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Why make DKs so powerful...

  • Redlag
    Redlag
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    vokage89 wrote: »
    lol wow more qqing about DKs and block casting huh... i rolled a NB just to prove that you could kill one...you can.. get over yourself..." no im not going to tell you how"
    and block casting... EVERY class can block cast!! not broken at all.. its actualy apart of resourse managment..... my god....

    how about you wine about something that is actualy broken...
    or if not broken .. would help to define a class better..

    eg. NBs havin passive stealth boost since stacking sets of armor is too much i guess.. i didnt stack i just used NS its was enough...boost concealed weapon or somthing...

    or even something little like not being able to cast BE while falling...seems small..
    but i bet some of these sorcs know what im talkin about...

    templar... for healing... i would revamp healing ritual.. i find this skill very boring...
    maby a another hot or somthing... idk

    DK.. nothing rly wrong with DKs imho... only thing i dont like is the dragon blood animation...


    QQ Nightblades! Lmao, over protective DK trying to humiliate Nightblades like its a learn to play issue. I'm a VR14 DK with a VR14 NB

    "To prove that you can kill one", lmao. What a garbage post. Don't pretend that after you shield charge a Nightblade talons, whip him 2 x before charge is broken out of, whip him a 3rd time and he has 20-40% health depending on how much he has in health over all. Then wait for Cloak and spam Talons to keep him from restealthing.

    My wife is sitting next to me on a DK right now fighting 2 players and coming out the winner, and she's been PvPing in mmorpgs for a week now (that's a week out of her enter life not just this game).

    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.
    Edited by Redlag on September 25, 2014 1:41AM
  • jelliedsoup
    jelliedsoup
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    Redlag wrote: »
    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.


    Is it learn to play my NB, or learn to play a DK so I can then learn to play NB against a DK?
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • SienneYviete
    SienneYviete
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    InvictoNZ wrote: »
    Range: resto heavy attack
    Melee: impulse (or any AE)

    Watch a DK try to shield block or wings those.

    Harness magicka/fragmented shield negates both of these and pretty much only hurts you the caster. The only build I have encountered that really seems to do quite well against me 1v1 is a well played light armor sword and board/resto hybrid tanky/dps NB build, shades work well, blur and sap essence with mass hysteria is a pretty decent stam bursting combo, chuck caltrops down too for a bit more stam bursting, if the dk hits the deck running out of stamina hes in pretty big trouble.
    Edited by SienneYviete on September 25, 2014 5:03AM
    Delta
    Valheru's
  • Stratti
    Stratti
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    Redlag wrote: »
    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.


    Is it learn to play my NB, or learn to play a DK so I can then learn to play NB against a DK?

    Both.

    If you tunnel into however you play against everything then you will have issues. You need to be set up to outplay the class you are up against.

  • bosmern_ESO
    bosmern_ESO
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    TheBull wrote: »
    Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.

    I'm a DK and my build is 10x different then the standard copy and paste build that you probably see (I'm a bow tank DK).

    I also have a V12 NB that kills a lot of the people who just hold block in PvP, get 2 shades and lets them sit there and attack (re-apply them if needed) and it just drains someones stamina while you stay at a distance, That is how I kill most DK's on my NB.
    Shades might work in the little leagues, but not at the top. Sure if you are fighting a part timer or quester under level cap, shades might confuse them.

    The number of times you will burst down a v14 epic plus DK with shades > ambush > Surprise > Blade is next to nill.

    What are you talking about? I send out shades against so many V14's and they try to run from them to not loose stamina, not only that, they discover people in stealth.
    ~Thallen~
  • jelliedsoup
    jelliedsoup
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    Stratti wrote: »
    Redlag wrote: »
    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.


    Is it learn to play my NB, or learn to play a DK so I can then learn to play NB against a DK?

    Both.

    If you tunnel into however you play against everything then you will have issues. You need to be set up to outplay the class you are up against.


    Yeah it appears so. I think that's poor design.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Atarax
    Atarax
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    Everyone else can be beaten, DKS all use the same skills at the same time. Bloody dull. Kills the game.

    I am a sad panda when I read threads like this. I think you're asking the wrong question in the wrong way. To me, the question is:

    "Why not make other classes as powerful as DKs?"

    As a NB, who has now retired his VR12 NB until they're brought up to par, and is playing Sorc and DK (leveling both at the same time to get an objective comparison), I find DK to be the most well-rounded, resilient, fun-to-play class.

    I see no reason to nerf DKs. They are a well-designed class. They are fun to play, feel cohesive and complete, and feel about right in terms of versatility, survivability, ability to PvE & PvP. They have a few abilities that don't work as intended, but overall, the implementation is pretty solid. Fix the broken skills and they're good to go.

    The question for me is, why can't all classes be this fun?

    DKs are the bar other classes should be brought up to. I don't want DKs lowered to NB level, I'd prefer NBs be brought up to DK level.

    Similarly with Sorc, pretty fun class, slightly higher difficulty level than DK, and abilities (other than BE) that don't seem to synergize quite as well or be quite as effective as DKs. Make a few tweaks and improvements here and there though, and you'd be on a par with DKs. Sorc seems fairly well designed, but could use some improvement.

    Templars I'm still figuring out, so probably shouldn't comment. However, so far, they seem a lot less fun than DK, and it seems like the Devs haven't quite figured out how they want the abilities to work together. But that may just be because mine is still very low level.

    With NB... NBs are a mess and need a lot of work. At best, they are a 1 trick pony (stealth/cloak) or have to resort to using abilities in ways that are probably not intended (ex. using Shades to drain someone's stamina, this skill should probably do more damage, but people should be able to kill the shades, they way they work now seems cheap). Many skills are broken, and several skills that do work have bizarre negatives not faced by other classes. They feel like an incomplete class. They also have to rely on abilities outside the NB skill lines to be effective, whereas Sorc & DK can slot only class abilities and still be very effective.

    I don't want to see other classes become as dysfunctional as NBs. I'd like NBs to become as effective and well-designed as DKs.

    I was happy to hear Gina say that they're doing a complete comparison between classes and plan to overhaul abilities. I hope they go the "buff other's up to DK" route rather than the "drag DKs down to NBs level." I'd rather they raise us to the high bar, than drop us all to the lowest common denominator.
    Edited by Atarax on September 25, 2014 4:52AM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • rikimm16_ESO
    rikimm16_ESO
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    You cannot win, we cannot lose... we are dragon knights

    Edited by rikimm16_ESO on September 25, 2014 4:50AM
  • Kikazaru
    Kikazaru
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    To_Smite_with_Dragon_Claws.png

    Pretty much.
    Mizaru


    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • TheBull
    TheBull
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    Atarax wrote: »
    I was happy to hear Gina say that they're doing a complete comparison between classes and plan to overhaul abilities. I hope they go the "buff other's up to DK" route rather than the "drag DKs down to NBs level." I'd rather they raise us to the high bar, than drop us all to the lowest common denominator.
    Link?
    Edited by TheBull on September 25, 2014 6:32AM
  • TagaParti
    TagaParti
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    im a DK, in PVP i usually gank alone, i want a fight that will last long coz i enjoy that. but when an nb is coming, and he wont use that invi thing he will end up dead. a sorc whoe chooses to fight and not run will end up dead. a templar or dk will take me to my favorite, mano-a-mano last man standing, but mostly i will win. but thats only on pvp ganking, in our guild duel sessions, where i fight against the best players, its sohard for me to win, vs any class.. but DKs usually rule in our guild tho
    Sheliza "The Unkillable"

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  • Redlag
    Redlag
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    Redlag wrote: »
    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.


    Is it learn to play my NB, or learn to play a DK so I can then learn to play NB against a DK?


    No, its me mocking him running a build to beat a DK in a duel. So NBs must be fine in his 1v1 vacuum. That doesn't exist in normal group Ava.
  • Redlag
    Redlag
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    Stratti wrote: »
    Redlag wrote: »
    Edit: You don't seem to understand the issues with Nightblades when they get caught in the middle of a fight with more than one player and the DK is all over them spamming talons to keep them from restealthing. No really, I can beat a DK when we're dueling and I've completely built to beat a DK in a 1v1. So learn to play your NB.


    Is it learn to play my NB, or learn to play a DK so I can then learn to play NB against a DK?

    Both.

    If you tunnel into however you play against everything then you will have issues. You need to be set up to outplay the class you are up against.

    So does that mean NBs sit their stealthed before every fight and rebuild their bars. Because on my DK shield charge, talons, lava whip, spell reflect, coagulating Blood works for every class. No need to ground up rebuild in between every fight. No need for a second bar.
  • Redlag
    Redlag
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    TagaParti wrote: »
    im a DK, in PVP i usually gank alone, i want a fight that will last long coz i enjoy that. but when an nb is coming, and he wont use that invi thing he will end up dead. a sorc whoe chooses to fight and not run will end up dead. a templar or dk will take me to my favorite, mano-a-mano last man standing, but mostly i will win. but thats only on pvp ganking, in our guild duel sessions, where i fight against the best players, its sohard for me to win, vs any class.. but DKs usually rule in our guild tho

    That's because they're all building to dual a DK because its a dual. While in your normal game play you're facing opponents trying to round their class to fight everyone. You don't have to build to face any specific class. Your build kills everyone because its simple and has synergy. It has 2 crowd controls one that hits for 400 and ticks for 200, a 500 damage skill, and self heals. Anight blade is weapon swapping like a mad man to beat you and if he faces weapon swap lag. YOU WIN. You don't even have to weapon swap. You don't even need 5 more slot abilities or weapon swap. You just stick your nose on 3 and roll your face right and left to 5 and 1.

    Edited by Redlag on September 25, 2014 8:04AM
  • Mendoze
    Mendoze
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    I think the main problem here is, that DKs can be extremely tanky, and still do really good DPS at melee range. Flame Lash is instant cast and can be spammed while blocking, and it can hit up to 500 damage range. Saying in this game that you only has melee range abilities is like a joke, when there's so many gap closers and bow skill line available, so nobody can't use that as an excuse.

    1h/Shield and Invasion, Flame Lash, Reflective Scales, Talons and GDB combo can get you really far against anything ( Templar maybe being the only exception ). Second bar can be full of utilities like purge, immovable, 2 shields and whatever you think you need. DK is just so well rounded that at least NBs and Sorcerers find that frustrating, because to kill DK you have to specialize for that. DKs don't need to make special builds to kill other classes, because their cookie cutter build works so well against everybody. You can try to spin that or whatever but that's still how I see it.

    That being said, I still don't want DKs to get nerfed, I'd rather see other classes getting buffs. If it's true that ZOS is investigating classes already, that's definitely a good news.
    Edited by Mendoze on September 25, 2014 8:47AM
  • Redlag
    Redlag
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    Now we're talking. I would hate to see a DK get nerfed. PvP would simmer to a cool null without them to lead the charge, and they aren't leading the charge without everything they have now. If they were nerfed they wouldn't be able to lead the charge. Boring PvP.

    Bring the NB up to their level. I mean in assassination not tanking. NBs get in and get out or die is all fair to me. DKs can tank and lead a charge. NBs need to be OP killing in the backfield between shadows out of combat.

    Edit: That without bows. Just class spec.
    Edited by Redlag on September 25, 2014 9:41AM
  • TehMagnus
    TehMagnus
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    Blazing shield spear spear spear
    Cristal execute execute

    Yah, only DKs spam the same skills.

    Stop QQ L2P.
    Edited by TehMagnus on September 25, 2014 10:13AM
  • Redlag
    Redlag
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    magnusnet wrote: »
    Blazing shield spear spear spear
    Cristal execute execute

    Yah, only DKs spam the same skills.

    Stop QQ L2P.

    Saying QQ is like saying that you cant put up a legitimate discussion so you're trying to shame everyone into allowing you to charge, talons, whip your way into Aps.
    Edited by Redlag on September 25, 2014 10:50AM
  • Atarax
    Atarax
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    TheBull wrote: »
    Atarax wrote: »
    I was happy to hear Gina say that they're doing a complete comparison between classes and plan to overhaul abilities. I hope they go the "buff other's up to DK" route rather than the "drag DKs down to NBs level." I'd rather they raise us to the high bar, than drop us all to the lowest common denominator.
    Link?

    http://www.youtube.com/watch?v=Sce1q6h-KQg&feature=youtu.be

    About 55:20, exact words were a bit different, but the implication is they'll be doing a full pass and "buffing weaker abilities."

    Sorry @ZOS_JessicaFolsom‌ you said it, not @ZOS_GinaBruno‌ !
    Edited by Atarax on September 25, 2014 11:09AM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • pppontus
    pppontus
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    Pick up a restoration staff for your offhand, run Mass Hysteria, Healing Ward, Impale, Funnel Health, Crippling Graps + Veil of Blades.

    1. Keep at range and spam cripple+funnel (drop Veil if he comes too close, he will either be stupid and die, or run back out)
    2. Go in for fear every time his cc immunity is up
    3. Heavy attack only when reflect is up, if you cast funnel you will heal him..
    4. Drink DK tears

    Thank me later, or keep complaining, your choice. Point = invalid.

    PS. These skills work on whatever class you want, so no, you do not have to spec for DKs only. You can't expect whatever lousy combo you put on your bars to just magically let you kill everyone.
  • Maulkin
    Maulkin
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    Mendoze wrote: »
    I think the main problem here is, that DKs can be extremely tanky, and still do really good DPS at melee range. Flame Lash is instant cast and can be spammed while blocking, and it can hit up to 500 damage range. Saying in this game that you only has melee range abilities is like a joke, when there's so many gap closers and bow skill line available, so nobody can't use that as an excuse.

    1h/Shield and Invasion, Flame Lash, Reflective Scales, Talons and GDB combo can get you really far against anything ( Templar maybe being the only exception ). Second bar can be full of utilities like purge, immovable, 2 shields and whatever you think you need. DK is just so well rounded that at least NBs and Sorcerers find that frustrating, because to kill DK you have to specialize for that. DKs don't need to make special builds to kill other classes, because their cookie cutter build works so well against everybody. You can try to spin that or whatever but that's still how I see it.

    That being said, I still don't want DKs to get nerfed, I'd rather see other classes getting buffs. If it's true that ZOS is investigating classes already, that's definitely a good news.

    Yes and no.

    Yes in that there is a indeed cookie cutter DK S&B build, which can be effective at taking any opponent on. On the other hand the same applies to pretty much every class. The question is do you want to play the effective build or not.

    The best way to play a DK is as you described. Yet I see DK archers, 2h'ers and dual wielders every day. I see a lot of caster DKs with Destro Staff and crushing shock for range. A lot of people play how they want play and don't care if that's not the most efficient combo.

    I see Sorcs and Templars with cookie cutter builds all day long.

    Sorc builds with: CF, Fury, Curse, Streak
    Templars with: Invasion, Biting Jabs, Blazing Shield, Rushed Ceremony , Blazing Spear

    These builds can and do kill DKs all day long. You don't need a "DK Killer" build in particular. I'm not sure what the most effective build is for a survivable nightblade (the only class I haven't played past level 10), but I know it includes Mass Hysteria in there which is probably the best CC in the game and that is something the OP does not want to consider.
    Edited by Maulkin on September 25, 2014 11:57AM
    EU | PC | AD
  • Maulkin
    Maulkin
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    Redlag wrote: »
    YOU WIN. You don't even have to weapon swap. You don't even need 5 more slot abilities or weapon swap. You just stick your nose on 3 and roll your face right and left to 5 and 1.

    ^ First you type some rubbish...
    Redlag wrote: »
    magnusnet wrote: »
    Blazing shield spear spear spear
    Cristal execute execute

    Yah, only DKs spam the same skills.

    Stop QQ L2P.

    Saying QQ is like saying that you cant put up a legitimate discussion so you're trying to shame everyone into allowing you to charge, talons, whip your way into Aps.

    Then you castigate others for not contributing to a legitimate discussion.

    Which one is it?
    EU | PC | AD
  • TehMagnus
    TehMagnus
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    Redlag wrote: »
    magnusnet wrote: »
    Blazing shield spear spear spear
    Cristal execute execute

    Yah, only DKs spam the same skills.

    Stop QQ L2P.

    Saying QQ is like saying that you cant put up a legitimate discussion so you're trying to shame everyone into allowing you to charge, talons, whip your way into Aps.

    All classes have op builds and people are using them. DK isn't stronger than the others at an equal level of skill, need I remind you that the first 1v1 unofficial tournament was won by a templar?

    I'm saying QQ because that's all it is, noobs raging because they're unskilled and wasting time posting in forums instead of learning how to play the game with their characters.
  • GwaynLoki
    GwaynLoki
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    @gwaynloki

    Yes without stealth my character would be a waste of time. Why shouldn't I expect to roll some same level DKs?

    1. Yes, but the difference is defence beats attack, and the Dk has the luxury of DPS too. NBs don't have any decent defence. They are by nature offensive.
    2. The healing of NB is not good, so why waste resources/skills trying to use something which provides no relative use.
    3. Yes I agree I should use lethal arrow.
    6. Which is? I could use Fear and shades, but I really dislike them both.

    It appears I need to change my build to counter DKs.


    1. That is your interpretation of the class. The truth is that you don't have to decide between two extremes, there are several viable options inbetween. NBs can very well be defensive/elusive as @Matuzes‌ for example has proven here: http://forums.elderscrollsonline.com/discussion/129201/nightblade-pvp-video
    2. The healing of NB may not be as good as that of a templar, but there are options that help. Have you actually tested the healing options at hand?
    Here is a good example:
    http://www.youtube.com/watch?v=XiWGGn4wd1M
    6. These are the tools you have. What is worth more to you, beating a DK or having not to slot an ability you dislike? Mind me, I could understand this "like" and "dislike" if it was about something like Bat Swarm. I fail to see though what about these two abilities draws your ire.
    It appears I need to change my build to counter DKs.

    Other classes have to change their build to counter your burst from stealth. You are running an incredibly gimped build that is only good for ambushing the kind of players I mentioned or at assisting with killing others in a group fight. Still, you are taking the high risk - running without the things I mentioned - for a high reward: Being able to almost instantly kill the majority of your enemies (Btw I don't think you can easily kill a templar who has his stuff together with your build. Heal/Cleanse your dmg/Mark and charge you, forcing you to fight at close range and using Blazing Shield is a tactic that will kill you quickly. Similarily a sorc just needs to Bolt Escape 3 times into any direction and there you stand. And all this is actually ok imo. Just because you strike from stealth shouldn't mean that you automatically win a fight against any opponent. But I digress).
    You have to change your build if you want to actually "fight" a DK one on one. A DK has a similar decision to make: He can be effective with his magicka build - these are the ones you mentioned having problems with - providing him with staying power or he can enjoy high ambushing dmg by running a build similar to the one you are using. Or you both can, as I mentioned, find a sweet spot between two extremes.
    Adapting to the strategy/playstyle and build of your opponent is a natural part of PvP.
    Edited by GwaynLoki on September 25, 2014 2:49PM
  • Ryzium
    Ryzium
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    LonePirate wrote: »
    I am a DK and any class can defeat a DK. From stealth, NBs can hit for over 2K damage. From there, a couple of weapon skills can finish them off. For Sorcs, just keep the DK at range and use Crystal Fragments, if possible. For Templars, Invasion paired with Biting Jabs can be lethal.

    If you think you can simply walk up to a DK and attack them with melee skills and they see you coming beforehand, then you are rolling the dice. DKs are the melee warriors of ESO. They are designed to be tough in 1v1 fights that are up close and personal. Ranged and surprise (burst) attacks are their weaknesses and that's how you defeat them.

    Yea, this is the dumbest comment about beating DKs I have seen yet.

    Sorcs can't crystal frag all day because they put scales up.

    Biting jabs and invasion only works of you can CC them not if they are blocking (The problem is getting their block down)

    DKs were given the only good defensive abilities.

    Temp has heals and a debuff reflect

    Night blades have their fear, shades, and stealth.

    Sorcs have no good defensive spells, the only decent one is boundless storm and that move is only a 6 second long ability. Hardened ward is terrible and not defensive at all (is only good against spells in combination with harness magicka). Bound armor is terrible, summoned pets are terrible, and daedric mines is an offensive ability. Sorcs have to use Resto sword and shield just to have some sort of sustain or healing.
    Ryzium
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  • AriBoh
    AriBoh
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    I play a sneaky ambush style NB and I have extreme problems with DKs, more especially S/B DKs but not exclusively. I understand that DKs are the Tankiest class, but from their dps while in a tank build you would never guess it. For me to Ambush and follow up with Veiled strike on a DK, get him to near my execute zone, only to see him hold block pop GDB and pretty much negate what damage i just did is more than a little disheartening. The fact that he can then Invasion + whip me to death if i haven't hightailed it just adds to the frustration that most are feeling. Don't get me wrong I know the limitations of my build I don't expect to fight a DK 1v1 and win 100% of the time or even have a 50/50 chance, but even a average DK can tank 3 players with ease, a good DK 5 or more and kill a good number of them. A number of my Guildies have rolled DKs after seeing what they can do, and I see tonnes in Cyrodiil. Its unusual in a large fight for me not to see a DK ability on my kill recap. You could argue that its S/B with its damage mitigation that's partly to blame letting a DK absorb hits till the cows come home but i think generally the DK has very few weaknesses that can be easily countered with the use of other skill trees.
    And for all the L2P-ers I am using Shades, Mass Hysteria, etc....
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • Sharee
    Sharee
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    pppontus wrote: »
    Pick up a restoration staff for your offhand, run Mass Hysteria, Healing Ward, Impale, Funnel Health, Crippling Graps + Veil of Blades.

    1. Keep at range and spam cripple+funnel (drop Veil if he comes too close, he will either be stupid and die, or run back out)
    2. Go in for fear every time his cc immunity is up
    3. Heavy attack only when reflect is up, if you cast funnel you will heal him..
    4. Drink DK tears

    Thank me later, or keep complaining, your choice. Point = invalid.

    PS. These skills work on whatever class you want, so no, you do not have to spec for DKs only. You can't expect whatever lousy combo you put on your bars to just magically let you kill everyone.


    1, keep at range, right up to the point when he hits you with invasion+talons, which is about immediately. Veil of blades is great, but it's an ultimate. You cannot seriously plan to use that to counter spammable abilities.

    2, all you achieve is trading your magicka for his stamina as he breaks out of it. the bump in his attack sequence is barely noticeable.

    3, so basically "attack him with only resto heavy attack while his reflect is up". And against a funnel spam, it is up all the time. Not to mention you cannot block while using resto heavy attack as it is a channel, and you open yourself up to being bashed. Great plan.
    Edited by Sharee on September 25, 2014 5:04PM
  • LonePirate
    LonePirate
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    Ryzium wrote: »
    LonePirate wrote: »
    I am a DK and any class can defeat a DK. From stealth, NBs can hit for over 2K damage. From there, a couple of weapon skills can finish them off. For Sorcs, just keep the DK at range and use Crystal Fragments, if possible. For Templars, Invasion paired with Biting Jabs can be lethal.

    If you think you can simply walk up to a DK and attack them with melee skills and they see you coming beforehand, then you are rolling the dice. DKs are the melee warriors of ESO. They are designed to be tough in 1v1 fights that are up close and personal. Ranged and surprise (burst) attacks are their weaknesses and that's how you defeat them.

    Yea, this is the dumbest comment about beating DKs I have seen yet.

    Sorcs can't crystal frag all day because they put scales up.

    Biting jabs and invasion only works of you can CC them not if they are blocking (The problem is getting their block down)

    DKs were given the only good defensive abilities.

    Temp has heals and a debuff reflect

    Night blades have their fear, shades, and stealth.

    Sorcs have no good defensive spells, the only decent one is boundless storm and that move is only a 6 second long ability. Hardened ward is terrible and not defensive at all (is only good against spells in combination with harness magicka). Bound armor is terrible, summoned pets are terrible, and daedric mines is an offensive ability. Sorcs have to use Resto sword and shield just to have some sort of sustain or healing.

    You really have no idea how to engage in 1v1 combat against a DK. You need to deal high amounts of damage quickly, preferably from a distance if you want the easiest route to success. If you think you need defensive skills beyond heals to fight them, then you are already in mortal danger because that means you're in melee range aka the DK wheelhouse.

    Any good Sorc knows how to strike with Crystal Fragments even when faced with Reflective Scales, which a sizable portion of DKs do not use. NBs and their best of all classes burst DPS can take down DKs easier than any other class when used properly. Templars probably have the worst time of it against DKs as they usually must engage them in melee range and hope their heals can outlast the DK. That is why they need a good stun or knockdown skill along with some good timing. Kiting a DK, if you can, is also a good approach.

    DKs obviously have beat you down many times and it is pretty easy to understand why - it's because you have no idea how to fight them. Maybe you should simply turn tail and run away when a DK sets their eyes on you as you must be an easy kill for them.
  • eliisra
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    I think DK's are balanced 1v1. Every class can make a competitive build that works against them. Really nothing special there.

    However, how often do we seen organised duels in PvP, where you have time to rearrange your skill bar to counter one specific class lol? PvP is more about having a build that works well against all classes, that's also where DK's have the advantage over other classes.

    My issue with DK is also how strong they are against multiple opponents. That does make me a bit jealous, mainly because it allows a very fun play style.

    There is high/moderate dmg and the highest survivability in the game. If any other class wants a build that's even remotely close in terms of survivability, to push the front line, they will be forced to sacrifice loads of dps and build for full block and sustained. Hit like a wet noodle, not get many kills and still drop way faster than a DK, because they dont have the self-heals, the drains, the block synergy, synergy with ulti-spam, ability to reflect all projectiles and the best rooting skill in the game.

    Than again, all classes have an area of expertise where no one can beat them. The DK's area just happens to be more fun (subjectively speaking I guess), which is why I suspect they're the most played class in PvP.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Ranged players need to learn this:

    1. See wings
    2. Count: One-one thousand, two-one thousand, three-one thousand, four
    3. Fire
    4. Repeat

    I kill DKs on my Bow NB all day every day. NO ONE (no matter how good they are) casts Scales every 4 seconds. NO ONE.

    The better the player, the higher the scale up-time. Though I do agree this generally works, especially if you are not his sole target. As a DK I have Focused Aim or Lethal Arrow in my death recap quite a lot.

    However, if I survive and spot the culprit I go for him and I make sure I keep them wings flapping every 4 secs. If I manage to close the gap first he'll be dead in seconds 9/10 times.

    If a sorcerer has BE on his hotbar he should be able to out maneuver a DK with no problem and stay at range.
    :trollin:
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