Reiterpallasch wrote: »
PolskiBunny_ESO wrote: »I think part of the problem is that the game is ESO. It's an Elder Scrolls game so it had a built in player base. Because of this, some people are willing to forgive some of the bugs because elder scrolls.
But that's the same reason some people are harder on it. Because elder scrolls.
I think some people are just grateful to have an elder scrolls game and their technical standards might be a little lower because they appreciate the game and whatever.
And then the other side has higher standards because it's a game joining the Elder Scrolls family; why didn't they work harder or whatever?
Both sides have a point. The game is playable. It's probably hard to fix stuff.
But shouldn't they test more? Offer an easier way to test, like allowing you to move a live character to PTS? Give more gold on PTS so you can respec tons and test different builds for fun, which in turn helps them see side effects?
I'm not a computer science person, but I have helped troubleshoot simple code for someone, and what I can say is in testing there's a chance most things lead to the result you want but one action you do might not, so it's best to test everything. I put in a whole bunch of commands and helped a friend on his homework, and ESO should be more like that. It's probably harder though because ESO is trying to balance adding new content while figuring out what to fix.
The ZOS dev staff is awesome. Its quite obvious there is no dearth of talent or experience.