What content should be focused on next?

Daethz
Daethz
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What content do you believe ZOS should focus on next.
Edited by Daethz on August 28, 2014 3:53AM
Waiting, and watching, for the return of Melee Weapons.
-Subsidiary of The Fighters Guild

What content should be focused on next? 222 votes

Justice System, Thiefs Guild
23%
lavosslayersixstoriesunder_ESODobbaDeuceSaetjacktors11IllumousDrazekResuehtKhajitFurTraderYulsjockjammerb16_ESOdreadlaxb16_ESOTehMagnusFreedomDudeZahneAlienSlofkwisatzSigunoSome_JerkDharius 53 votes
Dark Brotherhood
3%
Ragefistsmeeprocketnub19_ESOdemonlkojipub19_ESOSapherisWeideShader_ShibesCracklepopHeroStomp13 8 votes
Player Housing
13%
MondrelyLauraElventdaryl.rasmusenb14_ESORatatouilleMercyKillingSer LoboNazon_KattsWodwoItsGlaiveBleakravenbabylongdorsettub17_ESOsoulclawKariTRPseudonymkazeweaverkkidd0hArconSeptimDrazhar14 30 votes
PvE(Group) Endgame
5%
xMovingTargetThatRedguardGuyLizelleheyguyslolSoulScreamThe_SadistOevaag_BurDurbanistateresXeres14Enemy-of-ColdharbourDrjones501 12 votes
PvP Endgame
9%
AttorneyatlawlRedlagmilesrodneymcneely2_ESONorthernFuryPhilhypeAgisGuzzomcyoung2000b16_ESONeizirGhenraRhazmuzRakshatLorkhandavid.haypreub18_ESOEvergnarArcanusMagusKillerhebeiaintoffMojomonkeymanElo106 22 votes
Single Player Endgame
33%
theyanceymichaelb14a_ESO2PsychobunniDaethzDragonLane555JandoNivana1717LonePiratepantaro30c0rpAnubisMoonshadow66bertenburnyb16_ESOAedhMorduilLark82AriBohR1ckyDaManRazielSRVegaroth 74 votes
Mount Races and or Combat
0%
Spellcrafting
10%
UdyrfrykteTerminusbndahl02_ESOArmitasAzzuriaopajPierre.Steegb16_ESOPhantaxseneferab16_ESOgurluasb16_ESOThatHappyCatDuelWieldingCheesyPoofsheinrich00MornaBaineBigReenOnePBpsyLord_HevDymenceElad13Sord 23 votes
  • Ser Lobo
    Ser Lobo
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    Player Housing
    Player housing, with maybe a new delve or two for single-player end-game.

    Or better, player housing, with about 300 radiant quests added to the Mages, Fighters and Undaunted guilds, which players can repeat and earn gold and items, much the same as what is available in Cyrodiil.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • LonePirate
    LonePirate
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    Single Player Endgame
    I personally don't think it matters what we choose or say here because ZOS is going to implement what they want, not what the players want. Well, unless you like forced group content because that is all that ZOS cares to deliver.

    Update 1 - Craglorn
    Update 2 - Veteran Crypt of Hearts
    Update 3 - Armor Dyes
    Update 4 - More Craglorn
    Update 5 - Veteran City of Ash

    With one exception that stretches the definition of playable content, does anyone see a pattern here?

    ZOS is clearly catering to one sub-group of players while telling everyone else to take a hike it would seem.
  • Rologue
    Rologue
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    I chose none, because what I want is champ system. I want it done ASAP, but will wait as long as it takes to make sure it isn't rushed and half arsed.
    Guildmaster of Decimation Elite
    "Take all that you can, and give nothing back!"
  • jelliedsoup
    jelliedsoup
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    Fix weapons.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Arandear
    Arandear
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    Single Player Endgame
    Would love to see Wrothgar, ASAP. Just my opinion though.
  • CaptainSilverbrow
    CaptainSilverbrow
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    Option 9: Fixing the game so that being a plate-wearing, sword-swinging Templar wasn't an objective reason for feeling bad about being duped into a long subscription plan, let alone having given these people a red cent in the first place. I had faith; it was misplaced. Very misplaced. They've already committed several cardinal sins listed in pretty much any MMO Moratoria For Dummies Guide to the Galaxy, and show little sign of recompense for pilfering what little remained of my confidence in MMO developers.

    Okay, that's a lie, I lost that ages ago, haha. Thanks, Gregbama.
    Edited by CaptainSilverbrow on August 28, 2014 5:23AM
  • like1tiger
    like1tiger
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    Justice System, Thiefs Guild
    Yes I think the Champion System should have been an option :)
  • ItsGlaive
    ItsGlaive
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    Player Housing
    Went for housing to give it us more of a sense of ownership in game, housing as implemented in Skyrim where you can go after a hard days questing to dump all of your loot in chests, gems and gold in your coffers and nice looking armor/weapons onto mannequins and in display cases.

    However I'd also have chosen Justice System and Thieves Guild if I was able to pick two.
    Allow cross-platform transfers and merges
  • Stx
    Stx
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    Add an option to fix all the current bugs in the game and I will select that. Honestly, nothing is more important than that to me.

    It is really hard for me to get excited for anything in this game when there is a 50/50 chance it will just be bugged or broken in some way.
  • schroed360
    schroed360
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    Single Player Endgame
    I said single player but actually it seems to me that they should not release "group content" as craglorn or single one but instead each new zone should have both kind of content. I mean for now if i just want to play half an hour before work for exemple i can work on my 6-10 VR zone or go pvp but at some point the only option will be pvp and this depending on the hour could have no interrest ( if i play from 5 am to 6 am for exemple). So i would in fact vote for hybrid content .

    Edit: forget about rerolling .
    Edited by schroed360 on August 28, 2014 8:33AM
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Dark Brotherhood
    I think Dark brotherhood would come included with thieves guild and justice system.
  • TehMagnus
    TehMagnus
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    Justice System, Thiefs Guild
    What is "single player endgame" xD. Thread is so biased. I want more lore, a new epic story with quests, but SP endgame is just ridiculous. "Yai let's create a raid for one person only and add leader boards t it" :#
    Edited by TehMagnus on August 28, 2014 8:29AM
  • TehMagnus
    TehMagnus
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    Justice System, Thiefs Guild
    I think Dark brotherhood would come included with thieves guild and justice system.

    It does but OP is one of those persons who dislikes multiplayer content (in an MMORPG) and thus the post is biased ;)
    Edited by TehMagnus on August 28, 2014 8:31AM
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    Single Player Endgame
    I really wish Murkmire, like Wrothgar would be more solo oriented, with some group stuff here and there, but not a whole group map like the Craglorn maps, almost impossible to complete quetst since everybody is grinding, and when you do find people, being at different stages of quests and the phasing mess makes it impossible
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Daethz
    Daethz
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    Single Player Endgame
    magnusnet wrote: »
    What is "single player endgame" xD.
    Single player endgame, such as single player quests, storylines, single player delves, potentially even more added to the main storyline.

    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Daethz
    Daethz
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    Single Player Endgame
    Fix weapons.
    I would actually agree, I thought about adding that to the poll but I figured it would ruin it by taking all the votes.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • Nox_Aeterna
    Nox_Aeterna
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    Single Player Endgame
    I hope they start to realise that is past the time to add a solo way to get to VR14.
    magnusnet wrote: »
    I think Dark brotherhood would come included with thieves guild and justice system.

    It does but OP is one of those persons who dislikes multiplayer content (in an MMORPG) and thus the post is biased ;)

    Did anyone here ask if you think we should have more solo content? No? Yeah that is what i thought.

    We really dont care if you think MMORPG should focus only on group content mate , i will tell you again , there are tons of solo players and this game currently is lacking a lot on endgame for these players.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Daethz
    Daethz
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    Single Player Endgame
    magnusnet wrote: »
    I think Dark brotherhood would come included with thieves guild and justice system.

    It does but OP is one of those persons who dislikes multiplayer content (in an MMORPG) and thus the post is biased ;)

    Game has had nothing but multiplayer content added since release.
    Nearly everything beyond v10 requires a group.

    PvE(Group) Endgame, us multiplayer, if this where WoW, you would call that a Raid.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • xMovingTarget
    xMovingTarget
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    PvE(Group) Endgame
    Champion system all the way fellas!
  • gurluasb16_ESO
    gurluasb16_ESO
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    Spellcrafting
    Spellcrafting :3
  • Attorneyatlawl
    Attorneyatlawl
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    PvP Endgame
    LonePirate wrote: »
    I personally don't think it matters what we choose or say here because ZOS is going to implement what they want, not what the players want. Well, unless you like forced group content because that is all that ZOS cares to deliver.

    Update 1 - Craglorn
    Update 2 - Veteran Crypt of Hearts
    Update 3 - Armor Dyes
    Update 4 - More Craglorn
    Update 5 - Veteran City of Ash

    With one exception that stretches the definition of playable content, does anyone see a pattern here?

    ZOS is clearly catering to one sub-group of players while telling everyone else to take a hike it would seem.

    No, they provided hundred(s) of hours of content for single-player solo lovers. Now they're beefing up the offerings for people who want an MMO from... an MMO. :)
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Terminus
    Terminus
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    Spellcrafting
    What can I say, I'm a sucker for crafting.

    I was able to talk to Nick Konkle about Player Housing back during PAX East. He basically explained that one of the biggest problems is, how useful do you make a player house?
    • Make it useless, and nobody invests in them
    • Make them too useful, nobody will ever leave their house!
    They're tricky to balance.
    Guild housing/halls, on the other hand, encourage the MMO side of the game.
  • Elad13
    Elad13
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    Spellcrafting
    Spellcrafting is the only cool thing I see them actually doing....I'd love db and tg but those might take longer.

    Also dyes are group content based...have you checked the requirements for most dyes?
  • Wolfshead
    Wolfshead
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    I would like to see little more solo and small group content at the end game even if i understand ZoS idea behind group content at end game it would be nice to little more choose at end game if i want play solo or just play with my gf we should have opportunity if we want to.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Lizelle
    Lizelle
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    PvE(Group) Endgame
    Why do people who play MMOs insist on single player content? There are single player games for that.... MMOs are for playing with other people...
  • gurluasb16_ESO
    gurluasb16_ESO
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    Spellcrafting
    Terminus wrote: »
    What can I say, I'm a sucker for crafting.

    I was able to talk to Nick Konkle about Player Housing back during PAX East. He basically explained that one of the biggest problems is, how useful do you make a player house?
    • Make it useless, and nobody invests in them
    • Make them too useful, nobody will ever leave their house!
    They're tricky to balance.
    Guild housing/halls, on the other hand, encourage the MMO side of the game.


    Swtor is a good example of Player housing done well.
    Same with Starwars Galaxies.
  • AtriasNaradan
    AtriasNaradan
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    Single Player Endgame
    Lizelle wrote: »
    Why do people who play MMOs insist on single player content? There are single player games for that.... MMOs are for playing with other people...

    because the main appeal of ESO for most of it players are its lore based story, which related heavily on single playing PvE content. Most people doesn't really interested in ESO because of its no-stroy endless cycle content. Also the single-player content will be the easiest one for making ESO unique from other games, just because no story group and PvP content is already common on any MMOs out there. In essence, it's the same as why WoW kept making DLC that gives out more story, because that's their main edge.
  • gurluasb16_ESO
    gurluasb16_ESO
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    Spellcrafting
    For me, the lore, the story, the exploration, and the world which consists of players too and not just npcs are what attracts me.

    Grouping and Pvp is a side thing, not the main thing.
  • Lizelle
    Lizelle
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    PvE(Group) Endgame
    People that play for the story usually stop playing after they get through it all... and then pick up the next story type game. You're not going to keep long term subs that way...
    Also focusing on story has the distinct disadvantage in an MMO for almost no replayability. Where end game content with a group can be done a lot and still be fun because it has a variable, you're actually interacting with other people.
  • Auralia
    Auralia
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    Single Player Endgame
    There needs to be single player endgame, this is what the game is severely lacking. As while Iam happy to group with the guild, there aren't always ppl wanting to group or do things like Craglorn questing. So then you're left with nothing to do.
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