Rune_Relic wrote: »What is "single player endgame" xD. Thread is so biased. I want more lore, a new epic story with quests, but SP endgame is just ridiculous. "Yai let's create a raid for one person only and add leader boards t it"
You may have said that in jest, but if they added a single player trial, with a leaderboard, that would probably be the most hotly contested thing ever added to an MMO. Everyone could try it and the prestige for being top would be immense.
It's a ridiculous idea because there is no way to balance it for all the classes and people would just QQ because their class can't hope to compete with that other class and they will never get top position in leader-boards. I can already see the crying and the rage in the forums
Get real...
I see no problem. You just have to make a solo generalist instead of a group specialist. Oh wait....you cant...the classes are fixed.
You see no problem and then you see the problem. Classes are fixed in 90% of the games, and by games I mean MMORPGs. Cleary the game is not intended to have total balance between classes (good, how dull would that be?).
Which is what you lot forget you're playing.
There will never ever EVER be a solo raid in this game and if by some highly unlikely chance there is (like the devs making a bet to randomly pick one idea amongst the worst ideas that come daily in the forums and try to implement it), you'll never EVER EVER have leaderboards for it and it will be ridiculously easy because let's face it, people who play alone are hardly even good @ these games which is most of the times why they play alone (except those who can't stand people or have a condition, then again, you guys should avoid playing online multiplayer games if it's the case).
Wow so much hate for someone's idea. I was not aware the idea had also sent out some burly blokes to come to your house to feel you up, but I guess it must have, judging by your reaction.
Also some of your comments are plain dumb. It would not be a single player raid, that's not possible or even suggested, it's a trial, very different thing. Also it would, I suspect, also be completed by players that also group for other things, crazy I know.
So first of all: Trials are raids in Eso ( I suggest you digest that while you think about what a plain dumb comment is).
Secondly, I already stated why single player trials/raids are never going to happen in this game: "People would cry because one class would always be able to clear the content faster than the others" anyone with common sense knows this, that's why Rune_Relic said that problem is classes are fixed and it's also why ZOS will never do it. Only way I see that happening is to make trials for each class and they won't spend dev resources to please 10% of the community with that.
Maybe the blokes that went to your house removed your ability to think rationally
Trials are not raids. The current trials are for raid groups, that's a huge difference. A raid group is a group of players that is larger than a standard group. I suggest you understand the terminology before you try to sound witty, since your only halfway there.
So what is a trial then? Content made for a raid group?
A trial for a single player has no sense. You can debate all you want about terminology or the use of words, it doesn't make that fact less true
I rest my case.
A trial is just that, a series of events you complete. It could be done solo in a group, however you like. The new arena could be classed as group trials, notice that's not a raid.
Also if you have completed Reapers Marsh, you should know the game already has the justification for it, in a single player format.
I do take on board that they would need to balance the classes or have class based leaderboards. That could work though.
Also, if it's only done by 10% of players (I'd say it would be nearer 60%), it's still going to be content for more players than the current raid group trials.
Not really, if it's single player endgame and single players are stuck at VR10, it means the content would be for VR14 at the very least. So none of the 10% of the solo players that populate this MMO could partake in the challenge.
That and once again, they'll never do it because of the reasons I've stated 2x already.
/sitchair.MornaBaine wrote: »the ability to sit on chairs
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
/sitchair.MornaBaine wrote: »the ability to sit on chairs
AtriasNaradan wrote: »what he meant is sitting on any chair you can see in the game, not emoji chair.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
People that play for the story usually stop playing after they get through it all... and then pick up the next story type game. You're not going to keep long term subs that way...
Also focusing on story has the distinct disadvantage in an MMO for almost no replayability. Where end game content with a group can be done a lot and still be fun because it has a variable, you're actually interacting with other people.
gurluasb16_ESO wrote: »What can I say, I'm a sucker for crafting.
I was able to talk to Nick Konkle about Player Housing back during PAX East. He basically explained that one of the biggest problems is, how useful do you make a player house?They're tricky to balance.
- Make it useless, and nobody invests in them
- Make them too useful, nobody will ever leave their house!
Guild housing/halls, on the other hand, encourage the MMO side of the game.
Swtor is a good example of Player housing done well.
Same with Starwars Galaxies.
Nox_Aeterna wrote: »I hope they start to realise that is past the time to add a solo way to get to VR14.demonlkojipub19_ESO wrote: »I think Dark brotherhood would come included with thieves guild and justice system.
It does but OP is one of those persons who dislikes multiplayer content (in an MMORPG) and thus the post is biased
Did anyone here ask if you think we should have more solo content? No? Yeah that is what i thought.
We really dont care if you think MMORPG should focus only on group content mate , i will tell you again , there are tons of solo players and this game currently is lacking a lot on endgame for these players.
There is no such thing as ENDGAME for single players, please wake up!
seriusly!! Single Player Endgame???? is winning!!
why?? if you want single player endgame dont play a mmo, go play skirym i dont wana by rude, if you refer single player things like crafting it ok. but i think single player in a mmo is nonsense.
seriusly!! Single Player Endgame???? is winning!!
why?? if you want single player endgame dont play a mmo, go play skirym i dont wana by rude, if you refer single player things like crafting it ok. but i think single player in a mmo is nonsense.
Comments like this always make me laugh, it's like the past 10 years of MMO evolution never happened. The days of group only content in MMO's ended a decade ago. All sucessfull MMO's these days have to offer lots of single player gameplay.
WoW happened, it changed the entire genre forever, get over it!
GrimMauKin wrote: »Personally I'd like to see a lot more skills and skill morph options. I can't help feeling that skills points are far too easy to come by for such a limited number of available skills that, as characters progress through the Veteran ranks, they begin to converge, as everything gets maxed out rather, than become more unique.
I'd love to see more skill lines and more guild/organisational skills lines (perhaps some that are mutually exclusive or only available to specific classes); perhaps certain skills or lines could become available for completing quest or attaining certain achievements.
As a Night Blade I'd love a Thieves Guild too.
Two thoughts come to mind:I can not wait for Solo PvE Zone: Wrothgar!