smeeprocketnub19_ESO wrote: »smeeprocketnub19_ESO wrote: »
Hmmm don't know how narrow you are defining bug lets call it an unintended result from coding this mechanic that is now fixed
Is that better precious ?
No, that is a lie also.
It is an intended feature. It was brought up during testing and multiple times the devs said it was working as intended. Same for when it was brought up after testing. They just flip flopped because of a few whiners.
Why do people post their opinions when they haven't bothered to get the actual details on the problem?
Wow
Some people have stubbornness running through their veins.
It was not intended - hence the change
It's like saying there was no rain while standing in a giant rain puddle
To suggest otherwise is crazy
http://www.youtube.com/watch?v=AOgz9_yNxoEsmeeprocketnub19_ESO wrote: »smeeprocketnub19_ESO wrote: »
Hmmm don't know how narrow you are defining bug lets call it an unintended result from coding this mechanic that is now fixed
Is that better precious ?
No, that is a lie also.
It is an intended feature. It was brought up during testing and multiple times the devs said it was working as intended. Same for when it was brought up after testing. They just flip flopped because of a few whiners.
Why do people post their opinions when they haven't bothered to get the actual details on the problem?
Wow
Some people have stubbornness running through their veins.
It was not intended - hence the change
It's like saying there was no rain while standing in a giant rain puddle
To suggest otherwise is crazy
P.S. I believe ZOS has said that changes such as these, those based on player feedback, are prioritized by a "majority rules"-type system. It is not likely they simply pandered to the "whiners."
NeoXanthus wrote: »Issue with patch 1.4.3
To give some background on myself. I was not a MMO player when I started playing ESO. Personally I have a very long history of playing games on PCs some 32+ years now. I started playing PC games on an IBM PC 5150 turbo XT clone back in 1982 with an 8088 CPU and today through many upgrades have an x79 4960x with 3d surround 4way quad SLI titans with 1 titan black for dedicated Physx
dylanjaygrobbelaarb16_ESO wrote: »MornaBaine wrote: »liquid_wolf wrote: »I don't have a problem with the vampire speed stacking.
It would have been a unique build, so long as it was hurting in other aspects like survivability.
A glass dagger than moves faster than horses? Sure... provided it can't survive too easily if it gets caught.
Which was exactly what we were til the nerf.
but not really, i could be a templar mage vamp build and have multiple shields up after attacking( opposite of glass cannon) but still quaff an invisible potion before dying and be impossible to find because i have basically mounted and can "sneak" run VERY far.
thankfully no more, its reasonable to try an escape but unreasonable to flee the scene much faster then anyone can run while opponents are not even allowed to mount because they are stuck in combat with you.
Erm... The change was on the PTS long before it went live on the main server.
Vampires should only be mobs. Too much twilight I think. I'm so sick of vampires and zombies. Stake them all and burn them. Or are they unaffected by the classical stuff, just like every new movie that comes out and even has them wearing crucifixes like Chris Angel, haha. Vampire hunters make for much better content. Some kickass puritan that looks like a Gothic gunslinger with a heavy crossbow adorned with pieces of scripture and reliquae and silver tipped blessed wooden bolts, all the while chewing garlic like tobacco. Hehe.
p.s. I'm not religious, and in all seriousness, people who want play vampires have just as much passion as people who don't and that's groovy too. Sorry to hear you got nerfed.

NeoXanthus wrote: »
One of my good friends that plays a lot of MMOs warned me about MMO in general and told me to stay away from them if you know what is good for you.
Three things:
1.) He said there will be a lot chatter from people that are just plain stupid or mean. From my observation I only saw this the first two months of play but recently I have not been observing this behavior I don’t know if this because I am not seeing it or maybe at higher levels this is just less of an issue.
2.) He said watch your play time because he said he knows me and I will lose myself within the game and this will cause wife aggravation. This he was 100% correct, but now I believe I have some control over it, however it still like a drug or an addiction but I do have some will power and can set limits on myself then stick to them.
3.) Most important he said at some point the designers will negate or nerf something you do. This is the reason I posting the message to this ESO forum.
Correct me, but in myth and legend, a Vampire dies at once if he get in touch with sun light. How about this:NeoXanthus wrote: »“Vampire
Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.”
Vampires - in myth, and legend, are purported to be the fastest moving 'creature' (that I know of anyway). I cannot understand this reaction to “fix” the speed finding out that vampires can move faster than anyone, but the decision to be a vampire does have its drawbacks. Everything has a positive and negative.
It's my understanding that Dark Stalker is what is supposed to give vampires their supernatural speed ability that set them apart as a "class" or "race" (which is actually an advantageous attribute in PvP, not simply an aesthetic), whereas the Night's Silence sneak speed bonus was provided for non-vampire players to attain a similar ability, if they so desired. The stacked combination was always an oversight, the use of which constituted an "exploit."
I don't see the problem with that setup, except that a lot of players got used to playing under the exploit, so it feels like a nerf.
And with the Night's Silence set's current "broken" status, I'm sure the disappointment feels magnified. But please forgive me if I find it difficult to sympathize with those that are upset by the "fix."
P.S. I believe ZOS has said that changes such as these, those based on player feedback, are prioritized by a "majority rules"-type system. It is not likely they simply pandered to the "whiners." Each complaint/feedback message/suggestion is a "point" for that change/non-change, with the deciding factor being that suggestion that accumulated the most supporting comments. In conjunction with the point above, should it be true, this fix was inevitable and logical, not surprising nor perplexing.
Frenkthevile wrote: »I think that they should put MORE levels in Vampire and Werewolf skill lines, and make them possible to level up only by specific ''tasks'' (i.e. feeding, creating other vampires, night-time kills, etc.) and not by generic XP. This way vampires could be given more effective skills, but unlocked only if you embrace the vampire's way for real! The issue with vampires is that EVRYBODY can cap the skill line in 2 hours of daily quests or something like that...so we're FULL of young vampires that are as strong as Day1 vampires, made only to use the occasional exploit...and it's not possible to have such a background spoiled like that imho!!!
Vampires should only be mobs. Too much twilight I think. I'm so sick of vampires and zombies. Stake them all and burn them. Or are they unaffected by the classical stuff, just like every new movie that comes out and even has them wearing crucifixes like Chris Angel, haha. Vampire hunters make for much better content. Some kickass puritan that looks like a Gothic gunslinger with a heavy crossbow adorned with pieces of scripture and reliquae and silver tipped blessed wooden bolts, all the while chewing garlic like tobacco. Hehe.
p.s. I'm not religious, and in all seriousness, people who want play vampires have just as much passion as people who don't and that's groovy too. Sorry to hear you got nerfed.
smeeprocketnub19_ESO wrote: »Vampires should only be mobs. Too much twilight I think. I'm so sick of vampires and zombies. Stake them all and burn them. Or are they unaffected by the classical stuff, just like every new movie that comes out and even has them wearing crucifixes like Chris Angel, haha. Vampire hunters make for much better content. Some kickass puritan that looks like a Gothic gunslinger with a heavy crossbow adorned with pieces of scripture and reliquae and silver tipped blessed wooden bolts, all the while chewing garlic like tobacco. Hehe.
p.s. I'm not religious, and in all seriousness, people who want play vampires have just as much passion as people who don't and that's groovy too. Sorry to hear you got nerfed.
So I assume you have never heard of Dracula.
Dear god, people. Literacy is your friend. This whole Twilight debacle would never have happened if these 12 year old fanboys and girls had read a few good classic horror novels instead of the garbage modern day writers vomit up for quick cash.
https://www.youtube.com/watch?v=5Q_Na5Ou5Rs ers101284b14_ESO wrote: »smeeprocketnub19_ESO wrote: »Vampires should only be mobs. Too much twilight I think. I'm so sick of vampires and zombies. Stake them all and burn them. Or are they unaffected by the classical stuff, just like every new movie that comes out and even has them wearing crucifixes like Chris Angel, haha. Vampire hunters make for much better content. Some kickass puritan that looks like a Gothic gunslinger with a heavy crossbow adorned with pieces of scripture and reliquae and silver tipped blessed wooden bolts, all the while chewing garlic like tobacco. Hehe.
p.s. I'm not religious, and in all seriousness, people who want play vampires have just as much passion as people who don't and that's groovy too. Sorry to hear you got nerfed.
So I assume you have never heard of Dracula.
Dear god, people. Literacy is your friend. This whole Twilight debacle would never have happened if these 12 year old fanboys and girls had read a few good classic horror novels instead of the garbage modern day writers vomit up for quick cash.https://www.youtube.com/watch?v=5Q_Na5Ou5Rs
NeoXanthus wrote: »Issue with patch 1.4.3
“Vampire
Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.”
Vampires - in myth, and legend, are purported to be the fastest moving 'creature' (that I know of anyway). I cannot understand this reaction to “fix” the speed finding out that vampires can move faster than anyone, but the decision to be a vampire does have its drawbacks. Everything has a positive and negative.
[...]
At this point I could move like a galloping horse in stealth mode. Although when I entered combat in most cases unless I was very careful or had a healer I would not last long. But for me this was a good trade. Now with patch 1.4.3 I move like a normal character walking speed in stealth mod and I am still weak. I feel like I have just wasted hundreds of hours for this privilege. Please fix this and restore the Dark Stalker stacking ability.
eventide03b14a_ESO wrote: »If I recall there were actually more people on the forums in support of keeping the stacking effect. There was only a small vocal minority that kept whining about it.smeeprocketnub19_ESO wrote: »Where were you people while the forum warriors were QQing about these sets and convincing ZOS to nerf it into the ground and pretend like it was a bug?
Happy people don't go to the forums though, I guess.
Aoife32001 wrote: »NeoXanthus wrote: »Issue with patch 1.4.3
“Vampire
Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.”
Vampires - in myth, and legend, are purported to be the fastest moving 'creature' (that I know of anyway). I cannot understand this reaction to “fix” the speed finding out that vampires can move faster than anyone, but the decision to be a vampire does have its drawbacks. Everything has a positive and negative.
[...]
At this point I could move like a galloping horse in stealth mode. Although when I entered combat in most cases unless I was very careful or had a healer I would not last long. But for me this was a good trade. Now with patch 1.4.3 I move like a normal character walking speed in stealth mod and I am still weak. I feel like I have just wasted hundreds of hours for this privilege. Please fix this and restore the Dark Stalker stacking ability.
Vampires in the Elder Scrolls were never known, that I am aware of, for being exceptionally fast. Furthermore, as far as I am aware, the "super fast" vampire is more a Hollywood/Pop culture invention than it is a legitimate lore/legend issue with vampires, and I couldn't care less what Hollywood or Pop culture has to say on the matter. In the admittedly-limited reading I have done into actual, real-life vampire lore (primarily from Eastern Europe), I have not come across super speed as being a trait of vampires.
If we are going to bring "real world" lore into this, I should also be able to throw a bag of rice at your vampire and do him in while he's obsessively counting each grain, but I don't think you vampires want that, do you?
The lore and legend we are concerned with here is Elder Scrolls lore and legend--not vampire lore and legend at large, and especially not pop vampire traits from Hollywood or "Twilight". If it doesn't concern Elder Scrolls vampires, then it is of no concern to ESO.
Aoife32001 wrote: »NeoXanthus wrote: »Issue with patch 1.4.3
“Vampire
Fixed an issue where you could stack the Dark Stalker passive with the Night’s Silence or Shadow Dancer’s Raiment item sets to move at mount speed. This is no longer possible—you get the bonus from either Dark Stalker or Night’s Silence or Shadow Dancer’s Raiment.”
Vampires - in myth, and legend, are purported to be the fastest moving 'creature' (that I know of anyway). I cannot understand this reaction to “fix” the speed finding out that vampires can move faster than anyone, but the decision to be a vampire does have its drawbacks. Everything has a positive and negative.
[...]
At this point I could move like a galloping horse in stealth mode. Although when I entered combat in most cases unless I was very careful or had a healer I would not last long. But for me this was a good trade. Now with patch 1.4.3 I move like a normal character walking speed in stealth mod and I am still weak. I feel like I have just wasted hundreds of hours for this privilege. Please fix this and restore the Dark Stalker stacking ability.
Vampires in the Elder Scrolls were never known, that I am aware of, for being exceptionally fast. Furthermore, as far as I am aware, the "super fast" vampire is more a Hollywood/Pop culture invention than it is a legitimate lore/legend issue with vampires, and I couldn't care less what Hollywood or Pop culture has to say on the matter. In the admittedly-limited reading I have done into actual, real-life vampire lore (primarily from Eastern Europe), I have not come across super speed as being a trait of vampires.
If we are going to bring "real world" lore into this, I should also be able to throw a bag of rice at your vampire and do him in while he's obsessively counting each grain, but I don't think you vampires want that, do you?
The lore and legend we are concerned with here is Elder Scrolls lore and legend--not vampire lore and legend at large, and especially not pop vampire traits from Hollywood or "Twilight". If it doesn't concern Elder Scrolls vampires, then it is of no concern to ESO.