gain bonuses and you'll have a much better game.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Evergnar
    Evergnar
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    Got on Thornblad (NA) this morning. Population 2 bars across the board. Thought it would be a good time to avoid any possible problems but nope. Lag was really bad (worst I've seen this update) and had two disconnects before I quit. There were some pretty good sized battles going on.

    Once again I watched at least 30 players from both factions freeze right outside a keep being attacked. All disconnects and free kills for anyone left on the battlefield.

    I know Zos will find a way to fix this eventually but I really hope they will start taking their updates more seriously. The damage that is done after some of these updates cannot always be undone when it comes to keeping subscriptions. I really don't want to see the population dwindle.
  • Bouvin
    Bouvin
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    Haven't been having as many crashes, but upon exiting the game my display drivers have started crashing causing a blue screen.
  • DuelWieldingCheesyPoofs
    Yes same here, yes in pve too, yes since you broke the game again in 1.4 yes fix it.
  • Rune_Relic
    Rune_Relic
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    Evergnar wrote: »
    Got on Thornblad (NA) this morning. Population 2 bars across the board. Thought it would be a good time to avoid any possible problems but nope. Lag was really bad (worst I've seen this update) and had two disconnects before I quit. There were some pretty good sized battles going on.

    Once again I watched at least 30 players from both factions freeze right outside a keep being attacked. All disconnects and free kills for anyone left on the battlefield.

    I know Zos will find a way to fix this eventually but I really hope they will start taking their updates more seriously. The damage that is done after some of these updates cannot always be undone when it comes to keeping subscriptions. I really don't want to see the population dwindle.

    Thanks, that rules out anything to do with pop lock code causing any issues.
    Anything that can be exploited will be exploited
  • Jimboo84
    Jimboo84
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    My game is crashing most when playing PvP, few days ago I think it crashed 8x in a row(within 15 minutes). The day after I played PvP again and had just 1x crash, with the same amount of people online. Crashing game with PvE is very rarely.

    Most of the time there is a lag when too much effect and people are in sight. But sometimes it even crashes after using Wayshrines within PvP.

    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • Vanzen
    Vanzen
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    This is unbearable. Close the servers for a couple of days. Make some test, and give us back a crash free pvp experience for love sake, or its gonna be your ruin, dont you realise that ?!
    Edited by Vanzen on September 27, 2014 2:08PM
  • Nicko_Lps
    Nicko_Lps
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    Cyrodiil is so bad in crashing and lagging...I really start to loose any hope that they will eventually fix it one day..
  • Rune_Relic
    Rune_Relic
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    I was actually getting to the stage where I thought myself ready to face cyrodiil.
    Guess I will swerve that idea.
    Meh...my home is azura anyway......then it turned all yellow. lol
    Anything that can be exploited will be exploited
  • Galilelo
    Galilelo
    I have been gaming since a long long time and honestly I have never seen a game crash so often. I mean its crazy how often this game crash in pvp.
    Edited by Galilelo on September 27, 2014 5:23PM
    Judge a man by his questions rather than his answers.
    Voltaire
  • Elsonso
    Elsonso
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    Bouvin wrote: »
    Haven't been having as many crashes, but upon exiting the game my display drivers have started crashing causing a blue screen.

    I would be cautious about blaming ESO before exhausting other options on this one.
    XBox EU/NA:@ElsonsoJannus
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  • Pixysticks
    Pixysticks
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    Que ---> Crash ---> Infinite Loading Screen ---> 20 minutes later ----> Crash ----> Infinite Loading Screen ---> Logout
    Alacrity

    Retired 05/04/15.
  • Joy_Division
    Joy_Division
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    Pixysticks wrote: »
    Que ---> Crash ---> Infinite Loading Screen ---> 20 minutes later ----> Crash ----> Infinite Loading Screen ---> Logout

    Same.

    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Jimboo84
    Jimboo84
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    Pixysticks wrote: »
    Que ---> Crash ---> Infinite Loading Screen ---> 20 minutes later ----> Crash ----> Infinite Loading Screen ---> Logout

    This issue pops up for me after every update/patch which has been rollout.
    Many times complained of this to Support.
    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • frozywozy
    frozywozy
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    For me it's more like.......

    Crash ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> Infinite Loading Screen ==> Alt+F4 ==> North Morrowind Gate ==> Transit ==> Infinite Loading Screen ==> 10mins later.. Back in action.
    Edited by frozywozy on September 28, 2014 6:45PM
    Frozn - Stamdk - AR50
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    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • CapuchinSeven
    CapuchinSeven
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    Crowzer wrote: »
    Crash -> Relaunch -> Infinite loading screen.

    Yeah this, I'll crash around 2-3 times a night in PVP and then it will take around 2-3 restarts just to get to the character select. By this time I've been kicked out of the map and have to queue again.

    Remember everyone, the apologists say everything is fine though and it's not ZOS's fault, it's hard to make an MMO.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    The game freezes and crashes every 5 to 10 mins, I've done everything from repair, restart computer, reboot modem, followed instructions on fixing error 201, etc. I'm pretty sure the problem is on Zenimax's end. The game has been sluggish and laggy since Friday night. I've been in Stonehaven, Malba Tor and Coldharbor, so this problem is not unique to PvP areas alone.
    Edited by starlizard70ub17_ESO on September 28, 2014 11:22PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Tamaleana
    Tamaleana
    Soul Shriven
    My game freezes, abilities lock up and then game crashes. Seems to have started after last patch. I am only running around farming for materials at this time and have crashed about 3 times. No grouping or pvp and having issues. Did submit ticket. Hoping this gets fixed soon.
  • Heresiarch
    I submitted a ticket, as well. Thornblade US AKA Queueblade, Crashblade, at al. I was sort of more stable before the last hotfix, though I was client crashing, just not as often.

    Also, between the server crashes + client crashes... my experience went like this:

    Queue -> play for a bit, my group in super laggy 3-way keep fight, hella crazy lag -> SERVER CRASH -> We all get back in, YAY! -> Rollback. -> Play for 5 mins, try to catch up with group. -> CLIENT CRASH -> "Unable to login" -> or "Login timed out, try again." -> Finally relog, but back in PvE map. Dead. Wait for respawn because I can't choose revive location. -> 10 mins later, respawn, re-queue. Queue position 103? No thx. -> Logout.

  • Durham
    Durham
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    Arkath wrote: »
    When you crash, are you getting any sort of error message? Also, are you all seeing this outside of Cyrodiil and Craglorn as well?

    I pretty rarely had crashes before 1.4. Now it's usually at least one an hour, if not more. I do not get the error report popup. The game freezes, and I have to end process.

    I've also noticed that loading back into the game after this kind of crash takes a long, long time.

    edit: This is only in Cyrodiil. I had no crashes grinding 13 and 14 in Craglorn.

    Same here crashes ...and sometimes kicked out of pvp...
    PVP DEADWAIT
    PVP The Unguildables
  • Tintinabula
    Tintinabula
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    I rezzed tonight at chalman FC.

    DCs siege had just begun..absolutely no reason to crash (there weren't that many of them.) I rezzed with no apparent avatar..I could run around..no toon..everyone frozen in place..My friend told me on his screen I was logged out.

    I went ahead and logged out and spent 20 mins trying to get back in only to have been totally booted back into Craglorn.
  • Sypher
    Sypher
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    Just a small observation.

    The crashing has significantly dropped. But I noticed that whenever I do crash, I'm usually doing the animation to cast harness magicka.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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  • Vanzen
    Vanzen
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    When the game sarted 6 months ago, I used to crash like once or twice a week, no big deal. These days its thrice per hour while pvping ... Nothing changed on my end, so its kind of safe assuming its ZOS's fault.
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