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Options for Vampire Appearance

  • Teiji
    Teiji
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    MornaBaine wrote: »
    Once the justice system is in I hope that feeding on Townie NPCs DOES incur a bounty...if you are caught.
    Can you imagine the possibilities!?

    A character lurks around town, murdering people indiscriminately, beggars, the homeless and so on, character being role-played, then there's someone pro-justice system, they investigate, do their CSI Tamriel thing, find them in a alley gorging on a corpse of a beggar only to make pursuit corner them and then yeah... Out comes the dice rolls, wait no, there will be no need. But yeah, you know what I'm getting at.

    Would be equally great if you were chilling in a building in-town, you had a bounty but the guards hadn't seen you yet or whatever, you had no NPC aggro, you're there sat in a tavern drinking with friends [IC and OC], your friend sees your bounty but as your vampire appearance is 'hidden', they could "see" blood on you and remember you fit the description of someone they're investigating via CSI Tamriel, stuff happens, tables are flipped and boom. Justice system.

    Emergent.
    Organic.
    Glorious dynamic role-play interactions.

    Made even more organic through the ability to blend in like our friend Count Verandis.
    Edited by Teiji on September 10, 2014 8:17PM
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • tordr86b16_ESO
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    no, no and no.
  • BBSooner
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    MornaBaine wrote: »
    SatinJT wrote: »
    Vampires and werewolves were also hunted in lore... are you going to let us hunt you in all zones to hold true to"lore"?

    Once the justice system is in I hope that feeding on Townie NPCs DOES incur a bounty...if you are caught.

    I hope so as well! That would make the system feel more organic. I'm also partial to having guards aggro stage 4 vamps - and I'm ok with that being an unpopular opinion lol.
  • MornaBaine
    MornaBaine
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    BBSooner wrote: »
    MornaBaine wrote: »
    SatinJT wrote: »
    Vampires and werewolves were also hunted in lore... are you going to let us hunt you in all zones to hold true to"lore"?

    Once the justice system is in I hope that feeding on Townie NPCs DOES incur a bounty...if you are caught.

    I hope so as well! That would make the system feel more organic. I'm also partial to having guards aggro stage 4 vamps - and I'm ok with that being an unpopular opinion lol.

    Oh no, I totally WANT that to happen!

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
    MornaBaine
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    Teiji wrote: »
    MornaBaine wrote: »
    Once the justice system is in I hope that feeding on Townie NPCs DOES incur a bounty...if you are caught.
    Can you imagine the possibilities!?

    A character lurks around town, murdering people indiscriminately, beggars, the homeless and so on, character being role-played, then there's someone pro-justice system, they investigate, do their CSI Tamriel thing, find them in a alley gorging on a corpse of a beggar only to make pursuit corner them and then yeah... Out comes the dice rolls, wait no, there will be no need. But yeah, you know what I'm getting at.

    Would be equally great if you were chilling in a building in-town, you had a bounty but the guards hadn't seen you yet or whatever, you had no NPC aggro, you're there sat in a tavern drinking with friends [IC and OC], your friend sees your bounty but as your vampire appearance is 'hidden', they could "see" blood on you and remember you fit the description of someone they're investigating via CSI Tamriel, stuff happens, tables are flipped and boom. Justice system.

    Emergent.
    Organic.
    Glorious dynamic role-play interactions.

    Made even more organic through the ability to blend in like our friend Count Verandis.

    Takes off vampire spokesperson sash and hands it over.

    Seriously, this would be so fantastically epic!

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MercyKilling
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    Teiji wrote: »
    such is the power of imagination and the creativity

    If you are going to tout the power of imagination...I have to point out that cosmetic changes are completely unnecessary if people really ARE using their imaginations.

    I know the character creator does not add enough muscle definition to the female model to make any ingame character I have look the way I see them in my mind's eye.....and I'm not pushing for a total rework of the character creation and models used. Why is it that a few people simply can't PRETEND their vamps aren't pale and ugly?

    Edit:
    MornaBaine wrote: »

    Would you also like to stomp your feet while you're at it? Perhaps hurl yourself to the floor and wail a bit?


    No, that's your bag of tricks, it seems. Three threads now. About the same thing.
    Edited by MercyKilling on September 11, 2014 3:48AM
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • MornaBaine
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    Teiji wrote: »
    such is the power of imagination and the creativity

    If you are going to tout the power of imagination...I have to point out that cosmetic changes are completely unnecessary if people really ARE using their imaginations.

    I know the character creator does not add enough muscle definition to the female model to make any ingame character I have look the way I see them in my mind's eye.....and I'm not pushing for a total rework of the character creation and models used. Why is it that a few people simply can't PRETEND their vamps aren't pale and ugly?

    Because that's WAY more of a stretch than wishing your character were a little more cut. It would also help eliminate a lot of bad RP wherein people simply assume your character is obviously a vampire when you may not play them that way at all. No one wants to walk around constantly emoting, "You can't tell my character is a vampire!" Being able to have the visual appearance we want is a very desirable RP tool and one that would be pretty simple to implement.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Mograineb16_ESO
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    Yes this is needed, my face looks horrible.

    I doubt anyone actually identify people as vamp in pvp by looking at their face.. Would be better to fix expert hunter to make only undead, daedra and werewolfs to glow, thats how you are supposed identify a vamp or by their use of skills.
  • theStrict9
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    I don't mind the visuals of vampirism, the first stage is a pretty minor change, and I feel like the decision carries more weight because of it. I designed my character from the beginning to eventually become a vampire.

    If it were implemented, it should probably be implemented as a magically imbued trophy. The effect would come in the form of a magical disguise that fills the disguise slot. When the player is hit or uses any vampiric abilities, the disguise is broken. The user must use the trophy to reapply the disguise.
  • eNumbra
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    Teiji wrote: »

    I'd like to point out to many that this is not fact, but personal opinion.
    Sorry cupcake, but no.

    In ESO you were infected by a feral vampire known as a Bloodfiend; alternatively, you were infected by a vampire that was infected by a feral vampire.

    Period.

    You can pretend all you want... but you are young plebeian trash as far as vampires are concerned.

    Edited by eNumbra on September 11, 2014 4:49AM
  • Vizier
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    Personally I think it's a waste of time, but here is my 2 cents.

    1.24 hour period to advance to various stages. (Every 1/2 hour is BS in my book.)

    2. Only stage 1 offers normal appearance.

    3. All other stages get negative reactions from NPC.

    4. Stage 4 Vampire considered threat to society and placed on criminal status. (Is fair game for Vampire hunters.)
  • WraithAzraiel
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    Hurbster wrote: »
    MornaBaine wrote: »
    Hurbster wrote: »
    No. You take the easy route to power, you take the consequences as well.
    First of all, playing a Vamp is NOT "the easy route to power" by any means. Vamps die and die quick in PvP and I'm not the only one to experience that so I don't know where this constant whining about vampires being OP comes from. I suspect it is simply hogwash. Secondly, the fact that you have a total misconception about vampires as a skill line has caused you to be bitter to the point where you don't want anyone to enjoy playing them so you'll spitefully weigh in on a conversation that has nothing to do with you and does not affect you in any way. That's pretty petty.
    Heh, one of my chars is a vampire. I know exactly how powerful they are. And they are more powerful than a standard char of the same rank, class and race. So yes there should be drawbacks, including the fact they are as ugly as heck. Thanks for the personal insults, princess. And I got a reward from all those Lols, so cheers again. Please note that my original post contained no insults whatsoever. Don't insult people by calling them 'spiteful' and 'petty' just because someone does not agree with you. That makes you come across as someone who wants their cake and eats it as well.

    The hell is the point of having cake if you're not going to eat it? Honestly, I want to travel back in time and punch whoever was just about to coin the term and ruin it forever.

    If anyone has cake at any given moment, short of them making it for someone else/giving it to someone else, you bet your lily-white(or insert other flesh tone here) rear-end they're going to want to eat it.

    Also there are plenty of drawbacks to vampire as is. The only thing vampire gives me as a Nightblade, is some nice self heals and a boon to sneaking.

    If ZOS wants to listen to all the whining, I hope they take the high road and give all the people who wanna remain mortals, a perk in the Fighters guild that gives them a max of an extra 10% to their magicka/stamina regen.

    That is all Vampire provides, an extra percentage to ability cost regen at the sacrifice of health regen.

    They do that and boom, there you go - everything's fair and balanced. Until someone else finds something else to moan about.
    Edited by WraithAzraiel on September 11, 2014 5:24AM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • WraithAzraiel
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    MornaBaine wrote: »
    Now take your juice box and run along before Mom suspends your YouTube privileges.

    No. :)

    One day, someone - somewhere, is going to invent a way to backhand people across the internet.

    All we need to do is bide our time.
    eNumbra wrote: »
    Teiji wrote: »

    I'd like to point out to many that this is not fact, but personal opinion.
    Sorry cupcake, but no.

    In ESO you were infected by a feral vampire known as a Bloodfiend; alternatively, you were infected by a vampire that was infected by a feral vampire.

    Period.

    You can pretend all you want... but you are young plebeian trash as far as vampires are concerned.

    Okay, good point. But here's my rebuttal:

    While we may have been INFECTED by a feral Bloodfiend, we were TURNED by the Blood Matron herself.

    Sooooooo, where's your point now?
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • eNumbra
    eNumbra
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    Sooooooo, where's your point now?

    In and around the word young; vampires grow in power as they "age" and the fact that you still carry inferior vampiric lineage.



    I'm curious though. For the purposes of OP, role playing a vampire who can disguise his form, would it not be easier to remain mortal and pretend to be a vampire, or is that too difficult for the imagination?
  • Teiji
    Teiji
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    eNumbra wrote: »
    Teiji wrote: »

    I'd like to point out to many that this is not fact, but personal opinion.
    Sorry cupcake, but no.
    So your personal opinion is not personal opinion, but fact? I' m sorry my name is not in my signature, I thought my forum handle would be easy enough to use - I welcome you to call me James if you'd feel more comfortable to do so, cupcake is not my name nor has anyone ever called me cupcake.

    I'm curious, do you role-play? Are you saying we're not allowed to role-play however we want to? We have to conform to your belief? I could understand if everyone who role-plays a certain way, is seen ONE way to you [potentially others] and we can accept that or simply choose to not role-play with you and embrace your seemingly unfounded hostility.

    Because my main character acquired vampirism ICLY before she even took to the lands of the Dominion and she was raised by Ashlanders away from Vvardenfell, become a vampire then proceeded to move out. I't's likely you don't care for this, as you do seem quite hostile, but it felt relevant to add this in order to maintain the positive atmosphere and reinforce it which many of our delightful community members have helped to hammer out.
    I have to point out that cosmetic changes are completely unnecessary...
    I'm so, so, so sorry MercyKilling, you seem so angry and I feel as if I've genuinely offended you by talking on something you dislike, is this true? Have I upset you? Have I done something? I see clear, concise and respectful communicate to be the path to absolute heroism, so I'm all yours.

    You don't agree we're playing a video game that has loads of stuff we can see? Yet you say changes we can see are unnecessary. I have high hopes for positive, constructive communication with any and all [you included], you appear to deliberately make this 'difficult', but positivity begets positivity, I shall never give-in.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • MornaBaine
    MornaBaine
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    theStrict9 wrote: »
    I don't mind the visuals of vampirism, the first stage is a pretty minor change, and I feel like the decision carries more weight because of it. I designed my character from the beginning to eventually become a vampire.

    If it were implemented, it should probably be implemented as a magically imbued trophy. The effect would come in the form of a magical disguise that fills the disguise slot. When the player is hit or uses any vampiric abilities, the disguise is broken. The user must use the trophy to reapply the disguise.

    I would be perfectly happy with this so long as the trophy/costume does not utterly disappear like most of the costumes do once you take any damage at all. I want it to be reuseable.
    Edited by MornaBaine on September 11, 2014 11:05AM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
    MornaBaine
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    Vizier wrote: »
    Personally I think it's a waste of time, but here is my 2 cents.

    1.24 hour period to advance to various stages. (Every 1/2 hour is BS in my book.)

    2. Only stage 1 offers normal appearance.

    3. All other stages get negative reactions from NPC.

    4. Stage 4 Vampire considered threat to society and placed on criminal status. (Is fair game for Vampire hunters.)

    This is a system I could easily live with as well. Most players don't mind the Stage 1 appearance and it IS significantly different from "normal" without being hideous and too "in your face." You could play it off as being anemic, generally "sickly" or even a form of albinism. What you propose would be even easier on those of us who wish to primarily remain in stage 1. I suspect there would be some negative reaction from players who like the mechanics differences in the different stages and might not feel that the negative NPC reactions are warranted before Stage 4. I, however, would disagree. A vampire in Stage 3 DOES appear as a significant threat and should make Townies fearful or, if they are brave, they might tell the vampire to get out of their town before they call the guard. And, of course, at Stage 4 they DO call the guard! At Stage 2 you might just get some Skyrim type comments from Townie NPCs who don't like the look in your eyes. :) And then, in order to achieve a "normal" appearance maybe there COULD be a magic item/trophy that confers that illusion for an hour (but can be reapplied at any time) but it would only work DURING Stage 1. What do you think?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
    MornaBaine
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    eNumbra wrote: »
    Sooooooo, where's your point now?

    In and around the word young; vampires grow in power as they "age" and the fact that you still carry inferior vampiric lineage.



    I'm curious though. For the purposes of OP, role playing a vampire who can disguise his form, would it not be easier to remain mortal and pretend to be a vampire, or is that too difficult for the imagination?

    Because there IS also the mechanics side to being a vampire and that skill line is one I enjoy playing. So no, it definitely would NOT be easier to play a vampire that really ISN'T a vampire. What WOULD be easier is Zenimax making some minor cosmetic tweaks ( a plethora of ways to accomplish this have already been discussed here so they have plenty of options to choose from) that allow the players of vampires to have the appearance they desire, whether that be "normal", merely very pale, or hideously undead and scary. Vampires are unique in all the playable races in that being what they are causes their appearance to drastically change. And for no real reason as it doesn't at all affect game mechanics. It is therefore not unreasonable to request some minor tools to permit players to have a character they can actually be happy playing.

    Edited by MornaBaine on September 11, 2014 11:24AM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
    MornaBaine
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    Yes this is needed, my face looks horrible.

    I doubt anyone actually identify people as vamp in pvp by looking at their face.. Would be better to fix expert hunter to make only undead, daedra and werewolfs to glow, thats how you are supposed identify a vamp or by their use of skills.

    This. So all of this!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • eNumbra
    eNumbra
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    MornaBaine wrote: »
    Because there IS also the mechanics side to being a vampire and that skill line is one I enjoy playing. So no, it definitely would NOT be easier to play a vampire that really ISN'T a vampire.
    Can't have it both ways.
    Teiji wrote: »
    So your personal opinion is not personal opinion, but fact? I' m sorry my name is not in my signature
    I'm content enough to reject any idea you have based solely on you centering and changing font for your posts. I've already explained why Zenimax won't give you this- balancing PvP and PvE together.

    But even if they were, you can wait. The Dark Brotherhood isn't even in the game yet, you can wait for a minor cosmetic tweak, while I wait for intrinsic gameplay and a storyline deeply rooted in the Elder Scroll history. Because I don't roleplay on the level of some of what I see, but I do enjoy to myself, my character's growth, but I can't call him an assassin, if he's not a member of an assassin's guild.
  • Teiji
    Teiji
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    eNumbra wrote: »
    Teiji wrote: »
    So your personal opinion is not personal opinion, but fact? I' m sorry my name is not in my signature

    I'm content enough to reject any idea you have based solely on you centering and changing font for your posts.

    Unfortunate, but you're entitled to do what you wish! I shall respect that none-the-less.
    eNumbra wrote: »
    you can wait.

    I agree with you one-hundred-percent!
    I've been waiting over ten years since I first fell in-love with Morrowind not-so-long-ago, I have absolutely no issue with waiting for this gem of a game to develop, grow and thrive. That said, I absolutely love picking the brains of other like-minded individuals, so discussing something which may or may-not happen on a subject I enjoy is entertaining. I say discussing and not demanding as I enjoy absolutely everything about this game, even if Dark Anchors never drop what I seek.


    All that said I'm glad that I can feel us reaching an even more organic understanding with every word. Such is the joy of coherent, rational and constructive discussion.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

    European megaserver Fallout 4

    Loyalist of Boethiah, heroism enthusiast, exposer of secrets, bless'ed of noxiphilic sanguivoria.

    Nerf one grind, two more take its place; hail Gryndra!


    I am a dank memer and satire enthusiast
  • yiasemi
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    Leeches are loathsome. I kind of identify with that bloated pale look they have right now. You want to just slap them, then you remember parasites have feelings too. Robert E Smith should have retired a decade ago.
  • WraithAzraiel
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    eNumbra wrote: »
    Sooooooo, where's your point now?

    In and around the word young; vampires grow in power as they "age" and the fact that you still carry inferior vampiric lineage.



    I'm curious though. For the purposes of OP, role playing a vampire who can disguise his form, would it not be easier to remain mortal and pretend to be a vampire, or is that too difficult for the imagination?

    Touche', good sir, touche'.

    Eh, well that's what leveling said skill line should be for. Once you reach level 6 in the skill line and take the Blood Ritual passive that would at least make you old enough and powerful enough to make baby vampires yourself.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • SirAndy
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    MornaBaine wrote: »
    ... Therefore there is no logical reason for anyone to insist that Zenimax NOT accede to this request.

    Nice try but the answer is still NO ...
    shades.gif
  • Hurbster
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    MornaBaine wrote: »
    Aevric wrote: »
    This whole discussion is silly.
    It's practically the same as complaining that you think your character in werewolf form is ugly and demand that you be allowed to play a werepanda, wereracoon, or weremylittlepony.

    Werewolves do not have to WEAR their werewolf form ALL THE DARN TIME. IF my vampire only LOOKED like stages 2, 3, or 4 DURING COMBAT or whenever I hit my Ult, then I would not have a problem with it at all. You are trying to compare apples to oranges. Doesn't work. But thanks for your logic fail while attempting to be insulting.

    Werewolves are not walking corpses.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • MornaBaine
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    Hurbster wrote: »
    MornaBaine wrote: »
    Aevric wrote: »
    This whole discussion is silly.
    It's practically the same as complaining that you think your character in werewolf form is ugly and demand that you be allowed to play a werepanda, wereracoon, or weremylittlepony.

    Werewolves do not have to WEAR their werewolf form ALL THE DARN TIME. IF my vampire only LOOKED like stages 2, 3, or 4 DURING COMBAT or whenever I hit my Ult, then I would not have a problem with it at all. You are trying to compare apples to oranges. Doesn't work. But thanks for your logic fail while attempting to be insulting.

    Werewolves are not walking corpses.

    Nor are vampires. Those are zombies you're thinking if. Vampires are not the walking dead, they are UNdead. They are not rotting, they are not dead, they have beaten death and moved beyond it. The various stages represent what happens when they starve themselves for it is the vitae of blood that animates them. In some ways, they actually grow stronger, even as their weaknesses become magnified. That is not a rotting corpse and the visual of the various stages does not look like a rotting corpse. It looks like a scary and powerful monster. Such a monster, in order to be an even more efficient predator, SHOULD have ways and means to blend among their prey. IF vampires "really" looked the way ZoS makes them look they would have been hunted to an easy extinction eons ago. But that is obviously not what has happened. Ergo, easy cosmetic variations so that players....you know, us people who pay to play this game... may have a more enjoyable experience that does not, in any way, shape or form, harm the player experience of anyone else. What is so difficult to understand about that?

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
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    SirAndy wrote: »
    MornaBaine wrote: »
    ... Therefore there is no logical reason for anyone to insist that Zenimax NOT accede to this request.

    Nice try but the answer is still NO ...
    shades.gif

    And my question, which none of you folks ever seem willing to answer, at least not logically or with any support for your position is: Why?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • bosmern_ESO
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    No, If I see a pale white bathrobe user I know to be more cautious. Having incognito vampires would just make them more powerful.

    If Vampires get to choose how they look, I want to be able to choose my proc rating for silver bolts.
    ~Thallen~
  • SirAndy
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    MornaBaine wrote: »
    And my question, which none of you folks ever seem willing to answer, at least not logically or with any support for your position is: Why?
    If you wanna be a vamp, fine by me. Just cowgirl up and deal with the consequences of your decision. Own it.

    You don't like the way a vamp looks? Don't get infected then. Problem solved.
    popcorn.gif
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    MornaBaine wrote: »
    BBSooner wrote: »
    Good news, everyone! I have a solution for all of you who want to change their appearance!
    Sorry. I really couldn't resist and not post it. I hope I did not offend anyone. 1396905028990.jpg
    BTW, if you dont like how you look, toggle your healm on in settings. Solved :wink: (lol)

    @Runefell‌ Fur color is in DNA. And some diseases can change hair color. So, if vampirism still a disease, all logical.

    BBSooner wrote: »
    Shrug, pick 1 house per alliance, I don't think 'too many options ' is a reason not to explore the possibility. Just pick the dominant strain for the region.

    @BBSooner‌ Under spoiler a quote from other topic. So who are this three clans? Which one rule others? And why?
    Heishi wrote: »
    Diseases causing vampirism
    http://elderscrolls.wikia.com/wiki/Sanguinare_Vampiris (Skyrim)
    http://elderscrolls.wikia.com/wiki/Porphyric_Hemophilia_(Oblivion) (Obvlivion and Morrowind)

    Bloodlines and clans (This is long, but a good read)
    Lore:Vampire Wiki
    The vampires of Tamriel are commonly grouped by their territory and "bloodline". A vampire's bloodline is determined by the vampire who infected it, which in turn affects its abilities. Some vampires have created clans according to bloodline and territory. These clans normally consist of vampires of the same bloodline, or who share the same feeding grounds. Some clans are powerful enough to have established strongholds and regularly feed off captured "cattle": prisoners, or thralls, who they feed off of regularly without turning them into vampires.[20]

    Black Marsh
    The Whet-Fang vampires of Black Marsh are known to capture victims alive and keep them in a magicka-induced coma, allowing the vampires to extract blood at their own leisure. The Order vampires of Cyrodiil believe the Whet-Fang vampires to show "signs of enlightenments", regarding them as more intelligent than the other "barbaric" tribes. For this reason, the Order considers them a possible threat to their dominance in Cyrodiil.[21]

    Cyrodiil
    Only one known tribe exists in Cyrodiil; they are experts of concealment, and their true name has been lost to history. Much like the Imperials, they ousted their competition. Indistinguishable from the living if well-fed, these Cyrodiilic Vampires are cultured and more civilized than vampires of other provinces, using their stealthy abilities to feed on the sleeping and unaware.[4] Calling themselves the Order, these vampires follow the Daedric Prince "Kin-father" Molag Bal, like many other vampires, but they also consider Clavicus Vile their patron. Members are bound never to reveal themselves or the Order, and to procure power, stature, and wealth whenever possible.[21]

    Iliac Bay
    The Iliac Bay region hosts nine bloodlines of vampires, each with their own special abilities: the Anthotis, Garlythi, Haarvenu, Khulari, Lyrezi, Montalion, Selenu, Thrafey, and Vraseth.[1] The clans inhabit their own regions, and a strong sense of rivalry is present. At least some vampires, however, became soldiers in an army of undead which ruled over the Barony of Dwynnen around 3E 253.[22]
    The Glenmoril Wyrd vampires live in the Breton cities of High Rock, though no information about their abilities or feeding habits is known. It is known, however, that they are one of the tribes considered more intelligent (and threatening) by the Order vampires of Cyrodiil; possibly implying that, like the Order, they live disguised among the normal population as stealthy manipulators.[21]

    Morrowind
    The Dunmer are strongly opposed to any form of necromancy, thus vampires are largely unknown in their land of Morrowind.[2][23][24] The Tribunal Temple has some control over the public knowledge of vampires, but cannot keep it completely unknown. In the past, Ordinators and Buoyant Armigers were in charge of eradicating vampires, leading to their supposed extinction.[24] Thus, the hunting orders that exist in the western Tamriel are unknown.[2]
    The vampires of Morrowind are typically in one of three bloodlines, which differ in accordance to their "approach to prey". The Quarra are aggressive and fierce when it comes to hunting, while the Berne clan prefer a stealthier approach. The Aundae bloodline consist of vampiric mages, who use the dark powers associated with vampirism to entrap prey. These vampires not only have their own strongholds, but are also dispersed amongst the Daedric shrines and abandoned Dunmer and Dwemer strongholds.[23] Ironically, these clans show great hostility to new-born vampires, considering them abominations as their living counterparts do.
    In the Red Mountain, the Ash Vampire was an immortal magical being of vast power. They were close kin and loyal lieutenants of Dagoth Ur,[25] and thus partook of his supernatural vitality, but they were not related to true vampires - in fact, they are not even undead.[2][24] Near the end of the Third Era, the number of vampires began to rise in Morrowind, leading to renewed calls to exterminate them.[23][24]

    Skyrim
    Main hall of Castle Volkihar (Skyrim)
    The Volkihar vampires of eastern Skyrim live under haunted, frozen lakes and only leave their dens to feed. They have the power to freeze their victims with icy breath, and can reach through the ice of their frozen lake dens without breaking it.[4] They are the earliest known vampire coven in Tamriel. The Volkihar vampires are relatively similar in appearance to those of Cyrodiil and they share some similar powers such as night vision, the ability to turn invisible and the ability to seduce others. Certain Volkihar vampires however appear more monstrous than their Cyrodiilic counterparts- some of them have large brow ridges, slits running through their lips, and bat-like noses, and they have powers which aren't shared by the vampires of Cyrodiil—they can reanimate dead bodies and do not burn when in sunlight (although they are weakened by it). The Volkihar have been known to employ Death Hounds as guardians.[26]
    Some of the more ancient Volkihar vampires such as those of the court at Castle Volkihar are pure-blooded and can even transform themselves into a more monstrous form: the large, winged Vampire Lords which were blessed by Molag Bal himself. This gift grants further powers such as the ability to summon gargoyles.[19] It is said that Potema, the Wolf Queen, relied upon vampiric generals in the latter days of the War of the Red Diamond.[27]

    Tsaesci
    The Tsaesci are the "vampiric Serpent Folk" native to Akavir who, according to legend, long ago ate all the men of that land. It is unknown if their reputation as "vampire snakes" is literal or metaphorical, though like conventional vampires, they are purportedly immortal.[28][29]

    Valenwood
    In northern Valenwood, there are the Bonsamu vampires which are indistinguishable from normal Bosmer unless seen by candlelight, the Keerilth who can disintegrate into mist, the Yekef who swallow men whole, and the Telboth who prey on children, take their place in the family, and eventually murder all of the family members.[4]

    Id pick the dominant house for the region where the player can be turned, or a house that would offer different skill sets than the others to provide diversity among vampires:

    Pact (turned in rift) - Volkihar - stamina based vampire passives, summon a hound or lesser gargoyle, ultimate lets you hulk out and transform in to a vampire lord, etc.

    Dominion (turned in reapers) - Keerilth - keep the current vampire mist form ability, could even simply be the current incarnation of the vampire we have in game and make them stamina/magicka hybrid

    Covenant (turned in Bangkorai) - Anthotis - lore says gifted with intellect, have them magicka based.

    Give different characteristics and facial distortions for the stages, one could even embody the ability toremain looking normal throughout the early stages, while others would have other benefits.

    Granted this is a rough outline, I'm not particularly married to these selections (nor did I research them deeply beyond their existence) but I'm mainly looking for diversity and a further sense of character development. None of them have to explicitly rule the others, they would simply be different.

    It's an interesting idea but I would not like to limit players as to what type of vampire they can choose to be based on Pact nor do I think they should have to wait til 50 in order to visit the zone they would need to get the type of vampire they want.
    I did my witch at level 22, my DK at level 18. If you are too chicken to venture into areas outside of your level, then perhaps vampirism is beyond you. ;)
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